Ian Ewell | 3ffd78b | 2016-01-22 16:09:42 -0500 | [diff] [blame] | 1 | // |
| 2 | // Copyright 2016 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | // TimerQueriesTest.cpp |
| 7 | // Various tests for EXT_disjoint_timer_query functionality and validation |
| 8 | // |
| 9 | |
| 10 | #include "system_utils.h" |
| 11 | #include "test_utils/ANGLETest.h" |
| 12 | #include "random_utils.h" |
| 13 | |
| 14 | using namespace angle; |
| 15 | |
| 16 | class TimerQueriesTest : public ANGLETest |
| 17 | { |
| 18 | protected: |
| 19 | TimerQueriesTest() : mProgram(0), mProgramCostly(0) |
| 20 | { |
| 21 | setWindowWidth(128); |
| 22 | setWindowHeight(128); |
| 23 | setConfigRedBits(8); |
| 24 | setConfigGreenBits(8); |
| 25 | setConfigBlueBits(8); |
| 26 | setConfigAlphaBits(8); |
| 27 | setConfigDepthBits(24); |
| 28 | } |
| 29 | |
| 30 | virtual void SetUp() |
| 31 | { |
| 32 | ANGLETest::SetUp(); |
| 33 | |
| 34 | const std::string passthroughVS = |
| 35 | "attribute highp vec4 position; void main(void)\n" |
| 36 | "{\n" |
| 37 | " gl_Position = position;\n" |
| 38 | "}\n"; |
| 39 | |
| 40 | const std::string passthroughPS = |
| 41 | "precision highp float; void main(void)\n" |
| 42 | "{\n" |
| 43 | " gl_FragColor = vec4(1.0, 1.0, 1.0, 1.0);\n" |
| 44 | "}\n"; |
| 45 | |
| 46 | const std::string costlyVS = |
| 47 | "attribute highp vec4 position; varying highp vec4 testPos; void main(void)\n" |
| 48 | "{\n" |
| 49 | " testPos = position;\n" |
| 50 | " gl_Position = position;\n" |
| 51 | "}\n"; |
| 52 | |
| 53 | const std::string costlyPS = |
| 54 | "precision highp float; varying highp vec4 testPos; void main(void)\n" |
| 55 | "{\n" |
| 56 | " vec4 test = testPos;\n" |
| 57 | " for (int i = 0; i < 500; i++)\n" |
| 58 | " {\n" |
| 59 | " test = sqrt(test);\n" |
| 60 | " }\n" |
| 61 | " gl_FragColor = test;\n" |
| 62 | "}\n"; |
| 63 | |
| 64 | mProgram = CompileProgram(passthroughVS, passthroughPS); |
| 65 | ASSERT_NE(0u, mProgram) << "shader compilation failed."; |
| 66 | |
| 67 | mProgramCostly = CompileProgram(costlyVS, costlyPS); |
| 68 | ASSERT_NE(0u, mProgramCostly) << "shader compilation failed."; |
| 69 | } |
| 70 | |
| 71 | virtual void TearDown() |
| 72 | { |
| 73 | glDeleteProgram(mProgram); |
| 74 | glDeleteProgram(mProgramCostly); |
| 75 | ANGLETest::TearDown(); |
| 76 | } |
| 77 | |
| 78 | GLuint mProgram; |
| 79 | GLuint mProgramCostly; |
| 80 | }; |
| 81 | |
| 82 | // Tests the time elapsed query |
| 83 | TEST_P(TimerQueriesTest, TimeElapsed) |
| 84 | { |
| 85 | if (!extensionEnabled("GL_EXT_disjoint_timer_query")) |
| 86 | { |
| 87 | std::cout << "Test skipped because GL_EXT_disjoint_timer_query is not available." |
| 88 | << std::endl; |
| 89 | return; |
| 90 | } |
| 91 | |
| 92 | GLint queryTimeElapsedBits = 0; |
| 93 | glGetQueryivEXT(GL_TIME_ELAPSED_EXT, GL_QUERY_COUNTER_BITS_EXT, &queryTimeElapsedBits); |
| 94 | ASSERT_GL_NO_ERROR(); |
| 95 | |
| 96 | std::cout << "Time elapsed counter bits: " << queryTimeElapsedBits << std::endl; |
| 97 | |
| 98 | // Skip test if the number of bits is 0 |
| 99 | if (queryTimeElapsedBits == 0) |
| 100 | { |
| 101 | std::cout << "Test skipped because of 0 counter bits" << std::endl; |
| 102 | return; |
| 103 | } |
| 104 | |
| 105 | glDepthMask(GL_TRUE); |
| 106 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); |
| 107 | |
| 108 | GLuint query1 = 0; |
| 109 | GLuint query2 = 0; |
| 110 | glGenQueriesEXT(1, &query1); |
| 111 | glGenQueriesEXT(1, &query2); |
| 112 | |
| 113 | // Test time elapsed for a single quad |
| 114 | glBeginQueryEXT(GL_TIME_ELAPSED_EXT, query1); |
| 115 | drawQuad(mProgram, "position", 0.8f); |
| 116 | glEndQueryEXT(GL_TIME_ELAPSED_EXT); |
| 117 | ASSERT_GL_NO_ERROR(); |
| 118 | |
| 119 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); |
| 120 | |
| 121 | // Test time elapsed for costly quad |
| 122 | glBeginQueryEXT(GL_TIME_ELAPSED_EXT, query2); |
| 123 | drawQuad(mProgramCostly, "position", 0.8f); |
| 124 | glEndQueryEXT(GL_TIME_ELAPSED_EXT); |
| 125 | ASSERT_GL_NO_ERROR(); |
| 126 | |
| 127 | swapBuffers(); |
| 128 | |
Ian Ewell | 536ebf4 | 2016-02-09 13:20:12 -0500 | [diff] [blame] | 129 | int timeout = 200000; |
Ian Ewell | 3ffd78b | 2016-01-22 16:09:42 -0500 | [diff] [blame] | 130 | GLuint ready = GL_FALSE; |
| 131 | while (ready == GL_FALSE && timeout > 0) |
| 132 | { |
| 133 | angle::Sleep(0); |
| 134 | glGetQueryObjectuivEXT(query1, GL_QUERY_RESULT_AVAILABLE_EXT, &ready); |
| 135 | timeout--; |
| 136 | } |
| 137 | ready = GL_FALSE; |
| 138 | while (ready == GL_FALSE && timeout > 0) |
| 139 | { |
| 140 | angle::Sleep(0); |
| 141 | glGetQueryObjectuivEXT(query2, GL_QUERY_RESULT_AVAILABLE_EXT, &ready); |
| 142 | timeout--; |
| 143 | } |
| 144 | ASSERT_LT(0, timeout) << "Query result available timed out" << std::endl; |
| 145 | |
| 146 | GLuint64 result1 = 0; |
| 147 | GLuint64 result2 = 0; |
| 148 | glGetQueryObjectui64vEXT(query1, GL_QUERY_RESULT_EXT, &result1); |
| 149 | glGetQueryObjectui64vEXT(query2, GL_QUERY_RESULT_EXT, &result2); |
| 150 | ASSERT_GL_NO_ERROR(); |
| 151 | |
| 152 | glDeleteQueriesEXT(1, &query1); |
| 153 | glDeleteQueriesEXT(1, &query2); |
| 154 | ASSERT_GL_NO_ERROR(); |
| 155 | |
| 156 | std::cout << "Elapsed time: " << result1 << " cheap quad" << std::endl; |
| 157 | std::cout << "Elapsed time: " << result2 << " costly quad" << std::endl; |
| 158 | |
| 159 | // The time elapsed should be nonzero |
| 160 | EXPECT_LT(0ul, result1); |
| 161 | EXPECT_LT(0ul, result2); |
| 162 | |
| 163 | // The costly quad should take longer than the cheap quad |
| 164 | EXPECT_LT(result1, result2); |
| 165 | } |
| 166 | |
Ian Ewell | 292f005 | 2016-02-04 10:37:32 -0500 | [diff] [blame] | 167 | // Tests time elapsed for a non draw call (texture upload) |
| 168 | TEST_P(TimerQueriesTest, TimeElapsedTextureTest) |
| 169 | { |
| 170 | // OSX drivers don't seem to properly time non-draw calls so we skip the test on Mac |
Jamie Madill | 7208f69 | 2016-02-29 10:47:35 -0500 | [diff] [blame^] | 171 | if (IsOSX()) |
Ian Ewell | 292f005 | 2016-02-04 10:37:32 -0500 | [diff] [blame] | 172 | { |
| 173 | std::cout << "Test skipped on OSX" << std::endl; |
| 174 | return; |
| 175 | } |
| 176 | |
| 177 | if (!extensionEnabled("GL_EXT_disjoint_timer_query")) |
| 178 | { |
| 179 | std::cout << "Test skipped because GL_EXT_disjoint_timer_query is not available." |
| 180 | << std::endl; |
| 181 | return; |
| 182 | } |
| 183 | |
| 184 | GLint queryTimeElapsedBits = 0; |
| 185 | glGetQueryivEXT(GL_TIME_ELAPSED_EXT, GL_QUERY_COUNTER_BITS_EXT, &queryTimeElapsedBits); |
| 186 | ASSERT_GL_NO_ERROR(); |
| 187 | |
| 188 | std::cout << "Time elapsed counter bits: " << queryTimeElapsedBits << std::endl; |
| 189 | |
| 190 | // Skip test if the number of bits is 0 |
| 191 | if (queryTimeElapsedBits == 0) |
| 192 | { |
| 193 | std::cout << "Test skipped because of 0 counter bits" << std::endl; |
| 194 | return; |
| 195 | } |
| 196 | |
| 197 | GLubyte pixels[] = {0, 0, 0, 255, 255, 255, 255, 255, 255, 0, 0, 0}; |
| 198 | |
| 199 | // Query and texture initialization |
| 200 | GLuint texture; |
| 201 | GLuint query = 0; |
| 202 | glGenQueriesEXT(1, &query); |
| 203 | glGenTextures(1, &texture); |
| 204 | |
| 205 | // Upload a texture inside the query |
| 206 | glBeginQueryEXT(GL_TIME_ELAPSED_EXT, query); |
| 207 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); |
| 208 | glBindTexture(GL_TEXTURE_2D, texture); |
| 209 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 2, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, pixels); |
| 210 | glGenerateMipmap(GL_TEXTURE_2D); |
| 211 | glFinish(); |
| 212 | glEndQueryEXT(GL_TIME_ELAPSED_EXT); |
| 213 | ASSERT_GL_NO_ERROR(); |
| 214 | |
| 215 | int timeout = 200000; |
| 216 | GLuint ready = GL_FALSE; |
| 217 | while (ready == GL_FALSE && timeout > 0) |
| 218 | { |
| 219 | angle::Sleep(0); |
| 220 | glGetQueryObjectuivEXT(query, GL_QUERY_RESULT_AVAILABLE_EXT, &ready); |
| 221 | timeout--; |
| 222 | } |
| 223 | ASSERT_LT(0, timeout) << "Query result available timed out" << std::endl; |
| 224 | |
| 225 | GLuint64 result = 0; |
| 226 | glGetQueryObjectui64vEXT(query, GL_QUERY_RESULT_EXT, &result); |
| 227 | ASSERT_GL_NO_ERROR(); |
| 228 | |
| 229 | glDeleteTextures(1, &texture); |
| 230 | glDeleteQueriesEXT(1, &query); |
| 231 | |
| 232 | std::cout << "Elapsed time: " << result << std::endl; |
| 233 | EXPECT_LT(0ul, result); |
| 234 | } |
| 235 | |
Ian Ewell | 3ffd78b | 2016-01-22 16:09:42 -0500 | [diff] [blame] | 236 | // Tests validation of query functions with respect to elapsed time query |
| 237 | TEST_P(TimerQueriesTest, TimeElapsedValidationTest) |
| 238 | { |
| 239 | if (!extensionEnabled("GL_EXT_disjoint_timer_query")) |
| 240 | { |
| 241 | std::cout << "Test skipped because GL_EXT_disjoint_timer_query is not available." |
| 242 | << std::endl; |
| 243 | return; |
| 244 | } |
| 245 | |
| 246 | GLint queryTimeElapsedBits = 0; |
| 247 | glGetQueryivEXT(GL_TIME_ELAPSED_EXT, GL_QUERY_COUNTER_BITS_EXT, &queryTimeElapsedBits); |
| 248 | ASSERT_GL_NO_ERROR(); |
| 249 | |
| 250 | std::cout << "Time elapsed counter bits: " << queryTimeElapsedBits << std::endl; |
| 251 | |
| 252 | // Skip test if the number of bits is 0 |
| 253 | if (queryTimeElapsedBits == 0) |
| 254 | { |
| 255 | std::cout << "Test skipped because of 0 counter bits" << std::endl; |
| 256 | return; |
| 257 | } |
| 258 | |
| 259 | GLuint query = 0; |
| 260 | glGenQueriesEXT(-1, &query); |
| 261 | EXPECT_GL_ERROR(GL_INVALID_VALUE); |
| 262 | |
| 263 | glGenQueriesEXT(1, &query); |
| 264 | EXPECT_GL_NO_ERROR(); |
| 265 | |
| 266 | glBeginQueryEXT(GL_TIMESTAMP_EXT, query); |
| 267 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
| 268 | |
| 269 | glBeginQueryEXT(GL_TIME_ELAPSED_EXT, 0); |
| 270 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 271 | |
| 272 | glEndQueryEXT(GL_TIME_ELAPSED_EXT); |
| 273 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 274 | |
| 275 | glBeginQueryEXT(GL_TIME_ELAPSED_EXT, query); |
| 276 | EXPECT_GL_NO_ERROR(); |
| 277 | |
| 278 | glBeginQueryEXT(GL_TIME_ELAPSED_EXT, query); |
| 279 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 280 | |
| 281 | glEndQueryEXT(GL_TIME_ELAPSED_EXT); |
| 282 | EXPECT_GL_NO_ERROR(); |
| 283 | |
| 284 | glEndQueryEXT(GL_TIME_ELAPSED_EXT); |
| 285 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 286 | } |
| 287 | |
Ian Ewell | 292f005 | 2016-02-04 10:37:32 -0500 | [diff] [blame] | 288 | // Tests timer queries operating under multiple EGL contexts with mid-query switching |
| 289 | TEST_P(TimerQueriesTest, TimeElapsedMulticontextTest) |
| 290 | { |
| 291 | if (!extensionEnabled("GL_EXT_disjoint_timer_query")) |
| 292 | { |
| 293 | std::cout << "Test skipped because GL_EXT_disjoint_timer_query is not available." |
| 294 | << std::endl; |
| 295 | return; |
| 296 | } |
| 297 | |
| 298 | GLint queryTimeElapsedBits = 0; |
| 299 | glGetQueryivEXT(GL_TIME_ELAPSED_EXT, GL_QUERY_COUNTER_BITS_EXT, &queryTimeElapsedBits); |
| 300 | ASSERT_GL_NO_ERROR(); |
| 301 | |
| 302 | std::cout << "Time elapsed counter bits: " << queryTimeElapsedBits << std::endl; |
| 303 | |
| 304 | // Skip test if the number of bits is 0 |
| 305 | if (queryTimeElapsedBits == 0) |
| 306 | { |
| 307 | std::cout << "Test skipped because of 0 counter bits" << std::endl; |
| 308 | return; |
| 309 | } |
| 310 | |
Ian Ewell | 89f2845 | 2016-02-10 11:33:07 -0500 | [diff] [blame] | 311 | // Without a glClear, the first draw call on GL takes a huge amount of time when run after the |
| 312 | // D3D test on certain NVIDIA drivers |
| 313 | glDepthMask(GL_TRUE); |
| 314 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); |
Ian Ewell | 292f005 | 2016-02-04 10:37:32 -0500 | [diff] [blame] | 315 | |
| 316 | EGLint contextAttributes[] = { |
| 317 | EGL_CONTEXT_MAJOR_VERSION_KHR, |
| 318 | GetParam().majorVersion, |
| 319 | EGL_CONTEXT_MINOR_VERSION_KHR, |
| 320 | GetParam().minorVersion, |
| 321 | EGL_NONE, |
| 322 | }; |
| 323 | |
| 324 | EGLWindow *window = getEGLWindow(); |
| 325 | |
| 326 | EGLDisplay display = window->getDisplay(); |
| 327 | EGLConfig config = window->getConfig(); |
| 328 | EGLSurface surface = window->getSurface(); |
| 329 | |
| 330 | struct ContextInfo |
| 331 | { |
| 332 | EGLContext context; |
| 333 | GLuint program; |
| 334 | GLuint query; |
| 335 | EGLDisplay display; |
| 336 | |
| 337 | ContextInfo() : context(EGL_NO_CONTEXT), program(0), query(0), display(EGL_NO_DISPLAY) {} |
| 338 | |
| 339 | ~ContextInfo() |
| 340 | { |
| 341 | if (context != EGL_NO_CONTEXT && display != EGL_NO_DISPLAY) |
| 342 | { |
| 343 | eglDestroyContext(display, context); |
| 344 | } |
| 345 | } |
| 346 | }; |
| 347 | ContextInfo contexts[2]; |
| 348 | |
| 349 | // Shaders |
| 350 | const std::string cheapVS = |
| 351 | "attribute highp vec4 position; void main(void)\n" |
| 352 | "{\n" |
| 353 | " gl_Position = position;\n" |
| 354 | "}\n"; |
| 355 | |
| 356 | const std::string cheapPS = |
| 357 | "precision highp float; void main(void)\n" |
| 358 | "{\n" |
| 359 | " gl_FragColor = vec4(1.0, 1.0, 1.0, 1.0);\n" |
| 360 | "}\n"; |
| 361 | |
| 362 | const std::string costlyVS = |
| 363 | "attribute highp vec4 position; varying highp vec4 testPos; void main(void)\n" |
| 364 | "{\n" |
| 365 | " testPos = position;\n" |
| 366 | " gl_Position = position;\n" |
| 367 | "}\n"; |
| 368 | |
| 369 | const std::string costlyPS = |
| 370 | "precision highp float; varying highp vec4 testPos; void main(void)\n" |
| 371 | "{\n" |
| 372 | " vec4 test = testPos;\n" |
| 373 | " for (int i = 0; i < 500; i++)\n" |
| 374 | " {\n" |
| 375 | " test = sqrt(test);\n" |
| 376 | " }\n" |
| 377 | " gl_FragColor = test;\n" |
| 378 | "}\n"; |
| 379 | |
| 380 | // Setup the first context with a cheap shader |
| 381 | contexts[0].context = eglCreateContext(display, config, EGL_NO_CONTEXT, contextAttributes); |
| 382 | contexts[0].display = display; |
| 383 | ASSERT_NE(contexts[0].context, EGL_NO_CONTEXT); |
| 384 | eglMakeCurrent(display, surface, surface, contexts[0].context); |
| 385 | contexts[0].program = CompileProgram(cheapVS, cheapPS); |
| 386 | glGenQueriesEXT(1, &contexts[0].query); |
| 387 | ASSERT_GL_NO_ERROR(); |
| 388 | |
| 389 | // Setup the second context with an expensive shader |
| 390 | contexts[1].context = eglCreateContext(display, config, EGL_NO_CONTEXT, contextAttributes); |
| 391 | contexts[1].display = display; |
| 392 | ASSERT_NE(contexts[1].context, EGL_NO_CONTEXT); |
| 393 | eglMakeCurrent(display, surface, surface, contexts[1].context); |
| 394 | contexts[1].program = CompileProgram(costlyVS, costlyPS); |
| 395 | glGenQueriesEXT(1, &contexts[1].query); |
| 396 | ASSERT_GL_NO_ERROR(); |
| 397 | |
| 398 | // Start the query and draw a quad on the first context without ending the query |
| 399 | eglMakeCurrent(display, surface, surface, contexts[0].context); |
| 400 | glBeginQueryEXT(GL_TIME_ELAPSED_EXT, contexts[0].query); |
| 401 | drawQuad(contexts[0].program, "position", 0.8f); |
| 402 | ASSERT_GL_NO_ERROR(); |
| 403 | |
| 404 | // Switch contexts, draw the expensive quad and end its query |
| 405 | eglMakeCurrent(display, surface, surface, contexts[1].context); |
| 406 | glBeginQueryEXT(GL_TIME_ELAPSED_EXT, contexts[1].query); |
| 407 | drawQuad(contexts[1].program, "position", 0.8f); |
| 408 | glEndQueryEXT(GL_TIME_ELAPSED_EXT); |
| 409 | ASSERT_GL_NO_ERROR(); |
| 410 | |
| 411 | // Go back to the first context, end its query, and get the result |
| 412 | eglMakeCurrent(display, surface, surface, contexts[0].context); |
| 413 | glEndQueryEXT(GL_TIME_ELAPSED_EXT); |
Ian Ewell | 292f005 | 2016-02-04 10:37:32 -0500 | [diff] [blame] | 414 | |
| 415 | GLuint64 result1 = 0; |
| 416 | GLuint64 result2 = 0; |
| 417 | glGetQueryObjectui64vEXT(contexts[0].query, GL_QUERY_RESULT_EXT, &result1); |
| 418 | glDeleteQueriesEXT(1, &contexts[0].query); |
| 419 | glDeleteProgram(contexts[0].program); |
| 420 | ASSERT_GL_NO_ERROR(); |
| 421 | |
Ian Ewell | 89f2845 | 2016-02-10 11:33:07 -0500 | [diff] [blame] | 422 | // Get the 2nd context's results |
Ian Ewell | 292f005 | 2016-02-04 10:37:32 -0500 | [diff] [blame] | 423 | eglMakeCurrent(display, surface, surface, contexts[1].context); |
Ian Ewell | 292f005 | 2016-02-04 10:37:32 -0500 | [diff] [blame] | 424 | glGetQueryObjectui64vEXT(contexts[1].query, GL_QUERY_RESULT_EXT, &result2); |
| 425 | glDeleteQueriesEXT(1, &contexts[1].query); |
| 426 | glDeleteProgram(contexts[1].program); |
| 427 | ASSERT_GL_NO_ERROR(); |
| 428 | |
| 429 | // Switch back to main context |
| 430 | eglMakeCurrent(display, surface, surface, window->getContext()); |
| 431 | |
| 432 | // Compare the results. The cheap quad should be smaller than the expensive one if |
| 433 | // virtualization is working correctly |
| 434 | std::cout << "Elapsed time: " << result1 << " cheap quad" << std::endl; |
| 435 | std::cout << "Elapsed time: " << result2 << " costly quad" << std::endl; |
| 436 | EXPECT_LT(0ul, result1); |
| 437 | EXPECT_LT(0ul, result2); |
| 438 | EXPECT_LT(result1, result2); |
| 439 | } |
| 440 | |
Ian Ewell | 3ffd78b | 2016-01-22 16:09:42 -0500 | [diff] [blame] | 441 | // Tests GPU timestamp functionality |
| 442 | TEST_P(TimerQueriesTest, Timestamp) |
| 443 | { |
| 444 | if (!extensionEnabled("GL_EXT_disjoint_timer_query")) |
| 445 | { |
| 446 | std::cout << "Test skipped because GL_EXT_disjoint_timer_query is not available." |
| 447 | << std::endl; |
| 448 | return; |
| 449 | } |
| 450 | |
| 451 | GLint queryTimestampBits = 0; |
| 452 | glGetQueryivEXT(GL_TIMESTAMP_EXT, GL_QUERY_COUNTER_BITS_EXT, &queryTimestampBits); |
| 453 | ASSERT_GL_NO_ERROR(); |
| 454 | |
| 455 | std::cout << "Timestamp counter bits: " << queryTimestampBits << std::endl; |
| 456 | |
| 457 | // Macs for some reason return 0 bits so skip the test for now if either are 0 |
| 458 | if (queryTimestampBits == 0) |
| 459 | { |
| 460 | std::cout << "Test skipped because of 0 counter bits" << std::endl; |
| 461 | return; |
| 462 | } |
| 463 | |
| 464 | glDepthMask(GL_TRUE); |
| 465 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); |
| 466 | |
| 467 | GLuint query1 = 0; |
| 468 | GLuint query2 = 0; |
| 469 | glGenQueriesEXT(1, &query1); |
| 470 | glGenQueriesEXT(1, &query2); |
| 471 | glQueryCounterEXT(query1, GL_TIMESTAMP_EXT); |
| 472 | drawQuad(mProgram, "position", 0.8f); |
| 473 | glQueryCounterEXT(query2, GL_TIMESTAMP_EXT); |
| 474 | |
| 475 | ASSERT_GL_NO_ERROR(); |
| 476 | |
| 477 | swapBuffers(); |
| 478 | |
Ian Ewell | 536ebf4 | 2016-02-09 13:20:12 -0500 | [diff] [blame] | 479 | int timeout = 200000; |
Ian Ewell | 3ffd78b | 2016-01-22 16:09:42 -0500 | [diff] [blame] | 480 | GLuint ready = GL_FALSE; |
| 481 | while (ready == GL_FALSE && timeout > 0) |
| 482 | { |
| 483 | angle::Sleep(0); |
| 484 | glGetQueryObjectuivEXT(query1, GL_QUERY_RESULT_AVAILABLE_EXT, &ready); |
| 485 | timeout--; |
| 486 | } |
| 487 | ready = GL_FALSE; |
| 488 | while (ready == GL_FALSE && timeout > 0) |
| 489 | { |
| 490 | angle::Sleep(0); |
| 491 | glGetQueryObjectuivEXT(query2, GL_QUERY_RESULT_AVAILABLE_EXT, &ready); |
| 492 | timeout--; |
| 493 | } |
| 494 | ASSERT_LT(0, timeout) << "Query result available timed out" << std::endl; |
| 495 | |
| 496 | GLuint64 result1 = 0; |
| 497 | GLuint64 result2 = 0; |
| 498 | glGetQueryObjectui64vEXT(query1, GL_QUERY_RESULT_EXT, &result1); |
| 499 | glGetQueryObjectui64vEXT(query2, GL_QUERY_RESULT_EXT, &result2); |
| 500 | |
| 501 | ASSERT_GL_NO_ERROR(); |
| 502 | |
| 503 | glDeleteQueriesEXT(1, &query1); |
| 504 | glDeleteQueriesEXT(1, &query2); |
| 505 | |
| 506 | std::cout << "Timestamps: " << result1 << " " << result2 << std::endl; |
| 507 | EXPECT_LT(0ul, result1); |
| 508 | EXPECT_LT(0ul, result2); |
| 509 | EXPECT_LT(result1, result2); |
| 510 | } |
| 511 | |
Ian Ewell | 53f59f4 | 2016-01-28 17:36:55 -0500 | [diff] [blame] | 512 | class TimerQueriesTestES3 : public TimerQueriesTest |
| 513 | { |
Ian Ewell | 53f59f4 | 2016-01-28 17:36:55 -0500 | [diff] [blame] | 514 | }; |
| 515 | |
| 516 | // Tests getting timestamps via glGetInteger64v |
| 517 | TEST_P(TimerQueriesTestES3, TimestampGetInteger64) |
| 518 | { |
| 519 | if (!extensionEnabled("GL_EXT_disjoint_timer_query")) |
| 520 | { |
| 521 | std::cout << "Test skipped because GL_EXT_disjoint_timer_query is not available." |
| 522 | << std::endl; |
| 523 | return; |
| 524 | } |
| 525 | |
| 526 | GLint queryTimestampBits = 0; |
| 527 | glGetQueryivEXT(GL_TIMESTAMP_EXT, GL_QUERY_COUNTER_BITS_EXT, &queryTimestampBits); |
| 528 | ASSERT_GL_NO_ERROR(); |
| 529 | |
| 530 | std::cout << "Timestamp counter bits: " << queryTimestampBits << std::endl; |
| 531 | |
| 532 | if (queryTimestampBits == 0) |
| 533 | { |
| 534 | std::cout << "Test skipped because of 0 counter bits" << std::endl; |
| 535 | return; |
| 536 | } |
| 537 | |
| 538 | glDepthMask(GL_TRUE); |
| 539 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); |
| 540 | |
| 541 | GLint64 result1 = 0; |
| 542 | GLint64 result2 = 0; |
| 543 | glGetInteger64v(GL_TIMESTAMP_EXT, &result1); |
| 544 | drawQuad(mProgram, "position", 0.8f); |
| 545 | glGetInteger64v(GL_TIMESTAMP_EXT, &result2); |
| 546 | ASSERT_GL_NO_ERROR(); |
| 547 | std::cout << "Timestamps (getInteger64v): " << result1 << " " << result2 << std::endl; |
| 548 | EXPECT_LT(0l, result1); |
| 549 | EXPECT_LT(0l, result2); |
| 550 | EXPECT_LT(result1, result2); |
| 551 | } |
| 552 | |
Ian Ewell | 3ffd78b | 2016-01-22 16:09:42 -0500 | [diff] [blame] | 553 | ANGLE_INSTANTIATE_TEST(TimerQueriesTest, |
| 554 | ES2_D3D9(), |
| 555 | ES2_D3D11(), |
| 556 | ES3_D3D11(), |
| 557 | ES2_OPENGL(), |
| 558 | ES3_OPENGL()); |
Ian Ewell | 53f59f4 | 2016-01-28 17:36:55 -0500 | [diff] [blame] | 559 | |
Ian Ewell | f04f667 | 2016-02-03 10:50:16 -0500 | [diff] [blame] | 560 | ANGLE_INSTANTIATE_TEST(TimerQueriesTestES3, ES3_D3D11(), ES3_OPENGL()); |