daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // Renderbuffer.cpp: the gl::Renderbuffer class and its derived classes |
| 8 | // Colorbuffer, Depthbuffer and Stencilbuffer. Implements GL renderbuffer |
| 9 | // objects and related functionality. [OpenGL ES 2.0.24] section 4.4.3 page 108. |
| 10 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 11 | #include "libGLESv2/Renderbuffer.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 12 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 13 | #include "libGLESv2/main.h" |
enne@chromium.org | 0fa7463 | 2010-09-21 16:18:52 +0000 | [diff] [blame] | 14 | #include "libGLESv2/Texture.h" |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 15 | #include "libGLESv2/utilities.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 16 | |
| 17 | namespace gl |
| 18 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 19 | unsigned int RenderbufferStorage::mCurrentSerial = 1; |
daniel@transgaming.com | 092bd48 | 2010-05-12 03:39:36 +0000 | [diff] [blame] | 20 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 21 | Renderbuffer::Renderbuffer(GLuint id, RenderbufferStorage *storage) : RefCountObject(id) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 22 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 23 | ASSERT(storage != NULL); |
| 24 | mStorage = storage; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 25 | } |
| 26 | |
| 27 | Renderbuffer::~Renderbuffer() |
| 28 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 29 | delete mStorage; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 30 | } |
| 31 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 32 | bool Renderbuffer::isColorbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 33 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 34 | return mStorage->isColorbuffer(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 35 | } |
| 36 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 37 | bool Renderbuffer::isDepthbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 38 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 39 | return mStorage->isDepthbuffer(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 40 | } |
| 41 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 42 | bool Renderbuffer::isStencilbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 43 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 44 | return mStorage->isStencilbuffer(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 45 | } |
| 46 | |
| 47 | IDirect3DSurface9 *Renderbuffer::getRenderTarget() |
| 48 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 49 | return mStorage->getRenderTarget(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 50 | } |
| 51 | |
| 52 | IDirect3DSurface9 *Renderbuffer::getDepthStencil() |
| 53 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 54 | return mStorage->getDepthStencil(); |
| 55 | } |
| 56 | |
| 57 | int Renderbuffer::getWidth() const |
| 58 | { |
| 59 | return mStorage->getWidth(); |
| 60 | } |
| 61 | |
| 62 | int Renderbuffer::getHeight() const |
| 63 | { |
| 64 | return mStorage->getHeight(); |
| 65 | } |
| 66 | |
| 67 | GLenum Renderbuffer::getFormat() const |
| 68 | { |
| 69 | return mStorage->getFormat(); |
| 70 | } |
| 71 | |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 72 | D3DFORMAT Renderbuffer::getD3DFormat() const |
| 73 | { |
| 74 | return mStorage->getD3DFormat(); |
| 75 | } |
| 76 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 77 | unsigned int Renderbuffer::getSerial() const |
| 78 | { |
| 79 | return mStorage->getSerial(); |
| 80 | } |
| 81 | |
| 82 | void Renderbuffer::setStorage(RenderbufferStorage *newStorage) |
| 83 | { |
| 84 | ASSERT(newStorage != NULL); |
| 85 | |
| 86 | delete mStorage; |
| 87 | mStorage = newStorage; |
| 88 | } |
| 89 | |
| 90 | RenderbufferStorage::RenderbufferStorage() |
| 91 | { |
| 92 | mSerial = issueSerial(); |
| 93 | } |
| 94 | |
| 95 | RenderbufferStorage::~RenderbufferStorage() |
| 96 | { |
| 97 | } |
| 98 | |
| 99 | bool RenderbufferStorage::isColorbuffer() const |
| 100 | { |
| 101 | return false; |
| 102 | } |
| 103 | |
| 104 | bool RenderbufferStorage::isDepthbuffer() const |
| 105 | { |
| 106 | return false; |
| 107 | } |
| 108 | |
| 109 | bool RenderbufferStorage::isStencilbuffer() const |
| 110 | { |
| 111 | return false; |
| 112 | } |
| 113 | |
| 114 | IDirect3DSurface9 *RenderbufferStorage::getRenderTarget() |
| 115 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 116 | return NULL; |
| 117 | } |
| 118 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 119 | IDirect3DSurface9 *RenderbufferStorage::getDepthStencil() |
| 120 | { |
| 121 | return NULL; |
| 122 | } |
| 123 | |
| 124 | int RenderbufferStorage::getWidth() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 125 | { |
| 126 | return mWidth; |
| 127 | } |
| 128 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 129 | int RenderbufferStorage::getHeight() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 130 | { |
| 131 | return mHeight; |
| 132 | } |
| 133 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 134 | void RenderbufferStorage::setSize(int width, int height) |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 135 | { |
| 136 | mWidth = width; |
| 137 | mHeight = height; |
| 138 | } |
| 139 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 140 | GLenum RenderbufferStorage::getFormat() const |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 141 | { |
| 142 | return mFormat; |
| 143 | } |
| 144 | |
daniel@transgaming.com | 1297d92 | 2010-09-01 15:47:47 +0000 | [diff] [blame] | 145 | bool RenderbufferStorage::isFloatingPoint() const |
| 146 | { |
| 147 | return false; // no floating point renderbuffers |
| 148 | } |
| 149 | |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 150 | D3DFORMAT RenderbufferStorage::getD3DFormat() const |
| 151 | { |
| 152 | return mD3DFormat; |
| 153 | } |
| 154 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 155 | GLsizei RenderbufferStorage::getSamples() const |
| 156 | { |
| 157 | return mSamples; |
| 158 | } |
| 159 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 160 | unsigned int RenderbufferStorage::getSerial() const |
daniel@transgaming.com | 092bd48 | 2010-05-12 03:39:36 +0000 | [diff] [blame] | 161 | { |
| 162 | return mSerial; |
| 163 | } |
| 164 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 165 | unsigned int RenderbufferStorage::issueSerial() |
daniel@transgaming.com | 092bd48 | 2010-05-12 03:39:36 +0000 | [diff] [blame] | 166 | { |
| 167 | return mCurrentSerial++; |
| 168 | } |
| 169 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 170 | Colorbuffer::Colorbuffer(IDirect3DSurface9 *renderTarget) : mRenderTarget(renderTarget) |
| 171 | { |
| 172 | if (renderTarget) |
| 173 | { |
| 174 | renderTarget->AddRef(); |
| 175 | |
| 176 | D3DSURFACE_DESC description; |
| 177 | renderTarget->GetDesc(&description); |
| 178 | |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 179 | setSize(description.Width, description.Height); |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 180 | mD3DFormat = description.Format; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 181 | mSamples = es2dx::GetSamplesFromMultisampleType(description.MultiSampleType); |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 182 | } |
| 183 | else |
| 184 | { |
| 185 | mD3DFormat = D3DFMT_UNKNOWN; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 186 | mSamples = 0; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 187 | } |
| 188 | } |
| 189 | |
enne@chromium.org | 0fa7463 | 2010-09-21 16:18:52 +0000 | [diff] [blame] | 190 | Colorbuffer::Colorbuffer(const Texture* texture) : mRenderTarget(NULL) |
| 191 | { |
| 192 | setSize(texture->getWidth(), texture->getHeight()); |
| 193 | mD3DFormat = texture->getD3DFormat(); |
| 194 | mSamples = 0; |
| 195 | } |
| 196 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 197 | Colorbuffer::Colorbuffer(int width, int height, GLenum format, GLsizei samples) |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 198 | { |
| 199 | IDirect3DDevice9 *device = getDevice(); |
| 200 | |
| 201 | mRenderTarget = NULL; |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 202 | D3DFORMAT requestedFormat = es2dx::ConvertRenderbufferFormat(format); |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 203 | int supportedSamples = getContext()->getNearestSupportedSamples(requestedFormat, samples); |
| 204 | |
| 205 | if (supportedSamples == -1) |
| 206 | { |
| 207 | error(GL_OUT_OF_MEMORY); |
| 208 | |
| 209 | return; |
| 210 | } |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 211 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 212 | if (width > 0 && height > 0) |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 213 | { |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 214 | HRESULT result = device->CreateRenderTarget(width, height, requestedFormat, |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 215 | es2dx::GetMultisampleTypeFromSamples(supportedSamples), 0, FALSE, &mRenderTarget, NULL); |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 216 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 217 | if (result == D3DERR_OUTOFVIDEOMEMORY || result == E_OUTOFMEMORY) |
| 218 | { |
| 219 | error(GL_OUT_OF_MEMORY); |
| 220 | |
| 221 | return; |
| 222 | } |
| 223 | |
| 224 | ASSERT(SUCCEEDED(result)); |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 225 | } |
| 226 | |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 227 | if (mRenderTarget) |
| 228 | { |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 229 | setSize(width, height); |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 230 | mFormat = format; |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 231 | mD3DFormat = requestedFormat; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 232 | mSamples = supportedSamples; |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 233 | } |
| 234 | else |
| 235 | { |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 236 | setSize(0, 0); |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 237 | mFormat = GL_RGBA4; |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 238 | mD3DFormat = D3DFMT_UNKNOWN; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 239 | mSamples = 0; |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 240 | } |
| 241 | } |
| 242 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 243 | Colorbuffer::~Colorbuffer() |
| 244 | { |
| 245 | if (mRenderTarget) |
| 246 | { |
| 247 | mRenderTarget->Release(); |
| 248 | } |
| 249 | } |
| 250 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 251 | bool Colorbuffer::isColorbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 252 | { |
| 253 | return true; |
| 254 | } |
| 255 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 256 | GLuint Colorbuffer::getRedSize() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 257 | { |
| 258 | if (mRenderTarget) |
| 259 | { |
| 260 | D3DSURFACE_DESC description; |
| 261 | mRenderTarget->GetDesc(&description); |
| 262 | |
| 263 | return es2dx::GetRedSize(description.Format); |
| 264 | } |
| 265 | |
| 266 | return 0; |
| 267 | } |
| 268 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 269 | GLuint Colorbuffer::getGreenSize() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 270 | { |
| 271 | if (mRenderTarget) |
| 272 | { |
| 273 | D3DSURFACE_DESC description; |
| 274 | mRenderTarget->GetDesc(&description); |
| 275 | |
| 276 | return es2dx::GetGreenSize(description.Format); |
| 277 | } |
| 278 | |
| 279 | return 0; |
| 280 | } |
| 281 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 282 | GLuint Colorbuffer::getBlueSize() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 283 | { |
| 284 | if (mRenderTarget) |
| 285 | { |
| 286 | D3DSURFACE_DESC description; |
| 287 | mRenderTarget->GetDesc(&description); |
| 288 | |
| 289 | return es2dx::GetBlueSize(description.Format); |
| 290 | } |
| 291 | |
| 292 | return 0; |
| 293 | } |
| 294 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 295 | GLuint Colorbuffer::getAlphaSize() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 296 | { |
| 297 | if (mRenderTarget) |
| 298 | { |
| 299 | D3DSURFACE_DESC description; |
| 300 | mRenderTarget->GetDesc(&description); |
| 301 | |
| 302 | return es2dx::GetAlphaSize(description.Format); |
| 303 | } |
| 304 | |
| 305 | return 0; |
| 306 | } |
| 307 | |
| 308 | IDirect3DSurface9 *Colorbuffer::getRenderTarget() |
| 309 | { |
| 310 | return mRenderTarget; |
| 311 | } |
| 312 | |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 313 | DepthStencilbuffer::DepthStencilbuffer(IDirect3DSurface9 *depthStencil) : mDepthStencil(depthStencil) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 314 | { |
| 315 | if (depthStencil) |
| 316 | { |
| 317 | depthStencil->AddRef(); |
| 318 | |
| 319 | D3DSURFACE_DESC description; |
| 320 | depthStencil->GetDesc(&description); |
| 321 | |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 322 | setSize(description.Width, description.Height); |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 323 | mFormat = (description.Format == D3DFMT_D16 ? GL_DEPTH_COMPONENT16 : GL_DEPTH24_STENCIL8_OES); |
| 324 | mSamples = es2dx::GetSamplesFromMultisampleType(description.MultiSampleType); |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 325 | mD3DFormat = description.Format; |
| 326 | } |
| 327 | else |
| 328 | { |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 329 | mD3DFormat = D3DFMT_UNKNOWN; |
| 330 | mSamples = 0; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 331 | } |
| 332 | } |
| 333 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 334 | DepthStencilbuffer::DepthStencilbuffer(int width, int height, GLsizei samples) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 335 | { |
| 336 | IDirect3DDevice9 *device = getDevice(); |
| 337 | |
| 338 | mDepthStencil = NULL; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 339 | |
| 340 | int supportedSamples = getContext()->getNearestSupportedSamples(D3DFMT_D24S8, samples); |
| 341 | |
| 342 | if (supportedSamples == -1) |
| 343 | { |
| 344 | error(GL_OUT_OF_MEMORY); |
| 345 | |
| 346 | return; |
| 347 | } |
| 348 | |
| 349 | HRESULT result = device->CreateDepthStencilSurface(width, height, D3DFMT_D24S8, es2dx::GetMultisampleTypeFromSamples(supportedSamples), |
| 350 | 0, FALSE, &mDepthStencil, 0); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 351 | |
| 352 | if (result == D3DERR_OUTOFVIDEOMEMORY || result == E_OUTOFMEMORY) |
| 353 | { |
| 354 | error(GL_OUT_OF_MEMORY); |
| 355 | |
| 356 | return; |
| 357 | } |
| 358 | |
| 359 | ASSERT(SUCCEEDED(result)); |
| 360 | |
| 361 | if (mDepthStencil) |
| 362 | { |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 363 | setSize(width, height); |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 364 | mFormat = GL_DEPTH24_STENCIL8_OES; |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 365 | mD3DFormat = D3DFMT_D24S8; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 366 | mSamples = supportedSamples; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 367 | } |
| 368 | else |
| 369 | { |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 370 | setSize(0, 0); |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 371 | mFormat = GL_RGBA4; //default format |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 372 | mD3DFormat = D3DFMT_UNKNOWN; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 373 | mSamples = 0; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 374 | } |
| 375 | } |
| 376 | |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 377 | DepthStencilbuffer::~DepthStencilbuffer() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 378 | { |
| 379 | if (mDepthStencil) |
| 380 | { |
| 381 | mDepthStencil->Release(); |
| 382 | } |
| 383 | } |
| 384 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 385 | bool DepthStencilbuffer::isDepthbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 386 | { |
| 387 | return true; |
| 388 | } |
| 389 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 390 | bool DepthStencilbuffer::isStencilbuffer() const |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 391 | { |
| 392 | return true; |
| 393 | } |
| 394 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 395 | GLuint DepthStencilbuffer::getDepthSize() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 396 | { |
| 397 | if (mDepthStencil) |
| 398 | { |
| 399 | D3DSURFACE_DESC description; |
| 400 | mDepthStencil->GetDesc(&description); |
| 401 | |
daniel@transgaming.com | 7a2c280 | 2010-03-16 06:23:33 +0000 | [diff] [blame] | 402 | return es2dx::GetDepthSize(description.Format); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 403 | } |
| 404 | |
| 405 | return 0; |
| 406 | } |
| 407 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 408 | GLuint DepthStencilbuffer::getStencilSize() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 409 | { |
| 410 | if (mDepthStencil) |
| 411 | { |
| 412 | D3DSURFACE_DESC description; |
| 413 | mDepthStencil->GetDesc(&description); |
| 414 | |
| 415 | return es2dx::GetStencilSize(description.Format); |
| 416 | } |
| 417 | |
| 418 | return 0; |
| 419 | } |
| 420 | |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 421 | IDirect3DSurface9 *DepthStencilbuffer::getDepthStencil() |
| 422 | { |
| 423 | return mDepthStencil; |
| 424 | } |
| 425 | |
| 426 | Depthbuffer::Depthbuffer(IDirect3DSurface9 *depthStencil) : DepthStencilbuffer(depthStencil) |
| 427 | { |
| 428 | if (depthStencil) |
| 429 | { |
| 430 | mFormat = GL_DEPTH_COMPONENT16; // If the renderbuffer parameters are queried, the calling function |
| 431 | // will expect one of the valid renderbuffer formats for use in |
| 432 | // glRenderbufferStorage |
| 433 | } |
| 434 | } |
| 435 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 436 | Depthbuffer::Depthbuffer(int width, int height, GLsizei samples) : DepthStencilbuffer(width, height, samples) |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 437 | { |
| 438 | if (getDepthStencil()) |
| 439 | { |
| 440 | mFormat = GL_DEPTH_COMPONENT16; // If the renderbuffer parameters are queried, the calling function |
| 441 | // will expect one of the valid renderbuffer formats for use in |
| 442 | // glRenderbufferStorage |
| 443 | } |
| 444 | } |
| 445 | |
| 446 | Depthbuffer::~Depthbuffer() |
| 447 | { |
| 448 | } |
| 449 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 450 | bool Depthbuffer::isDepthbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 451 | { |
| 452 | return true; |
| 453 | } |
| 454 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 455 | bool Depthbuffer::isStencilbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 456 | { |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 457 | return false; |
| 458 | } |
| 459 | |
| 460 | Stencilbuffer::Stencilbuffer(IDirect3DSurface9 *depthStencil) : DepthStencilbuffer(depthStencil) |
| 461 | { |
| 462 | if (depthStencil) |
| 463 | { |
| 464 | mFormat = GL_STENCIL_INDEX8; // If the renderbuffer parameters are queried, the calling function |
| 465 | // will expect one of the valid renderbuffer formats for use in |
| 466 | // glRenderbufferStorage |
| 467 | } |
| 468 | else |
| 469 | { |
| 470 | mFormat = GL_RGBA4; //default format |
| 471 | } |
| 472 | } |
| 473 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 474 | Stencilbuffer::Stencilbuffer(int width, int height, GLsizei samples) : DepthStencilbuffer(width, height, samples) |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 475 | { |
| 476 | if (getDepthStencil()) |
| 477 | { |
| 478 | mFormat = GL_STENCIL_INDEX8; // If the renderbuffer parameters are queried, the calling function |
| 479 | // will expect one of the valid renderbuffer formats for use in |
| 480 | // glRenderbufferStorage |
| 481 | } |
| 482 | } |
| 483 | |
| 484 | Stencilbuffer::~Stencilbuffer() |
| 485 | { |
| 486 | } |
| 487 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 488 | bool Stencilbuffer::isDepthbuffer() const |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 489 | { |
| 490 | return false; |
| 491 | } |
| 492 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 493 | bool Stencilbuffer::isStencilbuffer() const |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 494 | { |
| 495 | return true; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 496 | } |
| 497 | } |