blob: 5335f64c1ef145694d5b7af54066b0b492699b21 [file] [log] [blame]
Jamie Madillfa05f602015-05-07 13:47:11 -04001//
2// Copyright 2015 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
Corentin Wallezd3970de2015-05-14 11:07:48 -04007#include "test_utils/ANGLETest.h"
Shannon Woods6b6fd542014-05-06 17:09:19 -04008
Jamie Madillfa05f602015-05-07 13:47:11 -04009using namespace angle;
Austin Kinross18b931d2014-09-29 12:58:31 -070010
Shannon Woods6b6fd542014-05-06 17:09:19 -040011class PBOExtensionTest : public ANGLETest
12{
Jamie Madillfa05f602015-05-07 13:47:11 -040013 protected:
14 PBOExtensionTest()
Shannon Woods6b6fd542014-05-06 17:09:19 -040015 {
Shannon Woods6b6fd542014-05-06 17:09:19 -040016 setWindowWidth(32);
17 setWindowHeight(32);
18 setConfigRedBits(8);
19 setConfigGreenBits(8);
20 setConfigBlueBits(8);
21 setConfigAlphaBits(8);
22 }
23
24 virtual void SetUp()
25 {
26 ANGLETest::SetUp();
27
28 if (extensionEnabled("NV_pixel_buffer_object"))
29 {
30 glGenBuffers(1, &mPBO);
31 glBindBuffer(GL_PIXEL_PACK_BUFFER, mPBO);
Yunchao Hef81ce4a2017-04-24 10:49:17 +080032 glBufferData(GL_PIXEL_PACK_BUFFER, 4 * getWindowWidth() * getWindowHeight(), nullptr,
33 GL_STATIC_DRAW);
Shannon Woods6b6fd542014-05-06 17:09:19 -040034 glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
35
36 const char *vertexShaderSrc = SHADER_SOURCE
37 (
38 attribute vec4 aTest;
39 attribute vec2 aPosition;
40 varying vec4 vTest;
41
42 void main()
43 {
44 vTest = aTest;
45 gl_Position = vec4(aPosition, 0.0, 1.0);
46 gl_PointSize = 1.0;
47 }
48 );
49
50 const char *fragmentShaderSrc = SHADER_SOURCE
51 (
52 precision mediump float;
53 varying vec4 vTest;
54
55 void main()
56 {
57 gl_FragColor = vTest;
58 }
59 );
60
Jamie Madill5599c8f2014-08-26 13:16:39 -040061 mProgram = CompileProgram(vertexShaderSrc, fragmentShaderSrc);
Shannon Woods6b6fd542014-05-06 17:09:19 -040062
63 glGenBuffers(1, &mPositionVBO);
64 glBindBuffer(GL_ARRAY_BUFFER, mPositionVBO);
Yunchao Hef81ce4a2017-04-24 10:49:17 +080065 glBufferData(GL_ARRAY_BUFFER, 128, nullptr, GL_DYNAMIC_DRAW);
Shannon Woods6b6fd542014-05-06 17:09:19 -040066 glBindBuffer(GL_ARRAY_BUFFER, 0);
67 }
68 ASSERT_GL_NO_ERROR();
69 }
70
71 virtual void TearDown()
72 {
73 ANGLETest::TearDown();
74
75 glDeleteBuffers(1, &mPBO);
76 glDeleteProgram(mProgram);
77 }
78
79 GLuint mPBO;
80 GLuint mProgram;
81 GLuint mPositionVBO;
82};
83
Jamie Madillfa05f602015-05-07 13:47:11 -040084TEST_P(PBOExtensionTest, PBOWithOtherTarget)
Shannon Woods6b6fd542014-05-06 17:09:19 -040085{
86 if (extensionEnabled("NV_pixel_buffer_object"))
87 {
88 glClearColor(1.0f, 0.0f, 0.0f, 1.0f);
89 glClear(GL_COLOR_BUFFER_BIT);
90 EXPECT_GL_NO_ERROR();
91
92 glBindBuffer(GL_PIXEL_PACK_BUFFER, mPBO);
93 glReadPixels(0, 0, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, 0);
94
95 glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
96 glBindBuffer(GL_ARRAY_BUFFER, mPBO);
97
Jamie Madill876429b2017-04-20 15:46:24 -040098 void *mappedPtr = glMapBufferRangeEXT(GL_ARRAY_BUFFER, 0, 32, GL_MAP_READ_BIT);
Shannon Woods6b6fd542014-05-06 17:09:19 -040099 unsigned char *dataPtr = static_cast<unsigned char *>(mappedPtr);
100 EXPECT_GL_NO_ERROR();
101
102 EXPECT_EQ(255, dataPtr[0]);
103 EXPECT_EQ(0, dataPtr[1]);
104 EXPECT_EQ(0, dataPtr[2]);
105 EXPECT_EQ(255, dataPtr[3]);
106
107 glUnmapBufferOES(GL_ARRAY_BUFFER);
108 }
109 EXPECT_GL_NO_ERROR();
110}
111
Jamie Madillfa05f602015-05-07 13:47:11 -0400112TEST_P(PBOExtensionTest, PBOWithExistingData)
Shannon Woods6b6fd542014-05-06 17:09:19 -0400113{
114 if (extensionEnabled("NV_pixel_buffer_object"))
115 {
116 // Clear backbuffer to red
117 glClearColor(1.0f, 0.0f, 0.0f, 1.0f);
118 glClear(GL_COLOR_BUFFER_BIT);
119 EXPECT_GL_NO_ERROR();
120
121 // Read 16x16 region from red backbuffer to PBO
122 glBindBuffer(GL_PIXEL_PACK_BUFFER, mPBO);
123 glReadPixels(0, 0, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, 0);
124
125 // Clear backbuffer to green
126 glClearColor(0.0f, 1.0f, 0.0f, 1.0f);
127 glClear(GL_COLOR_BUFFER_BIT);
128 EXPECT_GL_NO_ERROR();
129
130 // Read 16x16 region from green backbuffer to PBO at offset 16
Jamie Madill876429b2017-04-20 15:46:24 -0400131 glReadPixels(0, 0, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, reinterpret_cast<void *>(16));
132 void *mappedPtr = glMapBufferRangeEXT(GL_PIXEL_PACK_BUFFER, 0, 32, GL_MAP_READ_BIT);
Shannon Woods6b6fd542014-05-06 17:09:19 -0400133 unsigned char *dataPtr = static_cast<unsigned char *>(mappedPtr);
134 EXPECT_GL_NO_ERROR();
135
136 // Test pixel 0 is red (existing data)
137 EXPECT_EQ(255, dataPtr[0]);
138 EXPECT_EQ(0, dataPtr[1]);
139 EXPECT_EQ(0, dataPtr[2]);
140 EXPECT_EQ(255, dataPtr[3]);
141
142 // Test pixel 16 is green (new data)
143 EXPECT_EQ(0, dataPtr[16 * 4 + 0]);
144 EXPECT_EQ(255, dataPtr[16 * 4 + 1]);
145 EXPECT_EQ(0, dataPtr[16 * 4 + 2]);
146 EXPECT_EQ(255, dataPtr[16 * 4 + 3]);
147
148 glUnmapBufferOES(GL_PIXEL_PACK_BUFFER);
149 }
150 EXPECT_GL_NO_ERROR();
151}
Jamie Madillfa05f602015-05-07 13:47:11 -0400152
153// Use this to select which configurations (e.g. which renderer, which GLES major version) these tests should be run against.
Geoff Lange0cc2a42016-01-20 10:58:17 -0500154ANGLE_INSTANTIATE_TEST(PBOExtensionTest, ES2_D3D11(), ES3_D3D11(), ES3_OPENGL(), ES3_OPENGLES());