Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame^] | 1 | // |
| 2 | // Copyright 2016 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | // VertexArrayVk.cpp: |
| 7 | // Implements the class methods for VertexArrayVk. |
| 8 | // |
| 9 | |
| 10 | #include "libANGLE/renderer/vulkan/VertexArrayVk.h" |
| 11 | |
| 12 | #include "common/debug.h" |
| 13 | |
| 14 | namespace rx |
| 15 | { |
| 16 | |
| 17 | VertexArrayVk::VertexArrayVk(const gl::VertexArrayState &data) : VertexArrayImpl(data) |
| 18 | { |
| 19 | } |
| 20 | |
| 21 | VertexArrayVk::~VertexArrayVk() |
| 22 | { |
| 23 | } |
| 24 | |
| 25 | } // namespace rx |