Jamie Madill | ea24759 | 2014-08-28 10:37:08 -0400 | [diff] [blame] | 1 | // |
| 2 | // Copyright 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
Geoff Lang | dad5ed3 | 2014-02-10 12:59:17 -0500 | [diff] [blame] | 7 | #include "libGLESv2/renderer/d3d/HLSLCompiler.h" |
| 8 | #include "libGLESv2/Program.h" |
| 9 | #include "libGLESv2/main.h" |
| 10 | |
| 11 | #include "common/utilities.h" |
| 12 | |
| 13 | #include "third_party/trace_event/trace_event.h" |
| 14 | |
| 15 | namespace rx |
| 16 | { |
| 17 | |
Geoff Lang | 3935e51 | 2014-09-23 13:15:19 -0400 | [diff] [blame] | 18 | CompileConfig::CompileConfig() |
| 19 | : flags(0), |
| 20 | name() |
| 21 | { |
| 22 | } |
| 23 | |
| 24 | CompileConfig::CompileConfig(UINT flags, const std::string &name) |
| 25 | : flags(flags), |
| 26 | name(name) |
| 27 | { |
| 28 | } |
| 29 | |
Geoff Lang | dad5ed3 | 2014-02-10 12:59:17 -0500 | [diff] [blame] | 30 | HLSLCompiler::HLSLCompiler() |
| 31 | : mD3DCompilerModule(NULL), |
| 32 | mD3DCompileFunc(NULL) |
| 33 | { |
| 34 | } |
| 35 | |
| 36 | HLSLCompiler::~HLSLCompiler() |
| 37 | { |
| 38 | release(); |
| 39 | } |
| 40 | |
| 41 | bool HLSLCompiler::initialize() |
| 42 | { |
| 43 | TRACE_EVENT0("gpu", "initializeCompiler"); |
| 44 | #if defined(ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES) |
| 45 | // Find a D3DCompiler module that had already been loaded based on a predefined list of versions. |
Jamie Madill | 07d49ef | 2014-07-25 11:52:38 -0400 | [diff] [blame] | 46 | static const char *d3dCompilerNames[] = ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES; |
Geoff Lang | dad5ed3 | 2014-02-10 12:59:17 -0500 | [diff] [blame] | 47 | |
| 48 | for (size_t i = 0; i < ArraySize(d3dCompilerNames); ++i) |
| 49 | { |
Jamie Madill | 07d49ef | 2014-07-25 11:52:38 -0400 | [diff] [blame] | 50 | if (GetModuleHandleExA(0, d3dCompilerNames[i], &mD3DCompilerModule)) |
Geoff Lang | dad5ed3 | 2014-02-10 12:59:17 -0500 | [diff] [blame] | 51 | { |
| 52 | break; |
| 53 | } |
| 54 | } |
| 55 | #endif // ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES |
| 56 | |
| 57 | if (!mD3DCompilerModule) |
| 58 | { |
| 59 | // Load the version of the D3DCompiler DLL associated with the Direct3D version ANGLE was built with. |
| 60 | mD3DCompilerModule = LoadLibrary(D3DCOMPILER_DLL); |
| 61 | } |
| 62 | |
| 63 | if (!mD3DCompilerModule) |
| 64 | { |
| 65 | ERR("No D3D compiler module found - aborting!\n"); |
| 66 | return false; |
| 67 | } |
| 68 | |
Geoff Lang | 3935e51 | 2014-09-23 13:15:19 -0400 | [diff] [blame] | 69 | mD3DCompileFunc = reinterpret_cast<pD3DCompile>(GetProcAddress(mD3DCompilerModule, "D3DCompile")); |
Geoff Lang | dad5ed3 | 2014-02-10 12:59:17 -0500 | [diff] [blame] | 70 | ASSERT(mD3DCompileFunc); |
| 71 | |
| 72 | return mD3DCompileFunc != NULL; |
| 73 | } |
| 74 | |
| 75 | void HLSLCompiler::release() |
| 76 | { |
| 77 | if (mD3DCompilerModule) |
| 78 | { |
| 79 | FreeLibrary(mD3DCompilerModule); |
| 80 | mD3DCompilerModule = NULL; |
| 81 | mD3DCompileFunc = NULL; |
| 82 | } |
| 83 | } |
| 84 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame^] | 85 | gl::Error HLSLCompiler::compileToBinary(gl::InfoLog &infoLog, const std::string &hlsl, const std::string &profile, |
| 86 | const std::vector<CompileConfig> &configs, ID3DBlob **outCompiledBlob) const |
Geoff Lang | dad5ed3 | 2014-02-10 12:59:17 -0500 | [diff] [blame] | 87 | { |
| 88 | ASSERT(mD3DCompilerModule && mD3DCompileFunc); |
| 89 | |
Geoff Lang | f7ed705 | 2014-09-23 13:39:31 -0400 | [diff] [blame] | 90 | if (gl::perfActive()) |
| 91 | { |
| 92 | std::string sourcePath = getTempPath(); |
| 93 | std::string sourceText = FormatString("#line 2 \"%s\"\n\n%s", sourcePath.c_str(), hlsl.c_str()); |
| 94 | writeFile(sourcePath.c_str(), sourceText.c_str(), sourceText.size()); |
| 95 | } |
| 96 | |
Geoff Lang | 3935e51 | 2014-09-23 13:15:19 -0400 | [diff] [blame] | 97 | for (size_t i = 0; i < configs.size(); ++i) |
Geoff Lang | dad5ed3 | 2014-02-10 12:59:17 -0500 | [diff] [blame] | 98 | { |
| 99 | ID3DBlob *errorMessage = NULL; |
| 100 | ID3DBlob *binary = NULL; |
| 101 | |
Geoff Lang | 3935e51 | 2014-09-23 13:15:19 -0400 | [diff] [blame] | 102 | HRESULT result = mD3DCompileFunc(hlsl.c_str(), hlsl.length(), gl::g_fakepath, NULL, NULL, "main", profile.c_str(), |
| 103 | configs[i].flags, 0, &binary, &errorMessage); |
Nicolas Capens | 93faad9 | 2014-05-10 12:14:13 -0400 | [diff] [blame] | 104 | |
Geoff Lang | dad5ed3 | 2014-02-10 12:59:17 -0500 | [diff] [blame] | 105 | if (errorMessage) |
| 106 | { |
| 107 | const char *message = (const char*)errorMessage->GetBufferPointer(); |
| 108 | |
| 109 | infoLog.appendSanitized(message); |
| 110 | TRACE("\n%s", hlsl); |
| 111 | TRACE("\n%s", message); |
| 112 | |
| 113 | SafeRelease(errorMessage); |
| 114 | } |
| 115 | |
| 116 | if (SUCCEEDED(result)) |
| 117 | { |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame^] | 118 | *outCompiledBlob = binary; |
| 119 | return gl::Error(GL_NO_ERROR); |
Geoff Lang | dad5ed3 | 2014-02-10 12:59:17 -0500 | [diff] [blame] | 120 | } |
| 121 | else |
| 122 | { |
| 123 | if (result == E_OUTOFMEMORY) |
| 124 | { |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame^] | 125 | *outCompiledBlob = NULL; |
| 126 | return gl::Error(GL_OUT_OF_MEMORY, "HLSL compiler had an unexpected failure, result: 0x%X.", result); |
Geoff Lang | dad5ed3 | 2014-02-10 12:59:17 -0500 | [diff] [blame] | 127 | } |
| 128 | |
Geoff Lang | 3935e51 | 2014-09-23 13:15:19 -0400 | [diff] [blame] | 129 | infoLog.append("Warning: D3D shader compilation failed with %s flags.", configs[i].name.c_str()); |
Jamie Madill | 2c976a4 | 2014-08-04 11:37:53 -0400 | [diff] [blame] | 130 | |
Geoff Lang | 3935e51 | 2014-09-23 13:15:19 -0400 | [diff] [blame] | 131 | if (i + 1 < configs.size()) |
Geoff Lang | dad5ed3 | 2014-02-10 12:59:17 -0500 | [diff] [blame] | 132 | { |
Geoff Lang | 3935e51 | 2014-09-23 13:15:19 -0400 | [diff] [blame] | 133 | infoLog.append(" Retrying with %s.\n", configs[i + 1].name.c_str()); |
Geoff Lang | dad5ed3 | 2014-02-10 12:59:17 -0500 | [diff] [blame] | 134 | } |
| 135 | } |
| 136 | } |
| 137 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame^] | 138 | // None of the configurations succeeded in compiling this shader but the compiler is still intact |
| 139 | *outCompiledBlob = NULL; |
| 140 | return gl::Error(GL_NO_ERROR); |
Geoff Lang | dad5ed3 | 2014-02-10 12:59:17 -0500 | [diff] [blame] | 141 | } |
| 142 | |
| 143 | } |