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daniel@transgaming.comf8b58a02010-03-26 04:08:45 +00001//
daniel@transgaming.comf6549452012-01-27 15:39:08 +00002// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
daniel@transgaming.com8fd34bd2011-02-18 02:52:14 +00007// IndexDataManager.cpp: Defines the IndexDataManager, a class that
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +00008// runs the Buffer translation process for index buffers.
9
daniel@transgaming.com50aadb02012-11-28 21:06:11 +000010#include "libGLESv2/renderer/IndexDataManager.h"
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +000011
12#include "common/debug.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000013
14#include "libGLESv2/Buffer.h"
daniel@transgaming.com81655a72010-05-20 19:18:17 +000015#include "libGLESv2/mathutil.h"
daniel@transgaming.com37b141e2011-01-08 05:46:13 +000016#include "libGLESv2/main.h"
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +000017
daniel@transgaming.com31240482012-11-28 21:06:41 +000018namespace rx
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +000019{
20
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +000021IndexDataManager::IndexDataManager(Renderer *renderer) : mRenderer(renderer)
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +000022{
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +000023 mStreamingBufferShort = new StreamingIndexBufferInterface(mRenderer);
24 if (!mStreamingBufferShort->reserveBufferSpace(INITIAL_INDEX_BUFFER_SIZE, GL_UNSIGNED_SHORT))
daniel@transgaming.com3e4c6002010-05-05 18:50:13 +000025 {
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +000026 delete mStreamingBufferShort;
27 mStreamingBufferShort = NULL;
daniel@transgaming.com3e4c6002010-05-05 18:50:13 +000028 }
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +000029
30 mStreamingBufferInt = new StreamingIndexBufferInterface(mRenderer);
31 if (!mStreamingBufferInt->reserveBufferSpace(INITIAL_INDEX_BUFFER_SIZE, GL_UNSIGNED_INT))
daniel@transgaming.com3e4c6002010-05-05 18:50:13 +000032 {
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +000033 delete mStreamingBufferInt;
daniel@transgaming.com83921382011-01-08 05:46:00 +000034 mStreamingBufferInt = NULL;
daniel@transgaming.com3e4c6002010-05-05 18:50:13 +000035 }
daniel@transgaming.com72b9e182011-04-13 14:58:33 +000036
37 if (!mStreamingBufferShort)
38 {
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +000039 // Make sure both buffers are deleted.
40 delete mStreamingBufferInt;
41 mStreamingBufferInt = NULL;
42
daniel@transgaming.com72b9e182011-04-13 14:58:33 +000043 ERR("Failed to allocate the streaming index buffer(s).");
44 }
daniel@transgaming.comf6549452012-01-27 15:39:08 +000045
46 mCountingBuffer = NULL;
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +000047}
48
49IndexDataManager::~IndexDataManager()
50{
daniel@transgaming.com83921382011-01-08 05:46:00 +000051 delete mStreamingBufferShort;
52 delete mStreamingBufferInt;
daniel@transgaming.comf6549452012-01-27 15:39:08 +000053 delete mCountingBuffer;
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +000054}
55
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +000056static unsigned int indexTypeSize(GLenum type)
57{
58 switch (type)
59 {
60 case GL_UNSIGNED_INT: return sizeof(GLuint);
61 case GL_UNSIGNED_SHORT: return sizeof(GLushort);
62 case GL_UNSIGNED_BYTE: return sizeof(GLubyte);
63 default: UNREACHABLE(); return sizeof(GLushort);
64 }
65}
66
67static void convertIndices(GLenum type, const void *input, GLsizei count, void *output)
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +000068{
daniel@transgaming.com83921382011-01-08 05:46:00 +000069 if (type == GL_UNSIGNED_BYTE)
70 {
71 const GLubyte *in = static_cast<const GLubyte*>(input);
72 GLushort *out = static_cast<GLushort*>(output);
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +000073
daniel@transgaming.com83921382011-01-08 05:46:00 +000074 for (GLsizei i = 0; i < count; i++)
75 {
76 out[i] = in[i];
77 }
78 }
79 else if (type == GL_UNSIGNED_INT)
80 {
81 memcpy(output, input, count * sizeof(GLuint));
82 }
83 else if (type == GL_UNSIGNED_SHORT)
84 {
85 memcpy(output, input, count * sizeof(GLushort));
86 }
87 else UNREACHABLE();
88}
89
90template <class IndexType>
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +000091static void computeRange(const IndexType *indices, GLsizei count, GLuint *minIndex, GLuint *maxIndex)
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +000092{
daniel@transgaming.com83921382011-01-08 05:46:00 +000093 *minIndex = indices[0];
94 *maxIndex = indices[0];
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +000095
96 for (GLsizei i = 0; i < count; i++)
97 {
daniel@transgaming.com83921382011-01-08 05:46:00 +000098 if (*minIndex > indices[i]) *minIndex = indices[i];
99 if (*maxIndex < indices[i]) *maxIndex = indices[i];
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +0000100 }
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +0000101}
102
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000103static void computeRange(GLenum type, const GLvoid *indices, GLsizei count, GLuint *minIndex, GLuint *maxIndex)
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +0000104{
daniel@transgaming.com83921382011-01-08 05:46:00 +0000105 if (type == GL_UNSIGNED_BYTE)
daniel@transgaming.com41d8dd82010-05-12 03:45:03 +0000106 {
daniel@transgaming.com83921382011-01-08 05:46:00 +0000107 computeRange(static_cast<const GLubyte*>(indices), count, minIndex, maxIndex);
108 }
109 else if (type == GL_UNSIGNED_INT)
110 {
111 computeRange(static_cast<const GLuint*>(indices), count, minIndex, maxIndex);
112 }
113 else if (type == GL_UNSIGNED_SHORT)
114 {
115 computeRange(static_cast<const GLushort*>(indices), count, minIndex, maxIndex);
116 }
117 else UNREACHABLE();
118}
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +0000119
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000120GLenum IndexDataManager::prepareIndexData(GLenum type, GLsizei count, gl::Buffer *buffer, const GLvoid *indices, TranslatedIndexData *translated)
daniel@transgaming.com83921382011-01-08 05:46:00 +0000121{
daniel@transgaming.com72b9e182011-04-13 14:58:33 +0000122 if (!mStreamingBufferShort)
123 {
124 return GL_OUT_OF_MEMORY;
125 }
126
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000127 GLenum destinationIndexType = (type == GL_UNSIGNED_INT) ? GL_UNSIGNED_INT : GL_UNSIGNED_SHORT;
daniel@transgaming.com83921382011-01-08 05:46:00 +0000128 intptr_t offset = reinterpret_cast<intptr_t>(indices);
129 bool alignedOffset = false;
130
131 if (buffer != NULL)
132 {
133 switch (type)
134 {
135 case GL_UNSIGNED_BYTE: alignedOffset = (offset % sizeof(GLubyte) == 0); break;
136 case GL_UNSIGNED_SHORT: alignedOffset = (offset % sizeof(GLushort) == 0); break;
137 case GL_UNSIGNED_INT: alignedOffset = (offset % sizeof(GLuint) == 0); break;
138 default: UNREACHABLE(); alignedOffset = false;
139 }
140
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000141 if (indexTypeSize(type) * count + offset > static_cast<std::size_t>(buffer->size()))
daniel@transgaming.com41d8dd82010-05-12 03:45:03 +0000142 {
143 return GL_INVALID_OPERATION;
144 }
145
daniel@transgaming.com83921382011-01-08 05:46:00 +0000146 indices = static_cast<const GLubyte*>(buffer->data()) + offset;
daniel@transgaming.com41d8dd82010-05-12 03:45:03 +0000147 }
148
daniel@transgaming.com50cc7252012-12-20 21:09:23 +0000149 StreamingIndexBufferInterface *streamingBuffer = (type == GL_UNSIGNED_INT) ? mStreamingBufferInt : mStreamingBufferShort;
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +0000150
daniel@transgaming.com50cc7252012-12-20 21:09:23 +0000151 StaticIndexBufferInterface *staticBuffer = buffer ? buffer->getStaticIndexBuffer() : NULL;
152 IndexBufferInterface *indexBuffer = streamingBuffer;
daniel@transgaming.com83921382011-01-08 05:46:00 +0000153 UINT streamOffset = 0;
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +0000154
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000155 if (staticBuffer && staticBuffer->getIndexType() == type && alignedOffset)
apatrick@chromium.orgf99fbb72010-11-16 01:57:05 +0000156 {
daniel@transgaming.com83921382011-01-08 05:46:00 +0000157 indexBuffer = staticBuffer;
158 streamOffset = staticBuffer->lookupRange(offset, count, &translated->minIndex, &translated->maxIndex);
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +0000159
daniel@transgaming.com83921382011-01-08 05:46:00 +0000160 if (streamOffset == -1)
daniel@transgaming.com3e4c6002010-05-05 18:50:13 +0000161 {
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000162 streamOffset = (offset / indexTypeSize(type)) * indexTypeSize(destinationIndexType);
daniel@transgaming.com83921382011-01-08 05:46:00 +0000163 computeRange(type, indices, count, &translated->minIndex, &translated->maxIndex);
164 staticBuffer->addRange(offset, count, translated->minIndex, translated->maxIndex, streamOffset);
daniel@transgaming.com3e4c6002010-05-05 18:50:13 +0000165 }
166 }
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +0000167 else
168 {
daniel@transgaming.com83921382011-01-08 05:46:00 +0000169 int convertCount = count;
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +0000170
daniel@transgaming.com83921382011-01-08 05:46:00 +0000171 if (staticBuffer)
172 {
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000173 if (staticBuffer->getBufferSize() == 0 && alignedOffset)
daniel@transgaming.com83921382011-01-08 05:46:00 +0000174 {
175 indexBuffer = staticBuffer;
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000176 convertCount = buffer->size() / indexTypeSize(type);
daniel@transgaming.com83921382011-01-08 05:46:00 +0000177 }
178 else
179 {
180 buffer->invalidateStaticData();
181 staticBuffer = NULL;
182 }
183 }
184
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000185 if (!indexBuffer)
daniel@transgaming.com5ee2ad02011-01-08 05:46:20 +0000186 {
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000187 ERR("No valid index buffer.");
188 return GL_INVALID_OPERATION;
daniel@transgaming.com5ee2ad02011-01-08 05:46:20 +0000189 }
daniel@transgaming.com50aadb02012-11-28 21:06:11 +0000190
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000191 unsigned int bufferSizeRequired = convertCount * indexTypeSize(destinationIndexType);
192 indexBuffer->reserveBufferSpace(bufferSizeRequired, type);
193
194 void* output = NULL;
195 streamOffset = indexBuffer->mapBuffer(bufferSizeRequired, &output);
196 if (streamOffset == -1 || output == NULL)
daniel@transgaming.com83921382011-01-08 05:46:00 +0000197 {
198 ERR("Failed to map index buffer.");
199 return GL_OUT_OF_MEMORY;
200 }
201
202 convertIndices(type, staticBuffer ? buffer->data() : indices, convertCount, output);
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000203
204 if (!indexBuffer->unmapBuffer())
205 {
206 ERR("Failed to unmap index buffer.");
207 return GL_OUT_OF_MEMORY;
208 }
daniel@transgaming.com83921382011-01-08 05:46:00 +0000209
210 computeRange(type, indices, count, &translated->minIndex, &translated->maxIndex);
211
212 if (staticBuffer)
213 {
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000214 streamOffset = (offset / indexTypeSize(type)) * indexTypeSize(destinationIndexType);
daniel@transgaming.com83921382011-01-08 05:46:00 +0000215 staticBuffer->addRange(offset, count, translated->minIndex, translated->maxIndex, streamOffset);
216 }
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +0000217 }
218
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000219 translated->indexBuffer = indexBuffer->getIndexBuffer();
220 translated->serial = indexBuffer->getSerial();
221 translated->startIndex = streamOffset / indexTypeSize(destinationIndexType);
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +0000222
daniel@transgaming.com78624ca2011-04-22 04:17:57 +0000223 if (buffer)
224 {
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000225 buffer->promoteStaticUsage(count * indexTypeSize(type));
daniel@transgaming.com78624ca2011-04-22 04:17:57 +0000226 }
227
daniel@transgaming.com41d8dd82010-05-12 03:45:03 +0000228 return GL_NO_ERROR;
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +0000229}
230
daniel@transgaming.com50cc7252012-12-20 21:09:23 +0000231StaticIndexBufferInterface *IndexDataManager::getCountingIndices(GLsizei count)
daniel@transgaming.comf6549452012-01-27 15:39:08 +0000232{
daniel@transgaming.com0f328a72012-03-05 15:07:50 +0000233 if (count <= 65536) // 16-bit indices
daniel@transgaming.comf6549452012-01-27 15:39:08 +0000234 {
235 const unsigned int spaceNeeded = count * sizeof(unsigned short);
236
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000237 if (!mCountingBuffer || mCountingBuffer->getBufferSize() < spaceNeeded)
daniel@transgaming.comf6549452012-01-27 15:39:08 +0000238 {
239 delete mCountingBuffer;
daniel@transgaming.com50cc7252012-12-20 21:09:23 +0000240 mCountingBuffer = new StaticIndexBufferInterface(mRenderer);
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000241 mCountingBuffer->reserveBufferSpace(spaceNeeded, GL_UNSIGNED_SHORT);
daniel@transgaming.comf6549452012-01-27 15:39:08 +0000242
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000243 void* mappedMemory = NULL;
244 if (mCountingBuffer->mapBuffer(spaceNeeded, &mappedMemory) == -1 || mappedMemory == NULL)
daniel@transgaming.comf6549452012-01-27 15:39:08 +0000245 {
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000246 ERR("Failed to map counting buffer.");
247 return NULL;
248 }
daniel@transgaming.comf6549452012-01-27 15:39:08 +0000249
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000250 unsigned short *data = reinterpret_cast<unsigned short*>(mappedMemory);
251 for(int i = 0; i < count; i++)
252 {
253 data[i] = i;
254 }
255
256 if (!mCountingBuffer->unmapBuffer())
257 {
258 ERR("Failed to unmap counting buffer.");
259 return NULL;
daniel@transgaming.comf6549452012-01-27 15:39:08 +0000260 }
261 }
262 }
263 else if (mStreamingBufferInt) // 32-bit indices supported
264 {
265 const unsigned int spaceNeeded = count * sizeof(unsigned int);
266
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000267 if (!mCountingBuffer || mCountingBuffer->getBufferSize() < spaceNeeded)
daniel@transgaming.comf6549452012-01-27 15:39:08 +0000268 {
269 delete mCountingBuffer;
daniel@transgaming.com50cc7252012-12-20 21:09:23 +0000270 mCountingBuffer = new StaticIndexBufferInterface(mRenderer);
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000271 mCountingBuffer->reserveBufferSpace(spaceNeeded, GL_UNSIGNED_INT);
daniel@transgaming.comf6549452012-01-27 15:39:08 +0000272
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000273 void* mappedMemory = NULL;
274 if (mCountingBuffer->mapBuffer(spaceNeeded, &mappedMemory) == -1 || mappedMemory == NULL)
daniel@transgaming.comf6549452012-01-27 15:39:08 +0000275 {
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000276 ERR("Failed to map counting buffer.");
277 return NULL;
278 }
daniel@transgaming.com50aadb02012-11-28 21:06:11 +0000279
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000280 unsigned int *data = reinterpret_cast<unsigned int*>(mappedMemory);
281 for(int i = 0; i < count; i++)
282 {
283 data[i] = i;
284 }
285
286 if (!mCountingBuffer->unmapBuffer())
287 {
288 ERR("Failed to unmap counting buffer.");
289 return NULL;
daniel@transgaming.comf6549452012-01-27 15:39:08 +0000290 }
291 }
292 }
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000293 else
294 {
295 return NULL;
296 }
daniel@transgaming.com50aadb02012-11-28 21:06:11 +0000297
daniel@transgaming.comf6549452012-01-27 15:39:08 +0000298 return mCountingBuffer;
299}
300
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +0000301}