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Corentin Wallezd3970de2015-05-14 11:07:48 -04001//
2// Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
Jamie Madill508a5b72015-12-08 11:26:14 -05006// ANGLETest:
7// Implementation of common ANGLE testing fixture.
8//
Corentin Wallezd3970de2015-05-14 11:07:48 -04009
10#ifndef ANGLE_TESTS_ANGLE_TEST_H_
11#define ANGLE_TESTS_ANGLE_TEST_H_
12
13#include <gtest/gtest.h>
14#include <algorithm>
15
16#include "angle_gl.h"
17#include "angle_test_configs.h"
18#include "common/angleutils.h"
19#include "shader_utils.h"
Jamie Madill1fbc59f2016-02-24 15:25:51 -050020#include "Vector.h"
Corentin Wallezd3970de2015-05-14 11:07:48 -040021
Corentin Wallez322653b2015-06-17 18:33:56 +020022#define EXPECT_GL_ERROR(err) EXPECT_EQ(static_cast<GLenum>(err), glGetError())
Jamie Madill0dfa8072016-01-22 15:27:21 -050023#define EXPECT_GL_NO_ERROR() EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError())
Corentin Wallezd3970de2015-05-14 11:07:48 -040024
Corentin Wallez322653b2015-06-17 18:33:56 +020025#define ASSERT_GL_ERROR(err) ASSERT_EQ(static_cast<GLenum>(err), glGetError())
Jamie Madill0dfa8072016-01-22 15:27:21 -050026#define ASSERT_GL_NO_ERROR() ASSERT_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError())
Corentin Wallezd3970de2015-05-14 11:07:48 -040027
28#define EXPECT_EGL_ERROR(err) EXPECT_EQ((err), eglGetError())
29#define EXPECT_EGL_SUCCESS() EXPECT_EGL_ERROR(EGL_SUCCESS)
30
Nico Weber0c93b8a2015-12-09 15:31:40 -050031// EGLBoolean is |unsigned int| but EGL_TRUE is 0, not 0u.
Nico Weber08bf81d2015-12-09 16:23:32 -050032#define ASSERT_EGL_TRUE(a) ASSERT_EQ(static_cast<EGLBoolean>(EGL_TRUE), (a))
33#define ASSERT_EGL_FALSE(a) ASSERT_EQ(static_cast<EGLBoolean>(EGL_FALSE), (a))
Nico Weber0c93b8a2015-12-09 15:31:40 -050034#define EXPECT_EGL_TRUE(a) EXPECT_EQ(static_cast<EGLBoolean>(EGL_TRUE), (a))
35#define EXPECT_EGL_FALSE(a) EXPECT_EQ(static_cast<EGLBoolean>(EGL_FALSE), (a))
36
Corentin Wallezd3970de2015-05-14 11:07:48 -040037#define ASSERT_EGL_ERROR(err) ASSERT_EQ((err), eglGetError())
38#define ASSERT_EGL_SUCCESS() ASSERT_EGL_ERROR(EGL_SUCCESS)
39
Corentin Wallez322653b2015-06-17 18:33:56 +020040#define ASSERT_GLENUM_EQ(expected, actual) ASSERT_EQ(static_cast<GLenum>(expected), static_cast<GLenum>(actual))
41#define EXPECT_GLENUM_EQ(expected, actual) EXPECT_EQ(static_cast<GLenum>(expected), static_cast<GLenum>(actual))
42
Jamie Madill0dfa8072016-01-22 15:27:21 -050043namespace angle
44{
45struct GLColor
46{
47 GLColor();
48 GLColor(GLubyte r, GLubyte g, GLubyte b, GLubyte a);
Jamie Madille2509a32016-02-01 14:09:05 -050049 GLColor(GLuint colorValue);
Jamie Madill0dfa8072016-01-22 15:27:21 -050050
Jamie Madill1fbc59f2016-02-24 15:25:51 -050051 Vector4 toNormalizedVector() const;
52
Jamie Madill0dfa8072016-01-22 15:27:21 -050053 GLubyte R, G, B, A;
54};
55
56// Useful to cast any type to GLubyte.
57template <typename TR, typename TG, typename TB, typename TA>
58GLColor MakeGLColor(TR r, TG g, TB b, TA a)
59{
60 return GLColor(static_cast<GLubyte>(r), static_cast<GLubyte>(g), static_cast<GLubyte>(b),
61 static_cast<GLubyte>(a));
Corentin Wallezd3970de2015-05-14 11:07:48 -040062}
63
Jamie Madill0dfa8072016-01-22 15:27:21 -050064bool operator==(const GLColor &a, const GLColor &b);
65std::ostream &operator<<(std::ostream &ostream, const GLColor &color);
66GLColor ReadColor(GLint x, GLint y);
67
68} // namespace angle
69
70#define EXPECT_PIXEL_EQ(x, y, r, g, b, a) \
71 EXPECT_EQ(angle::MakeGLColor(r, g, b, a), angle::ReadColor(x, y))
72
Olli Etuaho6ee394a2016-02-18 13:30:09 +020073#define EXPECT_PIXEL_ALPHA_EQ(x, y, a) EXPECT_EQ(a, angle::ReadColor(x, y).A)
74
Jamie Madille2509a32016-02-01 14:09:05 -050075#define EXPECT_PIXEL_COLOR_EQ(x, y, angleColor) EXPECT_EQ(angleColor, angle::ReadColor(x, y))
76
Jamie Madill0dfa8072016-01-22 15:27:21 -050077// TODO(jmadill): Figure out how we can use GLColor's nice printing with EXPECT_NEAR.
Corentin Wallezd3970de2015-05-14 11:07:48 -040078#define EXPECT_PIXEL_NEAR(x, y, r, g, b, a, abs_error) \
79{ \
80 GLubyte pixel[4]; \
81 glReadPixels((x), (y), 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, pixel); \
82 EXPECT_GL_NO_ERROR(); \
83 EXPECT_NEAR((r), pixel[0], abs_error); \
84 EXPECT_NEAR((g), pixel[1], abs_error); \
85 EXPECT_NEAR((b), pixel[2], abs_error); \
86 EXPECT_NEAR((a), pixel[3], abs_error); \
87}
88
89class EGLWindow;
90class OSWindow;
91
92class ANGLETest : public ::testing::TestWithParam<angle::PlatformParameters>
93{
94 protected:
95 ANGLETest();
96 ~ANGLETest();
97
98 public:
99 static bool InitTestWindow();
100 static bool DestroyTestWindow();
Corentin Wallezd3970de2015-05-14 11:07:48 -0400101 static void SetWindowVisible(bool isVisible);
Cooper Partind7561452015-09-10 10:23:29 -0700102 static bool eglDisplayExtensionEnabled(EGLDisplay display, const std::string &extName);
Corentin Wallezd3970de2015-05-14 11:07:48 -0400103
104 protected:
105 virtual void SetUp();
106 virtual void TearDown();
107
108 virtual void swapBuffers();
109
Olli Etuaho4a8329f2016-01-11 17:12:57 +0200110 static void drawQuad(GLuint program,
111 const std::string &positionAttribName,
112 GLfloat positionAttribZ);
113 static void drawQuad(GLuint program,
114 const std::string &positionAttribName,
115 GLfloat positionAttribZ,
116 GLfloat positionAttribXYScale);
Corentin Wallezd3970de2015-05-14 11:07:48 -0400117 static GLuint compileShader(GLenum type, const std::string &source);
118 static bool extensionEnabled(const std::string &extName);
Geoff Lang63046e22015-07-21 12:43:50 -0400119 static bool eglClientExtensionEnabled(const std::string &extName);
Corentin Wallezd3970de2015-05-14 11:07:48 -0400120
121 void setWindowWidth(int width);
122 void setWindowHeight(int height);
123 void setConfigRedBits(int bits);
124 void setConfigGreenBits(int bits);
125 void setConfigBlueBits(int bits);
126 void setConfigAlphaBits(int bits);
127 void setConfigDepthBits(int bits);
128 void setConfigStencilBits(int bits);
129 void setMultisampleEnabled(bool enabled);
Geoff Lang70d0f492015-12-10 17:45:46 -0500130 void setDebugEnabled(bool enabled);
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500131 void setNoErrorEnabled(bool enabled);
Corentin Wallezd3970de2015-05-14 11:07:48 -0400132
133 int getClientVersion() const;
134
135 EGLWindow *getEGLWindow() const;
136 int getWindowWidth() const;
137 int getWindowHeight() const;
138 bool isMultisampleEnabled() const;
139
140 bool isIntel() const;
141 bool isAMD() const;
142 bool isNVidia() const;
Jamie Madilld55d2832015-10-27 13:59:19 -0400143 // Note: FL9_3 is explicitly *not* considered D3D11.
144 bool isD3D11() const;
Jamie Madill9fc36822015-11-18 13:08:07 -0500145 bool isD3D11_FL93() const;
146 // Is a D3D9-class renderer.
147 bool isD3D9() const;
148 // Is D3D9 or SM9_3 renderer.
149 bool isD3DSM3() const;
Ian Ewell292f0052016-02-04 10:37:32 -0500150 bool isOSX() const;
Corentin Wallezd3970de2015-05-14 11:07:48 -0400151 EGLint getPlatformRenderer() const;
152
Austin Kinrossd544cc92016-01-11 15:26:42 -0800153 void ignoreD3D11SDKLayersWarnings();
154
Corentin Wallezd3970de2015-05-14 11:07:48 -0400155 private:
156 bool createEGLContext();
157 bool destroyEGLContext();
158
Austin Kinrossd544cc92016-01-11 15:26:42 -0800159 void checkD3D11SDKLayersMessages();
160
Corentin Wallezd3970de2015-05-14 11:07:48 -0400161 EGLWindow *mEGLWindow;
Corentin Wallezf9ac8fe2015-07-23 13:40:15 -0400162 int mWidth;
163 int mHeight;
Corentin Wallezd3970de2015-05-14 11:07:48 -0400164
Austin Kinrossd544cc92016-01-11 15:26:42 -0800165 bool mIgnoreD3D11SDKLayersWarnings;
166
Corentin Wallezd3970de2015-05-14 11:07:48 -0400167 static OSWindow *mOSWindow;
168};
169
170class ANGLETestEnvironment : public testing::Environment
171{
172 public:
173 virtual void SetUp();
174 virtual void TearDown();
175};
176
177#endif // ANGLE_TESTS_ANGLE_TEST_H_