Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame^] | 1 | // |
| 2 | // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // ProgramD3D.cpp: Defines the rx::ProgramD3D class which implements rx::ProgramImpl. |
| 8 | |
| 9 | #include "libGLESv2/renderer/ProgramImpl.h" |
| 10 | |
| 11 | #include "common/utilities.h" |
| 12 | #include "libGLESv2/main.h" |
| 13 | |
| 14 | namespace rx |
| 15 | { |
| 16 | |
| 17 | namespace |
| 18 | { |
| 19 | |
| 20 | unsigned int ParseAndStripArrayIndex(std::string* name) |
| 21 | { |
| 22 | unsigned int subscript = GL_INVALID_INDEX; |
| 23 | |
| 24 | // Strip any trailing array operator and retrieve the subscript |
| 25 | size_t open = name->find_last_of('['); |
| 26 | size_t close = name->find_last_of(']'); |
| 27 | if (open != std::string::npos && close == name->length() - 1) |
| 28 | { |
| 29 | subscript = atoi(name->substr(open + 1).c_str()); |
| 30 | name->erase(open); |
| 31 | } |
| 32 | |
| 33 | return subscript; |
| 34 | } |
| 35 | |
| 36 | } |
| 37 | |
| 38 | ProgramImpl::~ProgramImpl() |
| 39 | { |
| 40 | // Ensure that reset was called by the inherited class during destruction |
| 41 | ASSERT(mUniformIndex.size() == 0); |
| 42 | } |
| 43 | |
| 44 | gl::LinkedUniform *ProgramImpl::getUniformByLocation(GLint location) const |
| 45 | { |
| 46 | ASSERT(location >= 0 && static_cast<size_t>(location) < mUniformIndex.size()); |
| 47 | return mUniforms[mUniformIndex[location].index]; |
| 48 | } |
| 49 | |
| 50 | gl::LinkedUniform *ProgramImpl::getUniformByName(const std::string &name) const |
| 51 | { |
| 52 | for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++) |
| 53 | { |
| 54 | if (mUniforms[uniformIndex]->name == name) |
| 55 | { |
| 56 | return mUniforms[uniformIndex]; |
| 57 | } |
| 58 | } |
| 59 | |
| 60 | return NULL; |
| 61 | } |
| 62 | |
| 63 | gl::UniformBlock *ProgramImpl::getUniformBlockByIndex(GLuint blockIndex) const |
| 64 | { |
| 65 | ASSERT(blockIndex < mUniformBlocks.size()); |
| 66 | return mUniformBlocks[blockIndex]; |
| 67 | } |
| 68 | |
| 69 | GLint ProgramImpl::getUniformLocation(std::string name) |
| 70 | { |
| 71 | unsigned int subscript = ParseAndStripArrayIndex(&name); |
| 72 | |
| 73 | unsigned int numUniforms = mUniformIndex.size(); |
| 74 | for (unsigned int location = 0; location < numUniforms; location++) |
| 75 | { |
| 76 | if (mUniformIndex[location].name == name) |
| 77 | { |
| 78 | const int index = mUniformIndex[location].index; |
| 79 | const bool isArray = mUniforms[index]->isArray(); |
| 80 | |
| 81 | if ((isArray && mUniformIndex[location].element == subscript) || |
| 82 | (subscript == GL_INVALID_INDEX)) |
| 83 | { |
| 84 | return location; |
| 85 | } |
| 86 | } |
| 87 | } |
| 88 | |
| 89 | return -1; |
| 90 | } |
| 91 | |
| 92 | GLuint ProgramImpl::getUniformIndex(std::string name) |
| 93 | { |
| 94 | unsigned int subscript = ParseAndStripArrayIndex(&name); |
| 95 | |
| 96 | // The app is not allowed to specify array indices other than 0 for arrays of basic types |
| 97 | if (subscript != 0 && subscript != GL_INVALID_INDEX) |
| 98 | { |
| 99 | return GL_INVALID_INDEX; |
| 100 | } |
| 101 | |
| 102 | unsigned int numUniforms = mUniforms.size(); |
| 103 | for (unsigned int index = 0; index < numUniforms; index++) |
| 104 | { |
| 105 | if (mUniforms[index]->name == name) |
| 106 | { |
| 107 | if (mUniforms[index]->isArray() || subscript == GL_INVALID_INDEX) |
| 108 | { |
| 109 | return index; |
| 110 | } |
| 111 | } |
| 112 | } |
| 113 | |
| 114 | return GL_INVALID_INDEX; |
| 115 | } |
| 116 | |
| 117 | GLuint ProgramImpl::getUniformBlockIndex(std::string name) const |
| 118 | { |
| 119 | unsigned int subscript = ParseAndStripArrayIndex(&name); |
| 120 | |
| 121 | unsigned int numUniformBlocks = mUniformBlocks.size(); |
| 122 | for (unsigned int blockIndex = 0; blockIndex < numUniformBlocks; blockIndex++) |
| 123 | { |
| 124 | const gl::UniformBlock &uniformBlock = *mUniformBlocks[blockIndex]; |
| 125 | if (uniformBlock.name == name) |
| 126 | { |
| 127 | const bool arrayElementZero = (subscript == GL_INVALID_INDEX && uniformBlock.elementIndex == 0); |
| 128 | if (subscript == uniformBlock.elementIndex || arrayElementZero) |
| 129 | { |
| 130 | return blockIndex; |
| 131 | } |
| 132 | } |
| 133 | } |
| 134 | |
| 135 | return GL_INVALID_INDEX; |
| 136 | } |
| 137 | |
| 138 | void ProgramImpl::reset() |
| 139 | { |
| 140 | SafeDeleteContainer(mUniforms); |
| 141 | mUniformIndex.clear(); |
| 142 | SafeDeleteContainer(mUniformBlocks); |
| 143 | mTransformFeedbackLinkedVaryings.clear(); |
| 144 | } |
| 145 | |
| 146 | } |