Geoff Lang | c287ea6 | 2016-09-16 14:46:51 -0400 | [diff] [blame] | 1 | // |
| 2 | // Copyright 2015 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // WebGLCompatibilityTest.cpp : Tests of the GL_ANGLE_webgl_compatibility extension. |
| 8 | |
| 9 | #include "test_utils/ANGLETest.h" |
| 10 | |
| 11 | #include "test_utils/gl_raii.h" |
| 12 | |
| 13 | namespace angle |
| 14 | { |
| 15 | |
| 16 | class WebGLCompatibilityTest : public ANGLETest |
| 17 | { |
| 18 | protected: |
| 19 | WebGLCompatibilityTest() |
| 20 | { |
| 21 | setWindowWidth(128); |
| 22 | setWindowHeight(128); |
| 23 | setConfigRedBits(8); |
| 24 | setConfigGreenBits(8); |
| 25 | setConfigBlueBits(8); |
| 26 | setConfigAlphaBits(8); |
| 27 | setWebGLCompatibilityEnabled(true); |
| 28 | } |
| 29 | |
| 30 | void SetUp() override |
| 31 | { |
| 32 | ANGLETest::SetUp(); |
| 33 | glEnableExtensionANGLE = reinterpret_cast<PFNGLENABLEEXTENSIONANGLEPROC>( |
| 34 | eglGetProcAddress("glEnableExtensionANGLE")); |
| 35 | } |
| 36 | |
| 37 | void TearDown() override { ANGLETest::TearDown(); } |
| 38 | |
| 39 | PFNGLENABLEEXTENSIONANGLEPROC glEnableExtensionANGLE = nullptr; |
| 40 | }; |
| 41 | |
| 42 | // Context creation would fail if EGL_ANGLE_create_context_webgl_compatibility was not available so |
| 43 | // the GL extension should always be present |
| 44 | TEST_P(WebGLCompatibilityTest, ExtensionStringExposed) |
| 45 | { |
| 46 | EXPECT_TRUE(extensionEnabled("GL_ANGLE_webgl_compatibility")); |
| 47 | } |
| 48 | |
| 49 | // Verify that all extension entry points are available |
| 50 | TEST_P(WebGLCompatibilityTest, EntryPoints) |
| 51 | { |
| 52 | if (extensionEnabled("GL_ANGLE_webgl_compatibility")) |
| 53 | { |
| 54 | EXPECT_NE(nullptr, eglGetProcAddress("glEnableExtensionANGLE")); |
| 55 | } |
| 56 | } |
| 57 | |
| 58 | // WebGL 1 allows GL_DEPTH_STENCIL_ATTACHMENT as a valid binding point. Make sure it is usable, |
| 59 | // even in ES2 contexts. |
| 60 | TEST_P(WebGLCompatibilityTest, DepthStencilBindingPoint) |
| 61 | { |
| 62 | GLRenderbuffer renderbuffer; |
| 63 | glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer.get()); |
| 64 | glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, 32, 32); |
| 65 | |
| 66 | GLFramebuffer framebuffer; |
| 67 | glBindFramebuffer(GL_FRAMEBUFFER, framebuffer.get()); |
| 68 | glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, |
| 69 | renderbuffer.get()); |
| 70 | |
| 71 | EXPECT_GL_NO_ERROR(); |
| 72 | } |
| 73 | |
| 74 | // Test that attempting to enable an extension that doesn't exist generates GL_INVALID_OPERATION |
| 75 | TEST_P(WebGLCompatibilityTest, EnableExtensionValidation) |
| 76 | { |
| 77 | EXPECT_EQ(GL_FALSE, glEnableExtensionANGLE("invalid_extension_string")); |
| 78 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 79 | } |
| 80 | |
| 81 | // Test enabling the GL_OES_element_index_uint extension |
| 82 | TEST_P(WebGLCompatibilityTest, EnableExtensionUintIndices) |
| 83 | { |
| 84 | if (getClientMajorVersion() != 2) |
| 85 | { |
| 86 | // This test only works on ES2 where uint indices are not available by default |
| 87 | return; |
| 88 | } |
| 89 | |
| 90 | EXPECT_FALSE(extensionEnabled("GL_OES_element_index_uint")); |
| 91 | |
| 92 | GLBuffer indexBuffer; |
| 93 | glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexBuffer.get()); |
| 94 | |
| 95 | GLuint data[] = {0, 1, 2, 1, 3, 2}; |
| 96 | glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW); |
| 97 | |
| 98 | ANGLE_GL_PROGRAM(program, "void main() { gl_Position = vec4(0, 0, 0, 1); }", |
| 99 | "void main() { gl_FragColor = vec4(0, 1, 0, 1); }") |
| 100 | glUseProgram(program.get()); |
| 101 | |
| 102 | glDrawElements(GL_TRIANGLES, 2, GL_UNSIGNED_INT, nullptr); |
| 103 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
| 104 | |
| 105 | if (glEnableExtensionANGLE("GL_OES_element_index_uint")) |
| 106 | { |
| 107 | EXPECT_GL_NO_ERROR(); |
| 108 | EXPECT_TRUE(extensionEnabled("GL_OES_element_index_uint")); |
| 109 | |
| 110 | glDrawElements(GL_TRIANGLES, 2, GL_UNSIGNED_INT, nullptr); |
| 111 | EXPECT_GL_NO_ERROR(); |
| 112 | } |
| 113 | } |
| 114 | |
Bryan Bernhart | 87c182e | 2016-11-02 11:23:22 -0700 | [diff] [blame^] | 115 | // Verify that shaders are of a compatible spec when the extension is enabled. |
| 116 | TEST_P(WebGLCompatibilityTest, ExtensionCompilerSpec) |
| 117 | { |
| 118 | EXPECT_TRUE(extensionEnabled("GL_ANGLE_webgl_compatibility")); |
| 119 | |
| 120 | // Use of reserved _webgl prefix should fail when the shader specification is for WebGL. |
| 121 | const std::string &vert = |
| 122 | "struct Foo {\n" |
| 123 | " int _webgl_bar;\n" |
| 124 | "};\n" |
| 125 | "void main()\n" |
| 126 | "{\n" |
| 127 | " Foo foo = Foo(1);\n" |
| 128 | "}"; |
| 129 | |
| 130 | // Default fragement shader. |
| 131 | const std::string &frag = |
| 132 | "void main()\n" |
| 133 | "{\n" |
| 134 | " gl_FragColor = vec4(1.0,0.0,0.0,1.0);\n" |
| 135 | "}"; |
| 136 | |
| 137 | GLuint program = CompileProgram(vert, frag); |
| 138 | EXPECT_EQ(0u, program); |
| 139 | glDeleteProgram(program); |
| 140 | } |
| 141 | |
Geoff Lang | c287ea6 | 2016-09-16 14:46:51 -0400 | [diff] [blame] | 142 | // Use this to select which configurations (e.g. which renderer, which GLES major version) these |
| 143 | // tests should be run against. |
| 144 | ANGLE_INSTANTIATE_TEST(WebGLCompatibilityTest, |
| 145 | ES2_D3D9(), |
| 146 | ES2_D3D11(), |
| 147 | ES3_D3D11(), |
| 148 | ES2_D3D11_FL9_3(), |
| 149 | ES2_OPENGL(), |
| 150 | ES3_OPENGL(), |
| 151 | ES2_OPENGLES(), |
| 152 | ES3_OPENGLES()); |
| 153 | |
| 154 | } // namespace |