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Brandon Jones5bf98292014-06-06 17:19:38 -07001//
2// Copyright 2014 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// VertexAttribImpl.h: Defines the abstract rx::VertexAttribImpl class.
8
9#ifndef LIBGLESV2_RENDERER_VERTEXARRAYIMPL_H_
10#define LIBGLESV2_RENDERER_VERTEXARRAYIMPL_H_
11
12#include "common/angleutils.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050013#include "libANGLE/Buffer.h"
14#include "libANGLE/VertexAttribute.h"
Brandon Jones5bf98292014-06-06 17:19:38 -070015
16namespace rx
17{
18
19class VertexArrayImpl
20{
21 public:
Brandon Jones18fe4292014-07-22 13:03:06 -070022 virtual ~VertexArrayImpl() { }
23
Brandon Jones5bf98292014-06-06 17:19:38 -070024 virtual void setElementArrayBuffer(const gl::Buffer *buffer) = 0;
25 virtual void setAttribute(size_t idx, const gl::VertexAttribute &attr) = 0;
26 virtual void setAttributeDivisor(size_t idx, GLuint divisor) = 0;
27 virtual void enableAttribute(size_t idx, bool enabledState) = 0;
28};
29
30}
31
32#endif // LIBGLESV2_RENDERER_VERTEXARRAYIMPL_H_