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Jamie Madillbdd419f2015-03-20 15:29:42 -04001//
2// Copyright 2015 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// Unit tests for ResourceManager.
7//
8
9#include <gmock/gmock.h>
10#include <gtest/gtest.h>
11
Jamie Madillbdd419f2015-03-20 15:29:42 -040012#include "libANGLE/ResourceManager.h"
Olli Etuaho82c47ad2016-04-20 18:28:47 +030013#include "tests/angle_unittests_utils.h"
Jamie Madillbdd419f2015-03-20 15:29:42 -040014
15using namespace rx;
16using namespace gl;
17
Olli Etuaho77ae8d52016-05-06 14:19:01 +030018using ::testing::_;
19
Jamie Madillbdd419f2015-03-20 15:29:42 -040020namespace
21{
22
Jamie Madillbdd419f2015-03-20 15:29:42 -040023class ResourceManagerTest : public testing::Test
24{
25 protected:
26 void SetUp() override
27 {
28 mResourceManager = new ResourceManager(&mMockFactory);
29 }
30
31 void TearDown() override
32 {
33 SafeDelete(mResourceManager);
34 }
35
Jamie Madill7aea7e02016-05-10 10:39:45 -040036 MockGLFactory mMockFactory;
Jamie Madillbdd419f2015-03-20 15:29:42 -040037 ResourceManager *mResourceManager;
38};
39
40TEST_F(ResourceManagerTest, ReallocateBoundTexture)
41{
Olli Etuaho77ae8d52016-05-06 14:19:01 +030042 EXPECT_CALL(mMockFactory, createTexture(_)).Times(1).RetiresOnSaturation();
Jamie Madillbdd419f2015-03-20 15:29:42 -040043
44 mResourceManager->checkTextureAllocation(1, GL_TEXTURE_2D);
45 GLuint newTexture = mResourceManager->createTexture();
46 EXPECT_NE(1u, newTexture);
47}
48
49TEST_F(ResourceManagerTest, ReallocateBoundBuffer)
50{
51 EXPECT_CALL(mMockFactory, createBuffer()).Times(1).RetiresOnSaturation();
52
53 mResourceManager->checkBufferAllocation(1);
54 GLuint newBuffer = mResourceManager->createBuffer();
55 EXPECT_NE(1u, newBuffer);
56}
57
58TEST_F(ResourceManagerTest, ReallocateBoundRenderbuffer)
59{
60 EXPECT_CALL(mMockFactory, createRenderbuffer()).Times(1).RetiresOnSaturation();
61
62 mResourceManager->checkRenderbufferAllocation(1);
63 GLuint newRenderbuffer = mResourceManager->createRenderbuffer();
64 EXPECT_NE(1u, newRenderbuffer);
65}
66
67}