Geoff Lang | 53b8aec | 2015-08-24 10:33:25 -0400 | [diff] [blame] | 1 | // |
| 2 | // Copyright 2015 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | #include "test_utils/ANGLETest.h" |
| 8 | |
| 9 | namespace angle |
| 10 | { |
| 11 | |
| 12 | class CopyTexImageTest : public ANGLETest |
| 13 | { |
| 14 | protected: |
| 15 | CopyTexImageTest() |
| 16 | { |
| 17 | setWindowWidth(16); |
| 18 | setWindowHeight(16); |
| 19 | setConfigRedBits(8); |
| 20 | setConfigGreenBits(8); |
| 21 | setConfigBlueBits(8); |
| 22 | setConfigAlphaBits(8); |
| 23 | } |
| 24 | |
| 25 | GLuint createFramebuffer(GLenum format, GLenum type, GLfloat color[4]) const |
| 26 | { |
| 27 | GLuint fbo; |
| 28 | glGenFramebuffers(1, &fbo); |
| 29 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| 30 | |
| 31 | GLuint texture = createTexture(format, type); |
| 32 | glBindTexture(GL_TEXTURE_2D, texture); |
| 33 | glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0); |
| 34 | |
| 35 | glClearColor(color[0], color[1], color[2], color[3]); |
| 36 | glClear(GL_COLOR_BUFFER_BIT); |
| 37 | |
| 38 | return fbo; |
| 39 | } |
| 40 | |
| 41 | GLuint createTexture(GLenum format, GLenum type) const |
| 42 | { |
| 43 | GLuint tex; |
| 44 | glGenTextures(1, &tex); |
| 45 | glBindTexture(GL_TEXTURE_2D, tex); |
| 46 | glTexImage2D(GL_TEXTURE_2D, 0, format, 16, 16, 0, format, type, nullptr); |
| 47 | |
| 48 | // Disable mipmapping |
| 49 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 50 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 51 | |
| 52 | return tex; |
| 53 | } |
| 54 | |
| 55 | GLuint createTextureFromCopyTexImage(GLuint fbo, GLenum format) const |
| 56 | { |
| 57 | GLuint tex; |
| 58 | glGenTextures(1, &tex); |
| 59 | glBindTexture(GL_TEXTURE_2D, tex); |
| 60 | |
| 61 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| 62 | glCopyTexImage2D(GL_TEXTURE_2D, 0, format, 0, 0, 16, 16, 0); |
| 63 | |
| 64 | // Disable mipmapping |
| 65 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 66 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 67 | |
| 68 | return tex; |
| 69 | } |
| 70 | |
| 71 | void copyTextureWithCopyTexSubImage(GLuint fbo, |
| 72 | GLuint texture, |
| 73 | GLint xoffset, |
| 74 | GLint yoffset, |
| 75 | GLint x, |
| 76 | GLint y, |
| 77 | GLsizei w, |
| 78 | GLsizei h) const |
| 79 | { |
| 80 | glBindTexture(GL_TEXTURE_2D, texture); |
| 81 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| 82 | glCopyTexSubImage2D(GL_TEXTURE_2D, 0, xoffset, yoffset, x, y, w, h); |
| 83 | } |
| 84 | |
| 85 | virtual void SetUp() |
| 86 | { |
| 87 | ANGLETest::SetUp(); |
| 88 | |
| 89 | const std::string vsSource = |
| 90 | "precision highp float;\n" |
| 91 | "attribute vec4 position;\n" |
| 92 | "varying vec2 texcoord;\n" |
| 93 | "\n" |
| 94 | "void main()\n" |
| 95 | "{\n" |
| 96 | " gl_Position = position;\n" |
| 97 | " texcoord = (position.xy * 0.5) + 0.5;\n" |
| 98 | " texcoord.y = 1.0 - texcoord.y;\n" |
| 99 | "}\n"; |
| 100 | |
| 101 | const std::string textureFSSource = |
| 102 | "precision highp float;\n" |
| 103 | "uniform sampler2D tex;\n" |
| 104 | "varying vec2 texcoord;\n" |
| 105 | "\n" |
| 106 | "void main()\n" |
| 107 | "{\n" |
| 108 | " gl_FragColor = texture2D(tex, texcoord);\n" |
| 109 | "}\n"; |
| 110 | |
| 111 | mTextureProgram = CompileProgram(vsSource, textureFSSource); |
| 112 | if (mTextureProgram == 0) |
| 113 | { |
| 114 | FAIL() << "shader compilation failed."; |
| 115 | } |
| 116 | |
| 117 | mTextureUniformLocation = glGetUniformLocation(mTextureProgram, "tex"); |
| 118 | |
| 119 | ASSERT_GL_NO_ERROR(); |
| 120 | } |
| 121 | |
| 122 | virtual void TearDown() |
| 123 | { |
| 124 | glDeleteProgram(mTextureProgram); |
| 125 | |
| 126 | ANGLETest::TearDown(); |
| 127 | } |
| 128 | |
| 129 | void verifyResults(GLuint texture, GLubyte data[4], GLint x, GLint y) const |
| 130 | { |
| 131 | glViewport(0, 0, 16, 16); |
| 132 | |
| 133 | glBindFramebuffer(GL_FRAMEBUFFER, 0); |
| 134 | |
| 135 | // Draw a quad with the target texture |
| 136 | glUseProgram(mTextureProgram); |
| 137 | glBindTexture(GL_TEXTURE_2D, texture); |
| 138 | glUniform1i(mTextureUniformLocation, 0); |
| 139 | |
| 140 | drawQuad(mTextureProgram, "position", 0.5f); |
| 141 | |
| 142 | // Expect that the rendered quad has the same color as the source texture |
| 143 | EXPECT_PIXEL_NEAR(x, y, data[0], data[1], data[2], data[3], 1.0); |
| 144 | } |
| 145 | |
| 146 | GLuint mTextureProgram; |
| 147 | GLint mTextureUniformLocation; |
| 148 | }; |
| 149 | |
| 150 | TEST_P(CopyTexImageTest, RGBAToL) |
| 151 | { |
| 152 | GLfloat color[] = { |
| 153 | 0.25f, 1.0f, 0.75f, 0.5f, |
| 154 | }; |
| 155 | |
| 156 | GLuint fbo = createFramebuffer(GL_RGBA, GL_UNSIGNED_BYTE, color); |
| 157 | GLuint tex = createTextureFromCopyTexImage(fbo, GL_LUMINANCE); |
| 158 | |
| 159 | GLubyte expected[] = { |
| 160 | 64, 64, 64, 255, |
| 161 | }; |
| 162 | verifyResults(tex, expected, 0, 0); |
| 163 | } |
| 164 | |
| 165 | TEST_P(CopyTexImageTest, RGBToL) |
| 166 | { |
Geoff Lang | aa40fee | 2015-09-01 09:35:45 -0400 | [diff] [blame] | 167 | // TODO (geofflang): Figure out why CopyTex[Sub]Image doesn't work with |
| 168 | // RGB->L on older Intel chips |
Jamie Madill | 7208f69 | 2016-02-29 10:47:35 -0500 | [diff] [blame^] | 169 | if (IsIntel() && getPlatformRenderer() == EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE) |
Geoff Lang | aa40fee | 2015-09-01 09:35:45 -0400 | [diff] [blame] | 170 | { |
| 171 | std::cout << "Test skipped on Intel OpenGL." << std::endl; |
| 172 | return; |
| 173 | } |
| 174 | |
Geoff Lang | 53b8aec | 2015-08-24 10:33:25 -0400 | [diff] [blame] | 175 | GLfloat color[] = { |
| 176 | 0.25f, 1.0f, 0.75f, 0.5f, |
| 177 | }; |
| 178 | |
| 179 | GLuint fbo = createFramebuffer(GL_RGB, GL_UNSIGNED_BYTE, color); |
| 180 | GLuint tex = createTextureFromCopyTexImage(fbo, GL_LUMINANCE); |
| 181 | |
| 182 | GLubyte expected[] = { |
| 183 | 64, 64, 64, 255, |
| 184 | }; |
| 185 | verifyResults(tex, expected, 0, 0); |
| 186 | } |
| 187 | |
| 188 | TEST_P(CopyTexImageTest, RGBAToLA) |
| 189 | { |
| 190 | GLfloat color[] = { |
| 191 | 0.25f, 1.0f, 0.75f, 0.5f, |
| 192 | }; |
| 193 | |
| 194 | GLuint fbo = createFramebuffer(GL_RGBA, GL_UNSIGNED_BYTE, color); |
| 195 | GLuint tex = createTextureFromCopyTexImage(fbo, GL_LUMINANCE_ALPHA); |
| 196 | |
| 197 | GLubyte expected[] = { |
| 198 | 64, 64, 64, 127, |
| 199 | }; |
| 200 | verifyResults(tex, expected, 0, 0); |
| 201 | } |
| 202 | |
| 203 | TEST_P(CopyTexImageTest, RGBAToA) |
| 204 | { |
| 205 | GLfloat color[] = { |
| 206 | 0.25f, 1.0f, 0.75f, 0.5f, |
| 207 | }; |
| 208 | |
| 209 | GLuint fbo = createFramebuffer(GL_RGBA, GL_UNSIGNED_BYTE, color); |
| 210 | GLuint tex = createTextureFromCopyTexImage(fbo, GL_ALPHA); |
| 211 | |
| 212 | GLubyte expected[] = { |
| 213 | 0, 0, 0, 127, |
| 214 | }; |
| 215 | verifyResults(tex, expected, 0, 0); |
| 216 | } |
| 217 | |
| 218 | TEST_P(CopyTexImageTest, SubImageRGBAToL) |
| 219 | { |
| 220 | GLfloat color0[] = { |
| 221 | 0.25f, 1.0f, 0.75f, 0.5f, |
| 222 | }; |
| 223 | GLuint fbo0 = createFramebuffer(GL_RGBA, GL_UNSIGNED_BYTE, color0); |
| 224 | GLuint tex = createTextureFromCopyTexImage(fbo0, GL_LUMINANCE); |
| 225 | |
| 226 | GLfloat color1[] = { |
| 227 | 0.5f, 0.25f, 1.0f, 0.75f, |
| 228 | }; |
| 229 | GLuint fbo1 = createFramebuffer(GL_RGBA, GL_UNSIGNED_BYTE, color1); |
| 230 | copyTextureWithCopyTexSubImage(fbo1, tex, 2, 4, 5, 6, 8, 8); |
| 231 | |
| 232 | GLubyte expected0[] = { |
| 233 | 64, 64, 64, 255, |
| 234 | }; |
| 235 | verifyResults(tex, expected0, 0, 0); |
| 236 | |
| 237 | GLubyte expected1[] = { |
| 238 | 127, 127, 127, 255, |
| 239 | }; |
| 240 | verifyResults(tex, expected1, 7, 7); |
| 241 | } |
| 242 | |
| 243 | TEST_P(CopyTexImageTest, SubImageRGBAToLA) |
| 244 | { |
| 245 | GLfloat color0[] = { |
| 246 | 0.25f, 1.0f, 0.75f, 0.5f, |
| 247 | }; |
| 248 | GLuint fbo0 = createFramebuffer(GL_RGBA, GL_UNSIGNED_BYTE, color0); |
| 249 | GLuint tex = createTextureFromCopyTexImage(fbo0, GL_LUMINANCE_ALPHA); |
| 250 | |
| 251 | GLfloat color1[] = { |
| 252 | 0.5f, 0.25f, 1.0f, 0.75f, |
| 253 | }; |
| 254 | GLuint fbo1 = createFramebuffer(GL_RGBA, GL_UNSIGNED_BYTE, color1); |
| 255 | copyTextureWithCopyTexSubImage(fbo1, tex, 2, 4, 5, 6, 8, 8); |
| 256 | |
| 257 | GLubyte expected0[] = { |
| 258 | 64, 64, 64, 127, |
| 259 | }; |
| 260 | verifyResults(tex, expected0, 0, 0); |
| 261 | |
| 262 | GLubyte expected1[] = { |
| 263 | 127, 127, 127, 192, |
| 264 | }; |
| 265 | verifyResults(tex, expected1, 7, 7); |
| 266 | } |
| 267 | |
| 268 | TEST_P(CopyTexImageTest, SubImageRGBToL) |
| 269 | { |
Geoff Lang | aa40fee | 2015-09-01 09:35:45 -0400 | [diff] [blame] | 270 | // TODO (geofflang): Figure out why CopyTex[Sub]Image doesn't work with |
| 271 | // RGB->L on older Intel chips |
Jamie Madill | 7208f69 | 2016-02-29 10:47:35 -0500 | [diff] [blame^] | 272 | if (IsIntel() && getPlatformRenderer() == EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE) |
Geoff Lang | aa40fee | 2015-09-01 09:35:45 -0400 | [diff] [blame] | 273 | { |
| 274 | std::cout << "Test skipped on Intel OpenGL." << std::endl; |
| 275 | return; |
| 276 | } |
| 277 | |
Geoff Lang | 53b8aec | 2015-08-24 10:33:25 -0400 | [diff] [blame] | 278 | GLfloat color0[] = { |
| 279 | 0.25f, 1.0f, 0.75f, 0.5f, |
| 280 | }; |
| 281 | GLuint fbo0 = createFramebuffer(GL_RGB, GL_UNSIGNED_BYTE, color0); |
| 282 | GLuint tex = createTextureFromCopyTexImage(fbo0, GL_LUMINANCE); |
| 283 | |
| 284 | GLfloat color1[] = { |
| 285 | 0.5f, 0.25f, 1.0f, 0.75f, |
| 286 | }; |
| 287 | GLuint fbo1 = createFramebuffer(GL_RGB, GL_UNSIGNED_BYTE, color1); |
| 288 | copyTextureWithCopyTexSubImage(fbo1, tex, 2, 4, 5, 6, 8, 8); |
| 289 | |
| 290 | GLubyte expected0[] = { |
| 291 | 64, 64, 64, 255, |
| 292 | }; |
| 293 | verifyResults(tex, expected0, 0, 0); |
| 294 | |
| 295 | GLubyte expected1[] = { |
| 296 | 127, 127, 127, 255, |
| 297 | }; |
| 298 | verifyResults(tex, expected1, 7, 7); |
| 299 | } |
| 300 | |
| 301 | // Use this to select which configurations (e.g. which renderer, which GLES major version) these |
| 302 | // tests should be run against. |
Geoff Lang | e0cc2a4 | 2016-01-20 10:58:17 -0500 | [diff] [blame] | 303 | ANGLE_INSTANTIATE_TEST(CopyTexImageTest, |
| 304 | ES2_D3D9(), |
Austin Kinross | 2a63b3f | 2016-02-08 12:29:08 -0800 | [diff] [blame] | 305 | ES2_D3D11(EGL_EXPERIMENTAL_PRESENT_PATH_COPY_ANGLE), |
| 306 | ES2_D3D11(EGL_EXPERIMENTAL_PRESENT_PATH_FAST_ANGLE), |
Geoff Lang | e0cc2a4 | 2016-01-20 10:58:17 -0500 | [diff] [blame] | 307 | ES2_OPENGL(), |
| 308 | ES2_OPENGL(3, 3), |
| 309 | ES2_OPENGLES()); |
Geoff Lang | 53b8aec | 2015-08-24 10:33:25 -0400 | [diff] [blame] | 310 | } |