daniel@transgaming.com | ae4f4d4 | 2012-11-28 19:31:06 +0000 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2012 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // Renderer.cpp: Implements EGL dependencies for creating and destroying Renderer instances. |
| 8 | |
| 9 | #include "libGLESv2/renderer/Renderer.h" |
| 10 | #include "libGLESv2/renderer/Renderer9.h" |
daniel@transgaming.com | c1e2634 | 2012-11-28 19:31:16 +0000 | [diff] [blame] | 11 | #include "libGLESv2/renderer/Renderer11.h" |
| 12 | |
| 13 | #if !defined(ANGLE_ENABLE_D3D11) |
| 14 | // Enables use of the Direct3D 11 API, when available |
| 15 | #define ANGLE_ENABLE_D3D11 0 |
| 16 | #endif |
daniel@transgaming.com | ae4f4d4 | 2012-11-28 19:31:06 +0000 | [diff] [blame] | 17 | |
| 18 | extern "C" |
| 19 | { |
| 20 | |
| 21 | rx::Renderer *glCreateRenderer(egl::Display *display, HDC hDc, bool softwareDevice) |
| 22 | { |
daniel@transgaming.com | c1e2634 | 2012-11-28 19:31:16 +0000 | [diff] [blame] | 23 | rx::Renderer *renderer = NULL; |
| 24 | EGLint status = EGL_BAD_ALLOC; |
| 25 | |
| 26 | #if ANGLE_ENABLE_D3D11 |
| 27 | renderer = new rx::Renderer11(display, hDc); |
| 28 | |
| 29 | if (renderer) |
| 30 | { |
| 31 | status = renderer->initialize(); |
| 32 | } |
| 33 | |
| 34 | if (status == EGL_SUCCESS) |
| 35 | { |
| 36 | return renderer; |
| 37 | } |
| 38 | |
| 39 | // Failed to create a D3D11 renderer, try creating a D3D9 renderer |
| 40 | delete renderer; |
| 41 | #endif |
| 42 | |
| 43 | renderer = new rx::Renderer9(display, hDc, softwareDevice); |
| 44 | |
| 45 | if (renderer) |
| 46 | { |
| 47 | status = renderer->initialize(); |
| 48 | } |
| 49 | |
| 50 | if (status == EGL_SUCCESS) |
| 51 | { |
| 52 | return renderer; |
| 53 | } |
| 54 | |
| 55 | return NULL; |
daniel@transgaming.com | ae4f4d4 | 2012-11-28 19:31:06 +0000 | [diff] [blame] | 56 | } |
| 57 | |
| 58 | void glDestroyRenderer(rx::Renderer *renderer) |
| 59 | { |
| 60 | delete renderer; |
| 61 | } |
| 62 | |
| 63 | } |