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alokp@chromium.org9ecf3952010-10-13 19:28:25 +00001//
2// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7#ifndef COMPILER_VERSIONGLSL_H_
8#define COMPILER_VERSIONGLSL_H_
9
10#include "GLSLANG/ShaderLang.h"
11#include "compiler/intermediate.h"
12
13// Traverses the intermediate tree to return the minimum GLSL version
14// required to legally access all built-in features used in the shader.
15// GLSL 1.1 which is mandated by OpenGL 2.0 provides:
16// - #version and #extension to declare version and extensions.
17// - built-in functions refract, exp, and log.
18// - updated step() to compare x < edge instead of x <= edge.
19// GLSL 1.2 which is mandated by OpenGL 2.1 provides:
20// - many changes to reduce differences when compared to the ES specification.
21// - invariant keyword and its support.
22// - c++ style name hiding rules.
23// - built-in variable gl_PointCoord for fragment shaders.
24//
25class TVersionGLSL : public TIntermTraverser {
26public:
27 TVersionGLSL(ShShaderType type);
28
29 // Returns 120 if "invariant" keyword or "gl_PointCoord" is used
30 // in the shader. Else 110 is returned.
31 int getVersion() { return mVersion; }
32
33 virtual void visitSymbol(TIntermSymbol*);
34 virtual void visitConstantUnion(TIntermConstantUnion*);
35 virtual bool visitBinary(Visit, TIntermBinary*);
36 virtual bool visitUnary(Visit, TIntermUnary*);
37 virtual bool visitSelection(Visit, TIntermSelection*);
38 virtual bool visitAggregate(Visit, TIntermAggregate*);
39 virtual bool visitLoop(Visit, TIntermLoop*);
40 virtual bool visitBranch(Visit, TIntermBranch*);
41
42protected:
43 void updateVersion(int version);
44
45private:
46 ShShaderType mShaderType;
47 int mVersion;
48};
49
50#endif // COMPILER_VERSIONGLSL_H_