Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 1 | // |
| 2 | // Copyright 2015 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
Corentin Wallez | d3970de | 2015-05-14 11:07:48 -0400 | [diff] [blame] | 7 | #include "test_utils/ANGLETest.h" |
Jamie Madill | d2f0c74 | 2016-11-02 10:34:41 -0400 | [diff] [blame^] | 8 | #include "test_utils/gl_raii.h" |
Jamie Madill | 80b9528 | 2014-05-06 13:57:43 -0400 | [diff] [blame] | 9 | |
Corentin Wallez | 178e597 | 2015-09-14 11:52:44 -0700 | [diff] [blame] | 10 | #include <stdint.h> |
Jamie Madill | 18afd77 | 2014-08-04 13:22:22 -0400 | [diff] [blame] | 11 | |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 12 | using namespace angle; |
Austin Kinross | 18b931d | 2014-09-29 12:58:31 -0700 | [diff] [blame] | 13 | |
Jamie Madill | 80b9528 | 2014-05-06 13:57:43 -0400 | [diff] [blame] | 14 | class BufferDataTest : public ANGLETest |
| 15 | { |
Jamie Madill | 5c1e58d | 2014-08-04 10:47:58 -0400 | [diff] [blame] | 16 | protected: |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 17 | BufferDataTest() |
Jamie Madill | 80b9528 | 2014-05-06 13:57:43 -0400 | [diff] [blame] | 18 | { |
| 19 | setWindowWidth(16); |
| 20 | setWindowHeight(16); |
| 21 | setConfigRedBits(8); |
| 22 | setConfigGreenBits(8); |
| 23 | setConfigBlueBits(8); |
| 24 | setConfigAlphaBits(8); |
| 25 | setConfigDepthBits(24); |
Austin Kinross | 18b931d | 2014-09-29 12:58:31 -0700 | [diff] [blame] | 26 | |
| 27 | mBuffer = 0; |
| 28 | mProgram = 0; |
| 29 | mAttribLocation = -1; |
Jamie Madill | 80b9528 | 2014-05-06 13:57:43 -0400 | [diff] [blame] | 30 | } |
| 31 | |
Jamie Madill | 3dfcdcb | 2015-08-10 14:28:54 -0400 | [diff] [blame] | 32 | void SetUp() override |
Jamie Madill | 80b9528 | 2014-05-06 13:57:43 -0400 | [diff] [blame] | 33 | { |
| 34 | ANGLETest::SetUp(); |
| 35 | |
| 36 | const char * vsSource = SHADER_SOURCE |
| 37 | ( |
| 38 | attribute vec4 position; |
| 39 | attribute float in_attrib; |
| 40 | varying float v_attrib; |
| 41 | void main() |
| 42 | { |
| 43 | v_attrib = in_attrib; |
| 44 | gl_Position = position; |
| 45 | } |
| 46 | ); |
| 47 | |
| 48 | const char * fsSource = SHADER_SOURCE |
| 49 | ( |
| 50 | precision mediump float; |
| 51 | varying float v_attrib; |
| 52 | void main() |
| 53 | { |
| 54 | gl_FragColor = vec4(v_attrib, 0, 0, 1); |
| 55 | } |
| 56 | ); |
| 57 | |
| 58 | glGenBuffers(1, &mBuffer); |
| 59 | ASSERT_NE(mBuffer, 0U); |
| 60 | |
Jamie Madill | 5599c8f | 2014-08-26 13:16:39 -0400 | [diff] [blame] | 61 | mProgram = CompileProgram(vsSource, fsSource); |
Jamie Madill | 80b9528 | 2014-05-06 13:57:43 -0400 | [diff] [blame] | 62 | ASSERT_NE(mProgram, 0U); |
| 63 | |
| 64 | mAttribLocation = glGetAttribLocation(mProgram, "in_attrib"); |
| 65 | ASSERT_NE(mAttribLocation, -1); |
| 66 | |
| 67 | glClearColor(0, 0, 0, 0); |
| 68 | glClearDepthf(0.0); |
| 69 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 70 | |
| 71 | glDisable(GL_DEPTH_TEST); |
| 72 | |
| 73 | ASSERT_GL_NO_ERROR(); |
| 74 | } |
| 75 | |
Jamie Madill | 3dfcdcb | 2015-08-10 14:28:54 -0400 | [diff] [blame] | 76 | void TearDown() override |
Jamie Madill | 80b9528 | 2014-05-06 13:57:43 -0400 | [diff] [blame] | 77 | { |
| 78 | glDeleteBuffers(1, &mBuffer); |
| 79 | glDeleteProgram(mProgram); |
| 80 | |
| 81 | ANGLETest::TearDown(); |
| 82 | } |
| 83 | |
| 84 | GLuint mBuffer; |
| 85 | GLuint mProgram; |
| 86 | GLint mAttribLocation; |
| 87 | }; |
| 88 | |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 89 | TEST_P(BufferDataTest, NULLData) |
Jamie Madill | 80b9528 | 2014-05-06 13:57:43 -0400 | [diff] [blame] | 90 | { |
| 91 | glBindBuffer(GL_ARRAY_BUFFER, mBuffer); |
| 92 | EXPECT_GL_NO_ERROR(); |
| 93 | |
| 94 | const int numIterations = 128; |
| 95 | for (int i = 0; i < numIterations; ++i) |
| 96 | { |
| 97 | GLsizei bufferSize = sizeof(GLfloat) * (i + 1); |
| 98 | glBufferData(GL_ARRAY_BUFFER, bufferSize, NULL, GL_STATIC_DRAW); |
| 99 | EXPECT_GL_NO_ERROR(); |
| 100 | |
| 101 | for (int j = 0; j < bufferSize; j++) |
| 102 | { |
| 103 | for (int k = 0; k < bufferSize - j; k++) |
| 104 | { |
| 105 | glBufferSubData(GL_ARRAY_BUFFER, k, j, NULL); |
Jamie Madill | e2e406c | 2016-06-02 13:04:10 -0400 | [diff] [blame] | 106 | ASSERT_GL_NO_ERROR(); |
Jamie Madill | 80b9528 | 2014-05-06 13:57:43 -0400 | [diff] [blame] | 107 | } |
| 108 | } |
| 109 | } |
| 110 | } |
| 111 | |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 112 | TEST_P(BufferDataTest, ZeroNonNULLData) |
Jamie Madill | e09f1c8 | 2014-06-12 11:10:12 -0400 | [diff] [blame] | 113 | { |
| 114 | glBindBuffer(GL_ARRAY_BUFFER, mBuffer); |
| 115 | EXPECT_GL_NO_ERROR(); |
| 116 | |
| 117 | char *zeroData = new char[0]; |
| 118 | glBufferData(GL_ARRAY_BUFFER, 0, zeroData, GL_STATIC_DRAW); |
| 119 | EXPECT_GL_NO_ERROR(); |
| 120 | |
| 121 | glBufferSubData(GL_ARRAY_BUFFER, 0, 0, zeroData); |
| 122 | EXPECT_GL_NO_ERROR(); |
| 123 | |
| 124 | delete [] zeroData; |
| 125 | } |
| 126 | |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 127 | TEST_P(BufferDataTest, NULLResolvedData) |
Jamie Madill | ee009b8 | 2014-09-19 13:17:51 -0400 | [diff] [blame] | 128 | { |
| 129 | glBindBuffer(GL_ARRAY_BUFFER, mBuffer); |
| 130 | glBufferData(GL_ARRAY_BUFFER, 128, NULL, GL_DYNAMIC_DRAW); |
| 131 | |
| 132 | glUseProgram(mProgram); |
| 133 | glVertexAttribPointer(mAttribLocation, 1, GL_FLOAT, GL_FALSE, 4, NULL); |
| 134 | glEnableVertexAttribArray(mAttribLocation); |
| 135 | glBindBuffer(GL_ARRAY_BUFFER, 0); |
| 136 | |
| 137 | drawQuad(mProgram, "position", 0.5f); |
| 138 | } |
| 139 | |
Jamie Madill | e50bf15 | 2015-01-20 16:04:41 -0500 | [diff] [blame] | 140 | // Tests that a huge allocation returns GL_OUT_OF_MEMORY |
| 141 | // TODO(jmadill): Figure out how to test this reliably on the Chromium bots |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 142 | TEST_P(BufferDataTest, DISABLED_HugeSetDataShouldNotCrash) |
Jamie Madill | 80b9528 | 2014-05-06 13:57:43 -0400 | [diff] [blame] | 143 | { |
| 144 | glBindBuffer(GL_ARRAY_BUFFER, mBuffer); |
| 145 | EXPECT_GL_NO_ERROR(); |
| 146 | |
Jamie Madill | 18afd77 | 2014-08-04 13:22:22 -0400 | [diff] [blame] | 147 | GLsizei allocSize = std::numeric_limits<GLsizei>::max() >> 2; |
Jamie Madill | 80b9528 | 2014-05-06 13:57:43 -0400 | [diff] [blame] | 148 | |
Jamie Madill | 18afd77 | 2014-08-04 13:22:22 -0400 | [diff] [blame] | 149 | uint8_t *data = NULL; |
| 150 | while (data == NULL && allocSize >= 4) |
Jamie Madill | 80b9528 | 2014-05-06 13:57:43 -0400 | [diff] [blame] | 151 | { |
Jamie Madill | 18afd77 | 2014-08-04 13:22:22 -0400 | [diff] [blame] | 152 | data = new (std::nothrow) uint8_t[allocSize]; |
| 153 | |
| 154 | if (data == NULL) |
| 155 | { |
Jamie Madill | 4f2bf3a | 2014-08-20 16:03:52 -0400 | [diff] [blame] | 156 | allocSize >>= 1; |
Jamie Madill | 18afd77 | 2014-08-04 13:22:22 -0400 | [diff] [blame] | 157 | } |
Jamie Madill | 80b9528 | 2014-05-06 13:57:43 -0400 | [diff] [blame] | 158 | } |
| 159 | |
Jamie Madill | 18afd77 | 2014-08-04 13:22:22 -0400 | [diff] [blame] | 160 | ASSERT_NE(static_cast<uint8_t*>(NULL), data); |
| 161 | memset(data, 0, allocSize); |
Jamie Madill | 80b9528 | 2014-05-06 13:57:43 -0400 | [diff] [blame] | 162 | |
| 163 | float * fValue = reinterpret_cast<float*>(data); |
| 164 | for (unsigned int f = 0; f < 6; f++) |
| 165 | { |
| 166 | fValue[f] = 1.0f; |
| 167 | } |
| 168 | |
Jamie Madill | 18afd77 | 2014-08-04 13:22:22 -0400 | [diff] [blame] | 169 | glBufferData(GL_ARRAY_BUFFER, allocSize, data, GL_STATIC_DRAW); |
Jamie Madill | 80b9528 | 2014-05-06 13:57:43 -0400 | [diff] [blame] | 170 | |
| 171 | GLenum error = glGetError(); |
| 172 | if (error == GL_NO_ERROR) |
| 173 | { |
| 174 | // If we didn't fail because of an out of memory error, try drawing a quad |
| 175 | // using the large buffer |
| 176 | |
| 177 | // DISABLED because it takes a long time, but left for posterity |
| 178 | |
| 179 | //glUseProgram(mProgram); |
| 180 | //glVertexAttribPointer(mAttribLocation, 1, GL_FLOAT, GL_FALSE, 4, NULL); |
| 181 | //glEnableVertexAttribArray(mAttribLocation); |
| 182 | //glBindBuffer(GL_ARRAY_BUFFER, 0); |
| 183 | //drawQuad(mProgram, "position", 0.5f); |
| 184 | //swapBuffers(); |
| 185 | |
| 186 | //// Draw operations can also generate out-of-memory, which is in-spec |
| 187 | //error = glGetError(); |
| 188 | //if (error == GL_NO_ERROR) |
| 189 | //{ |
| 190 | // GLint viewportSize[4]; |
| 191 | // glGetIntegerv(GL_VIEWPORT, viewportSize); |
| 192 | |
| 193 | // GLint midPixelX = (viewportSize[0] + viewportSize[2]) / 2; |
| 194 | // GLint midPixelY = (viewportSize[1] + viewportSize[3]) / 2; |
| 195 | |
| 196 | // EXPECT_PIXEL_EQ(midPixelX, midPixelY, 255, 0, 0, 255); |
| 197 | //} |
| 198 | //else |
| 199 | //{ |
| 200 | // EXPECT_EQ(GL_OUT_OF_MEMORY, error); |
| 201 | //} |
| 202 | } |
| 203 | else |
| 204 | { |
Corentin Wallez | 322653b | 2015-06-17 18:33:56 +0200 | [diff] [blame] | 205 | EXPECT_GLENUM_EQ(GL_OUT_OF_MEMORY, error); |
Jamie Madill | 80b9528 | 2014-05-06 13:57:43 -0400 | [diff] [blame] | 206 | } |
| 207 | |
| 208 | delete[] data; |
| 209 | } |
| 210 | |
Jamie Madill | 52b09c2 | 2016-04-11 14:12:31 -0400 | [diff] [blame] | 211 | // Internally in D3D, we promote dynamic data to static after many draw loops. This code tests |
| 212 | // path. |
| 213 | TEST_P(BufferDataTest, RepeatedDrawWithDynamic) |
| 214 | { |
| 215 | std::vector<GLfloat> data; |
| 216 | for (int i = 0; i < 16; ++i) |
| 217 | { |
| 218 | data.push_back(static_cast<GLfloat>(i)); |
| 219 | } |
| 220 | |
| 221 | glUseProgram(mProgram); |
| 222 | glBindBuffer(GL_ARRAY_BUFFER, mBuffer); |
| 223 | glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * data.size(), data.data(), GL_DYNAMIC_DRAW); |
| 224 | glVertexAttribPointer(mAttribLocation, 1, GL_FLOAT, GL_FALSE, 0, nullptr); |
| 225 | glBindBuffer(GL_ARRAY_BUFFER, 0); |
| 226 | glEnableVertexAttribArray(mAttribLocation); |
| 227 | |
| 228 | for (int drawCount = 0; drawCount < 40; ++drawCount) |
| 229 | { |
| 230 | drawQuad(mProgram, "position", 0.5f); |
| 231 | } |
| 232 | |
| 233 | EXPECT_GL_NO_ERROR(); |
| 234 | } |
| 235 | |
Jamie Madill | 5c1e58d | 2014-08-04 10:47:58 -0400 | [diff] [blame] | 236 | class IndexedBufferCopyTest : public ANGLETest |
| 237 | { |
| 238 | protected: |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 239 | IndexedBufferCopyTest() |
Jamie Madill | 5c1e58d | 2014-08-04 10:47:58 -0400 | [diff] [blame] | 240 | { |
| 241 | setWindowWidth(16); |
| 242 | setWindowHeight(16); |
| 243 | setConfigRedBits(8); |
| 244 | setConfigGreenBits(8); |
| 245 | setConfigBlueBits(8); |
| 246 | setConfigAlphaBits(8); |
| 247 | setConfigDepthBits(24); |
Jamie Madill | 5c1e58d | 2014-08-04 10:47:58 -0400 | [diff] [blame] | 248 | } |
| 249 | |
Jamie Madill | 3dfcdcb | 2015-08-10 14:28:54 -0400 | [diff] [blame] | 250 | void SetUp() override |
Jamie Madill | 5c1e58d | 2014-08-04 10:47:58 -0400 | [diff] [blame] | 251 | { |
| 252 | ANGLETest::SetUp(); |
| 253 | |
| 254 | const char * vsSource = SHADER_SOURCE |
| 255 | ( |
| 256 | attribute vec3 in_attrib; |
| 257 | varying vec3 v_attrib; |
| 258 | void main() |
| 259 | { |
| 260 | v_attrib = in_attrib; |
| 261 | gl_Position = vec4(0.0, 0.0, 0.5, 1.0); |
| 262 | gl_PointSize = 100.0; |
| 263 | } |
| 264 | ); |
| 265 | |
| 266 | const char * fsSource = SHADER_SOURCE |
| 267 | ( |
| 268 | precision mediump float; |
| 269 | varying vec3 v_attrib; |
| 270 | void main() |
| 271 | { |
| 272 | gl_FragColor = vec4(v_attrib, 1); |
| 273 | } |
| 274 | ); |
| 275 | |
| 276 | glGenBuffers(2, mBuffers); |
| 277 | ASSERT_NE(mBuffers[0], 0U); |
| 278 | ASSERT_NE(mBuffers[1], 0U); |
| 279 | |
| 280 | glGenBuffers(1, &mElementBuffer); |
| 281 | ASSERT_NE(mElementBuffer, 0U); |
| 282 | |
Jamie Madill | 5599c8f | 2014-08-26 13:16:39 -0400 | [diff] [blame] | 283 | mProgram = CompileProgram(vsSource, fsSource); |
Jamie Madill | 5c1e58d | 2014-08-04 10:47:58 -0400 | [diff] [blame] | 284 | ASSERT_NE(mProgram, 0U); |
| 285 | |
| 286 | mAttribLocation = glGetAttribLocation(mProgram, "in_attrib"); |
| 287 | ASSERT_NE(mAttribLocation, -1); |
| 288 | |
| 289 | glClearColor(0, 0, 0, 0); |
| 290 | glDisable(GL_DEPTH_TEST); |
| 291 | glClear(GL_COLOR_BUFFER_BIT); |
| 292 | |
| 293 | ASSERT_GL_NO_ERROR(); |
| 294 | } |
| 295 | |
Jamie Madill | 3dfcdcb | 2015-08-10 14:28:54 -0400 | [diff] [blame] | 296 | void TearDown() override |
Jamie Madill | 5c1e58d | 2014-08-04 10:47:58 -0400 | [diff] [blame] | 297 | { |
| 298 | glDeleteBuffers(2, mBuffers); |
| 299 | glDeleteBuffers(1, &mElementBuffer); |
| 300 | glDeleteProgram(mProgram); |
| 301 | |
| 302 | ANGLETest::TearDown(); |
| 303 | } |
| 304 | |
| 305 | GLuint mBuffers[2]; |
| 306 | GLuint mElementBuffer; |
| 307 | GLuint mProgram; |
| 308 | GLint mAttribLocation; |
| 309 | }; |
| 310 | |
| 311 | // The following test covers an ANGLE bug where our index ranges |
| 312 | // weren't updated from CopyBufferSubData calls |
| 313 | // https://code.google.com/p/angleproject/issues/detail?id=709 |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 314 | TEST_P(IndexedBufferCopyTest, IndexRangeBug) |
Jamie Madill | 5c1e58d | 2014-08-04 10:47:58 -0400 | [diff] [blame] | 315 | { |
Geoff Lang | e0cc2a4 | 2016-01-20 10:58:17 -0500 | [diff] [blame] | 316 | // TODO(geofflang): Figure out why this fails on AMD OpenGL (http://anglebug.com/1291) |
Jamie Madill | 518b9fa | 2016-03-02 11:26:02 -0500 | [diff] [blame] | 317 | if (IsAMD() && getPlatformRenderer() == EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE) |
Geoff Lang | e0cc2a4 | 2016-01-20 10:58:17 -0500 | [diff] [blame] | 318 | { |
| 319 | std::cout << "Test disabled on AMD OpenGL." << std::endl; |
| 320 | return; |
| 321 | } |
| 322 | |
Jamie Madill | 5c1e58d | 2014-08-04 10:47:58 -0400 | [diff] [blame] | 323 | unsigned char vertexData[] = { 255, 0, 0, 0, 0, 0 }; |
| 324 | unsigned int indexData[] = { 0, 1 }; |
| 325 | |
| 326 | glBindBuffer(GL_ARRAY_BUFFER, mBuffers[0]); |
| 327 | glBufferData(GL_ARRAY_BUFFER, sizeof(char) * 6, vertexData, GL_STATIC_DRAW); |
| 328 | |
| 329 | glUseProgram(mProgram); |
| 330 | glVertexAttribPointer(mAttribLocation, 3, GL_UNSIGNED_BYTE, GL_TRUE, 3, NULL); |
| 331 | glEnableVertexAttribArray(mAttribLocation); |
| 332 | |
| 333 | ASSERT_GL_NO_ERROR(); |
| 334 | |
| 335 | glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mElementBuffer); |
| 336 | glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(int) * 1, indexData, GL_STATIC_DRAW); |
| 337 | |
| 338 | glUseProgram(mProgram); |
| 339 | |
| 340 | ASSERT_GL_NO_ERROR(); |
| 341 | |
| 342 | glDrawElements(GL_POINTS, 1, GL_UNSIGNED_INT, NULL); |
| 343 | |
| 344 | EXPECT_GL_NO_ERROR(); |
| 345 | EXPECT_PIXEL_EQ(0, 0, 255, 0, 0, 255); |
| 346 | |
| 347 | glBindBuffer(GL_COPY_READ_BUFFER, mBuffers[1]); |
| 348 | glBufferData(GL_COPY_READ_BUFFER, 4, &indexData[1], GL_STATIC_DRAW); |
| 349 | |
| 350 | glBindBuffer(GL_COPY_WRITE_BUFFER, mElementBuffer); |
| 351 | |
| 352 | glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, sizeof(int)); |
| 353 | |
| 354 | ASSERT_GL_NO_ERROR(); |
| 355 | |
| 356 | glClear(GL_COLOR_BUFFER_BIT); |
| 357 | EXPECT_PIXEL_EQ(0, 0, 0, 0, 0, 0); |
| 358 | |
| 359 | unsigned char newData[] = { 0, 255, 0 }; |
| 360 | glBufferSubData(GL_ARRAY_BUFFER, 3, 3, newData); |
| 361 | |
| 362 | glDrawElements(GL_POINTS, 1, GL_UNSIGNED_INT, NULL); |
| 363 | |
| 364 | EXPECT_GL_NO_ERROR(); |
| 365 | EXPECT_PIXEL_EQ(0, 0, 0, 255, 0, 255); |
| 366 | } |
Gregoire Payen de La Garanderie | 4b3a29e | 2015-01-23 15:46:22 +0000 | [diff] [blame] | 367 | |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 368 | class BufferDataTestES3 : public BufferDataTest |
Gregoire Payen de La Garanderie | 4b3a29e | 2015-01-23 15:46:22 +0000 | [diff] [blame] | 369 | { |
| 370 | }; |
| 371 | |
| 372 | // The following test covers an ANGLE bug where the buffer storage |
| 373 | // is not resized by Buffer11::getLatestBufferStorage when needed. |
| 374 | // https://code.google.com/p/angleproject/issues/detail?id=897 |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 375 | TEST_P(BufferDataTestES3, BufferResizing) |
Gregoire Payen de La Garanderie | 4b3a29e | 2015-01-23 15:46:22 +0000 | [diff] [blame] | 376 | { |
| 377 | glBindBuffer(GL_ARRAY_BUFFER, mBuffer); |
| 378 | ASSERT_GL_NO_ERROR(); |
| 379 | |
| 380 | // Allocate a buffer with one byte |
| 381 | uint8_t singleByte[] = { 0xaa }; |
| 382 | glBufferData(GL_ARRAY_BUFFER, 1, singleByte, GL_STATIC_DRAW); |
| 383 | |
| 384 | // Resize the buffer |
| 385 | // To trigger the bug, the buffer need to be big enough because some hardware copy buffers |
| 386 | // by chunks of pages instead of the minimum number of bytes neeeded. |
| 387 | const size_t numBytes = 4096*4; |
| 388 | glBufferData(GL_ARRAY_BUFFER, numBytes, NULL, GL_STATIC_DRAW); |
| 389 | |
| 390 | // Copy the original data to the buffer |
| 391 | uint8_t srcBytes[numBytes]; |
| 392 | for (size_t i = 0; i < numBytes; ++i) |
| 393 | { |
Minmin Gong | 794e000 | 2015-04-07 18:31:54 -0700 | [diff] [blame] | 394 | srcBytes[i] = static_cast<uint8_t>(i); |
Gregoire Payen de La Garanderie | 4b3a29e | 2015-01-23 15:46:22 +0000 | [diff] [blame] | 395 | } |
| 396 | |
| 397 | void *dest = glMapBufferRange(GL_ARRAY_BUFFER, 0, numBytes, GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_BUFFER_BIT); |
| 398 | |
| 399 | ASSERT_GL_NO_ERROR(); |
| 400 | |
| 401 | memcpy(dest, srcBytes, numBytes); |
| 402 | glUnmapBuffer(GL_ARRAY_BUFFER); |
| 403 | |
| 404 | EXPECT_GL_NO_ERROR(); |
| 405 | |
| 406 | // Create a new buffer and copy the data to it |
| 407 | GLuint readBuffer; |
| 408 | glGenBuffers(1, &readBuffer); |
| 409 | glBindBuffer(GL_COPY_WRITE_BUFFER, readBuffer); |
| 410 | uint8_t zeros[numBytes]; |
| 411 | for (size_t i = 0; i < numBytes; ++i) |
| 412 | { |
| 413 | zeros[i] = 0; |
| 414 | } |
| 415 | glBufferData(GL_COPY_WRITE_BUFFER, numBytes, zeros, GL_STATIC_DRAW); |
| 416 | glCopyBufferSubData(GL_ARRAY_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, numBytes); |
| 417 | |
| 418 | ASSERT_GL_NO_ERROR(); |
| 419 | |
| 420 | // Read back the data and compare it to the original |
| 421 | uint8_t *data = reinterpret_cast<uint8_t*>(glMapBufferRange(GL_COPY_WRITE_BUFFER, 0, numBytes, GL_MAP_READ_BIT)); |
| 422 | |
| 423 | ASSERT_GL_NO_ERROR(); |
| 424 | |
| 425 | for (size_t i = 0; i < numBytes; ++i) |
| 426 | { |
| 427 | EXPECT_EQ(srcBytes[i], data[i]); |
| 428 | } |
| 429 | glUnmapBuffer(GL_COPY_WRITE_BUFFER); |
| 430 | |
| 431 | glDeleteBuffers(1, &readBuffer); |
| 432 | |
| 433 | EXPECT_GL_NO_ERROR(); |
| 434 | } |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 435 | |
| 436 | // Use this to select which configurations (e.g. which renderer, which GLES major version) these tests should be run against. |
Geoff Lang | e0cc2a4 | 2016-01-20 10:58:17 -0500 | [diff] [blame] | 437 | ANGLE_INSTANTIATE_TEST(BufferDataTest, ES2_D3D9(), ES2_D3D11(), ES2_OPENGL(), ES2_OPENGLES()); |
| 438 | ANGLE_INSTANTIATE_TEST(BufferDataTestES3, ES3_D3D11(), ES3_OPENGL(), ES3_OPENGLES()); |
| 439 | ANGLE_INSTANTIATE_TEST(IndexedBufferCopyTest, ES3_D3D11(), ES3_OPENGL(), ES3_OPENGLES()); |
Jamie Madill | fa05f60 | 2015-05-07 13:47:11 -0400 | [diff] [blame] | 440 | |
Jamie Madill | 3dfcdcb | 2015-08-10 14:28:54 -0400 | [diff] [blame] | 441 | #ifdef _WIN64 |
| 442 | |
| 443 | // Test a bug where an integer overflow bug could trigger a crash in D3D. |
| 444 | // The test uses 8 buffers with a size just under 0x2000000 to overflow max uint |
| 445 | // (with the internal D3D rounding to 16-byte values) and trigger the bug. |
| 446 | // Only handle this bug on 64-bit Windows for now. Harder to repro on 32-bit. |
| 447 | class BufferDataOverflowTest : public ANGLETest |
| 448 | { |
| 449 | protected: |
| 450 | BufferDataOverflowTest() |
Jamie Madill | 3dfcdcb | 2015-08-10 14:28:54 -0400 | [diff] [blame] | 451 | { |
| 452 | } |
Jamie Madill | 3dfcdcb | 2015-08-10 14:28:54 -0400 | [diff] [blame] | 453 | }; |
| 454 | |
| 455 | // See description above. |
| 456 | TEST_P(BufferDataOverflowTest, VertexBufferIntegerOverflow) |
| 457 | { |
| 458 | // These values are special, to trigger the rounding bug. |
| 459 | unsigned int numItems = 0x7FFFFFE; |
Jamie Madill | d2f0c74 | 2016-11-02 10:34:41 -0400 | [diff] [blame^] | 460 | constexpr GLsizei bufferCnt = 8; |
Jamie Madill | 3dfcdcb | 2015-08-10 14:28:54 -0400 | [diff] [blame] | 461 | |
Jamie Madill | d2f0c74 | 2016-11-02 10:34:41 -0400 | [diff] [blame^] | 462 | std::vector<GLBuffer> buffers(bufferCnt); |
Jamie Madill | 3dfcdcb | 2015-08-10 14:28:54 -0400 | [diff] [blame] | 463 | |
| 464 | std::stringstream vertexShaderStr; |
| 465 | |
| 466 | for (GLsizei bufferIndex = 0; bufferIndex < bufferCnt; ++bufferIndex) |
| 467 | { |
| 468 | vertexShaderStr << "attribute float attrib" << bufferIndex << ";\n"; |
| 469 | } |
| 470 | |
| 471 | vertexShaderStr << "attribute vec2 position;\n" |
| 472 | "varying float v_attrib;\n" |
| 473 | "void main() {\n" |
| 474 | " gl_Position = vec4(position, 0, 1);\n" |
| 475 | " v_attrib = 0.0;\n"; |
| 476 | |
| 477 | for (GLsizei bufferIndex = 0; bufferIndex < bufferCnt; ++bufferIndex) |
| 478 | { |
| 479 | vertexShaderStr << "v_attrib += attrib" << bufferIndex << ";\n"; |
| 480 | } |
| 481 | |
| 482 | vertexShaderStr << "}"; |
| 483 | |
| 484 | const std::string &fragmentShader = |
| 485 | "varying highp float v_attrib;\n" |
| 486 | "void main() {\n" |
| 487 | " gl_FragColor = vec4(v_attrib, 0, 0, 1);\n" |
| 488 | "}"; |
| 489 | |
Jamie Madill | d2f0c74 | 2016-11-02 10:34:41 -0400 | [diff] [blame^] | 490 | ANGLE_GL_PROGRAM(program, vertexShaderStr.str(), fragmentShader); |
| 491 | glUseProgram(program.get()); |
Jamie Madill | 3dfcdcb | 2015-08-10 14:28:54 -0400 | [diff] [blame] | 492 | |
| 493 | std::vector<GLfloat> data(numItems, 1.0f); |
| 494 | |
| 495 | for (GLsizei bufferIndex = 0; bufferIndex < bufferCnt; ++bufferIndex) |
| 496 | { |
Jamie Madill | d2f0c74 | 2016-11-02 10:34:41 -0400 | [diff] [blame^] | 497 | glBindBuffer(GL_ARRAY_BUFFER, buffers[bufferIndex].get()); |
Jamie Madill | 3dfcdcb | 2015-08-10 14:28:54 -0400 | [diff] [blame] | 498 | glBufferData(GL_ARRAY_BUFFER, numItems * sizeof(float), &data[0], GL_DYNAMIC_DRAW); |
| 499 | |
| 500 | std::stringstream attribNameStr; |
| 501 | attribNameStr << "attrib" << bufferIndex; |
| 502 | |
Jamie Madill | d2f0c74 | 2016-11-02 10:34:41 -0400 | [diff] [blame^] | 503 | GLint attribLocation = glGetAttribLocation(program.get(), attribNameStr.str().c_str()); |
Jamie Madill | 3dfcdcb | 2015-08-10 14:28:54 -0400 | [diff] [blame] | 504 | ASSERT_NE(-1, attribLocation); |
| 505 | |
| 506 | glVertexAttribPointer(attribLocation, 1, GL_FLOAT, GL_FALSE, 4, nullptr); |
| 507 | glEnableVertexAttribArray(attribLocation); |
| 508 | } |
| 509 | |
Jamie Madill | d2f0c74 | 2016-11-02 10:34:41 -0400 | [diff] [blame^] | 510 | GLint positionLocation = glGetAttribLocation(program.get(), "position"); |
Jamie Madill | 3dfcdcb | 2015-08-10 14:28:54 -0400 | [diff] [blame] | 511 | ASSERT_NE(-1, positionLocation); |
| 512 | glDisableVertexAttribArray(positionLocation); |
| 513 | glVertexAttrib2f(positionLocation, 1.0f, 1.0f); |
| 514 | |
| 515 | EXPECT_GL_NO_ERROR(); |
| 516 | glDrawArrays(GL_TRIANGLES, 0, numItems); |
| 517 | EXPECT_GL_ERROR(GL_OUT_OF_MEMORY); |
| 518 | } |
| 519 | |
Jamie Madill | d2f0c74 | 2016-11-02 10:34:41 -0400 | [diff] [blame^] | 520 | // Tests a security bug in our CopyBufferSubData validation (integer overflow). |
| 521 | TEST_P(BufferDataOverflowTest, CopySubDataValidation) |
| 522 | { |
| 523 | GLBuffer readBuffer, writeBuffer; |
| 524 | |
| 525 | glBindBuffer(GL_COPY_READ_BUFFER, readBuffer.get()); |
| 526 | glBindBuffer(GL_COPY_WRITE_BUFFER, writeBuffer.get()); |
| 527 | |
| 528 | constexpr int bufSize = 100; |
| 529 | |
| 530 | glBufferData(GL_COPY_READ_BUFFER, bufSize, nullptr, GL_STATIC_DRAW); |
| 531 | glBufferData(GL_COPY_WRITE_BUFFER, bufSize, nullptr, GL_STATIC_DRAW); |
| 532 | |
| 533 | GLintptr big = std::numeric_limits<GLintptr>::max() - bufSize + 90; |
| 534 | |
| 535 | glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, big, 0, 50); |
| 536 | EXPECT_GL_ERROR(GL_INVALID_VALUE); |
| 537 | |
| 538 | glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, big, 50); |
| 539 | EXPECT_GL_ERROR(GL_INVALID_VALUE); |
| 540 | } |
| 541 | |
Jamie Madill | 3dfcdcb | 2015-08-10 14:28:54 -0400 | [diff] [blame] | 542 | ANGLE_INSTANTIATE_TEST(BufferDataOverflowTest, ES3_D3D11()); |
| 543 | |
| 544 | #endif // _WIN64 |