blob: 1752837f58e97bc4fa6307e3f23d361b1223fa39 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <array>
13#include <vulkan/vulkan.h>
14
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050016#include "image_util/imageformats.h"
17#include "libANGLE/formatutils.h"
18#include "libANGLE/renderer/renderer_utils.h"
19#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050020#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050021#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
22#include "libANGLE/renderer/vulkan/RendererVk.h"
23#include "libANGLE/renderer/vulkan/SurfaceVk.h"
24#include "libANGLE/renderer/vulkan/formatutilsvk.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040025
26namespace rx
27{
28
Jamie Madill7b57b9d2017-01-13 09:33:38 -050029namespace
30{
31
32gl::ErrorOrResult<const gl::InternalFormat *> GetReadAttachmentInfo(
33 const gl::FramebufferAttachment *readAttachment)
34{
35 RenderTargetVk *renderTarget = nullptr;
36 ANGLE_TRY(readAttachment->getRenderTarget(&renderTarget));
37
38 GLenum implFormat = renderTarget->format->format().fboImplementationInternalFormat;
39 return &gl::GetInternalFormatInfo(implFormat);
40}
41
Jamie Madillab9f9c32017-01-17 17:47:34 -050042VkSampleCountFlagBits ConvertSamples(GLint sampleCount)
43{
44 switch (sampleCount)
45 {
46 case 0:
47 case 1:
48 return VK_SAMPLE_COUNT_1_BIT;
49 case 2:
50 return VK_SAMPLE_COUNT_2_BIT;
51 case 4:
52 return VK_SAMPLE_COUNT_4_BIT;
53 case 8:
54 return VK_SAMPLE_COUNT_8_BIT;
55 case 16:
56 return VK_SAMPLE_COUNT_16_BIT;
57 case 32:
58 return VK_SAMPLE_COUNT_32_BIT;
59 default:
60 UNREACHABLE();
61 return VK_SAMPLE_COUNT_FLAG_BITS_MAX_ENUM;
62 }
63}
64
Jamie Madill7b57b9d2017-01-13 09:33:38 -050065} // anonymous namespace
66
67// static
68FramebufferVk *FramebufferVk::CreateUserFBO(const gl::FramebufferState &state)
69{
70 return new FramebufferVk(state);
71}
72
73// static
74FramebufferVk *FramebufferVk::CreateDefaultFBO(const gl::FramebufferState &state,
75 WindowSurfaceVk *backbuffer)
76{
77 return new FramebufferVk(state, backbuffer);
78}
79
Jamie Madillab9f9c32017-01-17 17:47:34 -050080FramebufferVk::FramebufferVk(const gl::FramebufferState &state)
Jamie Madilldd43e6c2017-03-24 14:18:49 -040081 : FramebufferImpl(state), mBackbuffer(nullptr), mRenderPass(), mFramebuffer()
Jamie Madill9e54b5a2016-05-25 12:57:39 -040082{
83}
84
Jamie Madill7b57b9d2017-01-13 09:33:38 -050085FramebufferVk::FramebufferVk(const gl::FramebufferState &state, WindowSurfaceVk *backbuffer)
Jamie Madilldd43e6c2017-03-24 14:18:49 -040086 : FramebufferImpl(state), mBackbuffer(backbuffer), mRenderPass(), mFramebuffer()
Jamie Madill7b57b9d2017-01-13 09:33:38 -050087{
88}
89
Jamie Madill9e54b5a2016-05-25 12:57:39 -040090FramebufferVk::~FramebufferVk()
91{
92}
93
Jamie Madill5deea722017-02-16 10:44:46 -050094void FramebufferVk::destroy(ContextImpl *contextImpl)
95{
96 VkDevice device = GetAs<ContextVk>(contextImpl)->getDevice();
97
98 mRenderPass.destroy(device);
99 mFramebuffer.destroy(device);
100}
101
102void FramebufferVk::destroyDefault(DisplayImpl *displayImpl)
103{
104 VkDevice device = GetAs<DisplayVk>(displayImpl)->getRenderer()->getDevice();
105
106 mRenderPass.destroy(device);
107 mFramebuffer.destroy(device);
108}
109
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400110gl::Error FramebufferVk::discard(size_t count, const GLenum *attachments)
111{
112 UNIMPLEMENTED();
113 return gl::Error(GL_INVALID_OPERATION);
114}
115
116gl::Error FramebufferVk::invalidate(size_t count, const GLenum *attachments)
117{
118 UNIMPLEMENTED();
119 return gl::Error(GL_INVALID_OPERATION);
120}
121
122gl::Error FramebufferVk::invalidateSub(size_t count,
123 const GLenum *attachments,
124 const gl::Rectangle &area)
125{
126 UNIMPLEMENTED();
127 return gl::Error(GL_INVALID_OPERATION);
128}
129
130gl::Error FramebufferVk::clear(ContextImpl *context, GLbitfield mask)
131{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500132 ContextVk *contextVk = GetAs<ContextVk>(context);
133
134 if (mState.getDepthAttachment() && (mask & GL_DEPTH_BUFFER_BIT) != 0)
135 {
136 // TODO(jmadill): Depth clear
137 UNIMPLEMENTED();
138 }
139
140 if (mState.getStencilAttachment() && (mask & GL_STENCIL_BUFFER_BIT) != 0)
141 {
142 // TODO(jmadill): Stencil clear
143 UNIMPLEMENTED();
144 }
145
146 if ((mask & GL_COLOR_BUFFER_BIT) == 0)
147 {
148 return gl::NoError();
149 }
150
151 const auto &glState = context->getGLState();
152 const auto &clearColor = glState.getColorClearValue();
153 VkClearColorValue clearColorValue;
154 clearColorValue.float32[0] = clearColor.red;
155 clearColorValue.float32[1] = clearColor.green;
156 clearColorValue.float32[2] = clearColor.blue;
157 clearColorValue.float32[3] = clearColor.alpha;
158
159 // TODO(jmadill): Scissored clears.
160 const auto *attachment = mState.getFirstNonNullAttachment();
161 ASSERT(attachment && attachment->isAttached());
162 const auto &size = attachment->getSize();
163 const gl::Rectangle renderArea(0, 0, size.width, size.height);
164
165 vk::CommandBuffer *commandBuffer = contextVk->getCommandBuffer();
Jamie Madill5deea722017-02-16 10:44:46 -0500166 ANGLE_TRY(commandBuffer->begin(contextVk->getDevice()));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500167
168 for (const auto &colorAttachment : mState.getColorAttachments())
169 {
170 if (colorAttachment.isAttached())
171 {
172 RenderTargetVk *renderTarget = nullptr;
173 ANGLE_TRY(colorAttachment.getRenderTarget(&renderTarget));
174 renderTarget->image->changeLayoutTop(
175 VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, commandBuffer);
176 commandBuffer->clearSingleColorImage(*renderTarget->image, clearColorValue);
177 }
178 }
179
180 commandBuffer->end();
181
182 ANGLE_TRY(contextVk->submitCommands(*commandBuffer));
183
184 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400185}
186
187gl::Error FramebufferVk::clearBufferfv(ContextImpl *context,
188 GLenum buffer,
189 GLint drawbuffer,
190 const GLfloat *values)
191{
192 UNIMPLEMENTED();
193 return gl::Error(GL_INVALID_OPERATION);
194}
195
196gl::Error FramebufferVk::clearBufferuiv(ContextImpl *context,
197 GLenum buffer,
198 GLint drawbuffer,
199 const GLuint *values)
200{
201 UNIMPLEMENTED();
202 return gl::Error(GL_INVALID_OPERATION);
203}
204
205gl::Error FramebufferVk::clearBufferiv(ContextImpl *context,
206 GLenum buffer,
207 GLint drawbuffer,
208 const GLint *values)
209{
210 UNIMPLEMENTED();
211 return gl::Error(GL_INVALID_OPERATION);
212}
213
214gl::Error FramebufferVk::clearBufferfi(ContextImpl *context,
215 GLenum buffer,
216 GLint drawbuffer,
217 GLfloat depth,
218 GLint stencil)
219{
220 UNIMPLEMENTED();
221 return gl::Error(GL_INVALID_OPERATION);
222}
223
224GLenum FramebufferVk::getImplementationColorReadFormat() const
225{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500226 auto errOrResult = GetReadAttachmentInfo(mState.getReadAttachment());
227
228 // TODO(jmadill): Handle getRenderTarget error.
229 if (errOrResult.isError())
230 {
Yuly Novikovd73f8522017-01-13 17:48:57 -0500231 ERR() << "Internal error in FramebufferVk::getImplementationColorReadFormat.";
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500232 return GL_NONE;
233 }
234
235 return errOrResult.getResult()->format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400236}
237
238GLenum FramebufferVk::getImplementationColorReadType() const
239{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500240 auto errOrResult = GetReadAttachmentInfo(mState.getReadAttachment());
241
242 // TODO(jmadill): Handle getRenderTarget error.
243 if (errOrResult.isError())
244 {
Yuly Novikovd73f8522017-01-13 17:48:57 -0500245 ERR() << "Internal error in FramebufferVk::getImplementationColorReadFormat.";
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500246 return GL_NONE;
247 }
248
249 return errOrResult.getResult()->type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400250}
251
252gl::Error FramebufferVk::readPixels(ContextImpl *context,
253 const gl::Rectangle &area,
254 GLenum format,
255 GLenum type,
256 GLvoid *pixels) const
257{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500258 const auto &glState = context->getGLState();
259 const auto *readFramebuffer = glState.getReadFramebuffer();
260 const auto *readAttachment = readFramebuffer->getReadColorbuffer();
261
262 RenderTargetVk *renderTarget = nullptr;
263 ANGLE_TRY(readAttachment->getRenderTarget(&renderTarget));
264
265 ContextVk *contextVk = GetAs<ContextVk>(context);
266 RendererVk *renderer = contextVk->getRenderer();
Jamie Madill5deea722017-02-16 10:44:46 -0500267 VkDevice device = renderer->getDevice();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500268
269 vk::Image *readImage = renderTarget->image;
270 vk::StagingImage stagingImage;
Jamie Madill5deea722017-02-16 10:44:46 -0500271 ANGLE_TRY(renderer->createStagingImage(TextureDimension::TEX_2D, *renderTarget->format,
272 renderTarget->extents, &stagingImage));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500273
274 vk::CommandBuffer *commandBuffer = contextVk->getCommandBuffer();
Jamie Madill5deea722017-02-16 10:44:46 -0500275 commandBuffer->begin(device);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500276 stagingImage.getImage().changeLayoutTop(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_GENERAL,
277 commandBuffer);
278
279 gl::Box copyRegion;
280 copyRegion.x = area.x;
281 copyRegion.y = area.y;
282 copyRegion.z = 0;
283 copyRegion.width = area.width;
284 copyRegion.height = area.height;
285 copyRegion.depth = 1;
286
287 readImage->changeLayoutTop(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
288 commandBuffer);
289 commandBuffer->copySingleImage(*readImage, stagingImage.getImage(), copyRegion,
290 VK_IMAGE_ASPECT_COLOR_BIT);
291 commandBuffer->end();
292
293 ANGLE_TRY(renderer->submitAndFinishCommandBuffer(*commandBuffer));
294
295 // TODO(jmadill): parameters
296 uint8_t *mapPointer = nullptr;
Jamie Madill5deea722017-02-16 10:44:46 -0500297 ANGLE_TRY(
298 stagingImage.getDeviceMemory().map(device, 0, stagingImage.getSize(), 0, &mapPointer));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500299
300 const auto &angleFormat = renderTarget->format->format();
301
302 // TODO(jmadill): Use pixel bytes from the ANGLE format directly.
303 const auto &glFormat = gl::GetInternalFormatInfo(angleFormat.glInternalFormat);
304 int inputPitch = glFormat.pixelBytes * area.width;
305
306 PackPixelsParams params;
307 params.area = area;
308 params.format = format;
309 params.type = type;
310 params.outputPitch = inputPitch;
311 params.pack = glState.getPackState();
312
313 PackPixels(params, angleFormat, inputPitch, mapPointer, reinterpret_cast<uint8_t *>(pixels));
314
Jamie Madill5deea722017-02-16 10:44:46 -0500315 stagingImage.getDeviceMemory().unmap(device);
Jamie Madillf651c772017-02-21 15:03:51 -0500316 renderer->enqueueGarbage(renderer->getCurrentQueueSerial(), std::move(stagingImage));
317
318 stagingImage.getImage().destroy(renderer->getDevice());
Jamie Madill5deea722017-02-16 10:44:46 -0500319
320 stagingImage.destroy(device);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500321
322 return vk::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400323}
324
325gl::Error FramebufferVk::blit(ContextImpl *context,
326 const gl::Rectangle &sourceArea,
327 const gl::Rectangle &destArea,
328 GLbitfield mask,
329 GLenum filter)
330{
331 UNIMPLEMENTED();
332 return gl::Error(GL_INVALID_OPERATION);
333}
334
335bool FramebufferVk::checkStatus() const
336{
337 UNIMPLEMENTED();
338 return bool();
339}
340
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400341void FramebufferVk::syncState(ContextImpl *contextImpl, const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400342{
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400343 auto contextVk = GetAs<ContextVk>(contextImpl);
344
345 ASSERT(dirtyBits.any());
346
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500347 // TODO(jmadill): Smarter update.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400348 mRenderPass.destroy(contextVk->getDevice());
349 mFramebuffer.destroy(contextVk->getDevice());
Jamie Madill72106562017-03-24 14:18:50 -0400350
351 // TODO(jmadill): Use pipeline cache.
352 contextVk->invalidateCurrentPipeline();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500353}
354
355gl::ErrorOrResult<vk::RenderPass *> FramebufferVk::getRenderPass(VkDevice device)
356{
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400357 if (mRenderPass.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500358 {
359 return &mRenderPass;
360 }
361
362 // TODO(jmadill): Can we use stack-only memory?
363 std::vector<VkAttachmentDescription> attachmentDescs;
364 std::vector<VkAttachmentReference> colorAttachmentRefs;
365
366 const auto &colorAttachments = mState.getColorAttachments();
367 for (size_t attachmentIndex = 0; attachmentIndex < colorAttachments.size(); ++attachmentIndex)
368 {
369 const auto &colorAttachment = colorAttachments[attachmentIndex];
370 if (colorAttachment.isAttached())
371 {
372 VkAttachmentDescription colorDesc;
373 VkAttachmentReference colorRef;
374
375 RenderTargetVk *renderTarget = nullptr;
376 ANGLE_TRY(colorAttachment.getRenderTarget(&renderTarget));
377
378 // TODO(jmadill): We would only need this flag for duplicated attachments.
379 colorDesc.flags = VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT;
380 colorDesc.format = renderTarget->format->native;
381 colorDesc.samples = ConvertSamples(colorAttachment.getSamples());
382
383 // The load op controls the prior existing depth/color attachment data.
384 // TODO(jmadill): Proper load ops. Should not be hard coded to clear.
385 colorDesc.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
386 colorDesc.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
387 colorDesc.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
388 colorDesc.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
389 colorDesc.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500390
391 // We might want to transition directly to PRESENT_SRC for Surface attachments.
392 colorDesc.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500393
394 colorRef.attachment = static_cast<uint32_t>(colorAttachments.size()) - 1u;
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500395 colorRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500396
397 attachmentDescs.push_back(colorDesc);
398 colorAttachmentRefs.push_back(colorRef);
399 }
400 }
401
402 const auto *depthStencilAttachment = mState.getDepthStencilAttachment();
403 VkAttachmentReference depthStencilAttachmentRef;
404 bool useDepth = depthStencilAttachment && depthStencilAttachment->isAttached();
405
406 if (useDepth)
407 {
408 VkAttachmentDescription depthStencilDesc;
409
410 RenderTargetVk *renderTarget = nullptr;
411 ANGLE_TRY(depthStencilAttachment->getRenderTarget(&renderTarget));
412
413 depthStencilDesc.flags = 0;
414 depthStencilDesc.format = renderTarget->format->native;
415 depthStencilDesc.samples = ConvertSamples(depthStencilAttachment->getSamples());
416 depthStencilDesc.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
417 depthStencilDesc.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
418 depthStencilDesc.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
419 depthStencilDesc.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
420 depthStencilDesc.initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
421 depthStencilDesc.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
422
423 depthStencilAttachmentRef.attachment = static_cast<uint32_t>(attachmentDescs.size());
424 depthStencilAttachmentRef.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
425
426 attachmentDescs.push_back(depthStencilDesc);
427 }
428
429 ASSERT(!attachmentDescs.empty());
430
431 VkSubpassDescription subpassDesc;
432
433 subpassDesc.flags = 0;
434 subpassDesc.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
435 subpassDesc.inputAttachmentCount = 0;
436 subpassDesc.pInputAttachments = nullptr;
437 subpassDesc.colorAttachmentCount = static_cast<uint32_t>(colorAttachmentRefs.size());
438 subpassDesc.pColorAttachments = colorAttachmentRefs.data();
439 subpassDesc.pResolveAttachments = nullptr;
440 subpassDesc.pDepthStencilAttachment = (useDepth ? &depthStencilAttachmentRef : nullptr);
441 subpassDesc.preserveAttachmentCount = 0;
442 subpassDesc.pPreserveAttachments = nullptr;
443
444 VkRenderPassCreateInfo renderPassInfo;
445
446 renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
447 renderPassInfo.pNext = nullptr;
448 renderPassInfo.flags = 0;
449 renderPassInfo.attachmentCount = static_cast<uint32_t>(attachmentDescs.size());
450 renderPassInfo.pAttachments = attachmentDescs.data();
451 renderPassInfo.subpassCount = 1;
452 renderPassInfo.pSubpasses = &subpassDesc;
453 renderPassInfo.dependencyCount = 0;
454 renderPassInfo.pDependencies = nullptr;
455
Jamie Madill5deea722017-02-16 10:44:46 -0500456 vk::RenderPass renderPass;
457 ANGLE_TRY(renderPass.init(device, renderPassInfo));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500458
Jamie Madill5deea722017-02-16 10:44:46 -0500459 mRenderPass.retain(device, std::move(renderPass));
460
Jamie Madillab9f9c32017-01-17 17:47:34 -0500461 return &mRenderPass;
462}
463
464gl::ErrorOrResult<vk::Framebuffer *> FramebufferVk::getFramebuffer(VkDevice device)
465{
466 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400467 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500468 {
469 return &mFramebuffer;
470 }
471
472 vk::RenderPass *renderPass = nullptr;
473 ANGLE_TRY_RESULT(getRenderPass(device), renderPass);
474
475 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
476 if (mBackbuffer)
477 {
478 return mBackbuffer->getCurrentFramebuffer(device, *renderPass);
479 }
480
481 // Gather VkImageViews over all FBO attachments, also size of attached region.
482 std::vector<VkImageView> attachments;
483 gl::Extents attachmentsSize;
484
485 const auto &colorAttachments = mState.getColorAttachments();
486 for (size_t attachmentIndex = 0; attachmentIndex < colorAttachments.size(); ++attachmentIndex)
487 {
488 const auto &colorAttachment = colorAttachments[attachmentIndex];
489 if (colorAttachment.isAttached())
490 {
491 RenderTargetVk *renderTarget = nullptr;
492 ANGLE_TRY(colorAttachment.getRenderTarget<RenderTargetVk>(&renderTarget));
493 attachments.push_back(renderTarget->imageView->getHandle());
494
495 ASSERT(attachmentsSize.empty() || attachmentsSize == colorAttachment.getSize());
496 attachmentsSize = colorAttachment.getSize();
497 }
498 }
499
500 const auto *depthStencilAttachment = mState.getDepthStencilAttachment();
501 if (depthStencilAttachment && depthStencilAttachment->isAttached())
502 {
503 RenderTargetVk *renderTarget = nullptr;
504 ANGLE_TRY(depthStencilAttachment->getRenderTarget<RenderTargetVk>(&renderTarget));
505 attachments.push_back(renderTarget->imageView->getHandle());
506
507 ASSERT(attachmentsSize.empty() || attachmentsSize == depthStencilAttachment->getSize());
508 attachmentsSize = depthStencilAttachment->getSize();
509 }
510
511 ASSERT(!attachments.empty());
512
513 VkFramebufferCreateInfo framebufferInfo;
514
515 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
516 framebufferInfo.pNext = nullptr;
517 framebufferInfo.flags = 0;
518 framebufferInfo.renderPass = mRenderPass.getHandle();
519 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
520 framebufferInfo.pAttachments = attachments.data();
521 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
522 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
523 framebufferInfo.layers = 1;
524
Jamie Madill5deea722017-02-16 10:44:46 -0500525 vk::Framebuffer framebuffer;
526 ANGLE_TRY(static_cast<gl::Error>(framebuffer.init(device, framebufferInfo)));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500527
Jamie Madill5deea722017-02-16 10:44:46 -0500528 mFramebuffer.retain(device, std::move(framebuffer));
529
Jamie Madillab9f9c32017-01-17 17:47:34 -0500530 return &mFramebuffer;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400531}
532
JiangYizhoubddc46b2016-12-09 09:50:51 +0800533gl::Error FramebufferVk::getSamplePosition(size_t index, GLfloat *xy) const
534{
535 UNIMPLEMENTED();
536 return gl::InternalError() << "getSamplePosition is unimplemented.";
537}
538
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500539gl::Error FramebufferVk::beginRenderPass(VkDevice device,
540 vk::CommandBuffer *commandBuffer,
Jamie Madill4c26fc22017-02-24 11:04:10 -0500541 Serial queueSerial,
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500542 const gl::State &glState)
543{
Jamie Madill4c26fc22017-02-24 11:04:10 -0500544 // TODO(jmadill): Cache render targets.
545 for (const auto &colorAttachment : mState.getColorAttachments())
546 {
547 if (colorAttachment.isAttached())
548 {
549 RenderTargetVk *renderTarget = nullptr;
550 ANGLE_TRY(colorAttachment.getRenderTarget<RenderTargetVk>(&renderTarget));
551 renderTarget->resource->setQueueSerial(queueSerial);
552 }
553 }
554
555 const auto *depthStencilAttachment = mState.getDepthStencilAttachment();
556 if (depthStencilAttachment && depthStencilAttachment->isAttached())
557 {
558 RenderTargetVk *renderTarget = nullptr;
559 ANGLE_TRY(depthStencilAttachment->getRenderTarget<RenderTargetVk>(&renderTarget));
560 renderTarget->resource->setQueueSerial(queueSerial);
561 }
562
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500563 vk::Framebuffer *framebuffer = nullptr;
564 ANGLE_TRY_RESULT(getFramebuffer(device), framebuffer);
565 ASSERT(framebuffer && framebuffer->valid());
566
567 vk::RenderPass *renderPass = nullptr;
568 ANGLE_TRY_RESULT(getRenderPass(device), renderPass);
569 ASSERT(renderPass && renderPass->valid());
570
571 // TODO(jmadill): Proper clear value implementation.
572 VkClearColorValue colorClear;
573 memset(&colorClear, 0, sizeof(VkClearColorValue));
574 colorClear.float32[0] = glState.getColorClearValue().red;
575 colorClear.float32[1] = glState.getColorClearValue().green;
576 colorClear.float32[2] = glState.getColorClearValue().blue;
577 colorClear.float32[3] = glState.getColorClearValue().alpha;
578
579 std::vector<VkClearValue> attachmentClearValues;
580 attachmentClearValues.push_back({colorClear});
581
582 // Updated the cached image layout of the attachments in this FBO.
583 // For a default FBO, we need to call through to the WindowSurfaceVk
584 // TODO(jmadill): Iterate over all attachments.
585 ASSERT(mBackbuffer);
586 RenderTargetVk *renderTarget = nullptr;
587 ANGLE_TRY(mState.getFirstColorAttachment()->getRenderTarget(&renderTarget));
588 renderTarget->image->updateLayout(VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
589
Jamie Madill5deea722017-02-16 10:44:46 -0500590 ANGLE_TRY(commandBuffer->begin(device));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500591 commandBuffer->beginRenderPass(*renderPass, *framebuffer, glState.getViewport(),
592 attachmentClearValues);
Jamie Madill4c26fc22017-02-24 11:04:10 -0500593
594 setQueueSerial(queueSerial);
595 if (mBackbuffer)
596 {
597 mBackbuffer->setQueueSerial(queueSerial);
598 }
599
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500600 return gl::NoError();
601}
602
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400603} // namespace rx