daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | #include "OutputHLSL.h" |
| 8 | |
| 9 | #include "InfoSink.h" |
| 10 | #include "debug.h" |
| 11 | |
| 12 | namespace sh |
| 13 | { |
| 14 | OutputHLSL::OutputHLSL(TParseContext &context) : TIntermTraverser(true, true, true), context(context) |
| 15 | { |
| 16 | } |
| 17 | |
| 18 | void OutputHLSL::header() |
| 19 | { |
| 20 | EShLanguage language = context.language; |
| 21 | TInfoSinkBase &out = context.infoSink.obj; |
| 22 | |
| 23 | if (language == EShLangFragment) |
| 24 | { |
| 25 | TString uniforms; |
| 26 | TString varyingInput; |
| 27 | TString varyingGlobals; |
| 28 | |
| 29 | TSymbolTableLevel *symbols = context.symbolTable.getGlobalLevel(); |
| 30 | int semanticIndex = 0; |
| 31 | |
| 32 | for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++) |
| 33 | { |
| 34 | const TSymbol *symbol = (*namedSymbol).second; |
| 35 | const TString &name = symbol->getName(); |
| 36 | |
| 37 | if (symbol->isVariable()) |
| 38 | { |
| 39 | const TVariable *variable = static_cast<const TVariable*>(symbol); |
| 40 | const TType &type = variable->getType(); |
| 41 | TQualifier qualifier = type.getQualifier(); |
| 42 | |
| 43 | if (qualifier == EvqUniform) |
| 44 | { |
| 45 | uniforms += "uniform " + typeString(type) + " " + name + arrayString(type) + ";\n"; |
| 46 | } |
| 47 | else if (qualifier == EvqVaryingIn || qualifier == EvqInvariantVaryingIn) |
| 48 | { |
| 49 | char semantic[100]; |
| 50 | sprintf(semantic, " : TEXCOORD%d", semanticIndex); |
| 51 | semanticIndex += type.isArray() ? type.getArraySize() : 1; |
| 52 | |
| 53 | varyingInput += " " + typeString(type) + " " + name + arrayString(type) + semantic + ";\n"; |
| 54 | varyingGlobals += "static " + typeString(type) + " " + name + arrayString(type) + " = " + initializer(type) + ";\n"; |
| 55 | } |
| 56 | } |
| 57 | } |
| 58 | |
daniel@transgaming.com | 9b5f544 | 2010-03-16 05:43:55 +0000 | [diff] [blame^] | 59 | out << "uniform float4 gl_Window;\n" |
| 60 | "uniform float2 gl_Depth;\n" |
| 61 | "\n"; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 62 | out << uniforms; |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 63 | out << "\n" |
| 64 | "struct PS_INPUT\n" // FIXME: Prevent name clashes |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 65 | "{\n"; |
daniel@transgaming.com | 9b5f544 | 2010-03-16 05:43:55 +0000 | [diff] [blame^] | 66 | out << varyingInput; |
| 67 | out << " float4 gl_FragCoord : TEXCOORD" << HLSL_FRAG_COORD_SEMANTIC << ";\n" |
| 68 | "};\n" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 69 | "\n"; |
| 70 | out << varyingGlobals; |
| 71 | out << "\n" |
| 72 | "struct PS_OUTPUT\n" // FIXME: Prevent name clashes |
| 73 | "{\n" |
| 74 | " float4 gl_Color[1] : COLOR;\n" |
| 75 | "};\n" |
| 76 | "\n" |
| 77 | "static float4 gl_Color[1] = {float4(0, 0, 0, 0)};\n" |
daniel@transgaming.com | 9b5f544 | 2010-03-16 05:43:55 +0000 | [diff] [blame^] | 78 | "static float4 gl_FragCoord = float4(0, 0, 0, 0);\n" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 79 | "\n" |
| 80 | "float4 gl_texture2D(sampler2D s, float2 t)\n" |
| 81 | "{\n" |
| 82 | " return tex2D(s, t);\n" |
| 83 | "}\n" |
| 84 | "\n" |
| 85 | "float4 gl_texture2DProj(sampler2D s, float3 t)\n" |
| 86 | "{\n" |
| 87 | " return tex2Dproj(s, float4(t.x, t.y, 0, t.z));\n" |
| 88 | "}\n" |
| 89 | "float4 gl_texture2DBias(sampler2D s, float2 t, float bias)\n" |
| 90 | "{\n" |
| 91 | " return tex2Dbias(s, float4(t.x, t.y, 0, bias));\n" |
| 92 | "}\n" |
| 93 | "\n" |
| 94 | "float4 gl_textureCube(samplerCUBE s, float3 t)\n" |
| 95 | "{\n" |
| 96 | " return texCUBE(s, t);\n" |
| 97 | "}\n" |
| 98 | "\n"; |
| 99 | } |
| 100 | else |
| 101 | { |
| 102 | TString uniforms; |
| 103 | TString attributeInput; |
| 104 | TString attributeGlobals; |
| 105 | TString varyingOutput; |
| 106 | TString varyingGlobals; |
| 107 | TString globals; |
| 108 | |
| 109 | TSymbolTableLevel *symbols = context.symbolTable.getGlobalLevel(); |
| 110 | int semanticIndex = 0; |
| 111 | |
| 112 | for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++) |
| 113 | { |
| 114 | const TSymbol *symbol = (*namedSymbol).second; |
| 115 | const TString &name = symbol->getName(); |
| 116 | |
| 117 | if (symbol->isVariable()) |
| 118 | { |
| 119 | const TVariable *variable = static_cast<const TVariable*>(symbol); |
| 120 | const TType &type = variable->getType(); |
| 121 | TQualifier qualifier = type.getQualifier(); |
| 122 | |
| 123 | if (qualifier == EvqUniform) |
| 124 | { |
| 125 | uniforms += "uniform " + typeString(type) + " " + name + arrayString(type) + ";\n"; |
| 126 | } |
| 127 | else if (qualifier == EvqAttribute) |
| 128 | { |
| 129 | char semantic[100]; |
| 130 | sprintf(semantic, " : TEXCOORD%d", semanticIndex); |
| 131 | semanticIndex += type.isArray() ? type.getArraySize() : 1; |
| 132 | |
| 133 | attributeInput += " " + typeString(type) + " " + name + arrayString(type) + semantic + ";\n"; |
| 134 | attributeGlobals += "static " + typeString(type) + " " + name + arrayString(type) + " = " + initializer(type) + ";\n"; |
| 135 | } |
| 136 | else if (qualifier == EvqVaryingOut || qualifier == EvqInvariantVaryingOut) |
| 137 | { |
| 138 | varyingOutput += " " + typeString(type) + " " + name + arrayString(type) + " : TEXCOORD0;\n"; // Actual semantic index assigned during link |
| 139 | varyingGlobals += "static " + typeString(type) + " " + name + arrayString(type) + " = " + initializer(type) + ";\n"; |
| 140 | } |
| 141 | else if (qualifier == EvqGlobal) |
| 142 | { |
| 143 | globals += typeString(type) + " " + name + arrayString(type) + ";\n"; |
| 144 | } |
| 145 | else UNREACHABLE(); |
| 146 | } |
| 147 | } |
| 148 | |
daniel@transgaming.com | 9b5f544 | 2010-03-16 05:43:55 +0000 | [diff] [blame^] | 149 | out << "uniform float2 gl_HalfPixelSize;\n" |
| 150 | "\n"; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 151 | out << uniforms; |
| 152 | out << "\n"; |
| 153 | out << globals; |
daniel@transgaming.com | 9b5f544 | 2010-03-16 05:43:55 +0000 | [diff] [blame^] | 154 | out << "\n" |
| 155 | "struct VS_INPUT\n" // FIXME: Prevent name clashes |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 156 | "{\n"; |
| 157 | out << attributeInput; |
| 158 | out << "};\n" |
| 159 | "\n"; |
| 160 | out << attributeGlobals; |
| 161 | out << "\n" |
| 162 | "struct VS_OUTPUT\n" // FIXME: Prevent name clashes |
| 163 | "{\n" |
| 164 | " float4 gl_Position : POSITION;\n" |
daniel@transgaming.com | 9b5f544 | 2010-03-16 05:43:55 +0000 | [diff] [blame^] | 165 | " float gl_PointSize : PSIZE;\n" |
| 166 | " float4 gl_FragCoord : TEXCOORD" << HLSL_FRAG_COORD_SEMANTIC << ";\n"; |
| 167 | out << varyingOutput; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 168 | out << "};\n" |
| 169 | "\n" |
| 170 | "static float4 gl_Position = float4(0, 0, 0, 0);\n" |
| 171 | "static float gl_PointSize = float(0);\n"; |
| 172 | out << varyingGlobals; |
| 173 | out << "\n"; |
| 174 | } |
| 175 | |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 176 | out << "struct gl_DepthRangeParameters\n" |
| 177 | "{\n" |
| 178 | " float near;\n" |
| 179 | " float far;\n" |
| 180 | " float diff;\n" |
| 181 | "};\n" |
| 182 | "\n" |
| 183 | "uniform gl_DepthRangeParameters gl_DepthRange;\n" |
| 184 | "\n" |
| 185 | "float vec1(float x)\n" // FIXME: Prevent name clashes |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 186 | "{\n" |
| 187 | " return x;\n" |
| 188 | "}\n" |
| 189 | "\n" |
| 190 | "float vec1(float2 xy)\n" // FIXME: Prevent name clashes |
| 191 | "{\n" |
| 192 | " return xy[0];\n" |
| 193 | "}\n" |
| 194 | "\n" |
| 195 | "float vec1(float3 xyz)\n" // FIXME: Prevent name clashes |
| 196 | "{\n" |
| 197 | " return xyz[0];\n" |
| 198 | "}\n" |
| 199 | "\n" |
| 200 | "float vec1(float4 xyzw)\n" // FIXME: Prevent name clashes |
| 201 | "{\n" |
| 202 | " return xyzw[0];\n" |
| 203 | "}\n" |
| 204 | "\n" |
| 205 | "float2 vec2(float x)\n" // FIXME: Prevent name clashes |
| 206 | "{\n" |
| 207 | " return float2(x, x);\n" |
| 208 | "}\n" |
| 209 | "\n" |
| 210 | "float2 vec2(float x, float y)\n" // FIXME: Prevent name clashes |
| 211 | "{\n" |
| 212 | " return float2(x, y);\n" |
| 213 | "}\n" |
| 214 | "\n" |
| 215 | "float2 vec2(float2 xy)\n" // FIXME: Prevent name clashes |
| 216 | "{\n" |
| 217 | " return xy;\n" |
| 218 | "}\n" |
| 219 | "\n" |
| 220 | "float2 vec2(float3 xyz)\n" // FIXME: Prevent name clashes |
| 221 | "{\n" |
| 222 | " return float2(xyz[0], xyz[1]);\n" |
| 223 | "}\n" |
| 224 | "\n" |
| 225 | "float2 vec2(float4 xyzw)\n" // FIXME: Prevent name clashes |
| 226 | "{\n" |
| 227 | " return float2(xyzw[0], xyzw[1]);\n" |
| 228 | "}\n" |
| 229 | "\n" |
| 230 | "float3 vec3(float x)\n" // FIXME: Prevent name clashes |
| 231 | "{\n" |
| 232 | " return float3(x, x, x);\n" |
| 233 | "}\n" |
| 234 | "\n" |
| 235 | "float3 vec3(float x, float y, float z)\n" // FIXME: Prevent name clashes |
| 236 | "{\n" |
| 237 | " return float3(x, y, z);\n" |
| 238 | "}\n" |
| 239 | "\n" |
| 240 | "float3 vec3(float2 xy, float z)\n" // FIXME: Prevent name clashes |
| 241 | "{\n" |
| 242 | " return float3(xy[0], xy[1], z);\n" |
| 243 | "}\n" |
| 244 | "\n" |
| 245 | "float3 vec3(float x, float2 yz)\n" // FIXME: Prevent name clashes |
| 246 | "{\n" |
| 247 | " return float3(x, yz[0], yz[1]);\n" |
| 248 | "}\n" |
| 249 | "\n" |
| 250 | "float3 vec3(float3 xyz)\n" // FIXME: Prevent name clashes |
| 251 | "{\n" |
| 252 | " return xyz;\n" |
| 253 | "}\n" |
| 254 | "\n" |
| 255 | "float3 vec3(float4 xyzw)\n" // FIXME: Prevent name clashes |
| 256 | "{\n" |
| 257 | " return float3(xyzw[0], xyzw[1], xyzw[2]);\n" |
| 258 | "}\n" |
| 259 | "\n" |
| 260 | "float4 vec4(float x)\n" // FIXME: Prevent name clashes |
| 261 | "{\n" |
| 262 | " return float4(x, x, x, x);\n" |
| 263 | "}\n" |
| 264 | "\n" |
| 265 | "float4 vec4(float x, float y, float z, float w)\n" // FIXME: Prevent name clashes |
| 266 | "{\n" |
| 267 | " return float4(x, y, z, w);\n" |
| 268 | "}\n" |
| 269 | "\n" |
| 270 | "float4 vec4(float2 xy, float z, float w)\n" // FIXME: Prevent name clashes |
| 271 | "{\n" |
| 272 | " return float4(xy[0], xy[1], z, w);\n" |
| 273 | "}\n" |
| 274 | "\n" |
| 275 | "float4 vec4(float x, float2 yz, float w)\n" // FIXME: Prevent name clashes |
| 276 | "{\n" |
| 277 | " return float4(x, yz[0], yz[1], w);\n" |
| 278 | "}\n" |
| 279 | "\n" |
| 280 | "float4 vec4(float x, float y, float2 zw)\n" // FIXME: Prevent name clashes |
| 281 | "{\n" |
| 282 | " return float4(x, y, zw[0], zw[1]);\n" |
| 283 | "}\n" |
| 284 | "\n" |
| 285 | "float4 vec4(float2 xy, float2 zw)\n" // FIXME: Prevent name clashes |
| 286 | "{\n" |
| 287 | " return float4(xy[0], xy[1], zw[0], zw[1]);\n" |
| 288 | "}\n" |
| 289 | "\n" |
| 290 | "float4 vec4(float3 xyz, float w)\n" // FIXME: Prevent name clashes |
| 291 | "{\n" |
| 292 | " return float4(xyz[0], xyz[1], xyz[2], w);\n" |
| 293 | "}\n" |
| 294 | "\n" |
| 295 | "float4 vec4(float x, float3 yzw)\n" // FIXME: Prevent name clashes |
| 296 | "{\n" |
| 297 | " return float4(x, yzw[0], yzw[1], yzw[2]);\n" |
| 298 | "}\n" |
| 299 | "\n" |
| 300 | "float4 vec4(float4 xyzw)\n" // FIXME: Prevent name clashes |
| 301 | "{\n" |
| 302 | " return xyzw;\n" |
| 303 | "}\n" |
| 304 | "\n" |
| 305 | "bool xor(bool p, bool q)\n" // FIXME: Prevent name clashes |
| 306 | "{\n" |
| 307 | " return (p || q) && !(p && q);\n" |
| 308 | "}\n" |
| 309 | "\n" |
| 310 | "float mod(float x, float y)\n" // FIXME: Prevent name clashes |
| 311 | "{\n" |
| 312 | " return x - y * floor(x / y);\n" |
| 313 | "}\n" |
daniel@transgaming.com | 680553b | 2010-03-08 21:30:52 +0000 | [diff] [blame] | 314 | "\n" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 315 | "float2 mod(float2 x, float y)\n" // FIXME: Prevent name clashes |
| 316 | "{\n" |
| 317 | " return x - y * floor(x / y);\n" |
| 318 | "}\n" |
daniel@transgaming.com | 680553b | 2010-03-08 21:30:52 +0000 | [diff] [blame] | 319 | "\n" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 320 | "float3 mod(float3 x, float y)\n" // FIXME: Prevent name clashes |
| 321 | "{\n" |
| 322 | " return x - y * floor(x / y);\n" |
| 323 | "}\n" |
daniel@transgaming.com | 680553b | 2010-03-08 21:30:52 +0000 | [diff] [blame] | 324 | "\n" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 325 | "float4 mod(float4 x, float y)\n" // FIXME: Prevent name clashes |
| 326 | "{\n" |
| 327 | " return x - y * floor(x / y);\n" |
| 328 | "}\n" |
daniel@transgaming.com | 680553b | 2010-03-08 21:30:52 +0000 | [diff] [blame] | 329 | "\n" |
| 330 | "float faceforward(float N, float I, float Nref)\n" // FIXME: Prevent name clashes |
| 331 | "{\n" |
| 332 | " if(dot(Nref, I) < 0)\n" |
| 333 | " {\n" |
| 334 | " return N;\n" |
| 335 | " }\n" |
| 336 | " else\n" |
| 337 | " {\n" |
| 338 | " return -N;\n" |
| 339 | " }\n" |
| 340 | "}\n" |
| 341 | "\n" |
| 342 | "float2 faceforward(float2 N, float2 I, float2 Nref)\n" // FIXME: Prevent name clashes |
| 343 | "{\n" |
| 344 | " if(dot(Nref, I) < 0)\n" |
| 345 | " {\n" |
| 346 | " return N;\n" |
| 347 | " }\n" |
| 348 | " else\n" |
| 349 | " {\n" |
| 350 | " return -N;\n" |
| 351 | " }\n" |
| 352 | "}\n" |
| 353 | "\n" |
| 354 | "float3 faceforward(float3 N, float3 I, float3 Nref)\n" // FIXME: Prevent name clashes |
| 355 | "{\n" |
| 356 | " if(dot(Nref, I) < 0)\n" |
| 357 | " {\n" |
| 358 | " return N;\n" |
| 359 | " }\n" |
| 360 | " else\n" |
| 361 | " {\n" |
| 362 | " return -N;\n" |
| 363 | " }\n" |
| 364 | "}\n" |
| 365 | "float4 faceforward(float4 N, float4 I, float4 Nref)\n" // FIXME: Prevent name clashes |
| 366 | "{\n" |
| 367 | " if(dot(Nref, I) < 0)\n" |
| 368 | " {\n" |
| 369 | " return N;\n" |
| 370 | " }\n" |
| 371 | " else\n" |
| 372 | " {\n" |
| 373 | " return -N;\n" |
| 374 | " }\n" |
| 375 | "}\n" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 376 | "\n"; |
| 377 | } |
| 378 | |
| 379 | void OutputHLSL::visitSymbol(TIntermSymbol *node) |
| 380 | { |
| 381 | TInfoSinkBase &out = context.infoSink.obj; |
| 382 | |
| 383 | TString name = node->getSymbol(); |
| 384 | |
| 385 | if (name == "gl_FragColor") |
| 386 | { |
| 387 | out << "gl_Color[0]"; |
| 388 | } |
| 389 | else if (name == "gl_FragData") |
| 390 | { |
| 391 | out << "gl_Color"; |
| 392 | } |
| 393 | else |
| 394 | { |
| 395 | out << name; |
| 396 | } |
| 397 | } |
| 398 | |
| 399 | bool OutputHLSL::visitBinary(Visit visit, TIntermBinary *node) |
| 400 | { |
| 401 | TInfoSinkBase &out = context.infoSink.obj; |
| 402 | |
| 403 | switch (node->getOp()) |
| 404 | { |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 405 | case EOpAssign: outputTriplet(visit, "(", " = ", ")"); break; |
| 406 | case EOpInitialize: outputTriplet(visit, NULL, " = ", NULL); break; |
| 407 | case EOpAddAssign: outputTriplet(visit, NULL, " += ", NULL); break; |
| 408 | case EOpSubAssign: outputTriplet(visit, NULL, " -= ", NULL); break; |
daniel@transgaming.com | 45d0358 | 2010-03-11 19:41:29 +0000 | [diff] [blame] | 409 | case EOpMulAssign: outputTriplet(visit, NULL, " *= ", NULL); break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 410 | case EOpVectorTimesMatrixAssign: UNIMPLEMENTED(); /* FIXME */ out << "matrix mult second child into first child"; break; |
daniel@transgaming.com | 45d0358 | 2010-03-11 19:41:29 +0000 | [diff] [blame] | 411 | case EOpVectorTimesScalarAssign: outputTriplet(visit, NULL, " *= ", NULL); break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 412 | case EOpMatrixTimesScalarAssign: UNIMPLEMENTED(); /* FIXME */ out << "matrix scale second child into first child"; break; |
| 413 | case EOpMatrixTimesMatrixAssign: UNIMPLEMENTED(); /* FIXME */ out << "matrix mult second child into first child"; break; |
daniel@transgaming.com | 45d0358 | 2010-03-11 19:41:29 +0000 | [diff] [blame] | 414 | case EOpDivAssign: outputTriplet(visit, NULL, " /= ", NULL); break; |
daniel@transgaming.com | 45d0358 | 2010-03-11 19:41:29 +0000 | [diff] [blame] | 415 | case EOpIndexDirect: outputTriplet(visit, NULL, "[", "]"); break; |
| 416 | case EOpIndexIndirect: outputTriplet(visit, NULL, "[", "]"); break; |
| 417 | case EOpIndexDirectStruct: outputTriplet(visit, NULL, ".", NULL); break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 418 | case EOpVectorSwizzle: |
| 419 | if (visit == InVisit) |
| 420 | { |
| 421 | out << "."; |
| 422 | |
| 423 | TIntermAggregate *swizzle = node->getRight()->getAsAggregate(); |
| 424 | |
| 425 | if (swizzle) |
| 426 | { |
| 427 | TIntermSequence &sequence = swizzle->getSequence(); |
| 428 | |
| 429 | for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++) |
| 430 | { |
| 431 | TIntermConstantUnion *element = (*sit)->getAsConstantUnion(); |
| 432 | |
| 433 | if (element) |
| 434 | { |
| 435 | int i = element->getUnionArrayPointer()[0].getIConst(); |
| 436 | |
| 437 | switch (i) |
| 438 | { |
| 439 | case 0: out << "x"; break; |
| 440 | case 1: out << "y"; break; |
| 441 | case 2: out << "z"; break; |
| 442 | case 3: out << "w"; break; |
| 443 | default: UNREACHABLE(); |
| 444 | } |
| 445 | } |
| 446 | else UNREACHABLE(); |
| 447 | } |
| 448 | } |
| 449 | else UNREACHABLE(); |
| 450 | |
| 451 | return false; // Fully processed |
| 452 | } |
| 453 | break; |
| 454 | case EOpAdd: outputTriplet(visit, "(", " + ", ")"); break; |
| 455 | case EOpSub: outputTriplet(visit, "(", " - ", ")"); break; |
| 456 | case EOpMul: outputTriplet(visit, "(", " * ", ")"); break; |
| 457 | case EOpDiv: outputTriplet(visit, "(", " / ", ")"); break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 458 | case EOpEqual: outputTriplet(visit, "(", " == ", ")"); break; |
| 459 | case EOpNotEqual: outputTriplet(visit, "(", " != ", ")"); break; |
| 460 | case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break; |
| 461 | case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break; |
| 462 | case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break; |
| 463 | case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break; |
| 464 | case EOpVectorTimesScalar: outputTriplet(visit, "(", " * ", ")"); break; |
| 465 | case EOpVectorTimesMatrix: UNIMPLEMENTED(); /* FIXME */ out << "vector-times-matrix"; break; |
| 466 | case EOpMatrixTimesVector: outputTriplet(visit, "mul(", ", ", ")"); break; |
| 467 | case EOpMatrixTimesScalar: UNIMPLEMENTED(); /* FIXME */ out << "matrix-scale"; break; |
| 468 | case EOpMatrixTimesMatrix: UNIMPLEMENTED(); /* FIXME */ out << "matrix-multiply"; break; |
| 469 | case EOpLogicalOr: outputTriplet(visit, "(", " || ", ")"); break; |
| 470 | case EOpLogicalXor: outputTriplet(visit, "xor(", ", ", ")"); break; // FIXME: Prevent name clashes |
| 471 | case EOpLogicalAnd: outputTriplet(visit, "(", " && ", ")"); break; |
| 472 | default: UNREACHABLE(); |
| 473 | } |
| 474 | |
| 475 | return true; |
| 476 | } |
| 477 | |
| 478 | bool OutputHLSL::visitUnary(Visit visit, TIntermUnary *node) |
| 479 | { |
| 480 | TInfoSinkBase &out = context.infoSink.obj; |
| 481 | |
| 482 | switch (node->getOp()) |
| 483 | { |
| 484 | case EOpNegative: outputTriplet(visit, "(-", NULL, ")"); break; |
| 485 | case EOpVectorLogicalNot: outputTriplet(visit, "(!", NULL, ")"); break; |
| 486 | case EOpLogicalNot: outputTriplet(visit, "(!", NULL, ")"); break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 487 | case EOpPostIncrement: outputTriplet(visit, "(", NULL, "++)"); break; |
| 488 | case EOpPostDecrement: outputTriplet(visit, "(", NULL, "--)"); break; |
| 489 | case EOpPreIncrement: outputTriplet(visit, "(++", NULL, ")"); break; |
| 490 | case EOpPreDecrement: outputTriplet(visit, "(--", NULL, ")"); break; |
| 491 | case EOpConvIntToBool: |
| 492 | case EOpConvFloatToBool: |
| 493 | switch (node->getOperand()->getType().getNominalSize()) |
| 494 | { |
| 495 | case 1: outputTriplet(visit, "bool(", NULL, ")"); break; |
| 496 | case 2: outputTriplet(visit, "bool2(", NULL, ")"); break; |
| 497 | case 3: outputTriplet(visit, "bool3(", NULL, ")"); break; |
| 498 | case 4: outputTriplet(visit, "bool4(", NULL, ")"); break; |
| 499 | default: UNREACHABLE(); |
| 500 | } |
| 501 | break; |
| 502 | case EOpConvBoolToFloat: |
| 503 | case EOpConvIntToFloat: |
| 504 | switch (node->getOperand()->getType().getNominalSize()) |
| 505 | { |
| 506 | case 1: outputTriplet(visit, "float(", NULL, ")"); break; |
| 507 | case 2: outputTriplet(visit, "float2(", NULL, ")"); break; |
| 508 | case 3: outputTriplet(visit, "float3(", NULL, ")"); break; |
| 509 | case 4: outputTriplet(visit, "float4(", NULL, ")"); break; |
| 510 | default: UNREACHABLE(); |
| 511 | } |
| 512 | break; |
| 513 | case EOpConvFloatToInt: |
| 514 | case EOpConvBoolToInt: |
| 515 | switch (node->getOperand()->getType().getNominalSize()) |
| 516 | { |
| 517 | case 1: outputTriplet(visit, "int(", NULL, ")"); break; |
| 518 | case 2: outputTriplet(visit, "int2(", NULL, ")"); break; |
| 519 | case 3: outputTriplet(visit, "int3(", NULL, ")"); break; |
| 520 | case 4: outputTriplet(visit, "int4(", NULL, ")"); break; |
| 521 | default: UNREACHABLE(); |
| 522 | } |
| 523 | break; |
| 524 | case EOpRadians: outputTriplet(visit, "radians(", NULL, ")"); break; |
| 525 | case EOpDegrees: outputTriplet(visit, "degrees(", NULL, ")"); break; |
| 526 | case EOpSin: outputTriplet(visit, "sin(", NULL, ")"); break; |
| 527 | case EOpCos: outputTriplet(visit, "cos(", NULL, ")"); break; |
| 528 | case EOpTan: outputTriplet(visit, "tan(", NULL, ")"); break; |
| 529 | case EOpAsin: outputTriplet(visit, "asin(", NULL, ")"); break; |
| 530 | case EOpAcos: outputTriplet(visit, "acos(", NULL, ")"); break; |
| 531 | case EOpAtan: outputTriplet(visit, "atan(", NULL, ")"); break; |
| 532 | case EOpExp: outputTriplet(visit, "exp(", NULL, ")"); break; |
| 533 | case EOpLog: outputTriplet(visit, "log(", NULL, ")"); break; |
| 534 | case EOpExp2: outputTriplet(visit, "exp2(", NULL, ")"); break; |
| 535 | case EOpLog2: outputTriplet(visit, "log2(", NULL, ")"); break; |
| 536 | case EOpSqrt: outputTriplet(visit, "sqrt(", NULL, ")"); break; |
| 537 | case EOpInverseSqrt: outputTriplet(visit, "rsqrt(", NULL, ")"); break; |
| 538 | case EOpAbs: outputTriplet(visit, "abs(", NULL, ")"); break; |
| 539 | case EOpSign: outputTriplet(visit, "sign(", NULL, ")"); break; |
| 540 | case EOpFloor: outputTriplet(visit, "floor(", NULL, ")"); break; |
| 541 | case EOpCeil: outputTriplet(visit, "ceil(", NULL, ")"); break; |
| 542 | case EOpFract: outputTriplet(visit, "frac(", NULL, ")"); break; |
| 543 | case EOpLength: outputTriplet(visit, "length(", NULL, ")"); break; |
| 544 | case EOpNormalize: outputTriplet(visit, "normalize(", NULL, ")"); break; |
daniel@transgaming.com | 45d0358 | 2010-03-11 19:41:29 +0000 | [diff] [blame] | 545 | // case EOpDPdx: outputTriplet(visit, "ddx(", NULL, ")"); break; |
| 546 | // case EOpDPdy: outputTriplet(visit, "ddy(", NULL, ")"); break; |
| 547 | // case EOpFwidth: outputTriplet(visit, "fwidth(", NULL, ")"); break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 548 | case EOpAny: outputTriplet(visit, "any(", NULL, ")"); break; |
| 549 | case EOpAll: outputTriplet(visit, "all(", NULL, ")"); break; |
| 550 | default: UNREACHABLE(); |
| 551 | } |
| 552 | |
| 553 | return true; |
| 554 | } |
| 555 | |
| 556 | bool OutputHLSL::visitAggregate(Visit visit, TIntermAggregate *node) |
| 557 | { |
| 558 | EShLanguage language = context.language; |
| 559 | TInfoSinkBase &out = context.infoSink.obj; |
| 560 | |
| 561 | if (node->getOp() == EOpNull) |
| 562 | { |
| 563 | out.message(EPrefixError, "node is still EOpNull!"); |
| 564 | return true; |
| 565 | } |
| 566 | |
| 567 | switch (node->getOp()) |
| 568 | { |
| 569 | case EOpSequence: outputTriplet(visit, NULL, ";\n", ";\n"); break; |
| 570 | case EOpDeclaration: |
| 571 | if (visit == PreVisit) |
| 572 | { |
| 573 | TIntermSequence &sequence = node->getSequence(); |
| 574 | TIntermTyped *variable = sequence[0]->getAsTyped(); |
| 575 | bool visit = true; |
| 576 | |
| 577 | if (variable && variable->getQualifier() == EvqTemporary) |
| 578 | { |
| 579 | out << typeString(variable->getType()) + " "; |
| 580 | |
| 581 | for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++) |
| 582 | { |
| 583 | TIntermSymbol *symbol = (*sit)->getAsSymbolNode(); |
| 584 | |
| 585 | if (symbol) |
| 586 | { |
| 587 | symbol->traverse(this); |
| 588 | |
| 589 | out << arrayString(symbol->getType()); |
| 590 | } |
| 591 | else |
| 592 | { |
| 593 | (*sit)->traverse(this); |
| 594 | } |
| 595 | |
| 596 | if (visit && this->inVisit) |
| 597 | { |
| 598 | if (*sit != sequence.back()) |
| 599 | { |
| 600 | visit = this->visitAggregate(InVisit, node); |
| 601 | } |
| 602 | } |
| 603 | } |
| 604 | |
| 605 | if (visit && this->postVisit) |
| 606 | { |
| 607 | this->visitAggregate(PostVisit, node); |
| 608 | } |
| 609 | } |
| 610 | |
| 611 | return false; |
| 612 | } |
| 613 | else if (visit == InVisit) |
| 614 | { |
| 615 | out << ", "; |
| 616 | } |
| 617 | break; |
| 618 | case EOpComma: UNIMPLEMENTED(); /* FIXME */ out << "Comma\n"; return true; |
| 619 | case EOpFunction: |
| 620 | { |
| 621 | const TString &mangledName = node->getName(); |
| 622 | TString name = TString(mangledName.c_str(), mangledName.find_first_of('(')); |
| 623 | |
| 624 | if (visit == PreVisit) |
| 625 | { |
| 626 | if (name == "main") |
| 627 | { |
| 628 | TSymbolTableLevel *symbols = context.symbolTable.getGlobalLevel(); |
| 629 | |
| 630 | if (language == EShLangFragment) |
| 631 | { |
| 632 | out << "PS_OUTPUT main(PS_INPUT input)\n" // FIXME: Prevent name clashes |
daniel@transgaming.com | 9b5f544 | 2010-03-16 05:43:55 +0000 | [diff] [blame^] | 633 | "{\n" |
| 634 | " float rhw = 1.0 / input.gl_FragCoord.w;\n" |
| 635 | " gl_FragCoord.x = (input.gl_FragCoord.x * rhw) * gl_Window.x + gl_Window.z;\n" |
| 636 | " gl_FragCoord.y = (input.gl_FragCoord.y * rhw) * gl_Window.y + gl_Window.w;\n" |
| 637 | " gl_FragCoord.z = (input.gl_FragCoord.z * rhw) * gl_Depth.x + gl_Depth.y;\n" |
| 638 | " gl_FragCoord.w = rhw;\n"; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 639 | |
| 640 | for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++) |
| 641 | { |
| 642 | const TSymbol *symbol = (*namedSymbol).second; |
| 643 | const TString &name = symbol->getName(); |
| 644 | |
| 645 | if (symbol->isVariable()) |
| 646 | { |
| 647 | const TVariable *variable = static_cast<const TVariable*>(symbol); |
| 648 | const TType &type = variable->getType(); |
| 649 | TQualifier qualifier = type.getQualifier(); |
| 650 | |
| 651 | if(qualifier == EvqVaryingIn) |
| 652 | { |
| 653 | out << " " + name + " = input." + name + ";\n"; // FIXME: Prevent name clashes |
| 654 | } |
| 655 | } |
| 656 | } |
| 657 | } |
| 658 | else |
| 659 | { |
| 660 | out << "VS_OUTPUT main(VS_INPUT input)\n" // FIXME: Prevent name clashes |
| 661 | "{\n"; |
| 662 | |
| 663 | for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++) |
| 664 | { |
| 665 | const TSymbol *symbol = (*namedSymbol).second; |
| 666 | const TString &name = symbol->getName(); |
| 667 | |
| 668 | if (symbol->isVariable()) |
| 669 | { |
| 670 | const TVariable *variable = static_cast<const TVariable*>(symbol); |
| 671 | const TType &type = variable->getType(); |
| 672 | TQualifier qualifier = type.getQualifier(); |
| 673 | |
| 674 | if (qualifier == EvqAttribute) |
| 675 | { |
| 676 | out << " " + name + " = input." + name + ";\n"; // FIXME: Prevent name clashes |
| 677 | } |
| 678 | } |
| 679 | } |
| 680 | } |
| 681 | |
| 682 | // Erase the (empty) argument list |
| 683 | TIntermSequence &sequence = node->getSequence(); |
| 684 | sequence.erase(sequence.begin()); |
| 685 | } |
| 686 | else |
| 687 | { |
| 688 | out << typeString(node->getType()) << " " << name << "("; |
| 689 | |
| 690 | TIntermSequence &sequence = node->getSequence(); |
| 691 | TIntermSequence &arguments = sequence[0]->getAsAggregate()->getSequence(); |
| 692 | |
| 693 | for (unsigned int i = 0; i < arguments.size(); i++) |
| 694 | { |
| 695 | TIntermSymbol *symbol = arguments[i]->getAsSymbolNode(); |
| 696 | |
| 697 | if (symbol) |
| 698 | { |
| 699 | const TType &type = symbol->getType(); |
| 700 | const TString &name = symbol->getSymbol(); |
| 701 | |
| 702 | out << typeString(type) + " " + name; |
| 703 | |
| 704 | if(i < arguments.size() - 1) |
| 705 | { |
| 706 | out << ", "; |
| 707 | } |
| 708 | } |
| 709 | else UNREACHABLE(); |
| 710 | } |
| 711 | |
| 712 | sequence.erase(sequence.begin()); |
| 713 | |
| 714 | out << ")\n" |
| 715 | "{\n"; |
| 716 | } |
| 717 | } |
| 718 | else if (visit == PostVisit) |
| 719 | { |
| 720 | if (name == "main") |
| 721 | { |
| 722 | if (language == EShLangFragment) |
| 723 | { |
| 724 | out << " PS_OUTPUT output;\n" // FIXME: Prevent name clashes |
| 725 | " output.gl_Color[0] = gl_Color[0];\n"; // FIXME: Prevent name clashes |
| 726 | |
| 727 | TSymbolTableLevel *symbols = context.symbolTable.getGlobalLevel(); |
| 728 | |
| 729 | for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++) |
| 730 | { |
| 731 | const TSymbol *symbol = (*namedSymbol).second; |
| 732 | const TString &name = symbol->getName(); |
| 733 | } |
| 734 | } |
| 735 | else |
| 736 | { |
| 737 | out << " VS_OUTPUT output;\n" // FIXME: Prevent name clashes |
| 738 | " output.gl_Position.x = gl_Position.x - gl_HalfPixelSize.x * gl_Position.w;\n" |
| 739 | " output.gl_Position.y = -(gl_Position.y - gl_HalfPixelSize.y * gl_Position.w);\n" |
| 740 | " output.gl_Position.z = (gl_Position.z + gl_Position.w) * 0.5;\n" |
| 741 | " output.gl_Position.w = gl_Position.w;\n" |
daniel@transgaming.com | 9b5f544 | 2010-03-16 05:43:55 +0000 | [diff] [blame^] | 742 | " output.gl_PointSize = gl_PointSize;\n" |
| 743 | " output.gl_FragCoord = gl_Position;\n"; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 744 | |
| 745 | TSymbolTableLevel *symbols = context.symbolTable.getGlobalLevel(); |
| 746 | |
| 747 | for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++) |
| 748 | { |
| 749 | const TSymbol *symbol = (*namedSymbol).second; |
| 750 | const TString &name = symbol->getName(); |
| 751 | |
| 752 | if (symbol->isVariable()) |
| 753 | { |
| 754 | const TVariable *variable = static_cast<const TVariable*>(symbol); |
| 755 | TQualifier qualifier = variable->getType().getQualifier(); |
| 756 | |
| 757 | if(qualifier == EvqVaryingOut || qualifier == EvqInvariantVaryingOut) |
| 758 | { |
| 759 | out << " output." + name + " = " + name + ";\n"; // FIXME: Prevent name clashes |
| 760 | } |
| 761 | } |
| 762 | } |
| 763 | } |
| 764 | |
| 765 | out << " return output;\n" // FIXME: Prevent name clashes |
| 766 | "}\n"; |
| 767 | } |
| 768 | else |
| 769 | { |
| 770 | out << "}\n"; |
| 771 | } |
| 772 | } |
| 773 | } |
| 774 | break; |
| 775 | case EOpFunctionCall: |
| 776 | { |
| 777 | if (visit == PreVisit) |
| 778 | { |
| 779 | const TString &mangledName = node->getName(); |
| 780 | TString name = TString(mangledName.c_str(), mangledName.find_first_of('(')); |
| 781 | |
| 782 | if (node->isUserDefined()) |
| 783 | { |
| 784 | out << name << "("; |
| 785 | } |
| 786 | else |
| 787 | { |
| 788 | if (name == "texture2D") |
| 789 | { |
| 790 | if (node->getSequence().size() == 2) |
| 791 | { |
| 792 | out << "gl_texture2D("; |
| 793 | } |
| 794 | else if (node->getSequence().size() == 3) |
| 795 | { |
| 796 | out << "gl_texture2DBias("; |
| 797 | } |
| 798 | else UNREACHABLE(); |
| 799 | } |
| 800 | else if (name == "texture2DProj") |
| 801 | { |
| 802 | out << "gl_texture2DProj("; |
| 803 | } |
| 804 | else if (name == "texture2DLod") |
| 805 | { |
| 806 | out << "gl_texture2DLod("; |
| 807 | UNIMPLEMENTED(); // FIXME: Move lod to last texture coordinate component |
| 808 | } |
| 809 | else if (name == "texture2DProjLod") |
| 810 | { |
| 811 | out << "gl_texture2DProjLod("; |
| 812 | UNIMPLEMENTED(); // FIXME: Move lod to last texture coordinate component |
| 813 | } |
| 814 | else if (name == "textureCube") |
| 815 | { |
| 816 | out << "gl_textureCube("; // FIXME: Incorrect sampling location |
| 817 | } |
| 818 | else |
| 819 | { |
| 820 | UNIMPLEMENTED(); // FIXME |
| 821 | } |
| 822 | } |
| 823 | } |
| 824 | else if (visit == InVisit) |
| 825 | { |
| 826 | out << ", "; |
| 827 | } |
| 828 | else |
| 829 | { |
| 830 | out << ")"; |
| 831 | } |
| 832 | } |
| 833 | break; |
| 834 | case EOpParameters: outputTriplet(visit, "(", ", ", ")\n{\n"); break; |
| 835 | case EOpConstructFloat: outputTriplet(visit, "vec1(", NULL, ")"); break; |
| 836 | case EOpConstructVec2: outputTriplet(visit, "vec2(", ", ", ")"); break; |
| 837 | case EOpConstructVec3: outputTriplet(visit, "vec3(", ", ", ")"); break; |
| 838 | case EOpConstructVec4: outputTriplet(visit, "vec4(", ", ", ")"); break; |
| 839 | case EOpConstructBool: UNIMPLEMENTED(); /* FIXME */ out << "Construct bool"; break; |
| 840 | case EOpConstructBVec2: UNIMPLEMENTED(); /* FIXME */ out << "Construct bvec2"; break; |
| 841 | case EOpConstructBVec3: UNIMPLEMENTED(); /* FIXME */ out << "Construct bvec3"; break; |
| 842 | case EOpConstructBVec4: UNIMPLEMENTED(); /* FIXME */ out << "Construct bvec4"; break; |
| 843 | case EOpConstructInt: UNIMPLEMENTED(); /* FIXME */ out << "Construct int"; break; |
| 844 | case EOpConstructIVec2: UNIMPLEMENTED(); /* FIXME */ out << "Construct ivec2"; break; |
| 845 | case EOpConstructIVec3: UNIMPLEMENTED(); /* FIXME */ out << "Construct ivec3"; break; |
| 846 | case EOpConstructIVec4: UNIMPLEMENTED(); /* FIXME */ out << "Construct ivec4"; break; |
| 847 | case EOpConstructMat2: outputTriplet(visit, "float2x2(", ", ", ")"); break; |
| 848 | case EOpConstructMat3: outputTriplet(visit, "float3x3(", ", ", ")"); break; |
| 849 | case EOpConstructMat4: UNIMPLEMENTED(); /* FIXME */ out << "Construct mat4"; break; |
| 850 | case EOpConstructStruct: UNIMPLEMENTED(); /* FIXME */ out << "Construct structure"; break; |
| 851 | case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break; |
| 852 | case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break; |
| 853 | case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break; |
| 854 | case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break; |
| 855 | case EOpVectorEqual: outputTriplet(visit, "(", " == ", ")"); break; |
| 856 | case EOpVectorNotEqual: outputTriplet(visit, "(", " != ", ")"); break; |
| 857 | case EOpMod: outputTriplet(visit, "mod(", ", ", ")"); break; // FIXME: Prevent name clashes |
| 858 | case EOpPow: outputTriplet(visit, "pow(", ", ", ")"); break; |
| 859 | case EOpAtan: |
| 860 | if (node->getSequence().size() == 1) |
| 861 | { |
| 862 | outputTriplet(visit, "atan(", ", ", ")"); |
| 863 | } |
| 864 | else if (node->getSequence().size() == 2) |
| 865 | { |
| 866 | outputTriplet(visit, "atan2(", ", ", ")"); |
| 867 | } |
| 868 | else UNREACHABLE(); |
| 869 | break; |
| 870 | case EOpMin: outputTriplet(visit, "min(", ", ", ")"); break; |
| 871 | case EOpMax: outputTriplet(visit, "max(", ", ", ")"); break; |
| 872 | case EOpClamp: outputTriplet(visit, "clamp(", ", ", ")"); break; |
| 873 | case EOpMix: outputTriplet(visit, "lerp(", ", ", ")"); break; |
| 874 | case EOpStep: outputTriplet(visit, "step(", ", ", ")"); break; |
| 875 | case EOpSmoothStep: outputTriplet(visit, "smoothstep(", ", ", ")"); break; |
| 876 | case EOpDistance: outputTriplet(visit, "distance(", ", ", ")"); break; |
| 877 | case EOpDot: outputTriplet(visit, "dot(", ", ", ")"); break; |
| 878 | case EOpCross: outputTriplet(visit, "cross(", ", ", ")"); break; |
daniel@transgaming.com | 680553b | 2010-03-08 21:30:52 +0000 | [diff] [blame] | 879 | case EOpFaceForward: outputTriplet(visit, "faceforward(", ", ", ")"); break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 880 | case EOpReflect: outputTriplet(visit, "reflect(", ", ", ")"); break; |
| 881 | case EOpRefract: outputTriplet(visit, "refract(", ", ", ")"); break; |
| 882 | case EOpMul: outputTriplet(visit, "(", " * ", ")"); break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 883 | default: UNREACHABLE(); |
| 884 | } |
| 885 | |
| 886 | return true; |
| 887 | } |
| 888 | |
| 889 | bool OutputHLSL::visitSelection(Visit visit, TIntermSelection *node) |
| 890 | { |
| 891 | TInfoSinkBase &out = context.infoSink.obj; |
| 892 | |
| 893 | out << "if("; |
| 894 | |
| 895 | node->getCondition()->traverse(this); |
| 896 | |
| 897 | out << ")\n" |
| 898 | "{\n"; |
| 899 | |
| 900 | node->getTrueBlock()->traverse(this); |
| 901 | |
| 902 | out << ";}\n"; |
| 903 | |
| 904 | if (node->getFalseBlock()) |
| 905 | { |
| 906 | out << "else\n" |
| 907 | "{\n"; |
| 908 | |
| 909 | node->getFalseBlock()->traverse(this); |
| 910 | |
| 911 | out << ";}\n"; |
| 912 | } |
| 913 | |
| 914 | return false; |
| 915 | } |
| 916 | |
| 917 | void OutputHLSL::visitConstantUnion(TIntermConstantUnion *node) |
| 918 | { |
| 919 | TInfoSinkBase &out = context.infoSink.obj; |
| 920 | |
daniel@transgaming.com | 45d0358 | 2010-03-11 19:41:29 +0000 | [diff] [blame] | 921 | TType &type = node->getType(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 922 | |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 923 | if (type.isField()) |
| 924 | { |
| 925 | out << type.getFieldName(); |
| 926 | } |
| 927 | else |
| 928 | { |
| 929 | int size = type.getObjectSize(); |
| 930 | bool matrix = type.isMatrix(); |
| 931 | TBasicType basicType = node->getUnionArrayPointer()[0].getType(); |
| 932 | |
| 933 | switch (basicType) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 934 | { |
| 935 | case EbtBool: |
daniel@transgaming.com | 45d0358 | 2010-03-11 19:41:29 +0000 | [diff] [blame] | 936 | if (!matrix) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 937 | { |
daniel@transgaming.com | 45d0358 | 2010-03-11 19:41:29 +0000 | [diff] [blame] | 938 | switch (size) |
| 939 | { |
| 940 | case 1: out << "bool("; break; |
| 941 | case 2: out << "bool2("; break; |
| 942 | case 3: out << "bool3("; break; |
| 943 | case 4: out << "bool4("; break; |
| 944 | default: UNREACHABLE(); |
| 945 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 946 | } |
| 947 | else |
| 948 | { |
daniel@transgaming.com | 45d0358 | 2010-03-11 19:41:29 +0000 | [diff] [blame] | 949 | UNIMPLEMENTED(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 950 | } |
| 951 | break; |
| 952 | case EbtFloat: |
daniel@transgaming.com | 45d0358 | 2010-03-11 19:41:29 +0000 | [diff] [blame] | 953 | if (!matrix) |
| 954 | { |
| 955 | switch (size) |
| 956 | { |
| 957 | case 1: out << "float("; break; |
| 958 | case 2: out << "float2("; break; |
| 959 | case 3: out << "float3("; break; |
| 960 | case 4: out << "float4("; break; |
| 961 | default: UNREACHABLE(); |
| 962 | } |
| 963 | } |
| 964 | else |
| 965 | { |
| 966 | switch (size) |
| 967 | { |
| 968 | case 4: out << "float2x2("; break; |
| 969 | case 9: out << "float3x3("; break; |
| 970 | case 16: out << "float4x4("; break; |
| 971 | default: UNREACHABLE(); |
| 972 | } |
| 973 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 974 | break; |
| 975 | case EbtInt: |
daniel@transgaming.com | 45d0358 | 2010-03-11 19:41:29 +0000 | [diff] [blame] | 976 | if (!matrix) |
| 977 | { |
| 978 | switch (size) |
| 979 | { |
| 980 | case 1: out << "int("; break; |
| 981 | case 2: out << "int2("; break; |
| 982 | case 3: out << "int3("; break; |
| 983 | case 4: out << "int4("; break; |
| 984 | default: UNREACHABLE(); |
| 985 | } |
| 986 | } |
| 987 | else |
| 988 | { |
| 989 | UNIMPLEMENTED(); |
| 990 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 991 | break; |
daniel@transgaming.com | 45d0358 | 2010-03-11 19:41:29 +0000 | [diff] [blame] | 992 | default: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 993 | UNIMPLEMENTED(); // FIXME |
| 994 | } |
| 995 | |
daniel@transgaming.com | 45d0358 | 2010-03-11 19:41:29 +0000 | [diff] [blame] | 996 | for (int i = 0; i < size; i++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 997 | { |
daniel@transgaming.com | 45d0358 | 2010-03-11 19:41:29 +0000 | [diff] [blame] | 998 | switch (basicType) |
| 999 | { |
| 1000 | case EbtBool: |
| 1001 | if (node->getUnionArrayPointer()[i].getBConst()) |
| 1002 | { |
| 1003 | out << "true"; |
| 1004 | } |
| 1005 | else |
| 1006 | { |
| 1007 | out << "false"; |
| 1008 | } |
| 1009 | break; |
| 1010 | case EbtFloat: |
| 1011 | out << node->getUnionArrayPointer()[i].getFConst(); |
| 1012 | break; |
| 1013 | case EbtInt: |
| 1014 | out << node->getUnionArrayPointer()[i].getIConst(); |
| 1015 | break; |
| 1016 | default: |
| 1017 | UNIMPLEMENTED(); // FIXME |
| 1018 | } |
| 1019 | |
| 1020 | if (i != size - 1) |
| 1021 | { |
| 1022 | out << ", "; |
| 1023 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1024 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1025 | |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1026 | out << ")"; |
| 1027 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1028 | } |
| 1029 | |
| 1030 | bool OutputHLSL::visitLoop(Visit visit, TIntermLoop *node) |
| 1031 | { |
| 1032 | TInfoSinkBase &out = context.infoSink.obj; |
| 1033 | |
| 1034 | if (!node->testFirst()) |
| 1035 | { |
| 1036 | out << "do\n" |
| 1037 | "{\n"; |
| 1038 | } |
| 1039 | else |
| 1040 | { |
| 1041 | out << "for("; |
| 1042 | |
| 1043 | if (node->getInit()) |
| 1044 | { |
| 1045 | node->getInit()->traverse(this); |
| 1046 | } |
| 1047 | |
| 1048 | out << "; "; |
| 1049 | |
| 1050 | if (node->getTest()) |
| 1051 | { |
| 1052 | node->getTest()->traverse(this); |
| 1053 | } |
| 1054 | |
| 1055 | out << "; "; |
| 1056 | |
| 1057 | if (node->getTerminal()) |
| 1058 | { |
| 1059 | node->getTerminal()->traverse(this); |
| 1060 | } |
| 1061 | |
| 1062 | out << ")\n" |
| 1063 | "{\n"; |
| 1064 | } |
| 1065 | |
| 1066 | if (node->getBody()) |
| 1067 | { |
| 1068 | node->getBody()->traverse(this); |
| 1069 | } |
| 1070 | |
| 1071 | out << "}\n"; |
| 1072 | |
| 1073 | if (!node->testFirst()) |
| 1074 | { |
| 1075 | out << "while(\n"; |
| 1076 | |
| 1077 | node->getTest()->traverse(this); |
| 1078 | |
| 1079 | out << ")"; |
| 1080 | } |
| 1081 | |
| 1082 | out << ";\n"; |
| 1083 | |
| 1084 | return false; |
| 1085 | } |
| 1086 | |
| 1087 | bool OutputHLSL::visitBranch(Visit visit, TIntermBranch *node) |
| 1088 | { |
| 1089 | TInfoSinkBase &out = context.infoSink.obj; |
| 1090 | |
| 1091 | switch (node->getFlowOp()) |
| 1092 | { |
| 1093 | case EOpKill: outputTriplet(visit, "discard", NULL, NULL); break; |
| 1094 | case EOpBreak: UNIMPLEMENTED(); /* FIXME */ break; |
| 1095 | case EOpContinue: UNIMPLEMENTED(); /* FIXME */ break; |
| 1096 | case EOpReturn: |
| 1097 | if (visit == PreVisit) |
| 1098 | { |
| 1099 | if (node->getExpression()) |
| 1100 | { |
| 1101 | out << "return "; |
| 1102 | } |
| 1103 | else |
| 1104 | { |
| 1105 | out << "return;\n"; |
| 1106 | } |
| 1107 | } |
| 1108 | else if (visit == PostVisit) |
| 1109 | { |
| 1110 | out << ";\n"; |
| 1111 | } |
| 1112 | break; |
| 1113 | default: UNREACHABLE(); |
| 1114 | } |
| 1115 | |
| 1116 | return true; |
| 1117 | } |
| 1118 | |
| 1119 | void OutputHLSL::outputTriplet(Visit visit, const char *preString, const char *inString, const char *postString) |
| 1120 | { |
| 1121 | TInfoSinkBase &out = context.infoSink.obj; |
| 1122 | |
| 1123 | if (visit == PreVisit && preString) |
| 1124 | { |
| 1125 | out << preString; |
| 1126 | } |
| 1127 | else if (visit == InVisit && inString) |
| 1128 | { |
| 1129 | out << inString; |
| 1130 | } |
| 1131 | else if (visit == PostVisit && postString) |
| 1132 | { |
| 1133 | out << postString; |
| 1134 | } |
| 1135 | } |
| 1136 | |
| 1137 | TString OutputHLSL::typeString(const TType &type) |
| 1138 | { |
| 1139 | if (type.isMatrix()) |
| 1140 | { |
| 1141 | switch (type.getNominalSize()) |
| 1142 | { |
| 1143 | case 2: return "float2x2"; |
| 1144 | case 3: return "float3x3"; |
| 1145 | case 4: return "float4x4"; |
| 1146 | } |
| 1147 | } |
| 1148 | else |
| 1149 | { |
| 1150 | switch (type.getBasicType()) |
| 1151 | { |
| 1152 | case EbtFloat: |
| 1153 | switch (type.getNominalSize()) |
| 1154 | { |
| 1155 | case 1: return "float"; |
| 1156 | case 2: return "float2"; |
| 1157 | case 3: return "float3"; |
| 1158 | case 4: return "float4"; |
| 1159 | } |
| 1160 | case EbtInt: |
| 1161 | switch (type.getNominalSize()) |
| 1162 | { |
| 1163 | case 1: return "int"; |
| 1164 | case 2: return "int2"; |
| 1165 | case 3: return "int3"; |
| 1166 | case 4: return "int4"; |
| 1167 | } |
| 1168 | case EbtBool: |
| 1169 | switch (type.getNominalSize()) |
| 1170 | { |
| 1171 | case 1: return "bool"; |
| 1172 | case 2: return "bool2"; |
| 1173 | case 3: return "bool3"; |
| 1174 | case 4: return "bool4"; |
| 1175 | } |
| 1176 | case EbtVoid: |
| 1177 | return "void"; |
| 1178 | case EbtSampler2D: |
| 1179 | return "sampler2D"; |
| 1180 | case EbtSamplerCube: |
| 1181 | return "samplerCUBE"; |
| 1182 | } |
| 1183 | } |
| 1184 | |
| 1185 | UNIMPLEMENTED(); // FIXME |
| 1186 | return "<unknown type>"; |
| 1187 | } |
| 1188 | |
| 1189 | TString OutputHLSL::arrayString(const TType &type) |
| 1190 | { |
| 1191 | if (!type.isArray()) |
| 1192 | { |
| 1193 | return ""; |
| 1194 | } |
| 1195 | |
| 1196 | char buffer[100]; |
| 1197 | sprintf(buffer, "[%d]", type.getArraySize()); |
| 1198 | |
| 1199 | return buffer; |
| 1200 | } |
| 1201 | |
| 1202 | TString OutputHLSL::initializer(const TType &type) |
| 1203 | { |
| 1204 | TString string; |
| 1205 | |
| 1206 | int arraySize = type.isArray() ? type.getArraySize() : 1; |
| 1207 | |
| 1208 | if (type.isArray()) |
| 1209 | { |
| 1210 | string += "{"; |
| 1211 | } |
| 1212 | |
| 1213 | for (int element = 0; element < arraySize; element++) |
| 1214 | { |
| 1215 | string += typeString(type) + "("; |
| 1216 | |
| 1217 | for (int component = 0; component < type.getNominalSize(); component++) |
| 1218 | { |
| 1219 | string += "0"; |
| 1220 | |
| 1221 | if (component < type.getNominalSize() - 1) |
| 1222 | { |
| 1223 | string += ", "; |
| 1224 | } |
| 1225 | } |
| 1226 | |
| 1227 | string += ")"; |
| 1228 | |
| 1229 | if (element < arraySize - 1) |
| 1230 | { |
| 1231 | string += ", "; |
| 1232 | } |
| 1233 | } |
| 1234 | |
| 1235 | if (type.isArray()) |
| 1236 | { |
| 1237 | string += "}"; |
| 1238 | } |
| 1239 | |
| 1240 | return string; |
| 1241 | } |
| 1242 | } |