daniel@transgaming.com | b9d7e6f | 2012-10-31 19:08:32 +0000 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
daniel@transgaming.com | 4ba2406 | 2012-12-20 20:54:24 +0000 | [diff] [blame] | 7 | // Image.h: Defines the rx::Image class, an abstract base class for the |
| 8 | // renderer-specific classes which will define the interface to the underlying |
| 9 | // surfaces or resources. |
daniel@transgaming.com | b9d7e6f | 2012-10-31 19:08:32 +0000 | [diff] [blame] | 10 | |
| 11 | #ifndef LIBGLESV2_RENDERER_IMAGE_H_ |
| 12 | #define LIBGLESV2_RENDERER_IMAGE_H_ |
| 13 | |
daniel@transgaming.com | b9d7e6f | 2012-10-31 19:08:32 +0000 | [diff] [blame] | 14 | #include "common/debug.h" |
| 15 | |
Geoff Lang | 0b7eef7 | 2014-06-12 14:10:47 -0400 | [diff] [blame] | 16 | #include <GLES2/gl2.h> |
| 17 | |
daniel@transgaming.com | 31b13e1 | 2012-11-28 19:34:30 +0000 | [diff] [blame] | 18 | namespace gl |
| 19 | { |
| 20 | class Framebuffer; |
| 21 | } |
| 22 | |
daniel@transgaming.com | a957168 | 2012-11-28 19:33:08 +0000 | [diff] [blame] | 23 | namespace rx |
| 24 | { |
Brandon Jones | 6518fe2 | 2014-07-08 15:16:52 -0700 | [diff] [blame] | 25 | |
daniel@transgaming.com | c5c806d | 2012-12-20 20:52:53 +0000 | [diff] [blame] | 26 | class Renderer; |
daniel@transgaming.com | 0f195ad | 2012-10-31 19:51:59 +0000 | [diff] [blame] | 27 | |
daniel@transgaming.com | b9d7e6f | 2012-10-31 19:08:32 +0000 | [diff] [blame] | 28 | class Image |
| 29 | { |
| 30 | public: |
| 31 | Image(); |
daniel@transgaming.com | 4ba2406 | 2012-12-20 20:54:24 +0000 | [diff] [blame] | 32 | virtual ~Image() {}; |
daniel@transgaming.com | b9d7e6f | 2012-10-31 19:08:32 +0000 | [diff] [blame] | 33 | |
daniel@transgaming.com | 4ba2406 | 2012-12-20 20:54:24 +0000 | [diff] [blame] | 34 | GLsizei getWidth() const { return mWidth; } |
| 35 | GLsizei getHeight() const { return mHeight; } |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 36 | GLsizei getDepth() const { return mDepth; } |
daniel@transgaming.com | 4ba2406 | 2012-12-20 20:54:24 +0000 | [diff] [blame] | 37 | GLenum getInternalFormat() const { return mInternalFormat; } |
| 38 | GLenum getActualFormat() const { return mActualFormat; } |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 39 | GLenum getTarget() const { return mTarget; } |
shannonwoods@chromium.org | 803be0a | 2013-05-30 00:08:59 +0000 | [diff] [blame] | 40 | bool isRenderableFormat() const { return mRenderable; } |
daniel@transgaming.com | b9d7e6f | 2012-10-31 19:08:32 +0000 | [diff] [blame] | 41 | |
daniel@transgaming.com | b9d7e6f | 2012-10-31 19:08:32 +0000 | [diff] [blame] | 42 | void markDirty() {mDirty = true;} |
| 43 | void markClean() {mDirty = false;} |
daniel@transgaming.com | 4ba2406 | 2012-12-20 20:54:24 +0000 | [diff] [blame] | 44 | virtual bool isDirty() const = 0; |
daniel@transgaming.com | b9d7e6f | 2012-10-31 19:08:32 +0000 | [diff] [blame] | 45 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 46 | virtual bool redefine(Renderer *renderer, GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, bool forceRelease) = 0; |
daniel@transgaming.com | b9d7e6f | 2012-10-31 19:08:32 +0000 | [diff] [blame] | 47 | |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 48 | virtual void loadData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 49 | GLint unpackAlignment, GLenum type, const void *input) = 0; |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 50 | virtual void loadCompressedData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
daniel@transgaming.com | 4ba2406 | 2012-12-20 20:54:24 +0000 | [diff] [blame] | 51 | const void *input) = 0; |
daniel@transgaming.com | b9d7e6f | 2012-10-31 19:08:32 +0000 | [diff] [blame] | 52 | |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 53 | virtual void copy(GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) = 0; |
daniel@transgaming.com | b9d7e6f | 2012-10-31 19:08:32 +0000 | [diff] [blame] | 54 | |
daniel@transgaming.com | 4ba2406 | 2012-12-20 20:54:24 +0000 | [diff] [blame] | 55 | protected: |
daniel@transgaming.com | b9d7e6f | 2012-10-31 19:08:32 +0000 | [diff] [blame] | 56 | GLsizei mWidth; |
| 57 | GLsizei mHeight; |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 58 | GLsizei mDepth; |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 59 | GLenum mInternalFormat; |
daniel@transgaming.com | 4ba2406 | 2012-12-20 20:54:24 +0000 | [diff] [blame] | 60 | GLenum mActualFormat; |
shannonwoods@chromium.org | 803be0a | 2013-05-30 00:08:59 +0000 | [diff] [blame] | 61 | bool mRenderable; |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 62 | GLenum mTarget; |
daniel@transgaming.com | b9d7e6f | 2012-10-31 19:08:32 +0000 | [diff] [blame] | 63 | |
| 64 | bool mDirty; |
| 65 | |
daniel@transgaming.com | 4ba2406 | 2012-12-20 20:54:24 +0000 | [diff] [blame] | 66 | private: |
| 67 | DISALLOW_COPY_AND_ASSIGN(Image); |
daniel@transgaming.com | b9d7e6f | 2012-10-31 19:08:32 +0000 | [diff] [blame] | 68 | }; |
daniel@transgaming.com | 4ba2406 | 2012-12-20 20:54:24 +0000 | [diff] [blame] | 69 | |
daniel@transgaming.com | b9d7e6f | 2012-10-31 19:08:32 +0000 | [diff] [blame] | 70 | } |
| 71 | |
daniel@transgaming.com | 4ba2406 | 2012-12-20 20:54:24 +0000 | [diff] [blame] | 72 | #endif // LIBGLESV2_RENDERER_IMAGE_H_ |