daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 1 | // |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 2 | // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // ResourceManager.cpp: Implements the gl::ResourceManager class, which tracks and |
| 8 | // retrieves objects which may be shared by multiple Contexts. |
| 9 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 10 | #include "libANGLE/ResourceManager.h" |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 11 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 12 | #include "libANGLE/Buffer.h" |
| 13 | #include "libANGLE/Program.h" |
| 14 | #include "libANGLE/Renderbuffer.h" |
| 15 | #include "libANGLE/Shader.h" |
| 16 | #include "libANGLE/Texture.h" |
| 17 | #include "libANGLE/Sampler.h" |
| 18 | #include "libANGLE/Fence.h" |
| 19 | #include "libANGLE/renderer/Renderer.h" |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 20 | |
| 21 | namespace gl |
| 22 | { |
Jamie Madill | ae6495e | 2015-03-16 10:46:56 -0400 | [diff] [blame] | 23 | ResourceManager::ResourceManager(rx::ImplFactory *factory) |
| 24 | : mFactory(factory), |
Jamie Madill | 93e13fb | 2014-11-06 15:27:25 -0500 | [diff] [blame] | 25 | mRefCount(1) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 26 | { |
| 27 | } |
| 28 | |
| 29 | ResourceManager::~ResourceManager() |
| 30 | { |
| 31 | while (!mBufferMap.empty()) |
| 32 | { |
| 33 | deleteBuffer(mBufferMap.begin()->first); |
| 34 | } |
| 35 | |
| 36 | while (!mProgramMap.empty()) |
| 37 | { |
| 38 | deleteProgram(mProgramMap.begin()->first); |
| 39 | } |
| 40 | |
| 41 | while (!mShaderMap.empty()) |
| 42 | { |
| 43 | deleteShader(mShaderMap.begin()->first); |
| 44 | } |
| 45 | |
| 46 | while (!mRenderbufferMap.empty()) |
| 47 | { |
| 48 | deleteRenderbuffer(mRenderbufferMap.begin()->first); |
| 49 | } |
| 50 | |
| 51 | while (!mTextureMap.empty()) |
| 52 | { |
| 53 | deleteTexture(mTextureMap.begin()->first); |
| 54 | } |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 55 | |
| 56 | while (!mSamplerMap.empty()) |
| 57 | { |
| 58 | deleteSampler(mSamplerMap.begin()->first); |
| 59 | } |
Jamie Madill | cd055f8 | 2013-07-26 11:55:15 -0400 | [diff] [blame] | 60 | |
| 61 | while (!mFenceSyncMap.empty()) |
| 62 | { |
| 63 | deleteFenceSync(mFenceSyncMap.begin()->first); |
| 64 | } |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 65 | } |
| 66 | |
daniel@transgaming.com | 0d25b00 | 2010-07-28 19:21:07 +0000 | [diff] [blame] | 67 | void ResourceManager::addRef() |
| 68 | { |
| 69 | mRefCount++; |
| 70 | } |
| 71 | |
| 72 | void ResourceManager::release() |
| 73 | { |
| 74 | if (--mRefCount == 0) |
| 75 | { |
| 76 | delete this; |
| 77 | } |
| 78 | } |
| 79 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 80 | // Returns an unused buffer name |
| 81 | GLuint ResourceManager::createBuffer() |
| 82 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 83 | GLuint handle = mBufferHandleAllocator.allocate(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 84 | |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 85 | mBufferMap[handle] = nullptr; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 86 | |
| 87 | return handle; |
| 88 | } |
| 89 | |
| 90 | // Returns an unused shader/program name |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 91 | GLuint ResourceManager::createShader(const gl::Limitations &rendererLimitations, GLenum type) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 92 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 93 | GLuint handle = mProgramShaderHandleAllocator.allocate(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 94 | |
Brandon Jones | 7162096 | 2014-08-20 14:04:59 -0700 | [diff] [blame] | 95 | if (type == GL_VERTEX_SHADER || type == GL_FRAGMENT_SHADER) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 96 | { |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 97 | mShaderMap[handle] = new Shader(this, mFactory, rendererLimitations, type, handle); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 98 | } |
| 99 | else UNREACHABLE(); |
| 100 | |
| 101 | return handle; |
| 102 | } |
| 103 | |
| 104 | // Returns an unused program/shader name |
| 105 | GLuint ResourceManager::createProgram() |
| 106 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 107 | GLuint handle = mProgramShaderHandleAllocator.allocate(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 108 | |
Jamie Madill | 5c6b7bf | 2015-08-17 12:53:35 -0400 | [diff] [blame] | 109 | mProgramMap[handle] = new Program(mFactory, this, handle); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 110 | |
| 111 | return handle; |
| 112 | } |
| 113 | |
| 114 | // Returns an unused texture name |
| 115 | GLuint ResourceManager::createTexture() |
| 116 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 117 | GLuint handle = mTextureHandleAllocator.allocate(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 118 | |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 119 | mTextureMap[handle] = nullptr; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 120 | |
| 121 | return handle; |
| 122 | } |
| 123 | |
| 124 | // Returns an unused renderbuffer name |
| 125 | GLuint ResourceManager::createRenderbuffer() |
| 126 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 127 | GLuint handle = mRenderbufferHandleAllocator.allocate(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 128 | |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 129 | mRenderbufferMap[handle] = nullptr; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 130 | |
| 131 | return handle; |
| 132 | } |
| 133 | |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 134 | // Returns an unused sampler name |
| 135 | GLuint ResourceManager::createSampler() |
| 136 | { |
| 137 | GLuint handle = mSamplerHandleAllocator.allocate(); |
| 138 | |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 139 | mSamplerMap[handle] = nullptr; |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 140 | |
| 141 | return handle; |
| 142 | } |
| 143 | |
Jamie Madill | cd055f8 | 2013-07-26 11:55:15 -0400 | [diff] [blame] | 144 | // Returns the next unused fence name, and allocates the fence |
| 145 | GLuint ResourceManager::createFenceSync() |
| 146 | { |
| 147 | GLuint handle = mFenceSyncHandleAllocator.allocate(); |
| 148 | |
Jamie Madill | ae6495e | 2015-03-16 10:46:56 -0400 | [diff] [blame] | 149 | FenceSync *fenceSync = new FenceSync(mFactory->createFenceSync(), handle); |
Jamie Madill | cfa33e6 | 2014-08-19 15:30:41 -0400 | [diff] [blame] | 150 | fenceSync->addRef(); |
| 151 | mFenceSyncMap[handle] = fenceSync; |
Jamie Madill | cd055f8 | 2013-07-26 11:55:15 -0400 | [diff] [blame] | 152 | |
| 153 | return handle; |
| 154 | } |
| 155 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 156 | void ResourceManager::deleteBuffer(GLuint buffer) |
| 157 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 158 | auto bufferObject = mBufferMap.find(buffer); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 159 | |
| 160 | if (bufferObject != mBufferMap.end()) |
| 161 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 162 | mBufferHandleAllocator.release(bufferObject->first); |
apatrick@chromium.org | ff8bdfb | 2010-09-15 17:27:49 +0000 | [diff] [blame] | 163 | if (bufferObject->second) bufferObject->second->release(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 164 | mBufferMap.erase(bufferObject); |
| 165 | } |
| 166 | } |
| 167 | |
| 168 | void ResourceManager::deleteShader(GLuint shader) |
| 169 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 170 | auto shaderObject = mShaderMap.find(shader); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 171 | |
| 172 | if (shaderObject != mShaderMap.end()) |
| 173 | { |
| 174 | if (shaderObject->second->getRefCount() == 0) |
| 175 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 176 | mProgramShaderHandleAllocator.release(shaderObject->first); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 177 | delete shaderObject->second; |
| 178 | mShaderMap.erase(shaderObject); |
| 179 | } |
| 180 | else |
| 181 | { |
| 182 | shaderObject->second->flagForDeletion(); |
| 183 | } |
| 184 | } |
| 185 | } |
| 186 | |
| 187 | void ResourceManager::deleteProgram(GLuint program) |
| 188 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 189 | auto programObject = mProgramMap.find(program); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 190 | |
| 191 | if (programObject != mProgramMap.end()) |
| 192 | { |
| 193 | if (programObject->second->getRefCount() == 0) |
| 194 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 195 | mProgramShaderHandleAllocator.release(programObject->first); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 196 | delete programObject->second; |
| 197 | mProgramMap.erase(programObject); |
| 198 | } |
| 199 | else |
| 200 | { |
| 201 | programObject->second->flagForDeletion(); |
| 202 | } |
| 203 | } |
| 204 | } |
| 205 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 206 | void ResourceManager::deleteTexture(GLuint texture) |
| 207 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 208 | auto textureObject = mTextureMap.find(texture); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 209 | |
| 210 | if (textureObject != mTextureMap.end()) |
| 211 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 212 | mTextureHandleAllocator.release(textureObject->first); |
apatrick@chromium.org | ff8bdfb | 2010-09-15 17:27:49 +0000 | [diff] [blame] | 213 | if (textureObject->second) textureObject->second->release(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 214 | mTextureMap.erase(textureObject); |
| 215 | } |
| 216 | } |
| 217 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 218 | void ResourceManager::deleteRenderbuffer(GLuint renderbuffer) |
| 219 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 220 | auto renderbufferObject = mRenderbufferMap.find(renderbuffer); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 221 | |
| 222 | if (renderbufferObject != mRenderbufferMap.end()) |
| 223 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 224 | mRenderbufferHandleAllocator.release(renderbufferObject->first); |
apatrick@chromium.org | ff8bdfb | 2010-09-15 17:27:49 +0000 | [diff] [blame] | 225 | if (renderbufferObject->second) renderbufferObject->second->release(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 226 | mRenderbufferMap.erase(renderbufferObject); |
| 227 | } |
| 228 | } |
| 229 | |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 230 | void ResourceManager::deleteSampler(GLuint sampler) |
| 231 | { |
| 232 | auto samplerObject = mSamplerMap.find(sampler); |
| 233 | |
| 234 | if (samplerObject != mSamplerMap.end()) |
| 235 | { |
Geoff Lang | 7993190 | 2014-02-03 14:29:42 -0500 | [diff] [blame] | 236 | mSamplerHandleAllocator.release(samplerObject->first); |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 237 | if (samplerObject->second) samplerObject->second->release(); |
| 238 | mSamplerMap.erase(samplerObject); |
| 239 | } |
| 240 | } |
| 241 | |
Jamie Madill | cd055f8 | 2013-07-26 11:55:15 -0400 | [diff] [blame] | 242 | void ResourceManager::deleteFenceSync(GLuint fenceSync) |
| 243 | { |
| 244 | auto fenceObjectIt = mFenceSyncMap.find(fenceSync); |
| 245 | |
| 246 | if (fenceObjectIt != mFenceSyncMap.end()) |
| 247 | { |
| 248 | mFenceSyncHandleAllocator.release(fenceObjectIt->first); |
| 249 | if (fenceObjectIt->second) fenceObjectIt->second->release(); |
| 250 | mFenceSyncMap.erase(fenceObjectIt); |
| 251 | } |
| 252 | } |
| 253 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 254 | Buffer *ResourceManager::getBuffer(unsigned int handle) |
| 255 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 256 | auto buffer = mBufferMap.find(handle); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 257 | |
| 258 | if (buffer == mBufferMap.end()) |
| 259 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 260 | return nullptr; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 261 | } |
| 262 | else |
| 263 | { |
| 264 | return buffer->second; |
| 265 | } |
| 266 | } |
| 267 | |
| 268 | Shader *ResourceManager::getShader(unsigned int handle) |
| 269 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 270 | auto shader = mShaderMap.find(handle); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 271 | |
| 272 | if (shader == mShaderMap.end()) |
| 273 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 274 | return nullptr; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 275 | } |
| 276 | else |
| 277 | { |
| 278 | return shader->second; |
| 279 | } |
| 280 | } |
| 281 | |
| 282 | Texture *ResourceManager::getTexture(unsigned int handle) |
| 283 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 284 | if (handle == 0) |
| 285 | return nullptr; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 286 | |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 287 | auto texture = mTextureMap.find(handle); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 288 | |
| 289 | if (texture == mTextureMap.end()) |
| 290 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 291 | return nullptr; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 292 | } |
| 293 | else |
| 294 | { |
| 295 | return texture->second; |
| 296 | } |
| 297 | } |
| 298 | |
Jamie Madill | d9e5830 | 2014-11-06 15:27:26 -0500 | [diff] [blame] | 299 | Program *ResourceManager::getProgram(unsigned int handle) const |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 300 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 301 | auto program = mProgramMap.find(handle); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 302 | |
| 303 | if (program == mProgramMap.end()) |
| 304 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 305 | return nullptr; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 306 | } |
| 307 | else |
| 308 | { |
| 309 | return program->second; |
| 310 | } |
| 311 | } |
| 312 | |
Jamie Madill | 6c7b4ad | 2014-06-16 10:33:59 -0400 | [diff] [blame] | 313 | Renderbuffer *ResourceManager::getRenderbuffer(unsigned int handle) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 314 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 315 | auto renderbuffer = mRenderbufferMap.find(handle); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 316 | |
| 317 | if (renderbuffer == mRenderbufferMap.end()) |
| 318 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 319 | return nullptr; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 320 | } |
| 321 | else |
| 322 | { |
| 323 | return renderbuffer->second; |
| 324 | } |
| 325 | } |
| 326 | |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 327 | Sampler *ResourceManager::getSampler(unsigned int handle) |
| 328 | { |
| 329 | auto sampler = mSamplerMap.find(handle); |
| 330 | |
| 331 | if (sampler == mSamplerMap.end()) |
| 332 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 333 | return nullptr; |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 334 | } |
| 335 | else |
| 336 | { |
| 337 | return sampler->second; |
| 338 | } |
| 339 | } |
| 340 | |
Jamie Madill | cd055f8 | 2013-07-26 11:55:15 -0400 | [diff] [blame] | 341 | FenceSync *ResourceManager::getFenceSync(unsigned int handle) |
| 342 | { |
| 343 | auto fenceObjectIt = mFenceSyncMap.find(handle); |
| 344 | |
| 345 | if (fenceObjectIt == mFenceSyncMap.end()) |
| 346 | { |
Jamie Madill | 4e25a0d | 2016-03-08 13:53:03 -0500 | [diff] [blame] | 347 | return nullptr; |
Jamie Madill | cd055f8 | 2013-07-26 11:55:15 -0400 | [diff] [blame] | 348 | } |
| 349 | else |
| 350 | { |
| 351 | return fenceObjectIt->second; |
| 352 | } |
| 353 | } |
| 354 | |
Jamie Madill | 6c7b4ad | 2014-06-16 10:33:59 -0400 | [diff] [blame] | 355 | void ResourceManager::setRenderbuffer(GLuint handle, Renderbuffer *buffer) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 356 | { |
| 357 | mRenderbufferMap[handle] = buffer; |
| 358 | } |
| 359 | |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 360 | Buffer *ResourceManager::checkBufferAllocation(GLuint handle) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 361 | { |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 362 | if (handle == 0) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 363 | { |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 364 | return nullptr; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 365 | } |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 366 | |
| 367 | auto bufferMapIt = mBufferMap.find(handle); |
| 368 | bool handleAllocated = (bufferMapIt != mBufferMap.end()); |
| 369 | |
| 370 | if (handleAllocated && bufferMapIt->second != nullptr) |
| 371 | { |
| 372 | return bufferMapIt->second; |
| 373 | } |
| 374 | |
| 375 | Buffer *buffer = new Buffer(mFactory->createBuffer(), handle); |
| 376 | buffer->addRef(); |
| 377 | |
| 378 | if (handleAllocated) |
| 379 | { |
| 380 | bufferMapIt->second = buffer; |
| 381 | } |
| 382 | else |
| 383 | { |
| 384 | mBufferHandleAllocator.reserve(handle); |
| 385 | mBufferMap[handle] = buffer; |
| 386 | } |
| 387 | |
| 388 | return buffer; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 389 | } |
| 390 | |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 391 | Texture *ResourceManager::checkTextureAllocation(GLuint handle, GLenum type) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 392 | { |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 393 | if (handle == 0) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 394 | { |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 395 | return nullptr; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 396 | } |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 397 | |
| 398 | auto textureMapIt = mTextureMap.find(handle); |
| 399 | bool handleAllocated = (textureMapIt != mTextureMap.end()); |
| 400 | |
| 401 | if (handleAllocated && textureMapIt->second != nullptr) |
| 402 | { |
| 403 | return textureMapIt->second; |
| 404 | } |
| 405 | |
Olli Etuaho | 82c47ad | 2016-04-20 18:28:47 +0300 | [diff] [blame^] | 406 | Texture *texture = new Texture(mFactory, handle, type); |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 407 | texture->addRef(); |
| 408 | |
| 409 | if (handleAllocated) |
| 410 | { |
| 411 | textureMapIt->second = texture; |
| 412 | } |
| 413 | else |
| 414 | { |
| 415 | mTextureHandleAllocator.reserve(handle); |
| 416 | mTextureMap[handle] = texture; |
| 417 | } |
| 418 | |
| 419 | return texture; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 420 | } |
| 421 | |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 422 | Renderbuffer *ResourceManager::checkRenderbufferAllocation(GLuint handle) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 423 | { |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 424 | if (handle == 0) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 425 | { |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 426 | return nullptr; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 427 | } |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 428 | |
| 429 | auto renderbufferMapIt = mRenderbufferMap.find(handle); |
| 430 | bool handleAllocated = (renderbufferMapIt != mRenderbufferMap.end()); |
| 431 | |
| 432 | if (handleAllocated && renderbufferMapIt->second != nullptr) |
| 433 | { |
| 434 | return renderbufferMapIt->second; |
| 435 | } |
| 436 | |
| 437 | Renderbuffer *renderbuffer = new Renderbuffer(mFactory->createRenderbuffer(), handle); |
| 438 | renderbuffer->addRef(); |
| 439 | |
| 440 | if (handleAllocated) |
| 441 | { |
| 442 | renderbufferMapIt->second = renderbuffer; |
| 443 | } |
| 444 | else |
| 445 | { |
| 446 | mRenderbufferHandleAllocator.reserve(handle); |
| 447 | mRenderbufferMap[handle] = renderbuffer; |
| 448 | } |
| 449 | |
| 450 | return renderbuffer; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 451 | } |
| 452 | |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 453 | Sampler *ResourceManager::checkSamplerAllocation(GLuint samplerHandle) |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 454 | { |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 455 | // Samplers cannot be created via Bind |
| 456 | if (samplerHandle == 0) |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 457 | { |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 458 | return nullptr; |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 459 | } |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 460 | |
| 461 | Sampler *sampler = getSampler(samplerHandle); |
| 462 | |
| 463 | if (!sampler) |
| 464 | { |
| 465 | sampler = new Sampler(mFactory, samplerHandle); |
| 466 | mSamplerMap[samplerHandle] = sampler; |
| 467 | sampler->addRef(); |
| 468 | } |
| 469 | |
| 470 | return sampler; |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 471 | } |
| 472 | |
| 473 | bool ResourceManager::isSampler(GLuint sampler) |
| 474 | { |
| 475 | return mSamplerMap.find(sampler) != mSamplerMap.end(); |
| 476 | } |
| 477 | |
Jamie Madill | 3f01e6c | 2016-03-08 13:53:02 -0500 | [diff] [blame] | 478 | } // namespace gl |