Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | // TextureFunctionHLSL: Class for writing implementations of ESSL texture functions into HLSL |
| 7 | // output. Some of the implementations are straightforward and just call the HLSL equivalent of the |
| 8 | // ESSL texture function, others do more work to emulate ESSL texture sampling or size query |
| 9 | // behavior. |
| 10 | // |
| 11 | |
| 12 | #include "compiler/translator/TextureFunctionHLSL.h" |
| 13 | |
Olli Etuaho | 12c0376 | 2018-01-25 12:22:33 +0200 | [diff] [blame] | 14 | #include "compiler/translator/ImmutableStringBuilder.h" |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 15 | #include "compiler/translator/UtilsHLSL.h" |
| 16 | |
| 17 | namespace sh |
| 18 | { |
| 19 | |
| 20 | namespace |
| 21 | { |
| 22 | |
| 23 | void OutputIntTexCoordWrap(TInfoSinkBase &out, |
| 24 | const char *wrapMode, |
| 25 | const char *size, |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 26 | const ImmutableString &texCoord, |
| 27 | const char *texCoordOffset, |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 28 | const char *texCoordOutName) |
| 29 | { |
| 30 | // GLES 3.0.4 table 3.22 specifies how the wrap modes work. We don't use the formulas verbatim |
| 31 | // but rather use equivalent formulas that map better to HLSL. |
| 32 | out << "int " << texCoordOutName << ";\n"; |
| 33 | out << "float " << texCoordOutName << "Offset = " << texCoord << " + float(" << texCoordOffset |
| 34 | << ") / " << size << ";\n"; |
Till Rathmann | b854363 | 2018-10-02 19:46:14 +0200 | [diff] [blame^] | 35 | out << "bool " << texCoordOutName << "UseBorderColor = false;\n"; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 36 | |
| 37 | // CLAMP_TO_EDGE |
Till Rathmann | b854363 | 2018-10-02 19:46:14 +0200 | [diff] [blame^] | 38 | out << "if (" << wrapMode << " == 0)\n"; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 39 | out << "{\n"; |
| 40 | out << " " << texCoordOutName << " = clamp(int(floor(" << size << " * " << texCoordOutName |
| 41 | << "Offset)), 0, int(" << size << ") - 1);\n"; |
| 42 | out << "}\n"; |
| 43 | |
Till Rathmann | b854363 | 2018-10-02 19:46:14 +0200 | [diff] [blame^] | 44 | // CLAMP_TO_BORDER |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 45 | out << "else if (" << wrapMode << " == 3)\n"; |
| 46 | out << "{\n"; |
Till Rathmann | b854363 | 2018-10-02 19:46:14 +0200 | [diff] [blame^] | 47 | out << " int texCoordInt = int(floor(" << size << " * " << texCoordOutName << "Offset));\n"; |
| 48 | out << " " << texCoordOutName << " = clamp(texCoordInt, 0, int(" << size << ") - 1);\n"; |
| 49 | out << " " << texCoordOutName << "UseBorderColor = (texCoordInt != " << texCoordOutName << ");\n"; |
| 50 | out << "}\n"; |
| 51 | |
| 52 | // MIRRORED_REPEAT |
| 53 | out << "else if (" << wrapMode << " == 2)\n"; |
| 54 | out << "{\n"; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 55 | out << " float coordWrapped = 1.0 - abs(frac(abs(" << texCoordOutName |
| 56 | << "Offset) * 0.5) * 2.0 - 1.0);\n"; |
| 57 | out << " " << texCoordOutName << " = int(floor(" << size << " * coordWrapped));\n"; |
| 58 | out << "}\n"; |
| 59 | |
| 60 | // REPEAT |
| 61 | out << "else\n"; |
| 62 | out << "{\n"; |
| 63 | out << " " << texCoordOutName << " = int(floor(" << size << " * frac(" << texCoordOutName |
| 64 | << "Offset)));\n"; |
| 65 | out << "}\n"; |
| 66 | } |
| 67 | |
| 68 | void OutputIntTexCoordWraps(TInfoSinkBase &out, |
| 69 | const TextureFunctionHLSL::TextureFunction &textureFunction, |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 70 | ImmutableString *texCoordX, |
| 71 | ImmutableString *texCoordY, |
| 72 | ImmutableString *texCoordZ) |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 73 | { |
| 74 | // Convert from normalized floating-point to integer |
| 75 | out << "int wrapS = samplerMetadata[samplerIndex].wrapModes & 0x3;\n"; |
| 76 | if (textureFunction.offset) |
| 77 | { |
| 78 | OutputIntTexCoordWrap(out, "wrapS", "width", *texCoordX, "offset.x", "tix"); |
| 79 | } |
| 80 | else |
| 81 | { |
| 82 | OutputIntTexCoordWrap(out, "wrapS", "width", *texCoordX, "0", "tix"); |
| 83 | } |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 84 | *texCoordX = ImmutableString("tix"); |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 85 | out << "int wrapT = (samplerMetadata[samplerIndex].wrapModes >> 2) & 0x3;\n"; |
| 86 | if (textureFunction.offset) |
| 87 | { |
| 88 | OutputIntTexCoordWrap(out, "wrapT", "height", *texCoordY, "offset.y", "tiy"); |
| 89 | } |
| 90 | else |
| 91 | { |
| 92 | OutputIntTexCoordWrap(out, "wrapT", "height", *texCoordY, "0", "tiy"); |
| 93 | } |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 94 | *texCoordY = ImmutableString("tiy"); |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 95 | |
Till Rathmann | b854363 | 2018-10-02 19:46:14 +0200 | [diff] [blame^] | 96 | bool tizAvailable = false; |
| 97 | |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 98 | if (IsSamplerArray(textureFunction.sampler)) |
| 99 | { |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 100 | *texCoordZ = ImmutableString("int(max(0, min(layers - 1, floor(0.5 + t.z))))"); |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 101 | } |
| 102 | else if (!IsSamplerCube(textureFunction.sampler) && !IsSampler2D(textureFunction.sampler)) |
| 103 | { |
| 104 | out << "int wrapR = (samplerMetadata[samplerIndex].wrapModes >> 4) & 0x3;\n"; |
| 105 | if (textureFunction.offset) |
| 106 | { |
| 107 | OutputIntTexCoordWrap(out, "wrapR", "depth", *texCoordZ, "offset.z", "tiz"); |
| 108 | } |
| 109 | else |
| 110 | { |
| 111 | OutputIntTexCoordWrap(out, "wrapR", "depth", *texCoordZ, "0", "tiz"); |
| 112 | } |
Till Rathmann | b854363 | 2018-10-02 19:46:14 +0200 | [diff] [blame^] | 113 | *texCoordZ = ImmutableString("tiz"); |
| 114 | tizAvailable = true; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 115 | } |
Till Rathmann | b854363 | 2018-10-02 19:46:14 +0200 | [diff] [blame^] | 116 | |
| 117 | out << "bool useBorderColor = tixUseBorderColor || tiyUseBorderColor" |
| 118 | << (tizAvailable ? " || tizUseBorderColor" : "") << ";\n"; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 119 | } |
| 120 | |
| 121 | void OutputHLSL4SampleFunctionPrefix(TInfoSinkBase &out, |
| 122 | const TextureFunctionHLSL::TextureFunction &textureFunction, |
Olli Etuaho | 12c0376 | 2018-01-25 12:22:33 +0200 | [diff] [blame] | 123 | const ImmutableString &textureReference, |
| 124 | const ImmutableString &samplerReference) |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 125 | { |
| 126 | out << textureReference; |
| 127 | if (IsIntegerSampler(textureFunction.sampler) || |
| 128 | textureFunction.method == TextureFunctionHLSL::TextureFunction::FETCH) |
| 129 | { |
| 130 | out << ".Load("; |
| 131 | return; |
| 132 | } |
| 133 | |
| 134 | if (IsShadowSampler(textureFunction.sampler)) |
| 135 | { |
| 136 | switch (textureFunction.method) |
| 137 | { |
| 138 | case TextureFunctionHLSL::TextureFunction::IMPLICIT: |
| 139 | case TextureFunctionHLSL::TextureFunction::BIAS: |
| 140 | case TextureFunctionHLSL::TextureFunction::LOD: |
| 141 | out << ".SampleCmp("; |
| 142 | break; |
| 143 | case TextureFunctionHLSL::TextureFunction::LOD0: |
| 144 | case TextureFunctionHLSL::TextureFunction::LOD0BIAS: |
| 145 | case TextureFunctionHLSL::TextureFunction::GRAD: |
| 146 | out << ".SampleCmpLevelZero("; |
| 147 | break; |
| 148 | default: |
| 149 | UNREACHABLE(); |
| 150 | } |
| 151 | } |
| 152 | else |
| 153 | { |
| 154 | switch (textureFunction.method) |
| 155 | { |
| 156 | case TextureFunctionHLSL::TextureFunction::IMPLICIT: |
| 157 | out << ".Sample("; |
| 158 | break; |
| 159 | case TextureFunctionHLSL::TextureFunction::BIAS: |
| 160 | out << ".SampleBias("; |
| 161 | break; |
| 162 | case TextureFunctionHLSL::TextureFunction::LOD: |
| 163 | case TextureFunctionHLSL::TextureFunction::LOD0: |
| 164 | case TextureFunctionHLSL::TextureFunction::LOD0BIAS: |
| 165 | out << ".SampleLevel("; |
| 166 | break; |
| 167 | case TextureFunctionHLSL::TextureFunction::GRAD: |
| 168 | out << ".SampleGrad("; |
| 169 | break; |
| 170 | default: |
| 171 | UNREACHABLE(); |
| 172 | } |
| 173 | } |
| 174 | out << samplerReference << ", "; |
| 175 | } |
| 176 | |
| 177 | const char *GetSamplerCoordinateTypeString( |
| 178 | const TextureFunctionHLSL::TextureFunction &textureFunction, |
| 179 | int hlslCoords) |
| 180 | { |
Jiawei Shao | a1ac3fe | 2018-10-10 12:29:31 +0800 | [diff] [blame] | 181 | // Gather[Red|Green|Blue|Alpha] accepts float texture coordinates on textures in integer or |
| 182 | // unsigned integer formats. |
| 183 | // https://docs.microsoft.com/en-us/windows/desktop/direct3dhlsl/dx-graphics-hlsl-to-gather |
| 184 | if ((IsIntegerSampler(textureFunction.sampler) && |
| 185 | textureFunction.method != TextureFunctionHLSL::TextureFunction::GATHER) || |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 186 | textureFunction.method == TextureFunctionHLSL::TextureFunction::FETCH) |
| 187 | { |
| 188 | switch (hlslCoords) |
| 189 | { |
| 190 | case 2: |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 191 | if (IsSampler2DMS(textureFunction.sampler)) |
| 192 | { |
JiangYizhou | 5b03f47 | 2017-01-09 10:22:53 +0800 | [diff] [blame] | 193 | return "int2"; |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 194 | } |
JiangYizhou | 5b03f47 | 2017-01-09 10:22:53 +0800 | [diff] [blame] | 195 | else |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 196 | { |
JiangYizhou | 5b03f47 | 2017-01-09 10:22:53 +0800 | [diff] [blame] | 197 | return "int3"; |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 198 | } |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 199 | case 3: |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 200 | if (IsSampler2DMSArray(textureFunction.sampler)) |
| 201 | { |
| 202 | return "int3"; |
| 203 | } |
| 204 | else |
| 205 | { |
| 206 | return "int4"; |
| 207 | } |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 208 | default: |
| 209 | UNREACHABLE(); |
| 210 | } |
| 211 | } |
| 212 | else |
| 213 | { |
| 214 | switch (hlslCoords) |
| 215 | { |
| 216 | case 2: |
| 217 | return "float2"; |
| 218 | case 3: |
| 219 | return "float3"; |
| 220 | case 4: |
| 221 | return "float4"; |
| 222 | default: |
| 223 | UNREACHABLE(); |
| 224 | } |
| 225 | } |
| 226 | return ""; |
| 227 | } |
| 228 | |
| 229 | int GetHLSLCoordCount(const TextureFunctionHLSL::TextureFunction &textureFunction, |
| 230 | ShShaderOutput outputType) |
| 231 | { |
| 232 | if (outputType == SH_HLSL_3_0_OUTPUT) |
| 233 | { |
| 234 | int hlslCoords = 2; |
| 235 | switch (textureFunction.sampler) |
| 236 | { |
| 237 | case EbtSampler2D: |
Geoff Lang | b66a909 | 2016-05-16 15:59:14 -0400 | [diff] [blame] | 238 | case EbtSamplerExternalOES: |
JiangYizhou | 5b03f47 | 2017-01-09 10:22:53 +0800 | [diff] [blame] | 239 | case EbtSampler2DMS: |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 240 | hlslCoords = 2; |
| 241 | break; |
| 242 | case EbtSamplerCube: |
| 243 | hlslCoords = 3; |
| 244 | break; |
| 245 | default: |
| 246 | UNREACHABLE(); |
| 247 | } |
| 248 | |
| 249 | switch (textureFunction.method) |
| 250 | { |
| 251 | case TextureFunctionHLSL::TextureFunction::IMPLICIT: |
Geoff Lang | ba992ab | 2017-04-19 11:18:14 -0400 | [diff] [blame] | 252 | case TextureFunctionHLSL::TextureFunction::GRAD: |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 253 | return hlslCoords; |
| 254 | case TextureFunctionHLSL::TextureFunction::BIAS: |
| 255 | case TextureFunctionHLSL::TextureFunction::LOD: |
| 256 | case TextureFunctionHLSL::TextureFunction::LOD0: |
| 257 | case TextureFunctionHLSL::TextureFunction::LOD0BIAS: |
| 258 | return 4; |
| 259 | default: |
| 260 | UNREACHABLE(); |
| 261 | } |
| 262 | } |
| 263 | else |
| 264 | { |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 265 | if (IsSampler3D(textureFunction.sampler) || IsSamplerArray(textureFunction.sampler) || |
| 266 | IsSamplerCube(textureFunction.sampler)) |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 267 | { |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 268 | return 3; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 269 | } |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 270 | ASSERT(IsSampler2D(textureFunction.sampler)); |
| 271 | return 2; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 272 | } |
| 273 | return 0; |
| 274 | } |
| 275 | |
| 276 | void OutputTextureFunctionArgumentList(TInfoSinkBase &out, |
| 277 | const TextureFunctionHLSL::TextureFunction &textureFunction, |
| 278 | const ShShaderOutput outputType) |
| 279 | { |
| 280 | if (outputType == SH_HLSL_3_0_OUTPUT) |
| 281 | { |
| 282 | switch (textureFunction.sampler) |
| 283 | { |
| 284 | case EbtSampler2D: |
Geoff Lang | b66a909 | 2016-05-16 15:59:14 -0400 | [diff] [blame] | 285 | case EbtSamplerExternalOES: |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 286 | out << "sampler2D s"; |
| 287 | break; |
| 288 | case EbtSamplerCube: |
| 289 | out << "samplerCUBE s"; |
| 290 | break; |
| 291 | default: |
| 292 | UNREACHABLE(); |
| 293 | } |
| 294 | } |
| 295 | else |
| 296 | { |
| 297 | if (outputType == SH_HLSL_4_0_FL9_3_OUTPUT) |
| 298 | { |
| 299 | out << TextureString(textureFunction.sampler) << " x, " |
| 300 | << SamplerString(textureFunction.sampler) << " s"; |
| 301 | } |
| 302 | else |
| 303 | { |
| 304 | ASSERT(outputType == SH_HLSL_4_1_OUTPUT); |
Jamie Madill | 8aeeed6 | 2017-03-15 18:09:26 -0400 | [diff] [blame] | 305 | // A bug in the D3D compiler causes some nested sampling operations to fail. |
| 306 | // See http://anglebug.com/1923 |
| 307 | // TODO(jmadill): Reinstate the const keyword when possible. |
| 308 | out << /*"const"*/ "uint samplerIndex"; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 309 | } |
| 310 | } |
| 311 | |
| 312 | if (textureFunction.method == |
| 313 | TextureFunctionHLSL::TextureFunction::FETCH) // Integer coordinates |
| 314 | { |
| 315 | switch (textureFunction.coords) |
| 316 | { |
| 317 | case 2: |
| 318 | out << ", int2 t"; |
| 319 | break; |
| 320 | case 3: |
| 321 | out << ", int3 t"; |
| 322 | break; |
| 323 | default: |
| 324 | UNREACHABLE(); |
| 325 | } |
| 326 | } |
| 327 | else // Floating-point coordinates (except textureSize) |
| 328 | { |
| 329 | switch (textureFunction.coords) |
| 330 | { |
Olli Etuaho | 92db39e | 2017-02-15 12:11:04 +0000 | [diff] [blame] | 331 | case 0: |
| 332 | break; // textureSize(gSampler2DMS sampler) |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 333 | case 1: |
| 334 | out << ", int lod"; |
| 335 | break; // textureSize() |
| 336 | case 2: |
| 337 | out << ", float2 t"; |
| 338 | break; |
| 339 | case 3: |
| 340 | out << ", float3 t"; |
| 341 | break; |
| 342 | case 4: |
| 343 | out << ", float4 t"; |
| 344 | break; |
| 345 | default: |
| 346 | UNREACHABLE(); |
| 347 | } |
| 348 | } |
| 349 | |
| 350 | if (textureFunction.method == TextureFunctionHLSL::TextureFunction::GRAD) |
| 351 | { |
| 352 | switch (textureFunction.sampler) |
| 353 | { |
| 354 | case EbtSampler2D: |
| 355 | case EbtISampler2D: |
| 356 | case EbtUSampler2D: |
| 357 | case EbtSampler2DArray: |
| 358 | case EbtISampler2DArray: |
| 359 | case EbtUSampler2DArray: |
| 360 | case EbtSampler2DShadow: |
| 361 | case EbtSampler2DArrayShadow: |
Ian Ewell | bda7559 | 2016-04-18 17:25:54 -0400 | [diff] [blame] | 362 | case EbtSamplerExternalOES: |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 363 | out << ", float2 ddx, float2 ddy"; |
| 364 | break; |
| 365 | case EbtSampler3D: |
| 366 | case EbtISampler3D: |
| 367 | case EbtUSampler3D: |
| 368 | case EbtSamplerCube: |
| 369 | case EbtISamplerCube: |
| 370 | case EbtUSamplerCube: |
| 371 | case EbtSamplerCubeShadow: |
| 372 | out << ", float3 ddx, float3 ddy"; |
| 373 | break; |
| 374 | default: |
| 375 | UNREACHABLE(); |
| 376 | } |
| 377 | } |
| 378 | |
| 379 | switch (textureFunction.method) |
| 380 | { |
| 381 | case TextureFunctionHLSL::TextureFunction::IMPLICIT: |
| 382 | break; |
| 383 | case TextureFunctionHLSL::TextureFunction::BIAS: |
| 384 | break; // Comes after the offset parameter |
| 385 | case TextureFunctionHLSL::TextureFunction::LOD: |
| 386 | out << ", float lod"; |
| 387 | break; |
| 388 | case TextureFunctionHLSL::TextureFunction::LOD0: |
| 389 | break; |
| 390 | case TextureFunctionHLSL::TextureFunction::LOD0BIAS: |
| 391 | break; // Comes after the offset parameter |
| 392 | case TextureFunctionHLSL::TextureFunction::SIZE: |
| 393 | break; |
| 394 | case TextureFunctionHLSL::TextureFunction::FETCH: |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 395 | if (IsSampler2DMS(textureFunction.sampler) || |
| 396 | IsSampler2DMSArray(textureFunction.sampler)) |
JiangYizhou | 5b03f47 | 2017-01-09 10:22:53 +0800 | [diff] [blame] | 397 | out << ", int index"; |
| 398 | else |
| 399 | out << ", int mip"; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 400 | break; |
| 401 | case TextureFunctionHLSL::TextureFunction::GRAD: |
| 402 | break; |
Jiawei Shao | a977acc | 2018-09-19 12:46:05 +0800 | [diff] [blame] | 403 | case TextureFunctionHLSL::TextureFunction::GATHER: |
| 404 | break; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 405 | default: |
| 406 | UNREACHABLE(); |
| 407 | } |
| 408 | |
Jiawei Shao | 19b51d2 | 2018-09-19 15:14:45 +0800 | [diff] [blame] | 409 | if (textureFunction.method == TextureFunctionHLSL::TextureFunction::GATHER && |
| 410 | IsShadowSampler(textureFunction.sampler)) |
| 411 | { |
| 412 | out << ", float refZ"; |
| 413 | } |
| 414 | |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 415 | if (textureFunction.offset) |
| 416 | { |
| 417 | switch (textureFunction.sampler) |
| 418 | { |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 419 | case EbtSampler3D: |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 420 | case EbtISampler3D: |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 421 | case EbtUSampler3D: |
| 422 | out << ", int3 offset"; |
| 423 | break; |
Andi-Bogdan Postelnicu | 9e77ce3 | 2016-09-27 17:05:44 +0300 | [diff] [blame] | 424 | case EbtSampler2D: |
| 425 | case EbtSampler2DArray: |
| 426 | case EbtISampler2D: |
| 427 | case EbtISampler2DArray: |
| 428 | case EbtUSampler2D: |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 429 | case EbtUSampler2DArray: |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 430 | case EbtSampler2DShadow: |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 431 | case EbtSampler2DArrayShadow: |
Ian Ewell | bda7559 | 2016-04-18 17:25:54 -0400 | [diff] [blame] | 432 | case EbtSamplerExternalOES: |
| 433 | out << ", int2 offset"; |
Andi-Bogdan Postelnicu | 9e77ce3 | 2016-09-27 17:05:44 +0300 | [diff] [blame] | 434 | break; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 435 | default: |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 436 | // Offset is not supported for multisampled textures. |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 437 | UNREACHABLE(); |
| 438 | } |
| 439 | } |
| 440 | |
| 441 | if (textureFunction.method == TextureFunctionHLSL::TextureFunction::BIAS || |
| 442 | textureFunction.method == TextureFunctionHLSL::TextureFunction::LOD0BIAS) |
| 443 | { |
| 444 | out << ", float bias"; |
| 445 | } |
Jiawei Shao | 19b51d2 | 2018-09-19 15:14:45 +0800 | [diff] [blame] | 446 | else if (textureFunction.method == TextureFunctionHLSL::TextureFunction::GATHER && |
| 447 | !IsShadowSampler(textureFunction.sampler)) |
Jiawei Shao | a977acc | 2018-09-19 12:46:05 +0800 | [diff] [blame] | 448 | { |
| 449 | out << ", int comp = 0"; |
| 450 | } |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 451 | } |
| 452 | |
| 453 | void GetTextureReference(TInfoSinkBase &out, |
| 454 | const TextureFunctionHLSL::TextureFunction &textureFunction, |
| 455 | const ShShaderOutput outputType, |
Olli Etuaho | 12c0376 | 2018-01-25 12:22:33 +0200 | [diff] [blame] | 456 | ImmutableString *textureReference, |
| 457 | ImmutableString *samplerReference) |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 458 | { |
| 459 | if (outputType == SH_HLSL_4_1_OUTPUT) |
| 460 | { |
Olli Etuaho | 12c0376 | 2018-01-25 12:22:33 +0200 | [diff] [blame] | 461 | static const ImmutableString kTexturesStr("textures"); |
| 462 | static const ImmutableString kSamplersStr("samplers"); |
| 463 | static const ImmutableString kSamplerIndexStr("[samplerIndex]"); |
| 464 | static const ImmutableString kTextureIndexStr("[textureIndex]"); |
| 465 | static const ImmutableString kSamplerArrayIndexStr("[samplerArrayIndex]"); |
| 466 | ImmutableString suffix(TextureGroupSuffix(textureFunction.sampler)); |
| 467 | |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 468 | if (TextureGroup(textureFunction.sampler) == HLSL_TEXTURE_2D) |
| 469 | { |
Olli Etuaho | 12c0376 | 2018-01-25 12:22:33 +0200 | [diff] [blame] | 470 | ImmutableStringBuilder textureRefBuilder(kTexturesStr.length() + suffix.length() + |
| 471 | kSamplerIndexStr.length()); |
| 472 | textureRefBuilder << kTexturesStr << suffix << kSamplerIndexStr; |
| 473 | *textureReference = textureRefBuilder; |
| 474 | ImmutableStringBuilder samplerRefBuilder(kSamplersStr.length() + suffix.length() + |
| 475 | kSamplerIndexStr.length()); |
| 476 | samplerRefBuilder << kSamplersStr << suffix << kSamplerIndexStr; |
| 477 | *samplerReference = samplerRefBuilder; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 478 | } |
| 479 | else |
| 480 | { |
Olli Etuaho | 12c0376 | 2018-01-25 12:22:33 +0200 | [diff] [blame] | 481 | out << " const uint textureIndex = samplerIndex - textureIndexOffset" |
| 482 | << suffix.data() << ";\n"; |
| 483 | ImmutableStringBuilder textureRefBuilder(kTexturesStr.length() + suffix.length() + |
| 484 | kTextureIndexStr.length()); |
| 485 | textureRefBuilder << kTexturesStr << suffix << kTextureIndexStr; |
| 486 | *textureReference = textureRefBuilder; |
| 487 | |
| 488 | out << " const uint samplerArrayIndex = samplerIndex - samplerIndexOffset" |
| 489 | << suffix.data() << ";\n"; |
| 490 | ImmutableStringBuilder samplerRefBuilder(kSamplersStr.length() + suffix.length() + |
| 491 | kSamplerArrayIndexStr.length()); |
| 492 | samplerRefBuilder << kSamplersStr << suffix << kSamplerArrayIndexStr; |
| 493 | *samplerReference = samplerRefBuilder; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 494 | } |
| 495 | } |
| 496 | else |
| 497 | { |
Olli Etuaho | 12c0376 | 2018-01-25 12:22:33 +0200 | [diff] [blame] | 498 | *textureReference = ImmutableString("x"); |
| 499 | *samplerReference = ImmutableString("s"); |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 500 | } |
| 501 | } |
| 502 | |
| 503 | void OutputTextureSizeFunctionBody(TInfoSinkBase &out, |
| 504 | const TextureFunctionHLSL::TextureFunction &textureFunction, |
Olli Etuaho | 12c0376 | 2018-01-25 12:22:33 +0200 | [diff] [blame] | 505 | const ImmutableString &textureReference, |
Geoff Lang | 1fe74c7 | 2016-08-25 13:23:01 -0400 | [diff] [blame] | 506 | bool getDimensionsIgnoresBaseLevel) |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 507 | { |
Olli Etuaho | 92db39e | 2017-02-15 12:11:04 +0000 | [diff] [blame] | 508 | if (IsSampler2DMS(textureFunction.sampler)) |
Geoff Lang | 1fe74c7 | 2016-08-25 13:23:01 -0400 | [diff] [blame] | 509 | { |
Olli Etuaho | 92db39e | 2017-02-15 12:11:04 +0000 | [diff] [blame] | 510 | out << " uint width; uint height; uint samples;\n" |
| 511 | << " " << textureReference << ".GetDimensions(width, height, samples);\n"; |
Geoff Lang | 1fe74c7 | 2016-08-25 13:23:01 -0400 | [diff] [blame] | 512 | } |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 513 | else if (IsSampler2DMSArray(textureFunction.sampler)) |
| 514 | { |
| 515 | out << " uint width; uint height; uint depth; uint samples;\n" |
| 516 | << " " << textureReference << ".GetDimensions(width, height, depth, samples);\n"; |
| 517 | } |
Geoff Lang | 1fe74c7 | 2016-08-25 13:23:01 -0400 | [diff] [blame] | 518 | else |
| 519 | { |
Olli Etuaho | 92db39e | 2017-02-15 12:11:04 +0000 | [diff] [blame] | 520 | if (getDimensionsIgnoresBaseLevel) |
Geoff Lang | 1fe74c7 | 2016-08-25 13:23:01 -0400 | [diff] [blame] | 521 | { |
Olli Etuaho | 92db39e | 2017-02-15 12:11:04 +0000 | [diff] [blame] | 522 | out << " int baseLevel = samplerMetadata[samplerIndex].baseLevel;\n"; |
Geoff Lang | 1fe74c7 | 2016-08-25 13:23:01 -0400 | [diff] [blame] | 523 | } |
Olli Etuaho | 92db39e | 2017-02-15 12:11:04 +0000 | [diff] [blame] | 524 | else |
| 525 | { |
| 526 | out << " int baseLevel = 0;\n"; |
| 527 | } |
| 528 | |
| 529 | if (IsSampler3D(textureFunction.sampler) || IsSamplerArray(textureFunction.sampler) || |
| 530 | (IsIntegerSampler(textureFunction.sampler) && IsSamplerCube(textureFunction.sampler))) |
| 531 | { |
| 532 | // "depth" stores either the number of layers in an array texture or 3D depth |
| 533 | out << " uint width; uint height; uint depth; uint numberOfLevels;\n" |
| 534 | << " " << textureReference |
| 535 | << ".GetDimensions(baseLevel, width, height, depth, numberOfLevels);\n" |
| 536 | << " width = max(width >> lod, 1);\n" |
| 537 | << " height = max(height >> lod, 1);\n"; |
| 538 | |
| 539 | if (!IsSamplerArray(textureFunction.sampler)) |
| 540 | { |
| 541 | out << " depth = max(depth >> lod, 1);\n"; |
| 542 | } |
| 543 | } |
| 544 | else if (IsSampler2D(textureFunction.sampler) || IsSamplerCube(textureFunction.sampler)) |
| 545 | { |
| 546 | out << " uint width; uint height; uint numberOfLevels;\n" |
| 547 | << " " << textureReference |
| 548 | << ".GetDimensions(baseLevel, width, height, numberOfLevels);\n" |
| 549 | << " width = max(width >> lod, 1);\n" |
| 550 | << " height = max(height >> lod, 1);\n"; |
| 551 | } |
| 552 | else |
| 553 | UNREACHABLE(); |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 554 | } |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 555 | |
| 556 | if (strcmp(textureFunction.getReturnType(), "int3") == 0) |
| 557 | { |
Olli Etuaho | 92db39e | 2017-02-15 12:11:04 +0000 | [diff] [blame] | 558 | out << " return int3(width, height, depth);\n"; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 559 | } |
| 560 | else |
| 561 | { |
Olli Etuaho | 92db39e | 2017-02-15 12:11:04 +0000 | [diff] [blame] | 562 | out << " return int2(width, height);\n"; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 563 | } |
| 564 | } |
| 565 | |
| 566 | void ProjectTextureCoordinates(const TextureFunctionHLSL::TextureFunction &textureFunction, |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 567 | ImmutableString *texCoordX, |
| 568 | ImmutableString *texCoordY, |
| 569 | ImmutableString *texCoordZ) |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 570 | { |
| 571 | if (textureFunction.proj) |
| 572 | { |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 573 | ImmutableString proj(""); |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 574 | switch (textureFunction.coords) |
| 575 | { |
| 576 | case 3: |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 577 | proj = ImmutableString(" / t.z"); |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 578 | break; |
| 579 | case 4: |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 580 | proj = ImmutableString(" / t.w"); |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 581 | break; |
| 582 | default: |
| 583 | UNREACHABLE(); |
| 584 | } |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 585 | ImmutableStringBuilder texCoordXBuilder(texCoordX->length() + proj.length() + 2u); |
| 586 | texCoordXBuilder << '(' << *texCoordX << proj << ')'; |
| 587 | *texCoordX = texCoordXBuilder; |
| 588 | ImmutableStringBuilder texCoordYBuilder(texCoordY->length() + proj.length() + 2u); |
| 589 | texCoordYBuilder << '(' << *texCoordY << proj << ')'; |
| 590 | *texCoordY = texCoordYBuilder; |
| 591 | ImmutableStringBuilder texCoordZBuilder(texCoordZ->length() + proj.length() + 2u); |
| 592 | texCoordZBuilder << '(' << *texCoordZ << proj << ')'; |
| 593 | *texCoordZ = texCoordZBuilder; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 594 | } |
| 595 | } |
| 596 | |
| 597 | void OutputIntegerTextureSampleFunctionComputations( |
| 598 | TInfoSinkBase &out, |
| 599 | const TextureFunctionHLSL::TextureFunction &textureFunction, |
| 600 | const ShShaderOutput outputType, |
Olli Etuaho | 12c0376 | 2018-01-25 12:22:33 +0200 | [diff] [blame] | 601 | const ImmutableString &textureReference, |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 602 | ImmutableString *texCoordX, |
| 603 | ImmutableString *texCoordY, |
| 604 | ImmutableString *texCoordZ) |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 605 | { |
| 606 | if (!IsIntegerSampler(textureFunction.sampler)) |
| 607 | { |
| 608 | return; |
| 609 | } |
| 610 | if (IsSamplerCube(textureFunction.sampler)) |
| 611 | { |
| 612 | out << " float width; float height; float layers; float levels;\n"; |
| 613 | |
| 614 | out << " uint mip = 0;\n"; |
| 615 | |
| 616 | out << " " << textureReference |
| 617 | << ".GetDimensions(mip, width, height, layers, levels);\n"; |
| 618 | |
| 619 | out << " bool xMajor = abs(t.x) > abs(t.y) && abs(t.x) > abs(t.z);\n"; |
| 620 | out << " bool yMajor = abs(t.y) > abs(t.z) && abs(t.y) > abs(t.x);\n"; |
| 621 | out << " bool zMajor = abs(t.z) > abs(t.x) && abs(t.z) > abs(t.y);\n"; |
| 622 | out << " bool negative = (xMajor && t.x < 0.0f) || (yMajor && t.y < 0.0f) || " |
| 623 | "(zMajor && t.z < 0.0f);\n"; |
| 624 | |
| 625 | // FACE_POSITIVE_X = 000b |
| 626 | // FACE_NEGATIVE_X = 001b |
| 627 | // FACE_POSITIVE_Y = 010b |
| 628 | // FACE_NEGATIVE_Y = 011b |
| 629 | // FACE_POSITIVE_Z = 100b |
| 630 | // FACE_NEGATIVE_Z = 101b |
| 631 | out << " int face = (int)negative + (int)yMajor * 2 + (int)zMajor * 4;\n"; |
| 632 | |
| 633 | out << " float u = xMajor ? -t.z : (yMajor && t.y < 0.0f ? -t.x : t.x);\n"; |
| 634 | out << " float v = yMajor ? t.z : (negative ? t.y : -t.y);\n"; |
| 635 | out << " float m = xMajor ? t.x : (yMajor ? t.y : t.z);\n"; |
| 636 | |
| 637 | out << " t.x = (u * 0.5f / m) + 0.5f;\n"; |
| 638 | out << " t.y = (v * 0.5f / m) + 0.5f;\n"; |
| 639 | |
| 640 | // Mip level computation. |
| 641 | if (textureFunction.method == TextureFunctionHLSL::TextureFunction::IMPLICIT || |
| 642 | textureFunction.method == TextureFunctionHLSL::TextureFunction::LOD || |
| 643 | textureFunction.method == TextureFunctionHLSL::TextureFunction::GRAD) |
| 644 | { |
| 645 | if (textureFunction.method == TextureFunctionHLSL::TextureFunction::IMPLICIT) |
| 646 | { |
| 647 | out << " float2 tSized = float2(t.x * width, t.y * height);\n" |
| 648 | " float2 dx = ddx(tSized);\n" |
| 649 | " float2 dy = ddy(tSized);\n" |
| 650 | " float lod = 0.5f * log2(max(dot(dx, dx), dot(dy, dy)));\n"; |
| 651 | } |
| 652 | else if (textureFunction.method == TextureFunctionHLSL::TextureFunction::GRAD) |
| 653 | { |
| 654 | // ESSL 3.00.6 spec section 8.8: "For the cube version, the partial |
| 655 | // derivatives of P are assumed to be in the coordinate system used before |
| 656 | // texture coordinates are projected onto the appropriate cube face." |
| 657 | // ddx[0] and ddy[0] are the derivatives of t.x passed into the function |
| 658 | // ddx[1] and ddy[1] are the derivatives of t.y passed into the function |
| 659 | // ddx[2] and ddy[2] are the derivatives of t.z passed into the function |
| 660 | // Determine the derivatives of u, v and m |
| 661 | out << " float dudx = xMajor ? ddx[2] : (yMajor && t.y < 0.0f ? -ddx[0] " |
| 662 | ": ddx[0]);\n" |
| 663 | " float dudy = xMajor ? ddy[2] : (yMajor && t.y < 0.0f ? -ddy[0] " |
| 664 | ": ddy[0]);\n" |
| 665 | " float dvdx = yMajor ? ddx[2] : (negative ? ddx[1] : -ddx[1]);\n" |
| 666 | " float dvdy = yMajor ? ddy[2] : (negative ? ddy[1] : -ddy[1]);\n" |
| 667 | " float dmdx = xMajor ? ddx[0] : (yMajor ? ddx[1] : ddx[2]);\n" |
| 668 | " float dmdy = xMajor ? ddy[0] : (yMajor ? ddy[1] : ddy[2]);\n"; |
| 669 | // Now determine the derivatives of the face coordinates, using the |
| 670 | // derivatives calculated above. |
| 671 | // d / dx (u(x) * 0.5 / m(x) + 0.5) |
| 672 | // = 0.5 * (m(x) * u'(x) - u(x) * m'(x)) / m(x)^2 |
| 673 | out << " float dfacexdx = 0.5f * (m * dudx - u * dmdx) / (m * m);\n" |
| 674 | " float dfaceydx = 0.5f * (m * dvdx - v * dmdx) / (m * m);\n" |
| 675 | " float dfacexdy = 0.5f * (m * dudy - u * dmdy) / (m * m);\n" |
| 676 | " float dfaceydy = 0.5f * (m * dvdy - v * dmdy) / (m * m);\n" |
| 677 | " float2 sizeVec = float2(width, height);\n" |
| 678 | " float2 faceddx = float2(dfacexdx, dfaceydx) * sizeVec;\n" |
| 679 | " float2 faceddy = float2(dfacexdy, dfaceydy) * sizeVec;\n"; |
| 680 | // Optimization: instead of: log2(max(length(faceddx), length(faceddy))) |
| 681 | // we compute: log2(max(length(faceddx)^2, length(faceddy)^2)) / 2 |
| 682 | out << " float lengthfaceddx2 = dot(faceddx, faceddx);\n" |
| 683 | " float lengthfaceddy2 = dot(faceddy, faceddy);\n" |
| 684 | " float lod = log2(max(lengthfaceddx2, lengthfaceddy2)) * 0.5f;\n"; |
| 685 | } |
| 686 | out << " mip = uint(min(max(round(lod), 0), levels - 1));\n" |
| 687 | << " " << textureReference |
| 688 | << ".GetDimensions(mip, width, height, layers, levels);\n"; |
| 689 | } |
| 690 | |
| 691 | // Convert from normalized floating-point to integer |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 692 | static const ImmutableString kXPrefix("int(floor(width * frac("); |
| 693 | static const ImmutableString kYPrefix("int(floor(height * frac("); |
| 694 | static const ImmutableString kSuffix(")))"); |
| 695 | ImmutableStringBuilder texCoordXBuilder(kXPrefix.length() + texCoordX->length() + |
| 696 | kSuffix.length()); |
| 697 | texCoordXBuilder << kXPrefix << *texCoordX << kSuffix; |
| 698 | *texCoordX = texCoordXBuilder; |
| 699 | ImmutableStringBuilder texCoordYBuilder(kYPrefix.length() + texCoordX->length() + |
| 700 | kSuffix.length()); |
| 701 | texCoordYBuilder << kYPrefix << *texCoordY << kSuffix; |
| 702 | *texCoordY = texCoordYBuilder; |
| 703 | *texCoordZ = ImmutableString("face"); |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 704 | } |
| 705 | else if (textureFunction.method != TextureFunctionHLSL::TextureFunction::FETCH) |
| 706 | { |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 707 | if (IsSamplerArray(textureFunction.sampler)) |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 708 | { |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 709 | out << " float width; float height; float layers; float levels;\n"; |
| 710 | |
| 711 | if (textureFunction.method == TextureFunctionHLSL::TextureFunction::LOD0) |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 712 | { |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 713 | out << " uint mip = 0;\n"; |
| 714 | } |
| 715 | else if (textureFunction.method == TextureFunctionHLSL::TextureFunction::LOD0BIAS) |
| 716 | { |
| 717 | out << " uint mip = bias;\n"; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 718 | } |
| 719 | else |
| 720 | { |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 721 | |
| 722 | out << " " << textureReference |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 723 | << ".GetDimensions(0, width, height, layers, levels);\n"; |
| 724 | if (textureFunction.method == TextureFunctionHLSL::TextureFunction::IMPLICIT || |
| 725 | textureFunction.method == TextureFunctionHLSL::TextureFunction::BIAS) |
| 726 | { |
| 727 | out << " float2 tSized = float2(t.x * width, t.y * height);\n" |
| 728 | " float dx = length(ddx(tSized));\n" |
| 729 | " float dy = length(ddy(tSized));\n" |
| 730 | " float lod = log2(max(dx, dy));\n"; |
| 731 | |
| 732 | if (textureFunction.method == TextureFunctionHLSL::TextureFunction::BIAS) |
| 733 | { |
| 734 | out << " lod += bias;\n"; |
| 735 | } |
| 736 | } |
| 737 | else if (textureFunction.method == TextureFunctionHLSL::TextureFunction::GRAD) |
| 738 | { |
| 739 | out << " float2 sizeVec = float2(width, height);\n" |
| 740 | " float2 sizeDdx = ddx * sizeVec;\n" |
| 741 | " float2 sizeDdy = ddy * sizeVec;\n" |
| 742 | " float lod = log2(max(dot(sizeDdx, sizeDdx), " |
| 743 | "dot(sizeDdy, sizeDdy))) * 0.5f;\n"; |
| 744 | } |
| 745 | |
| 746 | out << " uint mip = uint(min(max(round(lod), 0), levels - 1));\n"; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 747 | } |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 748 | |
| 749 | out << " " << textureReference |
| 750 | << ".GetDimensions(mip, width, height, layers, levels);\n"; |
| 751 | } |
| 752 | else if (IsSampler2D(textureFunction.sampler)) |
| 753 | { |
| 754 | out << " float width; float height; float levels;\n"; |
| 755 | |
| 756 | if (textureFunction.method == TextureFunctionHLSL::TextureFunction::LOD0) |
| 757 | { |
| 758 | out << " uint mip = 0;\n"; |
| 759 | } |
| 760 | else if (textureFunction.method == TextureFunctionHLSL::TextureFunction::LOD0BIAS) |
| 761 | { |
| 762 | out << " uint mip = bias;\n"; |
| 763 | } |
| 764 | else |
| 765 | { |
| 766 | out << " " << textureReference << ".GetDimensions(0, width, height, levels);\n"; |
| 767 | |
| 768 | if (textureFunction.method == TextureFunctionHLSL::TextureFunction::IMPLICIT || |
| 769 | textureFunction.method == TextureFunctionHLSL::TextureFunction::BIAS) |
| 770 | { |
| 771 | out << " float2 tSized = float2(t.x * width, t.y * height);\n" |
| 772 | " float dx = length(ddx(tSized));\n" |
| 773 | " float dy = length(ddy(tSized));\n" |
| 774 | " float lod = log2(max(dx, dy));\n"; |
| 775 | |
| 776 | if (textureFunction.method == TextureFunctionHLSL::TextureFunction::BIAS) |
| 777 | { |
| 778 | out << " lod += bias;\n"; |
| 779 | } |
| 780 | } |
| 781 | else if (textureFunction.method == TextureFunctionHLSL::TextureFunction::GRAD) |
| 782 | { |
| 783 | out << " float2 sizeVec = float2(width, height);\n" |
| 784 | " float2 sizeDdx = ddx * sizeVec;\n" |
| 785 | " float2 sizeDdy = ddy * sizeVec;\n" |
| 786 | " float lod = log2(max(dot(sizeDdx, sizeDdx), " |
| 787 | "dot(sizeDdy, sizeDdy))) * 0.5f;\n"; |
| 788 | } |
| 789 | |
| 790 | out << " uint mip = uint(min(max(round(lod), 0), levels - 1));\n"; |
| 791 | } |
| 792 | |
| 793 | out << " " << textureReference << ".GetDimensions(mip, width, height, levels);\n"; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 794 | } |
| 795 | else if (IsSampler3D(textureFunction.sampler)) |
| 796 | { |
| 797 | out << " float width; float height; float depth; float levels;\n"; |
| 798 | |
| 799 | if (textureFunction.method == TextureFunctionHLSL::TextureFunction::LOD0) |
| 800 | { |
| 801 | out << " uint mip = 0;\n"; |
| 802 | } |
| 803 | else if (textureFunction.method == TextureFunctionHLSL::TextureFunction::LOD0BIAS) |
| 804 | { |
| 805 | out << " uint mip = bias;\n"; |
| 806 | } |
| 807 | else |
| 808 | { |
| 809 | out << " " << textureReference |
| 810 | << ".GetDimensions(0, width, height, depth, levels);\n"; |
| 811 | |
| 812 | if (textureFunction.method == TextureFunctionHLSL::TextureFunction::IMPLICIT || |
| 813 | textureFunction.method == TextureFunctionHLSL::TextureFunction::BIAS) |
| 814 | { |
| 815 | out << " float3 tSized = float3(t.x * width, t.y * height, t.z * depth);\n" |
| 816 | " float dx = length(ddx(tSized));\n" |
| 817 | " float dy = length(ddy(tSized));\n" |
| 818 | " float lod = log2(max(dx, dy));\n"; |
| 819 | |
| 820 | if (textureFunction.method == TextureFunctionHLSL::TextureFunction::BIAS) |
| 821 | { |
| 822 | out << " lod += bias;\n"; |
| 823 | } |
| 824 | } |
| 825 | else if (textureFunction.method == TextureFunctionHLSL::TextureFunction::GRAD) |
| 826 | { |
| 827 | out << " float3 sizeVec = float3(width, height, depth);\n" |
| 828 | " float3 sizeDdx = ddx * sizeVec;\n" |
| 829 | " float3 sizeDdy = ddy * sizeVec;\n" |
| 830 | " float lod = log2(max(dot(sizeDdx, sizeDdx), dot(sizeDdy, " |
| 831 | "sizeDdy))) * 0.5f;\n"; |
| 832 | } |
| 833 | |
| 834 | out << " uint mip = uint(min(max(round(lod), 0), levels - 1));\n"; |
| 835 | } |
| 836 | |
| 837 | out << " " << textureReference |
| 838 | << ".GetDimensions(mip, width, height, depth, levels);\n"; |
| 839 | } |
| 840 | else |
| 841 | UNREACHABLE(); |
| 842 | |
| 843 | OutputIntTexCoordWraps(out, textureFunction, texCoordX, texCoordY, texCoordZ); |
| 844 | } |
| 845 | } |
| 846 | |
Jiawei Shao | a977acc | 2018-09-19 12:46:05 +0800 | [diff] [blame] | 847 | void OutputTextureGatherFunctionBody(TInfoSinkBase &out, |
| 848 | const TextureFunctionHLSL::TextureFunction &textureFunction, |
| 849 | ShShaderOutput outputType, |
| 850 | const ImmutableString &textureReference, |
| 851 | const ImmutableString &samplerReference, |
| 852 | const ImmutableString &texCoordX, |
| 853 | const ImmutableString &texCoordY, |
| 854 | const ImmutableString &texCoordZ) |
| 855 | { |
| 856 | const int hlslCoords = GetHLSLCoordCount(textureFunction, outputType); |
| 857 | ImmutableString samplerCoordTypeString( |
| 858 | GetSamplerCoordinateTypeString(textureFunction, hlslCoords)); |
| 859 | ImmutableStringBuilder samplerCoordBuilder( |
| 860 | samplerCoordTypeString.length() + strlen("(") + texCoordX.length() + strlen(", ") + |
| 861 | texCoordY.length() + strlen(", ") + texCoordZ.length() + strlen(")")); |
| 862 | |
| 863 | samplerCoordBuilder << samplerCoordTypeString << "(" << texCoordX << ", " << texCoordY; |
| 864 | if (hlslCoords >= 3) |
| 865 | { |
| 866 | if (textureFunction.coords < 3) |
| 867 | { |
| 868 | samplerCoordBuilder << ", 0"; |
| 869 | } |
| 870 | else |
| 871 | { |
| 872 | samplerCoordBuilder << ", " << texCoordZ; |
| 873 | } |
| 874 | } |
| 875 | samplerCoordBuilder << ")"; |
| 876 | |
| 877 | ImmutableString samplerCoordString(samplerCoordBuilder); |
| 878 | |
Jiawei Shao | 19b51d2 | 2018-09-19 15:14:45 +0800 | [diff] [blame] | 879 | if (IsShadowSampler(textureFunction.sampler)) |
| 880 | { |
| 881 | out << "return " << textureReference << ".GatherCmp(" << samplerReference << ", " |
| 882 | << samplerCoordString << ", refZ"; |
| 883 | if (textureFunction.offset) |
| 884 | { |
| 885 | out << ", offset"; |
| 886 | } |
| 887 | out << ");\n"; |
| 888 | return; |
| 889 | } |
| 890 | |
Jiawei Shao | cf8ad76 | 2018-09-21 09:11:35 +0800 | [diff] [blame] | 891 | constexpr std::array<const char *, 4> kHLSLGatherFunctions = { |
| 892 | {"GatherRed", "GatherGreen", "GatherBlue", "GatherAlpha"}}; |
| 893 | |
Jiawei Shao | a977acc | 2018-09-19 12:46:05 +0800 | [diff] [blame] | 894 | out << " switch(comp)\n" |
Jiawei Shao | cf8ad76 | 2018-09-21 09:11:35 +0800 | [diff] [blame] | 895 | " {\n"; |
| 896 | for (size_t component = 0; component < kHLSLGatherFunctions.size(); ++component) |
| 897 | { |
| 898 | out << " case " << component << ":\n" |
| 899 | << " return " << textureReference << "." << kHLSLGatherFunctions[component] |
| 900 | << "(" << samplerReference << ", " << samplerCoordString; |
| 901 | if (textureFunction.offset) |
| 902 | { |
| 903 | out << ", offset"; |
| 904 | } |
| 905 | out << ");\n"; |
| 906 | } |
| 907 | |
| 908 | out << " default:\n" |
Jiawei Shao | a977acc | 2018-09-19 12:46:05 +0800 | [diff] [blame] | 909 | " return float4(0.0, 0.0, 0.0, 1.0);\n" |
| 910 | " }\n"; |
| 911 | } |
| 912 | |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 913 | void OutputTextureSampleFunctionReturnStatement( |
| 914 | TInfoSinkBase &out, |
| 915 | const TextureFunctionHLSL::TextureFunction &textureFunction, |
| 916 | const ShShaderOutput outputType, |
Olli Etuaho | 12c0376 | 2018-01-25 12:22:33 +0200 | [diff] [blame] | 917 | const ImmutableString &textureReference, |
| 918 | const ImmutableString &samplerReference, |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 919 | const ImmutableString &texCoordX, |
| 920 | const ImmutableString &texCoordY, |
| 921 | const ImmutableString &texCoordZ) |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 922 | { |
| 923 | out << " return "; |
| 924 | |
Till Rathmann | b854363 | 2018-10-02 19:46:14 +0200 | [diff] [blame^] | 925 | if (IsIntegerSampler(textureFunction.sampler) && !IsSamplerCube(textureFunction.sampler) && |
| 926 | textureFunction.method != TextureFunctionHLSL::TextureFunction::FETCH) |
| 927 | { |
| 928 | out << " useBorderColor ? "; |
| 929 | if (IsIntegerSamplerUnsigned(textureFunction.sampler)) |
| 930 | { |
| 931 | out << "asuint"; |
| 932 | } |
| 933 | out << "(samplerMetadata[samplerIndex].intBorderColor) : "; |
| 934 | } |
| 935 | |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 936 | // HLSL intrinsic |
| 937 | if (outputType == SH_HLSL_3_0_OUTPUT) |
| 938 | { |
| 939 | switch (textureFunction.sampler) |
| 940 | { |
| 941 | case EbtSampler2D: |
Geoff Lang | b66a909 | 2016-05-16 15:59:14 -0400 | [diff] [blame] | 942 | case EbtSamplerExternalOES: |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 943 | out << "tex2D"; |
| 944 | break; |
| 945 | case EbtSamplerCube: |
| 946 | out << "texCUBE"; |
| 947 | break; |
| 948 | default: |
| 949 | UNREACHABLE(); |
| 950 | } |
| 951 | |
| 952 | switch (textureFunction.method) |
| 953 | { |
| 954 | case TextureFunctionHLSL::TextureFunction::IMPLICIT: |
| 955 | out << "(" << samplerReference << ", "; |
| 956 | break; |
| 957 | case TextureFunctionHLSL::TextureFunction::BIAS: |
| 958 | out << "bias(" << samplerReference << ", "; |
| 959 | break; |
| 960 | case TextureFunctionHLSL::TextureFunction::LOD: |
| 961 | out << "lod(" << samplerReference << ", "; |
| 962 | break; |
| 963 | case TextureFunctionHLSL::TextureFunction::LOD0: |
| 964 | out << "lod(" << samplerReference << ", "; |
| 965 | break; |
| 966 | case TextureFunctionHLSL::TextureFunction::LOD0BIAS: |
| 967 | out << "lod(" << samplerReference << ", "; |
| 968 | break; |
Geoff Lang | ba992ab | 2017-04-19 11:18:14 -0400 | [diff] [blame] | 969 | case TextureFunctionHLSL::TextureFunction::GRAD: |
| 970 | out << "grad(" << samplerReference << ", "; |
| 971 | break; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 972 | default: |
| 973 | UNREACHABLE(); |
| 974 | } |
| 975 | } |
| 976 | else if (outputType == SH_HLSL_4_1_OUTPUT || outputType == SH_HLSL_4_0_FL9_3_OUTPUT) |
| 977 | { |
| 978 | OutputHLSL4SampleFunctionPrefix(out, textureFunction, textureReference, samplerReference); |
| 979 | } |
| 980 | else |
| 981 | UNREACHABLE(); |
| 982 | |
| 983 | const int hlslCoords = GetHLSLCoordCount(textureFunction, outputType); |
| 984 | |
| 985 | out << GetSamplerCoordinateTypeString(textureFunction, hlslCoords) << "(" << texCoordX << ", " |
| 986 | << texCoordY; |
| 987 | |
| 988 | if (outputType == SH_HLSL_3_0_OUTPUT) |
| 989 | { |
| 990 | if (hlslCoords >= 3) |
| 991 | { |
| 992 | if (textureFunction.coords < 3) |
| 993 | { |
| 994 | out << ", 0"; |
| 995 | } |
| 996 | else |
| 997 | { |
| 998 | out << ", " << texCoordZ; |
| 999 | } |
| 1000 | } |
| 1001 | |
| 1002 | if (hlslCoords == 4) |
| 1003 | { |
| 1004 | switch (textureFunction.method) |
| 1005 | { |
| 1006 | case TextureFunctionHLSL::TextureFunction::BIAS: |
| 1007 | out << ", bias"; |
| 1008 | break; |
| 1009 | case TextureFunctionHLSL::TextureFunction::LOD: |
| 1010 | out << ", lod"; |
| 1011 | break; |
| 1012 | case TextureFunctionHLSL::TextureFunction::LOD0: |
| 1013 | out << ", 0"; |
| 1014 | break; |
| 1015 | case TextureFunctionHLSL::TextureFunction::LOD0BIAS: |
| 1016 | out << ", bias"; |
| 1017 | break; |
| 1018 | default: |
| 1019 | UNREACHABLE(); |
| 1020 | } |
| 1021 | } |
| 1022 | |
| 1023 | out << ")"; |
| 1024 | } |
| 1025 | else if (outputType == SH_HLSL_4_1_OUTPUT || outputType == SH_HLSL_4_0_FL9_3_OUTPUT) |
| 1026 | { |
| 1027 | if (hlslCoords >= 3) |
| 1028 | { |
| 1029 | ASSERT(!IsIntegerSampler(textureFunction.sampler) || |
| 1030 | !IsSamplerCube(textureFunction.sampler) || texCoordZ == "face"); |
| 1031 | out << ", " << texCoordZ; |
| 1032 | } |
| 1033 | |
| 1034 | if (textureFunction.method == TextureFunctionHLSL::TextureFunction::GRAD) |
| 1035 | { |
| 1036 | if (IsIntegerSampler(textureFunction.sampler)) |
| 1037 | { |
| 1038 | out << ", mip)"; |
| 1039 | } |
| 1040 | else if (IsShadowSampler(textureFunction.sampler)) |
| 1041 | { |
| 1042 | // Compare value |
| 1043 | if (textureFunction.proj) |
| 1044 | { |
| 1045 | // According to ESSL 3.00.4 sec 8.8 p95 on textureProj: |
| 1046 | // The resulting third component of P' in the shadow forms is used as |
| 1047 | // Dref |
| 1048 | out << "), " << texCoordZ; |
| 1049 | } |
| 1050 | else |
| 1051 | { |
| 1052 | switch (textureFunction.coords) |
| 1053 | { |
| 1054 | case 3: |
| 1055 | out << "), t.z"; |
| 1056 | break; |
| 1057 | case 4: |
| 1058 | out << "), t.w"; |
| 1059 | break; |
| 1060 | default: |
| 1061 | UNREACHABLE(); |
| 1062 | } |
| 1063 | } |
| 1064 | } |
| 1065 | else |
| 1066 | { |
| 1067 | out << "), ddx, ddy"; |
| 1068 | } |
| 1069 | } |
| 1070 | else if (IsIntegerSampler(textureFunction.sampler) || |
| 1071 | textureFunction.method == TextureFunctionHLSL::TextureFunction::FETCH) |
| 1072 | { |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 1073 | if (IsSampler2DMS(textureFunction.sampler) || |
| 1074 | IsSampler2DMSArray(textureFunction.sampler)) |
JiangYizhou | 5b03f47 | 2017-01-09 10:22:53 +0800 | [diff] [blame] | 1075 | out << "), index"; |
| 1076 | else |
| 1077 | out << ", mip)"; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1078 | } |
| 1079 | else if (IsShadowSampler(textureFunction.sampler)) |
| 1080 | { |
| 1081 | // Compare value |
| 1082 | if (textureFunction.proj) |
| 1083 | { |
| 1084 | // According to ESSL 3.00.4 sec 8.8 p95 on textureProj: |
| 1085 | // The resulting third component of P' in the shadow forms is used as Dref |
| 1086 | out << "), " << texCoordZ; |
| 1087 | } |
| 1088 | else |
| 1089 | { |
| 1090 | switch (textureFunction.coords) |
| 1091 | { |
| 1092 | case 3: |
| 1093 | out << "), t.z"; |
| 1094 | break; |
| 1095 | case 4: |
| 1096 | out << "), t.w"; |
| 1097 | break; |
| 1098 | default: |
| 1099 | UNREACHABLE(); |
| 1100 | } |
| 1101 | } |
| 1102 | } |
| 1103 | else |
| 1104 | { |
| 1105 | switch (textureFunction.method) |
| 1106 | { |
| 1107 | case TextureFunctionHLSL::TextureFunction::IMPLICIT: |
| 1108 | out << ")"; |
| 1109 | break; |
| 1110 | case TextureFunctionHLSL::TextureFunction::BIAS: |
| 1111 | out << "), bias"; |
| 1112 | break; |
| 1113 | case TextureFunctionHLSL::TextureFunction::LOD: |
| 1114 | out << "), lod"; |
| 1115 | break; |
| 1116 | case TextureFunctionHLSL::TextureFunction::LOD0: |
| 1117 | out << "), 0"; |
| 1118 | break; |
| 1119 | case TextureFunctionHLSL::TextureFunction::LOD0BIAS: |
| 1120 | out << "), bias"; |
| 1121 | break; |
| 1122 | default: |
| 1123 | UNREACHABLE(); |
| 1124 | } |
| 1125 | } |
| 1126 | |
| 1127 | if (textureFunction.offset && |
| 1128 | (!IsIntegerSampler(textureFunction.sampler) || |
| 1129 | textureFunction.method == TextureFunctionHLSL::TextureFunction::FETCH)) |
| 1130 | { |
| 1131 | out << ", offset"; |
| 1132 | } |
| 1133 | } |
| 1134 | else |
| 1135 | UNREACHABLE(); |
| 1136 | |
| 1137 | out << ");\n"; // Close the sample function call and return statement |
| 1138 | } |
| 1139 | |
| 1140 | } // Anonymous namespace |
| 1141 | |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 1142 | ImmutableString TextureFunctionHLSL::TextureFunction::name() const |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1143 | { |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 1144 | static const ImmutableString kGlTextureName("gl_texture"); |
| 1145 | |
| 1146 | ImmutableString suffix(TextureTypeSuffix(this->sampler)); |
| 1147 | |
| 1148 | ImmutableStringBuilder name(kGlTextureName.length() + suffix.length() + 4u + 6u + 5u); |
| 1149 | |
| 1150 | name << kGlTextureName; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1151 | |
| 1152 | // We need to include full the sampler type in the function name to make the signature unique |
| 1153 | // on D3D11, where samplers are passed to texture functions as indices. |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 1154 | name << suffix; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1155 | |
| 1156 | if (proj) |
| 1157 | { |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 1158 | name << "Proj"; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1159 | } |
| 1160 | |
| 1161 | if (offset) |
| 1162 | { |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 1163 | name << "Offset"; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1164 | } |
| 1165 | |
| 1166 | switch (method) |
| 1167 | { |
| 1168 | case IMPLICIT: |
| 1169 | break; |
| 1170 | case BIAS: |
| 1171 | break; // Extra parameter makes the signature unique |
| 1172 | case LOD: |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 1173 | name << "Lod"; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1174 | break; |
| 1175 | case LOD0: |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 1176 | name << "Lod0"; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1177 | break; |
| 1178 | case LOD0BIAS: |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 1179 | name << "Lod0"; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1180 | break; // Extra parameter makes the signature unique |
| 1181 | case SIZE: |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 1182 | name << "Size"; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1183 | break; |
| 1184 | case FETCH: |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 1185 | name << "Fetch"; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1186 | break; |
| 1187 | case GRAD: |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 1188 | name << "Grad"; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1189 | break; |
Jiawei Shao | a977acc | 2018-09-19 12:46:05 +0800 | [diff] [blame] | 1190 | case GATHER: |
| 1191 | name << "Gather"; |
| 1192 | break; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1193 | default: |
| 1194 | UNREACHABLE(); |
| 1195 | } |
| 1196 | |
| 1197 | return name; |
| 1198 | } |
| 1199 | |
| 1200 | const char *TextureFunctionHLSL::TextureFunction::getReturnType() const |
| 1201 | { |
| 1202 | if (method == TextureFunction::SIZE) |
| 1203 | { |
| 1204 | switch (sampler) |
| 1205 | { |
| 1206 | case EbtSampler2D: |
| 1207 | case EbtISampler2D: |
| 1208 | case EbtUSampler2D: |
| 1209 | case EbtSampler2DShadow: |
| 1210 | case EbtSamplerCube: |
| 1211 | case EbtISamplerCube: |
| 1212 | case EbtUSamplerCube: |
| 1213 | case EbtSamplerCubeShadow: |
Ian Ewell | bda7559 | 2016-04-18 17:25:54 -0400 | [diff] [blame] | 1214 | case EbtSamplerExternalOES: |
Olli Etuaho | 92db39e | 2017-02-15 12:11:04 +0000 | [diff] [blame] | 1215 | case EbtSampler2DMS: |
| 1216 | case EbtISampler2DMS: |
| 1217 | case EbtUSampler2DMS: |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1218 | return "int2"; |
| 1219 | case EbtSampler3D: |
| 1220 | case EbtISampler3D: |
| 1221 | case EbtUSampler3D: |
| 1222 | case EbtSampler2DArray: |
| 1223 | case EbtISampler2DArray: |
| 1224 | case EbtUSampler2DArray: |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 1225 | case EbtSampler2DMSArray: |
| 1226 | case EbtISampler2DMSArray: |
| 1227 | case EbtUSampler2DMSArray: |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1228 | case EbtSampler2DArrayShadow: |
| 1229 | return "int3"; |
| 1230 | default: |
| 1231 | UNREACHABLE(); |
| 1232 | } |
| 1233 | } |
| 1234 | else // Sampling function |
| 1235 | { |
| 1236 | switch (sampler) |
| 1237 | { |
| 1238 | case EbtSampler2D: |
JiangYizhou | 34bc315 | 2017-03-29 14:56:01 +0800 | [diff] [blame] | 1239 | case EbtSampler2DMS: |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 1240 | case EbtSampler2DMSArray: |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1241 | case EbtSampler3D: |
| 1242 | case EbtSamplerCube: |
| 1243 | case EbtSampler2DArray: |
Ian Ewell | bda7559 | 2016-04-18 17:25:54 -0400 | [diff] [blame] | 1244 | case EbtSamplerExternalOES: |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1245 | return "float4"; |
| 1246 | case EbtISampler2D: |
JiangYizhou | 34bc315 | 2017-03-29 14:56:01 +0800 | [diff] [blame] | 1247 | case EbtISampler2DMS: |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 1248 | case EbtISampler2DMSArray: |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1249 | case EbtISampler3D: |
| 1250 | case EbtISamplerCube: |
| 1251 | case EbtISampler2DArray: |
| 1252 | return "int4"; |
| 1253 | case EbtUSampler2D: |
JiangYizhou | 34bc315 | 2017-03-29 14:56:01 +0800 | [diff] [blame] | 1254 | case EbtUSampler2DMS: |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 1255 | case EbtUSampler2DMSArray: |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1256 | case EbtUSampler3D: |
| 1257 | case EbtUSamplerCube: |
| 1258 | case EbtUSampler2DArray: |
| 1259 | return "uint4"; |
| 1260 | case EbtSampler2DShadow: |
| 1261 | case EbtSamplerCubeShadow: |
| 1262 | case EbtSampler2DArrayShadow: |
Jiawei Shao | 19b51d2 | 2018-09-19 15:14:45 +0800 | [diff] [blame] | 1263 | if (method == TextureFunctionHLSL::TextureFunction::GATHER) |
| 1264 | { |
| 1265 | return "float4"; |
| 1266 | } |
| 1267 | else |
| 1268 | { |
| 1269 | return "float"; |
| 1270 | } |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1271 | default: |
| 1272 | UNREACHABLE(); |
| 1273 | } |
| 1274 | } |
| 1275 | return ""; |
| 1276 | } |
| 1277 | |
| 1278 | bool TextureFunctionHLSL::TextureFunction::operator<(const TextureFunction &rhs) const |
| 1279 | { |
Geoff Lang | 28a97ee | 2016-09-22 13:01:26 -0400 | [diff] [blame] | 1280 | return std::tie(sampler, coords, proj, offset, method) < |
| 1281 | std::tie(rhs.sampler, rhs.coords, rhs.proj, rhs.offset, rhs.method); |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1282 | } |
| 1283 | |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 1284 | ImmutableString TextureFunctionHLSL::useTextureFunction(const ImmutableString &name, |
| 1285 | TBasicType samplerType, |
| 1286 | int coords, |
| 1287 | size_t argumentCount, |
| 1288 | bool lod0, |
| 1289 | sh::GLenum shaderType) |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1290 | { |
| 1291 | TextureFunction textureFunction; |
| 1292 | textureFunction.sampler = samplerType; |
| 1293 | textureFunction.coords = coords; |
| 1294 | textureFunction.method = TextureFunction::IMPLICIT; |
| 1295 | textureFunction.proj = false; |
| 1296 | textureFunction.offset = false; |
| 1297 | |
| 1298 | if (name == "texture2D" || name == "textureCube" || name == "texture") |
| 1299 | { |
| 1300 | textureFunction.method = TextureFunction::IMPLICIT; |
| 1301 | } |
| 1302 | else if (name == "texture2DProj" || name == "textureProj") |
| 1303 | { |
| 1304 | textureFunction.method = TextureFunction::IMPLICIT; |
| 1305 | textureFunction.proj = true; |
| 1306 | } |
| 1307 | else if (name == "texture2DLod" || name == "textureCubeLod" || name == "textureLod" || |
| 1308 | name == "texture2DLodEXT" || name == "textureCubeLodEXT") |
| 1309 | { |
| 1310 | textureFunction.method = TextureFunction::LOD; |
| 1311 | } |
| 1312 | else if (name == "texture2DProjLod" || name == "textureProjLod" || |
| 1313 | name == "texture2DProjLodEXT") |
| 1314 | { |
| 1315 | textureFunction.method = TextureFunction::LOD; |
| 1316 | textureFunction.proj = true; |
| 1317 | } |
| 1318 | else if (name == "textureSize") |
| 1319 | { |
| 1320 | textureFunction.method = TextureFunction::SIZE; |
| 1321 | } |
| 1322 | else if (name == "textureOffset") |
| 1323 | { |
| 1324 | textureFunction.method = TextureFunction::IMPLICIT; |
| 1325 | textureFunction.offset = true; |
| 1326 | } |
| 1327 | else if (name == "textureProjOffset") |
| 1328 | { |
| 1329 | textureFunction.method = TextureFunction::IMPLICIT; |
| 1330 | textureFunction.offset = true; |
| 1331 | textureFunction.proj = true; |
| 1332 | } |
| 1333 | else if (name == "textureLodOffset") |
| 1334 | { |
| 1335 | textureFunction.method = TextureFunction::LOD; |
| 1336 | textureFunction.offset = true; |
| 1337 | } |
| 1338 | else if (name == "textureProjLodOffset") |
| 1339 | { |
| 1340 | textureFunction.method = TextureFunction::LOD; |
| 1341 | textureFunction.proj = true; |
| 1342 | textureFunction.offset = true; |
| 1343 | } |
| 1344 | else if (name == "texelFetch") |
| 1345 | { |
| 1346 | textureFunction.method = TextureFunction::FETCH; |
| 1347 | } |
| 1348 | else if (name == "texelFetchOffset") |
| 1349 | { |
| 1350 | textureFunction.method = TextureFunction::FETCH; |
| 1351 | textureFunction.offset = true; |
| 1352 | } |
| 1353 | else if (name == "textureGrad" || name == "texture2DGradEXT") |
| 1354 | { |
| 1355 | textureFunction.method = TextureFunction::GRAD; |
| 1356 | } |
| 1357 | else if (name == "textureGradOffset") |
| 1358 | { |
| 1359 | textureFunction.method = TextureFunction::GRAD; |
| 1360 | textureFunction.offset = true; |
| 1361 | } |
| 1362 | else if (name == "textureProjGrad" || name == "texture2DProjGradEXT" || |
| 1363 | name == "textureCubeGradEXT") |
| 1364 | { |
| 1365 | textureFunction.method = TextureFunction::GRAD; |
| 1366 | textureFunction.proj = true; |
| 1367 | } |
| 1368 | else if (name == "textureProjGradOffset") |
| 1369 | { |
| 1370 | textureFunction.method = TextureFunction::GRAD; |
| 1371 | textureFunction.proj = true; |
| 1372 | textureFunction.offset = true; |
| 1373 | } |
Jiawei Shao | a977acc | 2018-09-19 12:46:05 +0800 | [diff] [blame] | 1374 | else if (name == "textureGather") |
| 1375 | { |
| 1376 | textureFunction.method = TextureFunction::GATHER; |
| 1377 | } |
Jiawei Shao | cf8ad76 | 2018-09-21 09:11:35 +0800 | [diff] [blame] | 1378 | else if (name == "textureGatherOffset") |
| 1379 | { |
| 1380 | textureFunction.method = TextureFunction::GATHER; |
| 1381 | textureFunction.offset = true; |
| 1382 | } |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1383 | else |
| 1384 | UNREACHABLE(); |
| 1385 | |
| 1386 | if (textureFunction.method == |
| 1387 | TextureFunction::IMPLICIT) // Could require lod 0 or have a bias argument |
| 1388 | { |
| 1389 | size_t mandatoryArgumentCount = 2; // All functions have sampler and coordinate arguments |
| 1390 | |
| 1391 | if (textureFunction.offset) |
| 1392 | { |
| 1393 | mandatoryArgumentCount++; |
| 1394 | } |
| 1395 | |
| 1396 | bool bias = (argumentCount > mandatoryArgumentCount); // Bias argument is optional |
| 1397 | |
| 1398 | if (lod0 || shaderType == GL_VERTEX_SHADER) |
| 1399 | { |
| 1400 | if (bias) |
| 1401 | { |
| 1402 | textureFunction.method = TextureFunction::LOD0BIAS; |
| 1403 | } |
| 1404 | else |
| 1405 | { |
| 1406 | textureFunction.method = TextureFunction::LOD0; |
| 1407 | } |
| 1408 | } |
| 1409 | else if (bias) |
| 1410 | { |
| 1411 | textureFunction.method = TextureFunction::BIAS; |
| 1412 | } |
| 1413 | } |
| 1414 | |
| 1415 | mUsesTexture.insert(textureFunction); |
| 1416 | return textureFunction.name(); |
| 1417 | } |
| 1418 | |
Geoff Lang | 1fe74c7 | 2016-08-25 13:23:01 -0400 | [diff] [blame] | 1419 | void TextureFunctionHLSL::textureFunctionHeader(TInfoSinkBase &out, |
| 1420 | const ShShaderOutput outputType, |
| 1421 | bool getDimensionsIgnoresBaseLevel) |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1422 | { |
| 1423 | for (const TextureFunction &textureFunction : mUsesTexture) |
| 1424 | { |
| 1425 | // Function header |
| 1426 | out << textureFunction.getReturnType() << " " << textureFunction.name() << "("; |
| 1427 | |
| 1428 | OutputTextureFunctionArgumentList(out, textureFunction, outputType); |
| 1429 | |
| 1430 | out << ")\n" |
| 1431 | "{\n"; |
| 1432 | |
| 1433 | // In some cases we use a variable to store the texture/sampler objects, but to work around |
| 1434 | // a D3D11 compiler bug related to discard inside a loop that is conditional on texture |
| 1435 | // sampling we need to call the function directly on references to the texture and sampler |
| 1436 | // arrays. The bug was found using dEQP-GLES3.functional.shaders.discard*loop_texture* |
| 1437 | // tests. |
Olli Etuaho | 12c0376 | 2018-01-25 12:22:33 +0200 | [diff] [blame] | 1438 | ImmutableString textureReference(""); |
| 1439 | ImmutableString samplerReference(""); |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1440 | GetTextureReference(out, textureFunction, outputType, &textureReference, &samplerReference); |
| 1441 | |
| 1442 | if (textureFunction.method == TextureFunction::SIZE) |
| 1443 | { |
Geoff Lang | 1fe74c7 | 2016-08-25 13:23:01 -0400 | [diff] [blame] | 1444 | OutputTextureSizeFunctionBody(out, textureFunction, textureReference, |
| 1445 | getDimensionsIgnoresBaseLevel); |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1446 | } |
| 1447 | else |
| 1448 | { |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 1449 | ImmutableString texCoordX("t.x"); |
| 1450 | ImmutableString texCoordY("t.y"); |
| 1451 | ImmutableString texCoordZ("t.z"); |
Jiawei Shao | a977acc | 2018-09-19 12:46:05 +0800 | [diff] [blame] | 1452 | if (textureFunction.method == TextureFunction::GATHER) |
| 1453 | { |
| 1454 | OutputTextureGatherFunctionBody(out, textureFunction, outputType, textureReference, |
| 1455 | samplerReference, texCoordX, texCoordY, texCoordZ); |
| 1456 | } |
| 1457 | else |
| 1458 | { |
| 1459 | ProjectTextureCoordinates(textureFunction, &texCoordX, &texCoordY, &texCoordZ); |
| 1460 | OutputIntegerTextureSampleFunctionComputations(out, textureFunction, outputType, |
| 1461 | textureReference, &texCoordX, |
| 1462 | &texCoordY, &texCoordZ); |
| 1463 | OutputTextureSampleFunctionReturnStatement(out, textureFunction, outputType, |
| 1464 | textureReference, samplerReference, |
| 1465 | texCoordX, texCoordY, texCoordZ); |
| 1466 | } |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1467 | } |
| 1468 | |
| 1469 | out << "}\n" |
| 1470 | "\n"; |
| 1471 | } |
| 1472 | } |
| 1473 | |
| 1474 | } // namespace sh |