Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 1 | // |
| 2 | // Copyright 2015 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
Corentin Wallez | d3970de | 2015-05-14 11:07:48 -0400 | [diff] [blame] | 7 | #include "test_utils/ANGLETest.h" |
Jamie Madill | 80b9528 | 2014-05-06 13:57:43 -0400 | [diff] [blame] | 8 | |
Corentin Wallez | 178e597 | 2015-09-14 11:52:44 -0700 | [diff] [blame] | 9 | #include <stdint.h> |
Jamie Madill | 18afd77 | 2014-08-04 13:22:22 -0400 | [diff] [blame] | 10 | |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 11 | using namespace angle; |
Austin Kinross | 18b931d | 2014-09-29 12:58:31 -0700 | [diff] [blame] | 12 | |
Jamie Madill | 80b9528 | 2014-05-06 13:57:43 -0400 | [diff] [blame] | 13 | class BufferDataTest : public ANGLETest |
| 14 | { |
Jamie Madill | 5c1e58d | 2014-08-04 10:47:58 -0400 | [diff] [blame] | 15 | protected: |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 16 | BufferDataTest() |
Jamie Madill | 80b9528 | 2014-05-06 13:57:43 -0400 | [diff] [blame] | 17 | { |
| 18 | setWindowWidth(16); |
| 19 | setWindowHeight(16); |
| 20 | setConfigRedBits(8); |
| 21 | setConfigGreenBits(8); |
| 22 | setConfigBlueBits(8); |
| 23 | setConfigAlphaBits(8); |
| 24 | setConfigDepthBits(24); |
Austin Kinross | 18b931d | 2014-09-29 12:58:31 -0700 | [diff] [blame] | 25 | |
| 26 | mBuffer = 0; |
| 27 | mProgram = 0; |
| 28 | mAttribLocation = -1; |
Jamie Madill | 80b9528 | 2014-05-06 13:57:43 -0400 | [diff] [blame] | 29 | } |
| 30 | |
Jamie Madill | 3dfcdcb | 2015-08-10 14:28:54 -0400 | [diff] [blame] | 31 | void SetUp() override |
Jamie Madill | 80b9528 | 2014-05-06 13:57:43 -0400 | [diff] [blame] | 32 | { |
| 33 | ANGLETest::SetUp(); |
| 34 | |
| 35 | const char * vsSource = SHADER_SOURCE |
| 36 | ( |
| 37 | attribute vec4 position; |
| 38 | attribute float in_attrib; |
| 39 | varying float v_attrib; |
| 40 | void main() |
| 41 | { |
| 42 | v_attrib = in_attrib; |
| 43 | gl_Position = position; |
| 44 | } |
| 45 | ); |
| 46 | |
| 47 | const char * fsSource = SHADER_SOURCE |
| 48 | ( |
| 49 | precision mediump float; |
| 50 | varying float v_attrib; |
| 51 | void main() |
| 52 | { |
| 53 | gl_FragColor = vec4(v_attrib, 0, 0, 1); |
| 54 | } |
| 55 | ); |
| 56 | |
| 57 | glGenBuffers(1, &mBuffer); |
| 58 | ASSERT_NE(mBuffer, 0U); |
| 59 | |
Jamie Madill | 5599c8f | 2014-08-26 13:16:39 -0400 | [diff] [blame] | 60 | mProgram = CompileProgram(vsSource, fsSource); |
Jamie Madill | 80b9528 | 2014-05-06 13:57:43 -0400 | [diff] [blame] | 61 | ASSERT_NE(mProgram, 0U); |
| 62 | |
| 63 | mAttribLocation = glGetAttribLocation(mProgram, "in_attrib"); |
| 64 | ASSERT_NE(mAttribLocation, -1); |
| 65 | |
| 66 | glClearColor(0, 0, 0, 0); |
| 67 | glClearDepthf(0.0); |
| 68 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 69 | |
| 70 | glDisable(GL_DEPTH_TEST); |
| 71 | |
| 72 | ASSERT_GL_NO_ERROR(); |
| 73 | } |
| 74 | |
Jamie Madill | 3dfcdcb | 2015-08-10 14:28:54 -0400 | [diff] [blame] | 75 | void TearDown() override |
Jamie Madill | 80b9528 | 2014-05-06 13:57:43 -0400 | [diff] [blame] | 76 | { |
| 77 | glDeleteBuffers(1, &mBuffer); |
| 78 | glDeleteProgram(mProgram); |
| 79 | |
| 80 | ANGLETest::TearDown(); |
| 81 | } |
| 82 | |
| 83 | GLuint mBuffer; |
| 84 | GLuint mProgram; |
| 85 | GLint mAttribLocation; |
| 86 | }; |
| 87 | |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 88 | TEST_P(BufferDataTest, NULLData) |
Jamie Madill | 80b9528 | 2014-05-06 13:57:43 -0400 | [diff] [blame] | 89 | { |
| 90 | glBindBuffer(GL_ARRAY_BUFFER, mBuffer); |
| 91 | EXPECT_GL_NO_ERROR(); |
| 92 | |
| 93 | const int numIterations = 128; |
| 94 | for (int i = 0; i < numIterations; ++i) |
| 95 | { |
| 96 | GLsizei bufferSize = sizeof(GLfloat) * (i + 1); |
| 97 | glBufferData(GL_ARRAY_BUFFER, bufferSize, NULL, GL_STATIC_DRAW); |
| 98 | EXPECT_GL_NO_ERROR(); |
| 99 | |
| 100 | for (int j = 0; j < bufferSize; j++) |
| 101 | { |
| 102 | for (int k = 0; k < bufferSize - j; k++) |
| 103 | { |
| 104 | glBufferSubData(GL_ARRAY_BUFFER, k, j, NULL); |
| 105 | EXPECT_GL_NO_ERROR(); |
| 106 | } |
| 107 | } |
| 108 | } |
| 109 | } |
| 110 | |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 111 | TEST_P(BufferDataTest, ZeroNonNULLData) |
Jamie Madill | e09f1c8 | 2014-06-12 11:10:12 -0400 | [diff] [blame] | 112 | { |
| 113 | glBindBuffer(GL_ARRAY_BUFFER, mBuffer); |
| 114 | EXPECT_GL_NO_ERROR(); |
| 115 | |
| 116 | char *zeroData = new char[0]; |
| 117 | glBufferData(GL_ARRAY_BUFFER, 0, zeroData, GL_STATIC_DRAW); |
| 118 | EXPECT_GL_NO_ERROR(); |
| 119 | |
| 120 | glBufferSubData(GL_ARRAY_BUFFER, 0, 0, zeroData); |
| 121 | EXPECT_GL_NO_ERROR(); |
| 122 | |
| 123 | delete [] zeroData; |
| 124 | } |
| 125 | |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 126 | TEST_P(BufferDataTest, NULLResolvedData) |
Jamie Madill | ee009b8 | 2014-09-19 13:17:51 -0400 | [diff] [blame] | 127 | { |
| 128 | glBindBuffer(GL_ARRAY_BUFFER, mBuffer); |
| 129 | glBufferData(GL_ARRAY_BUFFER, 128, NULL, GL_DYNAMIC_DRAW); |
| 130 | |
| 131 | glUseProgram(mProgram); |
| 132 | glVertexAttribPointer(mAttribLocation, 1, GL_FLOAT, GL_FALSE, 4, NULL); |
| 133 | glEnableVertexAttribArray(mAttribLocation); |
| 134 | glBindBuffer(GL_ARRAY_BUFFER, 0); |
| 135 | |
| 136 | drawQuad(mProgram, "position", 0.5f); |
| 137 | } |
| 138 | |
Jamie Madill | e50bf15 | 2015-01-20 16:04:41 -0500 | [diff] [blame] | 139 | // Tests that a huge allocation returns GL_OUT_OF_MEMORY |
| 140 | // TODO(jmadill): Figure out how to test this reliably on the Chromium bots |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 141 | TEST_P(BufferDataTest, DISABLED_HugeSetDataShouldNotCrash) |
Jamie Madill | 80b9528 | 2014-05-06 13:57:43 -0400 | [diff] [blame] | 142 | { |
| 143 | glBindBuffer(GL_ARRAY_BUFFER, mBuffer); |
| 144 | EXPECT_GL_NO_ERROR(); |
| 145 | |
Jamie Madill | 18afd77 | 2014-08-04 13:22:22 -0400 | [diff] [blame] | 146 | GLsizei allocSize = std::numeric_limits<GLsizei>::max() >> 2; |
Jamie Madill | 80b9528 | 2014-05-06 13:57:43 -0400 | [diff] [blame] | 147 | |
Jamie Madill | 18afd77 | 2014-08-04 13:22:22 -0400 | [diff] [blame] | 148 | uint8_t *data = NULL; |
| 149 | while (data == NULL && allocSize >= 4) |
Jamie Madill | 80b9528 | 2014-05-06 13:57:43 -0400 | [diff] [blame] | 150 | { |
Jamie Madill | 18afd77 | 2014-08-04 13:22:22 -0400 | [diff] [blame] | 151 | data = new (std::nothrow) uint8_t[allocSize]; |
| 152 | |
| 153 | if (data == NULL) |
| 154 | { |
Jamie Madill | 4f2bf3a | 2014-08-20 16:03:52 -0400 | [diff] [blame] | 155 | allocSize >>= 1; |
Jamie Madill | 18afd77 | 2014-08-04 13:22:22 -0400 | [diff] [blame] | 156 | } |
Jamie Madill | 80b9528 | 2014-05-06 13:57:43 -0400 | [diff] [blame] | 157 | } |
| 158 | |
Jamie Madill | 18afd77 | 2014-08-04 13:22:22 -0400 | [diff] [blame] | 159 | ASSERT_NE(static_cast<uint8_t*>(NULL), data); |
| 160 | memset(data, 0, allocSize); |
Jamie Madill | 80b9528 | 2014-05-06 13:57:43 -0400 | [diff] [blame] | 161 | |
| 162 | float * fValue = reinterpret_cast<float*>(data); |
| 163 | for (unsigned int f = 0; f < 6; f++) |
| 164 | { |
| 165 | fValue[f] = 1.0f; |
| 166 | } |
| 167 | |
Jamie Madill | 18afd77 | 2014-08-04 13:22:22 -0400 | [diff] [blame] | 168 | glBufferData(GL_ARRAY_BUFFER, allocSize, data, GL_STATIC_DRAW); |
Jamie Madill | 80b9528 | 2014-05-06 13:57:43 -0400 | [diff] [blame] | 169 | |
| 170 | GLenum error = glGetError(); |
| 171 | if (error == GL_NO_ERROR) |
| 172 | { |
| 173 | // If we didn't fail because of an out of memory error, try drawing a quad |
| 174 | // using the large buffer |
| 175 | |
| 176 | // DISABLED because it takes a long time, but left for posterity |
| 177 | |
| 178 | //glUseProgram(mProgram); |
| 179 | //glVertexAttribPointer(mAttribLocation, 1, GL_FLOAT, GL_FALSE, 4, NULL); |
| 180 | //glEnableVertexAttribArray(mAttribLocation); |
| 181 | //glBindBuffer(GL_ARRAY_BUFFER, 0); |
| 182 | //drawQuad(mProgram, "position", 0.5f); |
| 183 | //swapBuffers(); |
| 184 | |
| 185 | //// Draw operations can also generate out-of-memory, which is in-spec |
| 186 | //error = glGetError(); |
| 187 | //if (error == GL_NO_ERROR) |
| 188 | //{ |
| 189 | // GLint viewportSize[4]; |
| 190 | // glGetIntegerv(GL_VIEWPORT, viewportSize); |
| 191 | |
| 192 | // GLint midPixelX = (viewportSize[0] + viewportSize[2]) / 2; |
| 193 | // GLint midPixelY = (viewportSize[1] + viewportSize[3]) / 2; |
| 194 | |
| 195 | // EXPECT_PIXEL_EQ(midPixelX, midPixelY, 255, 0, 0, 255); |
| 196 | //} |
| 197 | //else |
| 198 | //{ |
| 199 | // EXPECT_EQ(GL_OUT_OF_MEMORY, error); |
| 200 | //} |
| 201 | } |
| 202 | else |
| 203 | { |
Corentin Wallez | 322653b | 2015-06-17 18:33:56 +0200 | [diff] [blame] | 204 | EXPECT_GLENUM_EQ(GL_OUT_OF_MEMORY, error); |
Jamie Madill | 80b9528 | 2014-05-06 13:57:43 -0400 | [diff] [blame] | 205 | } |
| 206 | |
| 207 | delete[] data; |
| 208 | } |
| 209 | |
Jamie Madill | 5c1e58d | 2014-08-04 10:47:58 -0400 | [diff] [blame] | 210 | class IndexedBufferCopyTest : public ANGLETest |
| 211 | { |
| 212 | protected: |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 213 | IndexedBufferCopyTest() |
Jamie Madill | 5c1e58d | 2014-08-04 10:47:58 -0400 | [diff] [blame] | 214 | { |
| 215 | setWindowWidth(16); |
| 216 | setWindowHeight(16); |
| 217 | setConfigRedBits(8); |
| 218 | setConfigGreenBits(8); |
| 219 | setConfigBlueBits(8); |
| 220 | setConfigAlphaBits(8); |
| 221 | setConfigDepthBits(24); |
Jamie Madill | 5c1e58d | 2014-08-04 10:47:58 -0400 | [diff] [blame] | 222 | } |
| 223 | |
Jamie Madill | 3dfcdcb | 2015-08-10 14:28:54 -0400 | [diff] [blame] | 224 | void SetUp() override |
Jamie Madill | 5c1e58d | 2014-08-04 10:47:58 -0400 | [diff] [blame] | 225 | { |
| 226 | ANGLETest::SetUp(); |
| 227 | |
| 228 | const char * vsSource = SHADER_SOURCE |
| 229 | ( |
| 230 | attribute vec3 in_attrib; |
| 231 | varying vec3 v_attrib; |
| 232 | void main() |
| 233 | { |
| 234 | v_attrib = in_attrib; |
| 235 | gl_Position = vec4(0.0, 0.0, 0.5, 1.0); |
| 236 | gl_PointSize = 100.0; |
| 237 | } |
| 238 | ); |
| 239 | |
| 240 | const char * fsSource = SHADER_SOURCE |
| 241 | ( |
| 242 | precision mediump float; |
| 243 | varying vec3 v_attrib; |
| 244 | void main() |
| 245 | { |
| 246 | gl_FragColor = vec4(v_attrib, 1); |
| 247 | } |
| 248 | ); |
| 249 | |
| 250 | glGenBuffers(2, mBuffers); |
| 251 | ASSERT_NE(mBuffers[0], 0U); |
| 252 | ASSERT_NE(mBuffers[1], 0U); |
| 253 | |
| 254 | glGenBuffers(1, &mElementBuffer); |
| 255 | ASSERT_NE(mElementBuffer, 0U); |
| 256 | |
Jamie Madill | 5599c8f | 2014-08-26 13:16:39 -0400 | [diff] [blame] | 257 | mProgram = CompileProgram(vsSource, fsSource); |
Jamie Madill | 5c1e58d | 2014-08-04 10:47:58 -0400 | [diff] [blame] | 258 | ASSERT_NE(mProgram, 0U); |
| 259 | |
| 260 | mAttribLocation = glGetAttribLocation(mProgram, "in_attrib"); |
| 261 | ASSERT_NE(mAttribLocation, -1); |
| 262 | |
| 263 | glClearColor(0, 0, 0, 0); |
| 264 | glDisable(GL_DEPTH_TEST); |
| 265 | glClear(GL_COLOR_BUFFER_BIT); |
| 266 | |
| 267 | ASSERT_GL_NO_ERROR(); |
| 268 | } |
| 269 | |
Jamie Madill | 3dfcdcb | 2015-08-10 14:28:54 -0400 | [diff] [blame] | 270 | void TearDown() override |
Jamie Madill | 5c1e58d | 2014-08-04 10:47:58 -0400 | [diff] [blame] | 271 | { |
| 272 | glDeleteBuffers(2, mBuffers); |
| 273 | glDeleteBuffers(1, &mElementBuffer); |
| 274 | glDeleteProgram(mProgram); |
| 275 | |
| 276 | ANGLETest::TearDown(); |
| 277 | } |
| 278 | |
| 279 | GLuint mBuffers[2]; |
| 280 | GLuint mElementBuffer; |
| 281 | GLuint mProgram; |
| 282 | GLint mAttribLocation; |
| 283 | }; |
| 284 | |
| 285 | // The following test covers an ANGLE bug where our index ranges |
| 286 | // weren't updated from CopyBufferSubData calls |
| 287 | // https://code.google.com/p/angleproject/issues/detail?id=709 |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 288 | TEST_P(IndexedBufferCopyTest, IndexRangeBug) |
Jamie Madill | 5c1e58d | 2014-08-04 10:47:58 -0400 | [diff] [blame] | 289 | { |
Geoff Lang | e0cc2a4 | 2016-01-20 10:58:17 -0500 | [diff] [blame] | 290 | // TODO(geofflang): Figure out why this fails on AMD OpenGL (http://anglebug.com/1291) |
Jamie Madill | 7208f69 | 2016-02-29 10:47:35 -0500 | [diff] [blame^] | 291 | if (IsAMD() && getPlatformRenderer() == EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE) |
Geoff Lang | e0cc2a4 | 2016-01-20 10:58:17 -0500 | [diff] [blame] | 292 | { |
| 293 | std::cout << "Test disabled on AMD OpenGL." << std::endl; |
| 294 | return; |
| 295 | } |
| 296 | |
Jamie Madill | 5c1e58d | 2014-08-04 10:47:58 -0400 | [diff] [blame] | 297 | unsigned char vertexData[] = { 255, 0, 0, 0, 0, 0 }; |
| 298 | unsigned int indexData[] = { 0, 1 }; |
| 299 | |
| 300 | glBindBuffer(GL_ARRAY_BUFFER, mBuffers[0]); |
| 301 | glBufferData(GL_ARRAY_BUFFER, sizeof(char) * 6, vertexData, GL_STATIC_DRAW); |
| 302 | |
| 303 | glUseProgram(mProgram); |
| 304 | glVertexAttribPointer(mAttribLocation, 3, GL_UNSIGNED_BYTE, GL_TRUE, 3, NULL); |
| 305 | glEnableVertexAttribArray(mAttribLocation); |
| 306 | |
| 307 | ASSERT_GL_NO_ERROR(); |
| 308 | |
| 309 | glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mElementBuffer); |
| 310 | glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(int) * 1, indexData, GL_STATIC_DRAW); |
| 311 | |
| 312 | glUseProgram(mProgram); |
| 313 | |
| 314 | ASSERT_GL_NO_ERROR(); |
| 315 | |
| 316 | glDrawElements(GL_POINTS, 1, GL_UNSIGNED_INT, NULL); |
| 317 | |
| 318 | EXPECT_GL_NO_ERROR(); |
| 319 | EXPECT_PIXEL_EQ(0, 0, 255, 0, 0, 255); |
| 320 | |
| 321 | glBindBuffer(GL_COPY_READ_BUFFER, mBuffers[1]); |
| 322 | glBufferData(GL_COPY_READ_BUFFER, 4, &indexData[1], GL_STATIC_DRAW); |
| 323 | |
| 324 | glBindBuffer(GL_COPY_WRITE_BUFFER, mElementBuffer); |
| 325 | |
| 326 | glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, sizeof(int)); |
| 327 | |
| 328 | ASSERT_GL_NO_ERROR(); |
| 329 | |
| 330 | glClear(GL_COLOR_BUFFER_BIT); |
| 331 | EXPECT_PIXEL_EQ(0, 0, 0, 0, 0, 0); |
| 332 | |
| 333 | unsigned char newData[] = { 0, 255, 0 }; |
| 334 | glBufferSubData(GL_ARRAY_BUFFER, 3, 3, newData); |
| 335 | |
| 336 | glDrawElements(GL_POINTS, 1, GL_UNSIGNED_INT, NULL); |
| 337 | |
| 338 | EXPECT_GL_NO_ERROR(); |
| 339 | EXPECT_PIXEL_EQ(0, 0, 0, 255, 0, 255); |
| 340 | } |
Gregoire Payen de La Garanderie | 4b3a29e | 2015-01-23 15:46:22 +0000 | [diff] [blame] | 341 | |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 342 | class BufferDataTestES3 : public BufferDataTest |
Gregoire Payen de La Garanderie | 4b3a29e | 2015-01-23 15:46:22 +0000 | [diff] [blame] | 343 | { |
| 344 | }; |
| 345 | |
| 346 | // The following test covers an ANGLE bug where the buffer storage |
| 347 | // is not resized by Buffer11::getLatestBufferStorage when needed. |
| 348 | // https://code.google.com/p/angleproject/issues/detail?id=897 |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 349 | TEST_P(BufferDataTestES3, BufferResizing) |
Gregoire Payen de La Garanderie | 4b3a29e | 2015-01-23 15:46:22 +0000 | [diff] [blame] | 350 | { |
| 351 | glBindBuffer(GL_ARRAY_BUFFER, mBuffer); |
| 352 | ASSERT_GL_NO_ERROR(); |
| 353 | |
| 354 | // Allocate a buffer with one byte |
| 355 | uint8_t singleByte[] = { 0xaa }; |
| 356 | glBufferData(GL_ARRAY_BUFFER, 1, singleByte, GL_STATIC_DRAW); |
| 357 | |
| 358 | // Resize the buffer |
| 359 | // To trigger the bug, the buffer need to be big enough because some hardware copy buffers |
| 360 | // by chunks of pages instead of the minimum number of bytes neeeded. |
| 361 | const size_t numBytes = 4096*4; |
| 362 | glBufferData(GL_ARRAY_BUFFER, numBytes, NULL, GL_STATIC_DRAW); |
| 363 | |
| 364 | // Copy the original data to the buffer |
| 365 | uint8_t srcBytes[numBytes]; |
| 366 | for (size_t i = 0; i < numBytes; ++i) |
| 367 | { |
Minmin Gong | 794e000 | 2015-04-07 18:31:54 -0700 | [diff] [blame] | 368 | srcBytes[i] = static_cast<uint8_t>(i); |
Gregoire Payen de La Garanderie | 4b3a29e | 2015-01-23 15:46:22 +0000 | [diff] [blame] | 369 | } |
| 370 | |
| 371 | void *dest = glMapBufferRange(GL_ARRAY_BUFFER, 0, numBytes, GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_BUFFER_BIT); |
| 372 | |
| 373 | ASSERT_GL_NO_ERROR(); |
| 374 | |
| 375 | memcpy(dest, srcBytes, numBytes); |
| 376 | glUnmapBuffer(GL_ARRAY_BUFFER); |
| 377 | |
| 378 | EXPECT_GL_NO_ERROR(); |
| 379 | |
| 380 | // Create a new buffer and copy the data to it |
| 381 | GLuint readBuffer; |
| 382 | glGenBuffers(1, &readBuffer); |
| 383 | glBindBuffer(GL_COPY_WRITE_BUFFER, readBuffer); |
| 384 | uint8_t zeros[numBytes]; |
| 385 | for (size_t i = 0; i < numBytes; ++i) |
| 386 | { |
| 387 | zeros[i] = 0; |
| 388 | } |
| 389 | glBufferData(GL_COPY_WRITE_BUFFER, numBytes, zeros, GL_STATIC_DRAW); |
| 390 | glCopyBufferSubData(GL_ARRAY_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, numBytes); |
| 391 | |
| 392 | ASSERT_GL_NO_ERROR(); |
| 393 | |
| 394 | // Read back the data and compare it to the original |
| 395 | uint8_t *data = reinterpret_cast<uint8_t*>(glMapBufferRange(GL_COPY_WRITE_BUFFER, 0, numBytes, GL_MAP_READ_BIT)); |
| 396 | |
| 397 | ASSERT_GL_NO_ERROR(); |
| 398 | |
| 399 | for (size_t i = 0; i < numBytes; ++i) |
| 400 | { |
| 401 | EXPECT_EQ(srcBytes[i], data[i]); |
| 402 | } |
| 403 | glUnmapBuffer(GL_COPY_WRITE_BUFFER); |
| 404 | |
| 405 | glDeleteBuffers(1, &readBuffer); |
| 406 | |
| 407 | EXPECT_GL_NO_ERROR(); |
| 408 | } |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 409 | |
| 410 | // Use this to select which configurations (e.g. which renderer, which GLES major version) these tests should be run against. |
Geoff Lang | e0cc2a4 | 2016-01-20 10:58:17 -0500 | [diff] [blame] | 411 | ANGLE_INSTANTIATE_TEST(BufferDataTest, ES2_D3D9(), ES2_D3D11(), ES2_OPENGL(), ES2_OPENGLES()); |
| 412 | ANGLE_INSTANTIATE_TEST(BufferDataTestES3, ES3_D3D11(), ES3_OPENGL(), ES3_OPENGLES()); |
| 413 | ANGLE_INSTANTIATE_TEST(IndexedBufferCopyTest, ES3_D3D11(), ES3_OPENGL(), ES3_OPENGLES()); |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 414 | |
Jamie Madill | 3dfcdcb | 2015-08-10 14:28:54 -0400 | [diff] [blame] | 415 | #ifdef _WIN64 |
| 416 | |
| 417 | // Test a bug where an integer overflow bug could trigger a crash in D3D. |
| 418 | // The test uses 8 buffers with a size just under 0x2000000 to overflow max uint |
| 419 | // (with the internal D3D rounding to 16-byte values) and trigger the bug. |
| 420 | // Only handle this bug on 64-bit Windows for now. Harder to repro on 32-bit. |
| 421 | class BufferDataOverflowTest : public ANGLETest |
| 422 | { |
| 423 | protected: |
| 424 | BufferDataOverflowTest() |
| 425 | : mProgram(0) |
| 426 | { |
| 427 | } |
| 428 | |
| 429 | ~BufferDataOverflowTest() |
| 430 | { |
| 431 | if (!mBuffers.empty()) |
| 432 | { |
| 433 | glDeleteBuffers(static_cast<GLsizei>(mBuffers.size()), &mBuffers[0]); |
| 434 | } |
| 435 | if (mProgram != 0u) |
| 436 | { |
| 437 | glDeleteProgram(mProgram); |
| 438 | } |
| 439 | } |
| 440 | |
| 441 | std::vector<GLuint> mBuffers; |
| 442 | GLuint mProgram; |
| 443 | }; |
| 444 | |
| 445 | // See description above. |
| 446 | TEST_P(BufferDataOverflowTest, VertexBufferIntegerOverflow) |
| 447 | { |
| 448 | // These values are special, to trigger the rounding bug. |
| 449 | unsigned int numItems = 0x7FFFFFE; |
| 450 | GLsizei bufferCnt = 8; |
| 451 | |
| 452 | mBuffers.resize(bufferCnt); |
| 453 | |
| 454 | std::stringstream vertexShaderStr; |
| 455 | |
| 456 | for (GLsizei bufferIndex = 0; bufferIndex < bufferCnt; ++bufferIndex) |
| 457 | { |
| 458 | vertexShaderStr << "attribute float attrib" << bufferIndex << ";\n"; |
| 459 | } |
| 460 | |
| 461 | vertexShaderStr << "attribute vec2 position;\n" |
| 462 | "varying float v_attrib;\n" |
| 463 | "void main() {\n" |
| 464 | " gl_Position = vec4(position, 0, 1);\n" |
| 465 | " v_attrib = 0.0;\n"; |
| 466 | |
| 467 | for (GLsizei bufferIndex = 0; bufferIndex < bufferCnt; ++bufferIndex) |
| 468 | { |
| 469 | vertexShaderStr << "v_attrib += attrib" << bufferIndex << ";\n"; |
| 470 | } |
| 471 | |
| 472 | vertexShaderStr << "}"; |
| 473 | |
| 474 | const std::string &fragmentShader = |
| 475 | "varying highp float v_attrib;\n" |
| 476 | "void main() {\n" |
| 477 | " gl_FragColor = vec4(v_attrib, 0, 0, 1);\n" |
| 478 | "}"; |
| 479 | |
| 480 | mProgram = CompileProgram(vertexShaderStr.str(), fragmentShader); |
| 481 | ASSERT_NE(0u, mProgram); |
| 482 | glUseProgram(mProgram); |
| 483 | |
| 484 | glGenBuffers(bufferCnt, &mBuffers[0]); |
| 485 | |
| 486 | std::vector<GLfloat> data(numItems, 1.0f); |
| 487 | |
| 488 | for (GLsizei bufferIndex = 0; bufferIndex < bufferCnt; ++bufferIndex) |
| 489 | { |
| 490 | glBindBuffer(GL_ARRAY_BUFFER, mBuffers[bufferIndex]); |
| 491 | glBufferData(GL_ARRAY_BUFFER, numItems * sizeof(float), &data[0], GL_DYNAMIC_DRAW); |
| 492 | |
| 493 | std::stringstream attribNameStr; |
| 494 | attribNameStr << "attrib" << bufferIndex; |
| 495 | |
| 496 | GLint attribLocation = glGetAttribLocation(mProgram, attribNameStr.str().c_str()); |
| 497 | ASSERT_NE(-1, attribLocation); |
| 498 | |
| 499 | glVertexAttribPointer(attribLocation, 1, GL_FLOAT, GL_FALSE, 4, nullptr); |
| 500 | glEnableVertexAttribArray(attribLocation); |
| 501 | } |
| 502 | |
| 503 | GLint positionLocation = glGetAttribLocation(mProgram, "position"); |
| 504 | ASSERT_NE(-1, positionLocation); |
| 505 | glDisableVertexAttribArray(positionLocation); |
| 506 | glVertexAttrib2f(positionLocation, 1.0f, 1.0f); |
| 507 | |
| 508 | EXPECT_GL_NO_ERROR(); |
| 509 | glDrawArrays(GL_TRIANGLES, 0, numItems); |
| 510 | EXPECT_GL_ERROR(GL_OUT_OF_MEMORY); |
| 511 | } |
| 512 | |
| 513 | ANGLE_INSTANTIATE_TEST(BufferDataOverflowTest, ES3_D3D11()); |
| 514 | |
| 515 | #endif // _WIN64 |