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alokp@chromium.org76b82082010-03-24 17:59:39 +00001//
zmo@google.com0b8d4eb2011-04-04 19:17:11 +00002// Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved.
alokp@chromium.org76b82082010-03-24 17:59:39 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
daniel@transgaming.combbf56f72010-04-20 18:52:13 +00007#include "compiler/OutputGLSL.h"
alokp@chromium.org76b82082010-03-24 17:59:39 +00008
alokp@chromium.orga499cfc2010-05-03 23:14:49 +00009TOutputGLSL::TOutputGLSL(TInfoSinkBase& objSink)
zmo@google.com5601ea02011-06-10 18:23:25 +000010 : TOutputGLSLBase(objSink)
alokp@chromium.org76b82082010-03-24 17:59:39 +000011{
12}
13
zmo@google.com5601ea02011-06-10 18:23:25 +000014bool TOutputGLSL::writeVariablePrecision(TPrecision)
alokp@chromium.org76b82082010-03-24 17:59:39 +000015{
alokp@chromium.org76b82082010-03-24 17:59:39 +000016 return false;
17}