shannonwoods@chromium.org | b8490f3 | 2013-05-30 00:08:00 +0000 | [diff] [blame] | 1 | #include "precompiled.h" |
| 2 | // |
| 3 | // Copyright (c) 2013 The ANGLE Project Authors. All rights reserved. |
| 4 | // Use of this source code is governed by a BSD-style license that can be |
| 5 | // found in the LICENSE file. |
| 6 | // |
| 7 | |
| 8 | // formatutils11.cpp: Queries for GL image formats and their translations to D3D11 |
| 9 | // formats. |
| 10 | |
| 11 | #include "libGLESv2/renderer/formatutils11.h" |
| 12 | #include "libGLESv2/renderer/generatemip.h" |
| 13 | #include "libGLESv2/renderer/loadimage.h" |
| 14 | |
| 15 | namespace rx |
| 16 | { |
| 17 | |
| 18 | struct D3D11ES3FormatInfo |
| 19 | { |
| 20 | DXGI_FORMAT mTexFormat; |
| 21 | DXGI_FORMAT mSRVFormat; |
| 22 | DXGI_FORMAT mRTVFormat; |
| 23 | DXGI_FORMAT mDSVFormat; |
| 24 | |
| 25 | D3D11ES3FormatInfo() |
| 26 | : mTexFormat(DXGI_FORMAT_UNKNOWN), mDSVFormat(DXGI_FORMAT_UNKNOWN), mRTVFormat(DXGI_FORMAT_UNKNOWN), mSRVFormat(DXGI_FORMAT_UNKNOWN) |
| 27 | { } |
| 28 | |
| 29 | D3D11ES3FormatInfo(DXGI_FORMAT texFormat, DXGI_FORMAT srvFormat, DXGI_FORMAT rtvFormat, DXGI_FORMAT dsvFormat) |
| 30 | : mTexFormat(texFormat), mDSVFormat(dsvFormat), mRTVFormat(rtvFormat), mSRVFormat(srvFormat) |
| 31 | { } |
| 32 | }; |
| 33 | |
| 34 | // For sized GL internal formats, there is only one corresponding D3D11 format. This map type allows |
| 35 | // querying for the DXGI texture formats to use for textures, SRVs, RTVs and DSVs given a GL internal |
| 36 | // format. |
| 37 | typedef std::pair<GLint, D3D11ES3FormatInfo> D3D11ES3FormatPair; |
| 38 | typedef std::map<GLint, D3D11ES3FormatInfo> D3D11ES3FormatMap; |
| 39 | |
| 40 | static D3D11ES3FormatMap buildD3D11ES3FormatMap() |
| 41 | { |
| 42 | D3D11ES3FormatMap map; |
| 43 | |
| 44 | // | GL internal format | | D3D11 texture format | D3D11 SRV format | D3D11 RTV format | D3D11 DSV format | |
| 45 | map.insert(D3D11ES3FormatPair(GL_NONE, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 46 | map.insert(D3D11ES3FormatPair(GL_R8, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 47 | map.insert(D3D11ES3FormatPair(GL_R8_SNORM, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 48 | map.insert(D3D11ES3FormatPair(GL_RG8, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 49 | map.insert(D3D11ES3FormatPair(GL_RG8_SNORM, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 50 | map.insert(D3D11ES3FormatPair(GL_RGB8, D3D11ES3FormatInfo(DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_UNKNOWN))); |
| 51 | map.insert(D3D11ES3FormatPair(GL_RGB8_SNORM, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 52 | map.insert(D3D11ES3FormatPair(GL_RGB565, D3D11ES3FormatInfo(DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_UNKNOWN))); |
| 53 | map.insert(D3D11ES3FormatPair(GL_RGBA4, D3D11ES3FormatInfo(DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_UNKNOWN))); |
| 54 | map.insert(D3D11ES3FormatPair(GL_RGB5_A1, D3D11ES3FormatInfo(DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_UNKNOWN))); |
| 55 | map.insert(D3D11ES3FormatPair(GL_RGBA8, D3D11ES3FormatInfo(DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_UNKNOWN))); |
| 56 | map.insert(D3D11ES3FormatPair(GL_RGBA8_SNORM, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
shannonwoods@chromium.org | 5d4468e | 2013-05-30 00:13:56 +0000 | [diff] [blame] | 57 | map.insert(D3D11ES3FormatPair(GL_RGB10_A2, D3D11ES3FormatInfo(DXGI_FORMAT_R10G10B10A2_UNORM, DXGI_FORMAT_R10G10B10A2_UNORM, DXGI_FORMAT_R10G10B10A2_UNORM, DXGI_FORMAT_UNKNOWN))); |
shannonwoods@chromium.org | b8490f3 | 2013-05-30 00:08:00 +0000 | [diff] [blame] | 58 | map.insert(D3D11ES3FormatPair(GL_RGB10_A2UI, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 59 | map.insert(D3D11ES3FormatPair(GL_SRGB8, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 60 | map.insert(D3D11ES3FormatPair(GL_SRGB8_ALPHA8, D3D11ES3FormatInfo(DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, DXGI_FORMAT_UNKNOWN))); |
| 61 | map.insert(D3D11ES3FormatPair(GL_R16F, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 62 | map.insert(D3D11ES3FormatPair(GL_RG16F, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 63 | map.insert(D3D11ES3FormatPair(GL_RGB16F, D3D11ES3FormatInfo(DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_UNKNOWN))); |
| 64 | map.insert(D3D11ES3FormatPair(GL_RGBA16F, D3D11ES3FormatInfo(DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_UNKNOWN))); |
| 65 | map.insert(D3D11ES3FormatPair(GL_R32F, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 66 | map.insert(D3D11ES3FormatPair(GL_RG32F, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 67 | map.insert(D3D11ES3FormatPair(GL_RGB32F, D3D11ES3FormatInfo(DXGI_FORMAT_R32G32B32_FLOAT, DXGI_FORMAT_R32G32B32_FLOAT, DXGI_FORMAT_R32G32B32_FLOAT, DXGI_FORMAT_UNKNOWN))); |
| 68 | map.insert(D3D11ES3FormatPair(GL_RGBA32F, D3D11ES3FormatInfo(DXGI_FORMAT_R32G32B32A32_FLOAT, DXGI_FORMAT_R32G32B32A32_FLOAT, DXGI_FORMAT_R32G32B32A32_FLOAT, DXGI_FORMAT_UNKNOWN))); |
| 69 | map.insert(D3D11ES3FormatPair(GL_R11F_G11F_B10F, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 70 | map.insert(D3D11ES3FormatPair(GL_RGB9_E5, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 71 | map.insert(D3D11ES3FormatPair(GL_R8I, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 72 | map.insert(D3D11ES3FormatPair(GL_R8UI, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 73 | map.insert(D3D11ES3FormatPair(GL_R16I, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 74 | map.insert(D3D11ES3FormatPair(GL_R16UI, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 75 | map.insert(D3D11ES3FormatPair(GL_R32I, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 76 | map.insert(D3D11ES3FormatPair(GL_R32UI, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 77 | map.insert(D3D11ES3FormatPair(GL_RG8I, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 78 | map.insert(D3D11ES3FormatPair(GL_RG8UI, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 79 | map.insert(D3D11ES3FormatPair(GL_RG16I, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 80 | map.insert(D3D11ES3FormatPair(GL_RG16UI, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 81 | map.insert(D3D11ES3FormatPair(GL_RG32I, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 82 | map.insert(D3D11ES3FormatPair(GL_RG32UI, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 83 | map.insert(D3D11ES3FormatPair(GL_RGB8I, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 84 | map.insert(D3D11ES3FormatPair(GL_RGB8UI, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 85 | map.insert(D3D11ES3FormatPair(GL_RGB16I, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 86 | map.insert(D3D11ES3FormatPair(GL_RGB16UI, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 87 | map.insert(D3D11ES3FormatPair(GL_RGB32I, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 88 | map.insert(D3D11ES3FormatPair(GL_RGB32UI, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 89 | map.insert(D3D11ES3FormatPair(GL_RGBA8I, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 90 | map.insert(D3D11ES3FormatPair(GL_RGBA8UI, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 91 | map.insert(D3D11ES3FormatPair(GL_RGBA16I, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 92 | map.insert(D3D11ES3FormatPair(GL_RGBA16UI, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 93 | map.insert(D3D11ES3FormatPair(GL_RGBA32I, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 94 | map.insert(D3D11ES3FormatPair(GL_RGBA32UI, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 95 | |
| 96 | // Unsized formats, TODO: Are types of float and half float allowed for the unsized types? Would it change the DXGI format? |
| 97 | map.insert(D3D11ES3FormatPair(GL_ALPHA, D3D11ES3FormatInfo(DXGI_FORMAT_A8_UNORM, DXGI_FORMAT_A8_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 98 | map.insert(D3D11ES3FormatPair(GL_LUMINANCE, D3D11ES3FormatInfo(DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 99 | map.insert(D3D11ES3FormatPair(GL_LUMINANCE_ALPHA, D3D11ES3FormatInfo(DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 100 | map.insert(D3D11ES3FormatPair(GL_RGB, D3D11ES3FormatInfo(DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_UNKNOWN))); |
| 101 | map.insert(D3D11ES3FormatPair(GL_RGBA, D3D11ES3FormatInfo(DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_UNKNOWN))); |
| 102 | map.insert(D3D11ES3FormatPair(GL_BGRA_EXT, D3D11ES3FormatInfo(DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_FORMAT_UNKNOWN))); |
| 103 | |
| 104 | // From GL_EXT_texture_storage |
| 105 | // | GL internal format | | D3D11 texture format | D3D11 SRV format | D3D11 RTV format | D3D11 DSV format | |
| 106 | map.insert(D3D11ES3FormatPair(GL_ALPHA8_EXT, D3D11ES3FormatInfo(DXGI_FORMAT_A8_UNORM, DXGI_FORMAT_A8_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN ))); |
| 107 | map.insert(D3D11ES3FormatPair(GL_LUMINANCE8_EXT, D3D11ES3FormatInfo(DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN ))); |
| 108 | map.insert(D3D11ES3FormatPair(GL_ALPHA32F_EXT, D3D11ES3FormatInfo(DXGI_FORMAT_R32G32B32A32_FLOAT, DXGI_FORMAT_R32G32B32A32_FLOAT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN ))); |
| 109 | map.insert(D3D11ES3FormatPair(GL_LUMINANCE32F_EXT, D3D11ES3FormatInfo(DXGI_FORMAT_R32G32B32_FLOAT, DXGI_FORMAT_R32G32B32_FLOAT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN ))); |
| 110 | map.insert(D3D11ES3FormatPair(GL_ALPHA16F_EXT, D3D11ES3FormatInfo(DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN ))); |
| 111 | map.insert(D3D11ES3FormatPair(GL_LUMINANCE16F_EXT, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN ))); |
| 112 | map.insert(D3D11ES3FormatPair(GL_LUMINANCE8_ALPHA8_EXT, D3D11ES3FormatInfo(DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN ))); |
| 113 | map.insert(D3D11ES3FormatPair(GL_LUMINANCE_ALPHA32F_EXT, D3D11ES3FormatInfo(DXGI_FORMAT_R32G32B32A32_FLOAT, DXGI_FORMAT_R32G32B32A32_FLOAT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN ))); |
| 114 | map.insert(D3D11ES3FormatPair(GL_LUMINANCE_ALPHA16F_EXT, D3D11ES3FormatInfo(DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN ))); |
| 115 | map.insert(D3D11ES3FormatPair(GL_BGRA8_EXT, D3D11ES3FormatInfo(DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_FORMAT_UNKNOWN ))); |
| 116 | map.insert(D3D11ES3FormatPair(GL_BGRA4_ANGLEX, D3D11ES3FormatInfo(DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_FORMAT_UNKNOWN ))); |
| 117 | map.insert(D3D11ES3FormatPair(GL_BGR5_A1_ANGLEX, D3D11ES3FormatInfo(DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_FORMAT_UNKNOWN ))); |
| 118 | |
| 119 | // Depth stencil formats |
| 120 | map.insert(D3D11ES3FormatPair(GL_DEPTH_COMPONENT16, D3D11ES3FormatInfo(DXGI_FORMAT_R16_TYPELESS, DXGI_FORMAT_R16_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_D16_UNORM ))); |
| 121 | map.insert(D3D11ES3FormatPair(GL_DEPTH_COMPONENT24, D3D11ES3FormatInfo(DXGI_FORMAT_R24G8_TYPELESS, DXGI_FORMAT_R24_UNORM_X8_TYPELESS, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_D24_UNORM_S8_UINT ))); |
| 122 | map.insert(D3D11ES3FormatPair(GL_DEPTH_COMPONENT32F, D3D11ES3FormatInfo(DXGI_FORMAT_R32_TYPELESS, DXGI_FORMAT_R32_FLOAT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_D32_FLOAT ))); |
| 123 | map.insert(D3D11ES3FormatPair(GL_DEPTH24_STENCIL8, D3D11ES3FormatInfo(DXGI_FORMAT_R24G8_TYPELESS, DXGI_FORMAT_R24_UNORM_X8_TYPELESS, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_D24_UNORM_S8_UINT ))); |
| 124 | map.insert(D3D11ES3FormatPair(GL_DEPTH32F_STENCIL8, D3D11ES3FormatInfo(DXGI_FORMAT_R32G8X24_TYPELESS, DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_D32_FLOAT_S8X24_UINT ))); |
| 125 | |
| 126 | // From GL_ANGLE_depth_texture |
| 127 | map.insert(D3D11ES3FormatPair(GL_DEPTH_COMPONENT32_OES, D3D11ES3FormatInfo(DXGI_FORMAT_R24G8_TYPELESS, DXGI_FORMAT_R24_UNORM_X8_TYPELESS, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_D24_UNORM_S8_UINT ))); |
| 128 | |
| 129 | // Compressed formats, From ES 3.0.1 spec, table 3.16 |
| 130 | // | GL internal format | | D3D11 texture format | D3D11 SRV format | D3D11 RTV format | D3D11 DSV format | |
| 131 | map.insert(D3D11ES3FormatPair(GL_COMPRESSED_R11_EAC, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 132 | map.insert(D3D11ES3FormatPair(GL_COMPRESSED_SIGNED_R11_EAC, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 133 | map.insert(D3D11ES3FormatPair(GL_COMPRESSED_RG11_EAC, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 134 | map.insert(D3D11ES3FormatPair(GL_COMPRESSED_SIGNED_RG11_EAC, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 135 | map.insert(D3D11ES3FormatPair(GL_COMPRESSED_RGB8_ETC2, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 136 | map.insert(D3D11ES3FormatPair(GL_COMPRESSED_SRGB8_ETC2, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 137 | map.insert(D3D11ES3FormatPair(GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 138 | map.insert(D3D11ES3FormatPair(GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 139 | map.insert(D3D11ES3FormatPair(GL_COMPRESSED_RGBA8_ETC2_EAC, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 140 | map.insert(D3D11ES3FormatPair(GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 141 | |
| 142 | // From GL_EXT_texture_compression_dxt1 |
| 143 | map.insert(D3D11ES3FormatPair(GL_COMPRESSED_RGB_S3TC_DXT1_EXT, D3D11ES3FormatInfo(DXGI_FORMAT_BC1_UNORM, DXGI_FORMAT_BC1_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 144 | map.insert(D3D11ES3FormatPair(GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, D3D11ES3FormatInfo(DXGI_FORMAT_BC1_UNORM, DXGI_FORMAT_BC1_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 145 | |
| 146 | // From GL_ANGLE_texture_compression_dxt3 |
| 147 | map.insert(D3D11ES3FormatPair(GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE, D3D11ES3FormatInfo(DXGI_FORMAT_BC2_UNORM, DXGI_FORMAT_BC2_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 148 | |
| 149 | // From GL_ANGLE_texture_compression_dxt5 |
| 150 | map.insert(D3D11ES3FormatPair(GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE, D3D11ES3FormatInfo(DXGI_FORMAT_BC3_UNORM, DXGI_FORMAT_BC3_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); |
| 151 | |
| 152 | return map; |
| 153 | } |
| 154 | |
| 155 | static bool getD3D11ES3FormatInfo(GLint internalFormat, GLuint clientVersion, D3D11ES3FormatInfo *outFormatInfo) |
| 156 | { |
| 157 | static const D3D11ES3FormatMap formatMap = buildD3D11ES3FormatMap(); |
| 158 | D3D11ES3FormatMap::const_iterator iter = formatMap.find(internalFormat); |
| 159 | if (iter != formatMap.end()) |
| 160 | { |
| 161 | if (outFormatInfo) |
| 162 | { |
| 163 | *outFormatInfo = iter->second; |
| 164 | } |
| 165 | return true; |
| 166 | } |
| 167 | else |
| 168 | { |
| 169 | return false; |
| 170 | } |
| 171 | } |
| 172 | |
| 173 | // ES3 image loading functions vary based on the internal format and data type given, |
| 174 | // this map type determines the loading function from the internal format and type supplied |
shannonwoods@chromium.org | 5d4468e | 2013-05-30 00:13:56 +0000 | [diff] [blame] | 175 | // to glTex*Image*D and the destination DXGI_FORMAT. Source formats and types are taken from |
| 176 | // Tables 3.2 and 3.3 of the ES 3 spec. |
shannonwoods@chromium.org | b8490f3 | 2013-05-30 00:08:00 +0000 | [diff] [blame] | 177 | typedef std::pair<GLint, GLenum> InternalFormatTypePair; |
| 178 | typedef std::pair<InternalFormatTypePair, LoadImageFunction> D3D11LoadFunctionPair; |
| 179 | typedef std::map<InternalFormatTypePair, LoadImageFunction> D3D11LoadFunctionMap; |
| 180 | |
| 181 | static void UnimplementedLoadFunction(int width, int height, int depth, |
| 182 | const void *input, unsigned int inputRowPitch, unsigned int inputDepthPitch, |
| 183 | void *output, unsigned int outputRowPitch, unsigned int outputDepthPitch) |
| 184 | { |
| 185 | UNIMPLEMENTED(); |
| 186 | } |
| 187 | |
| 188 | // A helper function to insert data into the D3D11LoadFunctionMap with fewer characters. |
| 189 | static inline void insertLoadFunction(D3D11LoadFunctionMap *map, GLint internalFormat, GLenum type, |
| 190 | LoadImageFunction loadFunc) |
| 191 | { |
| 192 | map->insert(D3D11LoadFunctionPair(InternalFormatTypePair(internalFormat, type), loadFunc)); |
| 193 | } |
| 194 | |
| 195 | D3D11LoadFunctionMap buildD3D11LoadFunctionMap() |
| 196 | { |
| 197 | D3D11LoadFunctionMap map; |
| 198 | |
| 199 | // | Internal format | Type | Load function | |
shannonwoods@chromium.org | 8d46e91 | 2013-05-30 00:14:32 +0000 | [diff] [blame^] | 200 | insertLoadFunction(&map, GL_RGBA8, GL_UNSIGNED_BYTE, loadToNative<GLubyte, 4> ); |
shannonwoods@chromium.org | b8490f3 | 2013-05-30 00:08:00 +0000 | [diff] [blame] | 201 | insertLoadFunction(&map, GL_RGB5_A1, GL_UNSIGNED_BYTE, UnimplementedLoadFunction ); |
| 202 | insertLoadFunction(&map, GL_RGBA4, GL_UNSIGNED_BYTE, UnimplementedLoadFunction ); |
shannonwoods@chromium.org | 8d46e91 | 2013-05-30 00:14:32 +0000 | [diff] [blame^] | 203 | insertLoadFunction(&map, GL_SRGB8_ALPHA8, GL_UNSIGNED_BYTE, loadToNative<GLubyte, 4> ); |
shannonwoods@chromium.org | b8490f3 | 2013-05-30 00:08:00 +0000 | [diff] [blame] | 204 | insertLoadFunction(&map, GL_RGBA8_SNORM, GL_BYTE, UnimplementedLoadFunction ); |
| 205 | insertLoadFunction(&map, GL_RGBA4, GL_UNSIGNED_SHORT_4_4_4_4, loadRGBA4444DataToRGBA ); |
shannonwoods@chromium.org | 8d46e91 | 2013-05-30 00:14:32 +0000 | [diff] [blame^] | 206 | insertLoadFunction(&map, GL_RGB10_A2, GL_UNSIGNED_INT_2_10_10_10_REV, loadToNative<GLuint, 1> ); |
shannonwoods@chromium.org | b8490f3 | 2013-05-30 00:08:00 +0000 | [diff] [blame] | 207 | insertLoadFunction(&map, GL_RGB5_A1, GL_UNSIGNED_SHORT_5_5_5_1, loadRGBA5551DataToRGBA ); |
shannonwoods@chromium.org | 5d4468e | 2013-05-30 00:13:56 +0000 | [diff] [blame] | 208 | insertLoadFunction(&map, GL_RGB5_A1, GL_UNSIGNED_INT_2_10_10_10_REV, loadRGBA2101010ToRGBA ); |
shannonwoods@chromium.org | 8d46e91 | 2013-05-30 00:14:32 +0000 | [diff] [blame^] | 209 | insertLoadFunction(&map, GL_RGBA16F, GL_HALF_FLOAT, loadToNative<GLhalf, 4> ); |
| 210 | insertLoadFunction(&map, GL_RGBA32F, GL_FLOAT, loadToNative<GLfloat, 4> ); |
shannonwoods@chromium.org | b8490f3 | 2013-05-30 00:08:00 +0000 | [diff] [blame] | 211 | insertLoadFunction(&map, GL_RGBA16F, GL_FLOAT, UnimplementedLoadFunction ); |
| 212 | insertLoadFunction(&map, GL_RGBA8UI, GL_UNSIGNED_BYTE, UnimplementedLoadFunction ); |
| 213 | insertLoadFunction(&map, GL_RGBA8I, GL_BYTE, UnimplementedLoadFunction ); |
| 214 | insertLoadFunction(&map, GL_RGBA16UI, GL_UNSIGNED_SHORT, UnimplementedLoadFunction ); |
| 215 | insertLoadFunction(&map, GL_RGBA16I, GL_SHORT, UnimplementedLoadFunction ); |
| 216 | insertLoadFunction(&map, GL_RGBA32UI, GL_UNSIGNED_INT, UnimplementedLoadFunction ); |
| 217 | insertLoadFunction(&map, GL_RGBA32I, GL_INT, UnimplementedLoadFunction ); |
| 218 | insertLoadFunction(&map, GL_RGB10_A2UI, GL_UNSIGNED_INT_2_10_10_10_REV, UnimplementedLoadFunction ); |
| 219 | insertLoadFunction(&map, GL_RGB8, GL_UNSIGNED_BYTE, loadRGBUByteDataToRGBA ); |
| 220 | insertLoadFunction(&map, GL_RGB565, GL_UNSIGNED_BYTE, UnimplementedLoadFunction ); |
| 221 | insertLoadFunction(&map, GL_SRGB8, GL_UNSIGNED_BYTE, UnimplementedLoadFunction ); |
| 222 | insertLoadFunction(&map, GL_RGB8_SNORM, GL_BYTE, UnimplementedLoadFunction ); |
| 223 | insertLoadFunction(&map, GL_RGB565, GL_UNSIGNED_SHORT_5_6_5, loadRGB565DataToRGBA ); |
| 224 | insertLoadFunction(&map, GL_R11F_G11F_B10F, GL_UNSIGNED_INT_10F_11F_11F_REV, UnimplementedLoadFunction ); |
| 225 | insertLoadFunction(&map, GL_RGB9_E5, GL_UNSIGNED_INT_5_9_9_9_REV, UnimplementedLoadFunction ); |
| 226 | insertLoadFunction(&map, GL_RGB16F, GL_HALF_FLOAT, loadRGBHalfFloatDataToRGBA ); |
| 227 | insertLoadFunction(&map, GL_R11F_G11F_B10F, GL_HALF_FLOAT, UnimplementedLoadFunction ); |
| 228 | insertLoadFunction(&map, GL_RGB9_E5, GL_HALF_FLOAT, UnimplementedLoadFunction ); |
shannonwoods@chromium.org | 8d46e91 | 2013-05-30 00:14:32 +0000 | [diff] [blame^] | 229 | insertLoadFunction(&map, GL_RGB32F, GL_FLOAT, loadToNative<GLfloat, 3> ); |
shannonwoods@chromium.org | b8490f3 | 2013-05-30 00:08:00 +0000 | [diff] [blame] | 230 | insertLoadFunction(&map, GL_RGB16F, GL_FLOAT, UnimplementedLoadFunction ); |
| 231 | insertLoadFunction(&map, GL_R11F_G11F_B10F, GL_FLOAT, UnimplementedLoadFunction ); |
| 232 | insertLoadFunction(&map, GL_RGB9_E5, GL_FLOAT, UnimplementedLoadFunction ); |
| 233 | insertLoadFunction(&map, GL_RGB8UI, GL_UNSIGNED_BYTE, UnimplementedLoadFunction ); |
| 234 | insertLoadFunction(&map, GL_RGB8I, GL_BYTE, UnimplementedLoadFunction ); |
| 235 | insertLoadFunction(&map, GL_RGB16UI, GL_UNSIGNED_SHORT, UnimplementedLoadFunction ); |
| 236 | insertLoadFunction(&map, GL_RGB16I, GL_SHORT, UnimplementedLoadFunction ); |
| 237 | insertLoadFunction(&map, GL_RGB32UI, GL_UNSIGNED_INT, UnimplementedLoadFunction ); |
| 238 | insertLoadFunction(&map, GL_RGB32I, GL_INT, UnimplementedLoadFunction ); |
| 239 | insertLoadFunction(&map, GL_RG8, GL_UNSIGNED_BYTE, UnimplementedLoadFunction ); |
| 240 | insertLoadFunction(&map, GL_RG8_SNORM, GL_BYTE, UnimplementedLoadFunction ); |
| 241 | insertLoadFunction(&map, GL_RG16F, GL_HALF_FLOAT, UnimplementedLoadFunction ); |
| 242 | insertLoadFunction(&map, GL_RG32F, GL_FLOAT, UnimplementedLoadFunction ); |
| 243 | insertLoadFunction(&map, GL_RG16F, GL_FLOAT, UnimplementedLoadFunction ); |
| 244 | insertLoadFunction(&map, GL_RG8UI, GL_UNSIGNED_BYTE, UnimplementedLoadFunction ); |
| 245 | insertLoadFunction(&map, GL_RG8I, GL_BYTE, UnimplementedLoadFunction ); |
| 246 | insertLoadFunction(&map, GL_RG16UI, GL_UNSIGNED_SHORT, UnimplementedLoadFunction ); |
| 247 | insertLoadFunction(&map, GL_RG16I, GL_SHORT, UnimplementedLoadFunction ); |
| 248 | insertLoadFunction(&map, GL_RG32UI, GL_UNSIGNED_INT, UnimplementedLoadFunction ); |
| 249 | insertLoadFunction(&map, GL_RG32I, GL_INT, UnimplementedLoadFunction ); |
| 250 | insertLoadFunction(&map, GL_R8, GL_UNSIGNED_BYTE, UnimplementedLoadFunction ); |
| 251 | insertLoadFunction(&map, GL_R8_SNORM, GL_BYTE, UnimplementedLoadFunction ); |
| 252 | insertLoadFunction(&map, GL_R16F, GL_HALF_FLOAT, UnimplementedLoadFunction ); |
| 253 | insertLoadFunction(&map, GL_R32F, GL_FLOAT, UnimplementedLoadFunction ); |
| 254 | insertLoadFunction(&map, GL_R16F, GL_FLOAT, UnimplementedLoadFunction ); |
| 255 | insertLoadFunction(&map, GL_R8UI, GL_UNSIGNED_BYTE, UnimplementedLoadFunction ); |
| 256 | insertLoadFunction(&map, GL_R8I, GL_BYTE, UnimplementedLoadFunction ); |
| 257 | insertLoadFunction(&map, GL_R16UI, GL_UNSIGNED_SHORT, UnimplementedLoadFunction ); |
| 258 | insertLoadFunction(&map, GL_R16I, GL_SHORT, UnimplementedLoadFunction ); |
| 259 | insertLoadFunction(&map, GL_R32UI, GL_UNSIGNED_INT, UnimplementedLoadFunction ); |
| 260 | insertLoadFunction(&map, GL_R32I, GL_INT, UnimplementedLoadFunction ); |
| 261 | insertLoadFunction(&map, GL_DEPTH_COMPONENT16, GL_UNSIGNED_SHORT, UnimplementedLoadFunction ); |
| 262 | insertLoadFunction(&map, GL_DEPTH_COMPONENT24, GL_UNSIGNED_INT, UnimplementedLoadFunction ); |
| 263 | insertLoadFunction(&map, GL_DEPTH_COMPONENT16, GL_UNSIGNED_INT, UnimplementedLoadFunction ); |
| 264 | insertLoadFunction(&map, GL_DEPTH_COMPONENT32F, GL_FLOAT, UnimplementedLoadFunction ); |
| 265 | insertLoadFunction(&map, GL_DEPTH24_STENCIL8, GL_UNSIGNED_INT_24_8, UnimplementedLoadFunction ); |
| 266 | insertLoadFunction(&map, GL_DEPTH32F_STENCIL8, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, UnimplementedLoadFunction ); |
| 267 | |
| 268 | // Unsized formats |
| 269 | insertLoadFunction(&map, GL_RGBA, GL_UNSIGNED_BYTE, UnimplementedLoadFunction ); |
| 270 | insertLoadFunction(&map, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, UnimplementedLoadFunction ); |
| 271 | insertLoadFunction(&map, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, UnimplementedLoadFunction ); |
| 272 | insertLoadFunction(&map, GL_RGB, GL_UNSIGNED_BYTE, UnimplementedLoadFunction ); |
| 273 | insertLoadFunction(&map, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, UnimplementedLoadFunction ); |
| 274 | insertLoadFunction(&map, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, UnimplementedLoadFunction ); |
| 275 | insertLoadFunction(&map, GL_LUMINANCE, GL_UNSIGNED_BYTE, UnimplementedLoadFunction ); |
| 276 | insertLoadFunction(&map, GL_ALPHA, GL_UNSIGNED_BYTE, UnimplementedLoadFunction ); |
| 277 | |
| 278 | // From GL_OES_texture_float |
| 279 | insertLoadFunction(&map, GL_LUMINANCE_ALPHA, GL_FLOAT, loadLuminanceAlphaFloatDataToRGBA ); |
| 280 | insertLoadFunction(&map, GL_LUMINANCE, GL_FLOAT, loadLuminanceFloatDataToRGB ); |
| 281 | insertLoadFunction(&map, GL_ALPHA, GL_FLOAT, loadAlphaFloatDataToRGBA ); |
| 282 | |
| 283 | // From GL_OES_texture_half_float |
| 284 | insertLoadFunction(&map, GL_LUMINANCE_ALPHA, GL_HALF_FLOAT, loadLuminanceAlphaHalfFloatDataToRGBA); |
| 285 | insertLoadFunction(&map, GL_LUMINANCE, GL_HALF_FLOAT, loadLuminanceHalfFloatDataToRGBA ); |
| 286 | insertLoadFunction(&map, GL_ALPHA, GL_HALF_FLOAT, loadAlphaHalfFloatDataToRGBA ); |
| 287 | |
| 288 | // From GL_EXT_texture_storage |
shannonwoods@chromium.org | 8d46e91 | 2013-05-30 00:14:32 +0000 | [diff] [blame^] | 289 | insertLoadFunction(&map, GL_ALPHA8_EXT, GL_UNSIGNED_BYTE, loadToNative<GLubyte, 1> ); |
shannonwoods@chromium.org | b8490f3 | 2013-05-30 00:08:00 +0000 | [diff] [blame] | 290 | insertLoadFunction(&map, GL_LUMINANCE8_EXT, GL_UNSIGNED_BYTE, loadLuminanceDataToBGRA ); |
| 291 | insertLoadFunction(&map, GL_LUMINANCE8_ALPHA8_EXT, GL_UNSIGNED_BYTE, loadLuminanceAlphaDataToBGRA ); |
| 292 | insertLoadFunction(&map, GL_ALPHA32F_EXT, GL_FLOAT, loadAlphaFloatDataToRGBA ); |
| 293 | insertLoadFunction(&map, GL_LUMINANCE32F_EXT, GL_FLOAT, loadLuminanceFloatDataToRGB ); |
| 294 | insertLoadFunction(&map, GL_LUMINANCE_ALPHA32F_EXT, GL_FLOAT, loadLuminanceAlphaFloatDataToRGBA ); |
| 295 | insertLoadFunction(&map, GL_ALPHA16F_EXT, GL_HALF_FLOAT, loadAlphaHalfFloatDataToRGBA ); |
| 296 | insertLoadFunction(&map, GL_LUMINANCE16F_EXT, GL_HALF_FLOAT, loadLuminanceHalfFloatDataToRGBA ); |
| 297 | insertLoadFunction(&map, GL_LUMINANCE_ALPHA16F_EXT, GL_HALF_FLOAT, loadLuminanceAlphaHalfFloatDataToRGBA); |
| 298 | |
shannonwoods@chromium.org | 8d46e91 | 2013-05-30 00:14:32 +0000 | [diff] [blame^] | 299 | insertLoadFunction(&map, GL_BGRA8_EXT, GL_UNSIGNED_BYTE, loadToNative<GLubyte, 4> ); |
shannonwoods@chromium.org | b8490f3 | 2013-05-30 00:08:00 +0000 | [diff] [blame] | 300 | insertLoadFunction(&map, GL_BGRA4_ANGLEX, GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT, loadRGBA4444DataToRGBA ); |
| 301 | insertLoadFunction(&map, GL_BGRA4_ANGLEX, GL_UNSIGNED_BYTE, UnimplementedLoadFunction ); |
| 302 | insertLoadFunction(&map, GL_BGR5_A1_ANGLEX, GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT, loadRGBA5551DataToRGBA ); |
| 303 | insertLoadFunction(&map, GL_BGR5_A1_ANGLEX, GL_UNSIGNED_BYTE, UnimplementedLoadFunction ); |
| 304 | |
| 305 | // Compressed formats |
| 306 | // From ES 3.0.1 spec, table 3.16 |
| 307 | // | Internal format | Type | Load function | |
| 308 | insertLoadFunction(&map, GL_COMPRESSED_R11_EAC, GL_UNSIGNED_BYTE, UnimplementedLoadFunction ); |
| 309 | insertLoadFunction(&map, GL_COMPRESSED_R11_EAC, GL_UNSIGNED_BYTE, UnimplementedLoadFunction ); |
| 310 | insertLoadFunction(&map, GL_COMPRESSED_SIGNED_R11_EAC, GL_UNSIGNED_BYTE, UnimplementedLoadFunction ); |
| 311 | insertLoadFunction(&map, GL_COMPRESSED_RG11_EAC, GL_UNSIGNED_BYTE, UnimplementedLoadFunction ); |
| 312 | insertLoadFunction(&map, GL_COMPRESSED_SIGNED_RG11_EAC, GL_UNSIGNED_BYTE, UnimplementedLoadFunction ); |
| 313 | insertLoadFunction(&map, GL_COMPRESSED_RGB8_ETC2, GL_UNSIGNED_BYTE, UnimplementedLoadFunction ); |
| 314 | insertLoadFunction(&map, GL_COMPRESSED_SRGB8_ETC2, GL_UNSIGNED_BYTE, UnimplementedLoadFunction ); |
| 315 | insertLoadFunction(&map, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_UNSIGNED_BYTE, UnimplementedLoadFunction ); |
| 316 | insertLoadFunction(&map, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_UNSIGNED_BYTE, UnimplementedLoadFunction ); |
| 317 | insertLoadFunction(&map, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_UNSIGNED_BYTE, UnimplementedLoadFunction ); |
| 318 | insertLoadFunction(&map, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_UNSIGNED_BYTE, UnimplementedLoadFunction ); |
| 319 | |
| 320 | // From GL_EXT_texture_compression_dxt1 |
| 321 | insertLoadFunction(&map, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_UNSIGNED_BYTE, loadCompressedBlockDataToNative<4, 4, 8>); |
| 322 | insertLoadFunction(&map, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_UNSIGNED_BYTE, loadCompressedBlockDataToNative<4, 4, 8>); |
| 323 | |
| 324 | // From GL_ANGLE_texture_compression_dxt3 |
| 325 | insertLoadFunction(&map, GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE, GL_UNSIGNED_BYTE, loadCompressedBlockDataToNative<4, 4, 16>); |
| 326 | |
| 327 | // From GL_ANGLE_texture_compression_dxt5 |
| 328 | insertLoadFunction(&map, GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE, GL_UNSIGNED_BYTE, loadCompressedBlockDataToNative<4, 4, 16>); |
| 329 | |
| 330 | return map; |
| 331 | } |
| 332 | |
| 333 | struct D3D11ES2FormatInfo |
| 334 | { |
| 335 | DXGI_FORMAT mTexFormat; |
| 336 | DXGI_FORMAT mSRVFormat; |
| 337 | DXGI_FORMAT mRTVFormat; |
| 338 | DXGI_FORMAT mDSVFormat; |
| 339 | |
| 340 | LoadImageFunction mLoadImageFunction; |
| 341 | |
| 342 | D3D11ES2FormatInfo() |
| 343 | : mTexFormat(DXGI_FORMAT_UNKNOWN), mDSVFormat(DXGI_FORMAT_UNKNOWN), mRTVFormat(DXGI_FORMAT_UNKNOWN), |
| 344 | mSRVFormat(DXGI_FORMAT_UNKNOWN), mLoadImageFunction(NULL) |
| 345 | { } |
| 346 | |
| 347 | D3D11ES2FormatInfo(DXGI_FORMAT texFormat, DXGI_FORMAT srvFormat, DXGI_FORMAT rtvFormat, DXGI_FORMAT dsvFormat, |
| 348 | LoadImageFunction loadFunc) |
| 349 | : mTexFormat(texFormat), mDSVFormat(dsvFormat), mRTVFormat(rtvFormat), mSRVFormat(srvFormat), |
| 350 | mLoadImageFunction(loadFunc) |
| 351 | { } |
| 352 | }; |
| 353 | |
| 354 | // ES2 internal formats can map to DXGI formats and loading functions |
| 355 | typedef std::pair<GLint, D3D11ES2FormatInfo> D3D11ES2FormatPair; |
| 356 | typedef std::map<GLint, D3D11ES2FormatInfo> D3D11ES2FormatMap; |
| 357 | |
| 358 | static D3D11ES2FormatMap buildD3D11ES2FormatMap() |
| 359 | { |
| 360 | D3D11ES2FormatMap map; |
| 361 | |
| 362 | // | Internal format | | Texture format | SRV format | RTV format | DSV format | Load function | |
| 363 | map.insert(D3D11ES2FormatPair(GL_NONE, D3D11ES2FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, NULL ))); |
| 364 | map.insert(D3D11ES2FormatPair(GL_DEPTH_COMPONENT16, D3D11ES2FormatInfo(DXGI_FORMAT_R16_TYPELESS, DXGI_FORMAT_R16_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_D16_UNORM, NULL ))); |
| 365 | map.insert(D3D11ES2FormatPair(GL_DEPTH_COMPONENT32_OES, D3D11ES2FormatInfo(DXGI_FORMAT_R32_TYPELESS, DXGI_FORMAT_R32_FLOAT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_D32_FLOAT, NULL ))); |
| 366 | map.insert(D3D11ES2FormatPair(GL_DEPTH24_STENCIL8_OES, D3D11ES2FormatInfo(DXGI_FORMAT_R24G8_TYPELESS, DXGI_FORMAT_R24_UNORM_X8_TYPELESS, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_D24_UNORM_S8_UINT, NULL ))); |
| 367 | map.insert(D3D11ES2FormatPair(GL_STENCIL_INDEX8, D3D11ES2FormatInfo(DXGI_FORMAT_R24G8_TYPELESS, DXGI_FORMAT_X24_TYPELESS_G8_UINT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_D24_UNORM_S8_UINT, NULL ))); |
| 368 | |
| 369 | map.insert(D3D11ES2FormatPair(GL_RGBA32F_EXT, D3D11ES2FormatInfo(DXGI_FORMAT_R32G32B32A32_FLOAT, DXGI_FORMAT_R32G32B32A32_FLOAT, DXGI_FORMAT_R32G32B32A32_FLOAT, DXGI_FORMAT_UNKNOWN, loadRGBAFloatDataToRGBA ))); |
| 370 | map.insert(D3D11ES2FormatPair(GL_RGB32F_EXT, D3D11ES2FormatInfo(DXGI_FORMAT_R32G32B32_FLOAT, DXGI_FORMAT_R32G32B32_FLOAT, DXGI_FORMAT_R32G32B32_FLOAT, DXGI_FORMAT_UNKNOWN, loadRGBFloatDataToNative ))); |
| 371 | map.insert(D3D11ES2FormatPair(GL_ALPHA32F_EXT, D3D11ES2FormatInfo(DXGI_FORMAT_R32G32B32A32_FLOAT, DXGI_FORMAT_R32G32B32A32_FLOAT, DXGI_FORMAT_R32G32B32A32_FLOAT, DXGI_FORMAT_UNKNOWN, loadAlphaFloatDataToRGBA ))); |
| 372 | map.insert(D3D11ES2FormatPair(GL_LUMINANCE32F_EXT, D3D11ES2FormatInfo(DXGI_FORMAT_R32G32B32_FLOAT, DXGI_FORMAT_R32G32B32_FLOAT, DXGI_FORMAT_R32G32B32_FLOAT, DXGI_FORMAT_UNKNOWN, loadLuminanceFloatDataToRGB ))); |
| 373 | map.insert(D3D11ES2FormatPair(GL_LUMINANCE_ALPHA32F_EXT, D3D11ES2FormatInfo(DXGI_FORMAT_R32G32B32A32_FLOAT, DXGI_FORMAT_R32G32B32A32_FLOAT, DXGI_FORMAT_R32G32B32A32_FLOAT, DXGI_FORMAT_UNKNOWN, loadLuminanceAlphaFloatDataToRGBA ))); |
| 374 | |
| 375 | map.insert(D3D11ES2FormatPair(GL_RGBA16F_EXT, D3D11ES2FormatInfo(DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_UNKNOWN, loadRGBAHalfFloatDataToRGBA ))); |
| 376 | map.insert(D3D11ES2FormatPair(GL_RGB16F_EXT, D3D11ES2FormatInfo(DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_UNKNOWN, loadRGBHalfFloatDataToRGBA ))); |
| 377 | map.insert(D3D11ES2FormatPair(GL_ALPHA16F_EXT, D3D11ES2FormatInfo(DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_UNKNOWN, loadAlphaHalfFloatDataToRGBA ))); |
| 378 | map.insert(D3D11ES2FormatPair(GL_LUMINANCE16F_EXT, D3D11ES2FormatInfo(DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_UNKNOWN, loadLuminanceHalfFloatDataToRGBA ))); |
| 379 | map.insert(D3D11ES2FormatPair(GL_LUMINANCE_ALPHA16F_EXT, D3D11ES2FormatInfo(DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_UNKNOWN, loadLuminanceAlphaHalfFloatDataToRGBA ))); |
| 380 | |
| 381 | map.insert(D3D11ES2FormatPair(GL_ALPHA8_EXT, D3D11ES2FormatInfo(DXGI_FORMAT_A8_UNORM, DXGI_FORMAT_A8_UNORM, DXGI_FORMAT_A8_UNORM, DXGI_FORMAT_UNKNOWN, loadAlphaDataToNative ))); |
| 382 | map.insert(D3D11ES2FormatPair(GL_LUMINANCE8_EXT, D3D11ES2FormatInfo(DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_UNKNOWN, loadLuminanceDataToBGRA ))); |
| 383 | map.insert(D3D11ES2FormatPair(GL_LUMINANCE8_ALPHA8_EXT, D3D11ES2FormatInfo(DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_UNKNOWN, loadLuminanceAlphaDataToBGRA ))); |
| 384 | |
| 385 | map.insert(D3D11ES2FormatPair(GL_RGB8_OES, D3D11ES2FormatInfo(DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_UNKNOWN, loadRGBUByteDataToRGBA ))); |
| 386 | map.insert(D3D11ES2FormatPair(GL_RGB565, D3D11ES2FormatInfo(DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_UNKNOWN, loadRGB565DataToRGBA ))); |
| 387 | map.insert(D3D11ES2FormatPair(GL_RGBA8_OES, D3D11ES2FormatInfo(DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_UNKNOWN, loadRGBAUByteDataToNative ))); |
| 388 | map.insert(D3D11ES2FormatPair(GL_RGBA4, D3D11ES2FormatInfo(DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_UNKNOWN, loadRGBA4444DataToRGBA ))); |
| 389 | map.insert(D3D11ES2FormatPair(GL_RGB5_A1, D3D11ES2FormatInfo(DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_UNKNOWN, loadRGBA5551DataToRGBA ))); |
| 390 | map.insert(D3D11ES2FormatPair(GL_BGRA8_EXT, D3D11ES2FormatInfo(DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_FORMAT_UNKNOWN, loadBGRADataToBGRA ))); |
| 391 | map.insert(D3D11ES2FormatPair(GL_BGRA4_ANGLEX, D3D11ES2FormatInfo(DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_FORMAT_UNKNOWN, loadRGBA4444DataToRGBA ))); |
| 392 | map.insert(D3D11ES2FormatPair(GL_BGR5_A1_ANGLEX, D3D11ES2FormatInfo(DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_FORMAT_UNKNOWN, loadRGBA5551DataToRGBA ))); |
| 393 | |
| 394 | map.insert(D3D11ES2FormatPair(GL_COMPRESSED_RGB_S3TC_DXT1_EXT, D3D11ES2FormatInfo(DXGI_FORMAT_BC1_UNORM, DXGI_FORMAT_BC1_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, loadCompressedBlockDataToNative<4, 4, 8>))); |
| 395 | map.insert(D3D11ES2FormatPair(GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, D3D11ES2FormatInfo(DXGI_FORMAT_BC1_UNORM, DXGI_FORMAT_BC1_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, loadCompressedBlockDataToNative<4, 4, 8>))); |
| 396 | map.insert(D3D11ES2FormatPair(GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE, D3D11ES2FormatInfo(DXGI_FORMAT_BC2_UNORM, DXGI_FORMAT_BC2_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, loadCompressedBlockDataToNative<4, 4, 16>))); |
| 397 | map.insert(D3D11ES2FormatPair(GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE, D3D11ES2FormatInfo(DXGI_FORMAT_BC3_UNORM, DXGI_FORMAT_BC3_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, loadCompressedBlockDataToNative<4, 4, 16>))); |
| 398 | |
| 399 | return map; |
| 400 | } |
| 401 | |
| 402 | static bool getD3D11ES2FormatInfo(GLint internalFormat, GLuint clientVersion, D3D11ES2FormatInfo *outFormatInfo) |
| 403 | { |
| 404 | static const D3D11ES2FormatMap formatMap = buildD3D11ES2FormatMap(); |
| 405 | D3D11ES2FormatMap::const_iterator iter = formatMap.find(internalFormat); |
| 406 | if (iter != formatMap.end()) |
| 407 | { |
| 408 | if (outFormatInfo) |
| 409 | { |
| 410 | *outFormatInfo = iter->second; |
| 411 | } |
| 412 | return true; |
| 413 | } |
| 414 | else |
| 415 | { |
| 416 | return false; |
| 417 | } |
| 418 | } |
| 419 | |
| 420 | // A map for determining the mip map generation function given a texture's internal DXGI format |
| 421 | typedef std::pair<DXGI_FORMAT, MipGenerationFunction> FormatMipPair; |
| 422 | typedef std::map<DXGI_FORMAT, MipGenerationFunction> FormatMipMap; |
| 423 | |
| 424 | static FormatMipMap buildFormatMipMap() |
| 425 | { |
| 426 | FormatMipMap map; |
| 427 | |
| 428 | // | DXGI format | Mip generation function | |
| 429 | map.insert(FormatMipPair(DXGI_FORMAT_A8_UNORM, GenerateMip<A8> )); |
| 430 | |
| 431 | map.insert(FormatMipPair(DXGI_FORMAT_R8_UNORM, GenerateMip<R8> )); |
| 432 | map.insert(FormatMipPair(DXGI_FORMAT_R8G8_UNORM, GenerateMip<R8G8> )); |
| 433 | map.insert(FormatMipPair(DXGI_FORMAT_R8G8B8A8_UNORM, GenerateMip<R8G8B8A8> )); |
| 434 | map.insert(FormatMipPair(DXGI_FORMAT_B8G8R8A8_UNORM, GenerateMip<B8G8R8A8> )); |
| 435 | |
| 436 | map.insert(FormatMipPair(DXGI_FORMAT_R16_FLOAT, GenerateMip<R16F> )); |
| 437 | map.insert(FormatMipPair(DXGI_FORMAT_R16G16_FLOAT, GenerateMip<R16G16F> )); |
| 438 | map.insert(FormatMipPair(DXGI_FORMAT_R16G16B16A16_FLOAT, GenerateMip<R16G16B16A16F>)); |
| 439 | |
| 440 | map.insert(FormatMipPair(DXGI_FORMAT_R32_FLOAT, GenerateMip<R32F> )); |
| 441 | map.insert(FormatMipPair(DXGI_FORMAT_R32G32_FLOAT, GenerateMip<R32G32F> )); |
| 442 | map.insert(FormatMipPair(DXGI_FORMAT_R32G32B32_FLOAT, GenerateMip<R32G32B32F> )); |
| 443 | map.insert(FormatMipPair(DXGI_FORMAT_R32G32B32A32_FLOAT, GenerateMip<R32G32B32A32F>)); |
| 444 | |
shannonwoods@chromium.org | 5d4468e | 2013-05-30 00:13:56 +0000 | [diff] [blame] | 445 | map.insert(FormatMipPair(DXGI_FORMAT_R10G10B10A2_UNORM, GenerateMip<R10G10B10A2> )); |
| 446 | |
shannonwoods@chromium.org | b8490f3 | 2013-05-30 00:08:00 +0000 | [diff] [blame] | 447 | return map; |
| 448 | } |
| 449 | |
| 450 | // A map to determine the pixel size of a given DXGI format |
| 451 | struct DXGIFormatInfo |
| 452 | { |
| 453 | GLuint mPixelBits; |
| 454 | GLuint mBlockWidth; |
| 455 | GLuint mBlockHeight; |
| 456 | GLint mInternalFormat; |
| 457 | |
| 458 | DXGIFormatInfo() |
| 459 | : mPixelBits(0), mInternalFormat(GL_NONE) |
| 460 | { } |
| 461 | |
| 462 | DXGIFormatInfo(GLuint pixelBits, GLuint blockWidth, GLuint blockHeight, GLint internalFormat) |
| 463 | : mPixelBits(pixelBits), mBlockWidth(blockWidth), mBlockHeight(blockHeight), mInternalFormat(internalFormat) |
| 464 | { } |
| 465 | }; |
| 466 | |
| 467 | typedef std::pair<DXGI_FORMAT, DXGIFormatInfo> DXGIFormatInfoPair; |
| 468 | typedef std::map<DXGI_FORMAT, DXGIFormatInfo> DXGIFormatInfoMap; |
| 469 | |
| 470 | static DXGIFormatInfoMap buildDXGIFormatInfoMap() |
| 471 | { |
| 472 | DXGIFormatInfoMap map; |
| 473 | |
| 474 | // | DXGI format | S |W |H | Internal format | |
| 475 | map.insert(DXGIFormatInfoPair(DXGI_FORMAT_UNKNOWN, DXGIFormatInfo( 0, 0, 0, GL_NONE ))); |
| 476 | |
| 477 | map.insert(DXGIFormatInfoPair(DXGI_FORMAT_A8_UNORM, DXGIFormatInfo( 8, 1, 1, GL_ALPHA8_EXT ))); |
| 478 | map.insert(DXGIFormatInfoPair(DXGI_FORMAT_R8_UNORM, DXGIFormatInfo( 8, 1, 1, GL_R8 ))); |
| 479 | map.insert(DXGIFormatInfoPair(DXGI_FORMAT_R8G8_UNORM, DXGIFormatInfo( 16, 1, 1, GL_RG8 ))); |
| 480 | map.insert(DXGIFormatInfoPair(DXGI_FORMAT_R8G8B8A8_UNORM, DXGIFormatInfo( 32, 1, 1, GL_RGBA8 ))); |
| 481 | map.insert(DXGIFormatInfoPair(DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, DXGIFormatInfo( 32, 1, 1, GL_SRGB8_ALPHA8 ))); |
| 482 | map.insert(DXGIFormatInfoPair(DXGI_FORMAT_B8G8R8A8_UNORM, DXGIFormatInfo( 32, 1, 1, GL_BGRA8_EXT ))); |
| 483 | |
| 484 | map.insert(DXGIFormatInfoPair(DXGI_FORMAT_R10G10B10A2_UNORM, DXGIFormatInfo( 32, 1, 1, GL_RGB10_A2 ))); |
| 485 | |
| 486 | map.insert(DXGIFormatInfoPair(DXGI_FORMAT_R16_FLOAT, DXGIFormatInfo( 16, 1, 1, GL_R16F ))); |
| 487 | map.insert(DXGIFormatInfoPair(DXGI_FORMAT_R16G16_FLOAT, DXGIFormatInfo( 32, 1, 1, GL_RG16F ))); |
| 488 | map.insert(DXGIFormatInfoPair(DXGI_FORMAT_R16G16B16A16_FLOAT, DXGIFormatInfo( 64, 1, 1, GL_RGBA16F ))); |
| 489 | |
| 490 | map.insert(DXGIFormatInfoPair(DXGI_FORMAT_R32_FLOAT, DXGIFormatInfo( 32, 1, 1, GL_R32F ))); |
| 491 | map.insert(DXGIFormatInfoPair(DXGI_FORMAT_R32G32_FLOAT, DXGIFormatInfo( 64, 1, 1, GL_RG32F ))); |
| 492 | map.insert(DXGIFormatInfoPair(DXGI_FORMAT_R32G32B32_FLOAT, DXGIFormatInfo( 96, 1, 1, GL_RGB32F ))); |
| 493 | map.insert(DXGIFormatInfoPair(DXGI_FORMAT_R32G32B32A32_FLOAT, DXGIFormatInfo(128, 1, 1, GL_RGBA32F ))); |
| 494 | |
| 495 | map.insert(DXGIFormatInfoPair(DXGI_FORMAT_R16_TYPELESS, DXGIFormatInfo( 16, 1, 1, GL_DEPTH_COMPONENT16 ))); |
| 496 | map.insert(DXGIFormatInfoPair(DXGI_FORMAT_D16_UNORM, DXGIFormatInfo( 16, 1, 1, GL_DEPTH_COMPONENT16 ))); |
| 497 | map.insert(DXGIFormatInfoPair(DXGI_FORMAT_R32_TYPELESS, DXGIFormatInfo( 32, 1, 1, GL_DEPTH_COMPONENT32_OES ))); |
| 498 | map.insert(DXGIFormatInfoPair(DXGI_FORMAT_D32_FLOAT, DXGIFormatInfo( 32, 1, 1, GL_DEPTH_COMPONENT32_OES ))); |
| 499 | map.insert(DXGIFormatInfoPair(DXGI_FORMAT_R24G8_TYPELESS, DXGIFormatInfo( 32, 1, 1, GL_DEPTH24_STENCIL8_OES ))); |
| 500 | map.insert(DXGIFormatInfoPair(DXGI_FORMAT_D24_UNORM_S8_UINT, DXGIFormatInfo( 32, 1, 1, GL_DEPTH24_STENCIL8_OES ))); |
| 501 | |
| 502 | map.insert(DXGIFormatInfoPair(DXGI_FORMAT_BC1_UNORM, DXGIFormatInfo( 64, 4, 4, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT ))); |
| 503 | map.insert(DXGIFormatInfoPair(DXGI_FORMAT_BC2_UNORM, DXGIFormatInfo(128, 4, 4, GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE))); |
| 504 | map.insert(DXGIFormatInfoPair(DXGI_FORMAT_BC3_UNORM, DXGIFormatInfo(128, 4, 4, GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE))); |
| 505 | |
| 506 | return map; |
| 507 | } |
| 508 | |
| 509 | static bool getDXGIFormatInfo(DXGI_FORMAT format, DXGIFormatInfo *outFormatInfo) |
| 510 | { |
| 511 | static const DXGIFormatInfoMap infoMap = buildDXGIFormatInfoMap(); |
| 512 | DXGIFormatInfoMap::const_iterator iter = infoMap.find(format); |
| 513 | if (iter != infoMap.end()) |
| 514 | { |
| 515 | if (outFormatInfo) |
| 516 | { |
| 517 | *outFormatInfo = iter->second; |
| 518 | } |
| 519 | return true; |
| 520 | } |
| 521 | else |
| 522 | { |
| 523 | return false; |
| 524 | } |
| 525 | } |
| 526 | |
| 527 | namespace d3d11 |
| 528 | { |
| 529 | |
| 530 | MipGenerationFunction GetMipGenerationFunction(DXGI_FORMAT format) |
| 531 | { |
| 532 | static const FormatMipMap formatMipMap = buildFormatMipMap(); |
| 533 | FormatMipMap::const_iterator iter = formatMipMap.find(format); |
| 534 | if (iter != formatMipMap.end()) |
| 535 | { |
| 536 | return iter->second; |
| 537 | } |
| 538 | else |
| 539 | { |
| 540 | UNREACHABLE(); |
| 541 | return NULL; |
| 542 | } |
| 543 | } |
| 544 | |
| 545 | LoadImageFunction GetImageLoadFunction(GLint internalFormat, GLenum type, GLuint clientVersion) |
| 546 | { |
| 547 | if (clientVersion == 2) |
| 548 | { |
| 549 | D3D11ES2FormatInfo d3d11FormatInfo; |
| 550 | if (getD3D11ES2FormatInfo(internalFormat, clientVersion, &d3d11FormatInfo)) |
| 551 | { |
| 552 | return d3d11FormatInfo.mLoadImageFunction; |
| 553 | } |
| 554 | else |
| 555 | { |
| 556 | UNREACHABLE(); |
| 557 | return NULL; |
| 558 | } |
| 559 | } |
| 560 | else if (clientVersion == 3) |
| 561 | { |
| 562 | static const D3D11LoadFunctionMap loadImageMap = buildD3D11LoadFunctionMap(); |
| 563 | D3D11LoadFunctionMap::const_iterator iter = loadImageMap.find(InternalFormatTypePair(internalFormat, type)); |
| 564 | if (iter != loadImageMap.end()) |
| 565 | { |
| 566 | return iter->second; |
| 567 | } |
| 568 | else |
| 569 | { |
| 570 | UNREACHABLE(); |
| 571 | return NULL; |
| 572 | } |
| 573 | } |
| 574 | else |
| 575 | { |
| 576 | UNREACHABLE(); |
| 577 | return NULL; |
| 578 | } |
| 579 | } |
| 580 | |
| 581 | GLuint GetFormatPixelBytes(DXGI_FORMAT format) |
| 582 | { |
| 583 | DXGIFormatInfo dxgiFormatInfo; |
| 584 | if (getDXGIFormatInfo(format, &dxgiFormatInfo)) |
| 585 | { |
| 586 | return dxgiFormatInfo.mPixelBits / 8; |
| 587 | } |
| 588 | else |
| 589 | { |
| 590 | UNREACHABLE(); |
| 591 | return 0; |
| 592 | } |
| 593 | } |
| 594 | |
| 595 | GLuint GetBlockWidth(DXGI_FORMAT format) |
| 596 | { |
| 597 | DXGIFormatInfo dxgiFormatInfo; |
| 598 | if (getDXGIFormatInfo(format, &dxgiFormatInfo)) |
| 599 | { |
| 600 | return dxgiFormatInfo.mBlockWidth; |
| 601 | } |
| 602 | else |
| 603 | { |
| 604 | UNREACHABLE(); |
| 605 | return 0; |
| 606 | } |
| 607 | } |
| 608 | |
| 609 | GLuint GetBlockHeight(DXGI_FORMAT format) |
| 610 | { |
| 611 | DXGIFormatInfo dxgiFormatInfo; |
| 612 | if (getDXGIFormatInfo(format, &dxgiFormatInfo)) |
| 613 | { |
| 614 | return dxgiFormatInfo.mBlockHeight; |
| 615 | } |
| 616 | else |
| 617 | { |
| 618 | UNREACHABLE(); |
| 619 | return 0; |
| 620 | } |
| 621 | } |
| 622 | |
| 623 | void MakeValidSize(bool isImage, DXGI_FORMAT format, GLsizei *requestWidth, GLsizei *requestHeight, int *levelOffset) |
| 624 | { |
| 625 | DXGIFormatInfo dxgiFormatInfo; |
| 626 | if (getDXGIFormatInfo(format, &dxgiFormatInfo)) |
| 627 | { |
| 628 | int upsampleCount = 0; |
| 629 | |
| 630 | GLsizei blockWidth = dxgiFormatInfo.mBlockWidth; |
| 631 | GLsizei blockHeight = dxgiFormatInfo.mBlockHeight; |
| 632 | |
| 633 | // Don't expand the size of full textures that are at least (blockWidth x blockHeight) already. |
| 634 | if (isImage || *requestWidth < blockWidth || *requestHeight < blockHeight) |
| 635 | { |
| 636 | while (*requestWidth % blockWidth != 0 || *requestHeight % blockHeight != 0) |
| 637 | { |
| 638 | *requestWidth <<= 1; |
| 639 | *requestHeight <<= 1; |
| 640 | upsampleCount++; |
| 641 | } |
| 642 | } |
| 643 | *levelOffset = upsampleCount; |
| 644 | } |
| 645 | else |
| 646 | { |
| 647 | UNREACHABLE(); |
| 648 | } |
| 649 | } |
| 650 | |
| 651 | } |
| 652 | |
| 653 | namespace gl_d3d11 |
| 654 | { |
| 655 | |
| 656 | DXGI_FORMAT GetTexFormat(GLint internalFormat, GLuint clientVersion) |
| 657 | { |
| 658 | if (clientVersion == 2) |
| 659 | { |
| 660 | D3D11ES2FormatInfo d3d11FormatInfo; |
| 661 | if (getD3D11ES2FormatInfo(internalFormat, clientVersion, &d3d11FormatInfo)) |
| 662 | { |
| 663 | return d3d11FormatInfo.mTexFormat; |
| 664 | } |
| 665 | else |
| 666 | { |
| 667 | UNREACHABLE(); |
| 668 | return DXGI_FORMAT_UNKNOWN; |
| 669 | } |
| 670 | } |
| 671 | else if (clientVersion == 3) |
| 672 | { |
| 673 | D3D11ES3FormatInfo d3d11FormatInfo; |
| 674 | if (getD3D11ES3FormatInfo(internalFormat, clientVersion, &d3d11FormatInfo)) |
| 675 | { |
| 676 | return d3d11FormatInfo.mTexFormat; |
| 677 | } |
| 678 | else |
| 679 | { |
| 680 | UNREACHABLE(); |
| 681 | return DXGI_FORMAT_UNKNOWN; |
| 682 | } |
| 683 | } |
| 684 | else |
| 685 | { |
| 686 | UNREACHABLE(); |
| 687 | return DXGI_FORMAT_UNKNOWN; |
| 688 | } |
| 689 | } |
| 690 | |
| 691 | DXGI_FORMAT GetSRVFormat(GLint internalFormat, GLuint clientVersion) |
| 692 | { |
| 693 | if (clientVersion == 2) |
| 694 | { |
| 695 | D3D11ES2FormatInfo d3d11FormatInfo; |
| 696 | if (getD3D11ES2FormatInfo(internalFormat, clientVersion, &d3d11FormatInfo)) |
| 697 | { |
| 698 | return d3d11FormatInfo.mSRVFormat; |
| 699 | } |
| 700 | else |
| 701 | { |
| 702 | UNREACHABLE(); |
| 703 | return DXGI_FORMAT_UNKNOWN; |
| 704 | } |
| 705 | } |
| 706 | else if (clientVersion == 3) |
| 707 | { |
| 708 | D3D11ES3FormatInfo d3d11FormatInfo; |
| 709 | if (getD3D11ES3FormatInfo(internalFormat, clientVersion, &d3d11FormatInfo)) |
| 710 | { |
| 711 | return d3d11FormatInfo.mSRVFormat; |
| 712 | } |
| 713 | else |
| 714 | { |
| 715 | UNREACHABLE(); |
| 716 | return DXGI_FORMAT_UNKNOWN; |
| 717 | } |
| 718 | } |
| 719 | else |
| 720 | { |
| 721 | UNREACHABLE(); |
| 722 | return DXGI_FORMAT_UNKNOWN; |
| 723 | } |
| 724 | } |
| 725 | |
| 726 | DXGI_FORMAT GetRTVFormat(GLint internalFormat, GLuint clientVersion) |
| 727 | { |
| 728 | if (clientVersion == 2) |
| 729 | { |
| 730 | D3D11ES2FormatInfo d3d11FormatInfo; |
| 731 | if (getD3D11ES2FormatInfo(internalFormat, clientVersion, &d3d11FormatInfo)) |
| 732 | { |
| 733 | return d3d11FormatInfo.mRTVFormat; |
| 734 | } |
| 735 | else |
| 736 | { |
| 737 | UNREACHABLE(); |
| 738 | return DXGI_FORMAT_UNKNOWN; |
| 739 | } |
| 740 | } |
| 741 | else if (clientVersion == 3) |
| 742 | { |
| 743 | D3D11ES3FormatInfo d3d11FormatInfo; |
| 744 | if (getD3D11ES3FormatInfo(internalFormat, clientVersion, &d3d11FormatInfo)) |
| 745 | { |
| 746 | return d3d11FormatInfo.mRTVFormat; |
| 747 | } |
| 748 | else |
| 749 | { |
| 750 | UNREACHABLE(); |
| 751 | return DXGI_FORMAT_UNKNOWN; |
| 752 | } |
| 753 | } |
| 754 | else |
| 755 | { |
| 756 | UNREACHABLE(); |
| 757 | return DXGI_FORMAT_UNKNOWN; |
| 758 | } |
| 759 | } |
| 760 | |
| 761 | DXGI_FORMAT GetDSVFormat(GLint internalFormat, GLuint clientVersion) |
| 762 | { |
| 763 | if (clientVersion == 2) |
| 764 | { |
| 765 | D3D11ES2FormatInfo d3d11FormatInfo; |
| 766 | if (getD3D11ES2FormatInfo(internalFormat, clientVersion, &d3d11FormatInfo)) |
| 767 | { |
| 768 | return d3d11FormatInfo.mDSVFormat; |
| 769 | } |
| 770 | else |
| 771 | { |
| 772 | return DXGI_FORMAT_UNKNOWN; |
| 773 | } |
| 774 | } |
| 775 | else if (clientVersion == 3) |
| 776 | { |
| 777 | D3D11ES3FormatInfo d3d11FormatInfo; |
| 778 | if (getD3D11ES3FormatInfo(internalFormat, clientVersion, &d3d11FormatInfo)) |
| 779 | { |
| 780 | return d3d11FormatInfo.mDSVFormat; |
| 781 | } |
| 782 | else |
| 783 | { |
| 784 | return DXGI_FORMAT_UNKNOWN; |
| 785 | } |
| 786 | } |
| 787 | else |
| 788 | { |
| 789 | UNREACHABLE(); |
| 790 | return DXGI_FORMAT_UNKNOWN; |
| 791 | } |
| 792 | } |
| 793 | |
| 794 | } |
| 795 | |
| 796 | namespace d3d11_gl |
| 797 | { |
| 798 | |
| 799 | GLint GetInternalFormat(DXGI_FORMAT format) |
| 800 | { |
| 801 | static const DXGIFormatInfoMap infoMap = buildDXGIFormatInfoMap(); |
| 802 | DXGIFormatInfoMap::const_iterator iter = infoMap.find(format); |
| 803 | if (iter != infoMap.end()) |
| 804 | { |
| 805 | return iter->second.mInternalFormat; |
| 806 | } |
| 807 | else |
| 808 | { |
| 809 | UNREACHABLE(); |
| 810 | return GL_NONE; |
| 811 | } |
| 812 | } |
| 813 | |
| 814 | } |
| 815 | |
| 816 | } |
| 817 | |