Martin Radev | 66fb820 | 2016-07-28 11:45:20 +0300 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // validationES31.cpp: Validation functions for OpenGL ES 3.1 entry point parameters |
| 8 | |
Martin Radev | 66fb820 | 2016-07-28 11:45:20 +0300 | [diff] [blame] | 9 | #include "libANGLE/validationES31.h" |
| 10 | |
| 11 | #include "libANGLE/Context.h" |
Geoff Lang | 2e43dbb | 2016-10-14 12:27:35 -0400 | [diff] [blame] | 12 | #include "libANGLE/validationES.h" |
| 13 | #include "libANGLE/validationES3.h" |
Jiajia Qin | d967122 | 2016-11-29 16:30:31 +0800 | [diff] [blame^] | 14 | #include "libANGLE/VertexArray.h" |
Martin Radev | 66fb820 | 2016-07-28 11:45:20 +0300 | [diff] [blame] | 15 | |
| 16 | using namespace angle; |
| 17 | |
| 18 | namespace gl |
| 19 | { |
| 20 | |
| 21 | bool ValidateGetBooleani_v(Context *context, GLenum target, GLuint index, GLboolean *data) |
| 22 | { |
Geoff Lang | eb66a6e | 2016-10-31 13:06:12 -0400 | [diff] [blame] | 23 | if (context->getClientVersion() < ES_3_1) |
Martin Radev | 66fb820 | 2016-07-28 11:45:20 +0300 | [diff] [blame] | 24 | { |
| 25 | context->handleError(Error(GL_INVALID_OPERATION, "Context does not support GLES3.1")); |
| 26 | return false; |
| 27 | } |
| 28 | |
Geoff Lang | 2e43dbb | 2016-10-14 12:27:35 -0400 | [diff] [blame] | 29 | if (!ValidateIndexedStateQuery(context, target, index, nullptr)) |
| 30 | { |
| 31 | return false; |
| 32 | } |
| 33 | |
| 34 | return true; |
| 35 | } |
| 36 | |
| 37 | bool ValidateGetBooleani_vRobustANGLE(Context *context, |
| 38 | GLenum target, |
| 39 | GLuint index, |
| 40 | GLsizei bufSize, |
| 41 | GLsizei *length, |
| 42 | GLboolean *data) |
| 43 | { |
Geoff Lang | eb66a6e | 2016-10-31 13:06:12 -0400 | [diff] [blame] | 44 | if (context->getClientVersion() < ES_3_1) |
Geoff Lang | 2e43dbb | 2016-10-14 12:27:35 -0400 | [diff] [blame] | 45 | { |
| 46 | context->handleError(Error(GL_INVALID_OPERATION, "Context does not support GLES3.1")); |
| 47 | return false; |
| 48 | } |
| 49 | |
| 50 | if (!ValidateRobustEntryPoint(context, bufSize)) |
| 51 | { |
| 52 | return false; |
| 53 | } |
| 54 | |
| 55 | if (!ValidateIndexedStateQuery(context, target, index, length)) |
| 56 | { |
| 57 | return false; |
| 58 | } |
| 59 | |
| 60 | if (!ValidateRobustBufferSize(context, bufSize, *length)) |
Martin Radev | 66fb820 | 2016-07-28 11:45:20 +0300 | [diff] [blame] | 61 | { |
| 62 | return false; |
| 63 | } |
| 64 | |
| 65 | return true; |
| 66 | } |
| 67 | |
Jiajia Qin | d967122 | 2016-11-29 16:30:31 +0800 | [diff] [blame^] | 68 | bool ValidateDrawIndirectBase(Context *context, GLenum mode, const GLvoid *indirect) |
| 69 | { |
| 70 | if (context->getClientVersion() < ES_3_1) |
| 71 | { |
| 72 | context->handleError(Error(GL_INVALID_OPERATION, "Context does not support GLES3.1")); |
| 73 | return false; |
| 74 | } |
| 75 | |
| 76 | // Here the third parameter 1 is only to pass the count validation. |
| 77 | if (!ValidateDrawBase(context, mode, 1)) |
| 78 | { |
| 79 | return false; |
| 80 | } |
| 81 | |
| 82 | const State &state = context->getGLState(); |
| 83 | |
| 84 | // An INVALID_OPERATION error is generated if zero is bound to VERTEX_ARRAY_BINDING, |
| 85 | // DRAW_INDIRECT_BUFFER or to any enabled vertex array. |
| 86 | if (!state.getVertexArrayId()) |
| 87 | { |
| 88 | context->handleError(Error(GL_INVALID_OPERATION, "zero is bound to VERTEX_ARRAY_BINDING")); |
| 89 | return false; |
| 90 | } |
| 91 | |
| 92 | gl::Buffer *drawIndirectBuffer = state.getDrawIndirectBuffer(); |
| 93 | if (!drawIndirectBuffer) |
| 94 | { |
| 95 | context->handleError(Error(GL_INVALID_OPERATION, "zero is bound to DRAW_INDIRECT_BUFFER")); |
| 96 | return false; |
| 97 | } |
| 98 | |
| 99 | // An INVALID_VALUE error is generated if indirect is not a multiple of the size, in basic |
| 100 | // machine units, of uint. |
| 101 | GLint64 offset = reinterpret_cast<GLint64>(indirect); |
| 102 | if ((static_cast<GLuint>(offset) % sizeof(GLuint)) != 0) |
| 103 | { |
| 104 | context->handleError( |
| 105 | Error(GL_INVALID_VALUE, |
| 106 | "indirect is not a multiple of the size, in basic machine units, of uint")); |
| 107 | return false; |
| 108 | } |
| 109 | |
| 110 | return true; |
| 111 | } |
| 112 | |
| 113 | bool ValidateDrawArraysIndirect(Context *context, GLenum mode, const GLvoid *indirect) |
| 114 | { |
| 115 | const State &state = context->getGLState(); |
| 116 | gl::TransformFeedback *curTransformFeedback = state.getCurrentTransformFeedback(); |
| 117 | if (curTransformFeedback && curTransformFeedback->isActive() && |
| 118 | !curTransformFeedback->isPaused()) |
| 119 | { |
| 120 | // An INVALID_OPERATION error is generated if transform feedback is active and not paused. |
| 121 | context->handleError( |
| 122 | Error(GL_INVALID_OPERATION, "transform feedback is active and not paused.")); |
| 123 | return false; |
| 124 | } |
| 125 | |
| 126 | if (!ValidateDrawIndirectBase(context, mode, indirect)) |
| 127 | return false; |
| 128 | |
| 129 | gl::Buffer *drawIndirectBuffer = state.getDrawIndirectBuffer(); |
| 130 | CheckedNumeric<size_t> checkedOffset(reinterpret_cast<size_t>(indirect)); |
| 131 | // In OpenGL ES3.1 spec, session 10.5, it defines the struct of DrawArraysIndirectCommand |
| 132 | // which's size is 4 * sizeof(uint). |
| 133 | auto checkedSum = checkedOffset + 4 * sizeof(GLuint); |
| 134 | if (!checkedSum.IsValid() || |
| 135 | checkedSum.ValueOrDie() > static_cast<size_t>(drawIndirectBuffer->getSize())) |
| 136 | { |
| 137 | context->handleError( |
| 138 | Error(GL_INVALID_OPERATION, |
| 139 | "the command would source data beyond the end of the buffer object.")); |
| 140 | return false; |
| 141 | } |
| 142 | |
| 143 | return true; |
| 144 | } |
| 145 | |
| 146 | bool ValidateDrawElementsIndirect(Context *context, |
| 147 | GLenum mode, |
| 148 | GLenum type, |
| 149 | const GLvoid *indirect) |
| 150 | { |
| 151 | if (!ValidateDrawElementsBase(context, type)) |
| 152 | return false; |
| 153 | |
| 154 | const State &state = context->getGLState(); |
| 155 | const VertexArray *vao = state.getVertexArray(); |
| 156 | gl::Buffer *elementArrayBuffer = vao->getElementArrayBuffer().get(); |
| 157 | if (!elementArrayBuffer) |
| 158 | { |
| 159 | context->handleError(Error(GL_INVALID_OPERATION, "zero is bound to ELEMENT_ARRAY_BUFFER")); |
| 160 | return false; |
| 161 | } |
| 162 | |
| 163 | if (!ValidateDrawIndirectBase(context, mode, indirect)) |
| 164 | return false; |
| 165 | |
| 166 | gl::Buffer *drawIndirectBuffer = state.getDrawIndirectBuffer(); |
| 167 | CheckedNumeric<size_t> checkedOffset(reinterpret_cast<size_t>(indirect)); |
| 168 | // In OpenGL ES3.1 spec, session 10.5, it defines the struct of DrawElementsIndirectCommand |
| 169 | // which's size is 5 * sizeof(uint). |
| 170 | auto checkedSum = checkedOffset + 5 * sizeof(GLuint); |
| 171 | if (!checkedSum.IsValid() || |
| 172 | checkedSum.ValueOrDie() > static_cast<size_t>(drawIndirectBuffer->getSize())) |
| 173 | { |
| 174 | context->handleError( |
| 175 | Error(GL_INVALID_OPERATION, |
| 176 | "the command would source data beyond the end of the buffer object.")); |
| 177 | return false; |
| 178 | } |
| 179 | |
| 180 | return true; |
| 181 | } |
| 182 | |
Martin Radev | 66fb820 | 2016-07-28 11:45:20 +0300 | [diff] [blame] | 183 | } // namespace gl |