shannon.woods@transgaming.com | bdf2d80 | 2013-02-28 23:16:20 +0000 | [diff] [blame] | 1 | #include "precompiled.h" |
shannonwoods@chromium.org | 7e0904d | 2013-05-30 00:06:45 +0000 | [diff] [blame^] | 2 | // |
| 3 | // Copyright (c) 2010-2013 The ANGLE Project Authors. All rights reserved. |
| 4 | // Use of this source code is governed by a BSD-style license that can be |
| 5 | // found in the LICENSE file. |
| 6 | // |
| 7 | |
| 8 | #include "libGLESv2/Uniform.h" |
| 9 | |
| 10 | #include "libGLESv2/utilities.h" |
| 11 | |
| 12 | namespace gl |
| 13 | { |
| 14 | |
| 15 | Uniform::Uniform(GLenum type, GLenum precision, const std::string &name, unsigned int arraySize) |
| 16 | : type(type), precision(precision), name(name), arraySize(arraySize) |
| 17 | { |
| 18 | int bytes = gl::UniformInternalSize(type) * elementCount(); |
| 19 | data = new unsigned char[bytes]; |
| 20 | memset(data, 0, bytes); |
| 21 | dirty = true; |
| 22 | |
| 23 | psRegisterIndex = -1; |
| 24 | vsRegisterIndex = -1; |
| 25 | registerCount = VariableRowCount(type) * elementCount(); |
| 26 | } |
| 27 | |
| 28 | Uniform::~Uniform() |
| 29 | { |
| 30 | delete[] data; |
| 31 | } |
| 32 | |
| 33 | bool Uniform::isArray() const |
| 34 | { |
| 35 | return arraySize > 0; |
| 36 | } |
| 37 | |
| 38 | unsigned int Uniform::elementCount() const |
| 39 | { |
| 40 | return arraySize > 0 ? arraySize : 1; |
| 41 | } |
| 42 | |
| 43 | } |