Geoff Lang | d08f3b3 | 2016-09-23 15:56:30 -0400 | [diff] [blame^] | 1 | // |
| 2 | // Copyright 2016 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | // ShaderNULL.cpp: |
| 7 | // Implements the class methods for ShaderNULL. |
| 8 | // |
| 9 | |
| 10 | #include "libANGLE/renderer/null/ShaderNULL.h" |
| 11 | |
| 12 | #include "common/debug.h" |
| 13 | |
| 14 | namespace rx |
| 15 | { |
| 16 | |
| 17 | ShaderNULL::ShaderNULL(const gl::ShaderState &data) : ShaderImpl(data) |
| 18 | { |
| 19 | } |
| 20 | |
| 21 | ShaderNULL::~ShaderNULL() |
| 22 | { |
| 23 | } |
| 24 | |
| 25 | ShCompileOptions ShaderNULL::prepareSourceAndReturnOptions(std::stringstream *sourceStream, |
| 26 | std::string *sourcePath) |
| 27 | { |
| 28 | UNIMPLEMENTED(); |
| 29 | return ShCompileOptions(); |
| 30 | } |
| 31 | |
| 32 | bool ShaderNULL::postTranslateCompile(gl::Compiler *compiler, std::string *infoLog) |
| 33 | { |
| 34 | UNIMPLEMENTED(); |
| 35 | return bool(); |
| 36 | } |
| 37 | |
| 38 | std::string ShaderNULL::getDebugInfo() const |
| 39 | { |
| 40 | UNIMPLEMENTED(); |
| 41 | return std::string(); |
| 42 | } |
| 43 | |
| 44 | } // namespace rx |