Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2017 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
Jiawei Shao | 881b7bf | 2017-12-25 11:18:37 +0800 | [diff] [blame] | 7 | // ProgramLinkedResources.cpp: implements link-time checks for default block uniforms, and generates |
| 8 | // uniform locations. Populates data structures related to uniforms so that they can be stored in |
| 9 | // program state. |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 10 | |
Jamie Madill | 7af0de5 | 2017-11-06 17:09:33 -0500 | [diff] [blame] | 11 | #include "libANGLE/ProgramLinkedResources.h" |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 12 | |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 13 | #include "common/string_utils.h" |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 14 | #include "common/utilities.h" |
| 15 | #include "libANGLE/Caps.h" |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 16 | #include "libANGLE/Context.h" |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 17 | #include "libANGLE/Shader.h" |
Jiawei-Shao | ddb5eb5 | 2017-03-14 13:36:18 +0800 | [diff] [blame] | 18 | #include "libANGLE/features.h" |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 19 | |
| 20 | namespace gl |
| 21 | { |
| 22 | |
| 23 | namespace |
| 24 | { |
| 25 | |
| 26 | LinkedUniform *FindUniform(std::vector<LinkedUniform> &list, const std::string &name) |
| 27 | { |
| 28 | for (LinkedUniform &uniform : list) |
| 29 | { |
| 30 | if (uniform.name == name) |
| 31 | return &uniform; |
| 32 | } |
| 33 | |
| 34 | return nullptr; |
| 35 | } |
| 36 | |
Jamie Madill | 3c1da04 | 2017-11-27 18:33:40 -0500 | [diff] [blame] | 37 | int GetUniformLocationBinding(const ProgramBindings &uniformLocationBindings, |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 38 | const sh::Uniform &uniform) |
| 39 | { |
| 40 | int binding = uniformLocationBindings.getBinding(uniform.name); |
| 41 | if (uniform.isArray() && binding == -1) |
| 42 | { |
| 43 | // Bindings for array uniforms can be set either with or without [0] in the end. |
| 44 | ASSERT(angle::EndsWith(uniform.name, "[0]")); |
| 45 | std::string nameWithoutIndex = uniform.name.substr(0u, uniform.name.length() - 3u); |
| 46 | return uniformLocationBindings.getBinding(nameWithoutIndex); |
| 47 | } |
| 48 | return binding; |
| 49 | } |
| 50 | |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 51 | template <typename VarT> |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 52 | void SetActive(std::vector<VarT> *list, const std::string &name, ShaderType shaderType, bool active) |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 53 | { |
| 54 | for (auto &variable : *list) |
| 55 | { |
| 56 | if (variable.name == name) |
| 57 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 58 | variable.setActive(shaderType, active); |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 59 | return; |
| 60 | } |
| 61 | } |
| 62 | } |
| 63 | |
Jiawei Shao | 0d88ec9 | 2018-02-27 16:25:31 +0800 | [diff] [blame] | 64 | // GLSL ES Spec 3.00.3, section 4.3.5. |
| 65 | LinkMismatchError LinkValidateUniforms(const sh::Uniform &uniform1, |
| 66 | const sh::Uniform &uniform2, |
| 67 | std::string *mismatchedStructFieldName) |
| 68 | { |
| 69 | #if ANGLE_PROGRAM_LINK_VALIDATE_UNIFORM_PRECISION == ANGLE_ENABLED |
| 70 | const bool validatePrecision = true; |
| 71 | #else |
| 72 | const bool validatePrecision = false; |
| 73 | #endif |
| 74 | |
| 75 | LinkMismatchError linkError = Program::LinkValidateVariablesBase( |
| 76 | uniform1, uniform2, validatePrecision, true, mismatchedStructFieldName); |
| 77 | if (linkError != LinkMismatchError::NO_MISMATCH) |
| 78 | { |
| 79 | return linkError; |
| 80 | } |
| 81 | |
| 82 | // GLSL ES Spec 3.10.4, section 4.4.5. |
| 83 | if (uniform1.binding != -1 && uniform2.binding != -1 && uniform1.binding != uniform2.binding) |
| 84 | { |
| 85 | return LinkMismatchError::BINDING_MISMATCH; |
| 86 | } |
| 87 | |
| 88 | // GLSL ES Spec 3.10.4, section 9.2.1. |
| 89 | if (uniform1.location != -1 && uniform2.location != -1 && |
| 90 | uniform1.location != uniform2.location) |
| 91 | { |
| 92 | return LinkMismatchError::LOCATION_MISMATCH; |
| 93 | } |
| 94 | if (uniform1.offset != uniform2.offset) |
| 95 | { |
| 96 | return LinkMismatchError::OFFSET_MISMATCH; |
| 97 | } |
| 98 | |
| 99 | return LinkMismatchError::NO_MISMATCH; |
| 100 | } |
| 101 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 102 | using ShaderUniform = std::pair<ShaderType, const sh::Uniform *>; |
Jiawei Shao | 0d88ec9 | 2018-02-27 16:25:31 +0800 | [diff] [blame] | 103 | |
| 104 | bool ValidateGraphicsUniformsPerShader(const Context *context, |
| 105 | Shader *shaderToLink, |
| 106 | bool extendLinkedUniforms, |
| 107 | std::map<std::string, ShaderUniform> *linkedUniforms, |
| 108 | InfoLog &infoLog) |
| 109 | { |
| 110 | ASSERT(context && shaderToLink && linkedUniforms); |
| 111 | |
| 112 | for (const sh::Uniform &uniform : shaderToLink->getUniforms(context)) |
| 113 | { |
| 114 | const auto &entry = linkedUniforms->find(uniform.name); |
| 115 | if (entry != linkedUniforms->end()) |
| 116 | { |
| 117 | const sh::Uniform &linkedUniform = *(entry->second.second); |
| 118 | std::string mismatchedStructFieldName; |
| 119 | LinkMismatchError linkError = |
| 120 | LinkValidateUniforms(uniform, linkedUniform, &mismatchedStructFieldName); |
| 121 | if (linkError != LinkMismatchError::NO_MISMATCH) |
| 122 | { |
| 123 | LogLinkMismatch(infoLog, uniform.name, "uniform", linkError, |
| 124 | mismatchedStructFieldName, entry->second.first, |
| 125 | shaderToLink->getType()); |
| 126 | return false; |
| 127 | } |
| 128 | } |
| 129 | else if (extendLinkedUniforms) |
| 130 | { |
| 131 | (*linkedUniforms)[uniform.name] = std::make_pair(shaderToLink->getType(), &uniform); |
| 132 | } |
| 133 | } |
| 134 | |
| 135 | return true; |
| 136 | } |
| 137 | |
Jiawei Shao | 0c4e08e | 2018-05-08 11:00:36 +0800 | [diff] [blame] | 138 | GLuint GetMaximumShaderUniformVectors(ShaderType shaderType, const Caps &caps) |
| 139 | { |
| 140 | switch (shaderType) |
| 141 | { |
| 142 | case ShaderType::Vertex: |
| 143 | return caps.maxVertexUniformVectors; |
| 144 | case ShaderType::Fragment: |
| 145 | return caps.maxFragmentUniformVectors; |
| 146 | |
| 147 | case ShaderType::Compute: |
| 148 | case ShaderType::Geometry: |
| 149 | return caps.maxShaderUniformComponents[shaderType] / 4; |
| 150 | |
| 151 | default: |
| 152 | UNREACHABLE(); |
| 153 | return 0u; |
| 154 | } |
| 155 | } |
| 156 | |
| 157 | enum class UniformType : uint8_t |
| 158 | { |
| 159 | Variable = 0, |
| 160 | Sampler = 1, |
| 161 | Image = 2, |
| 162 | AtomicCounter = 3, |
| 163 | |
| 164 | InvalidEnum = 4, |
| 165 | EnumCount = 4, |
| 166 | }; |
| 167 | |
| 168 | const char *GetUniformResourceNameString(UniformType uniformType) |
| 169 | { |
| 170 | switch (uniformType) |
| 171 | { |
| 172 | case UniformType::Variable: |
| 173 | return "uniform"; |
| 174 | case UniformType::Sampler: |
| 175 | return "texture image unit"; |
| 176 | case UniformType::Image: |
| 177 | return "image uniform"; |
| 178 | case UniformType::AtomicCounter: |
| 179 | return "atomic counter"; |
| 180 | default: |
| 181 | UNREACHABLE(); |
| 182 | return ""; |
| 183 | } |
| 184 | } |
| 185 | |
| 186 | std::string GetUniformResourceLimitName(ShaderType shaderType, UniformType uniformType) |
| 187 | { |
| 188 | // Special case: MAX_TEXTURE_IMAGE_UNITS (no "MAX_FRAGMENT_TEXTURE_IMAGE_UNITS") |
| 189 | if (shaderType == ShaderType::Fragment && uniformType == UniformType::Sampler) |
| 190 | { |
| 191 | return "MAX_TEXTURE_IMAGE_UNITS"; |
| 192 | } |
| 193 | |
| 194 | std::ostringstream ostream; |
| 195 | ostream << "MAX_" << GetShaderTypeString(shaderType) << "_"; |
| 196 | |
| 197 | switch (uniformType) |
| 198 | { |
| 199 | case UniformType::Variable: |
| 200 | // For vertex and fragment shaders, ES 2.0 only defines MAX_VERTEX_UNIFORM_VECTORS and |
| 201 | // MAX_FRAGMENT_UNIFORM_VECTORS ([OpenGL ES 2.0] Table 6.20). |
| 202 | if (shaderType == ShaderType::Vertex || shaderType == ShaderType::Fragment) |
| 203 | { |
| 204 | ostream << "UNIFORM_VECTORS"; |
| 205 | break; |
| 206 | } |
| 207 | // For compute and geometry shaders, there are no definitions on |
| 208 | // "MAX_COMPUTE_UNIFORM_VECTORS" or "MAX_GEOMETRY_UNIFORM_VECTORS_EXT" |
| 209 | // ([OpenGL ES 3.1] Table 20.45, [EXT_geometry_shader] Table 20.43gs). |
| 210 | else |
| 211 | { |
| 212 | ostream << "UNIFORM_COMPONENTS"; |
| 213 | } |
| 214 | break; |
| 215 | case UniformType::Sampler: |
| 216 | ostream << "TEXTURE_IMAGE_UNITS"; |
| 217 | break; |
| 218 | case UniformType::Image: |
| 219 | ostream << "IMAGE_UNIFORMS"; |
| 220 | break; |
| 221 | case UniformType::AtomicCounter: |
| 222 | ostream << "ATOMIC_COUNTERS"; |
| 223 | break; |
| 224 | default: |
| 225 | UNREACHABLE(); |
| 226 | return ""; |
| 227 | } |
| 228 | |
| 229 | if (shaderType == ShaderType::Geometry) |
| 230 | { |
| 231 | ostream << "_EXT"; |
| 232 | } |
| 233 | |
| 234 | return ostream.str(); |
| 235 | } |
| 236 | |
| 237 | void LogUniformsExceedLimit(ShaderType shaderType, |
| 238 | UniformType uniformType, |
| 239 | GLuint limit, |
| 240 | InfoLog &infoLog) |
| 241 | { |
| 242 | infoLog << GetShaderTypeString(shaderType) << " shader " |
| 243 | << GetUniformResourceNameString(uniformType) << "s count exceeds " |
| 244 | << GetUniformResourceLimitName(shaderType, uniformType) << "(" << limit << ")"; |
| 245 | } |
| 246 | |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 247 | } // anonymous namespace |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 248 | |
| 249 | UniformLinker::UniformLinker(const ProgramState &state) : mState(state) |
| 250 | { |
| 251 | } |
| 252 | |
Jamie Madill | acf2f3a | 2017-11-21 19:22:44 -0500 | [diff] [blame] | 253 | UniformLinker::~UniformLinker() = default; |
| 254 | |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 255 | void UniformLinker::getResults(std::vector<LinkedUniform> *uniforms, |
| 256 | std::vector<VariableLocation> *uniformLocations) |
| 257 | { |
| 258 | uniforms->swap(mUniforms); |
| 259 | uniformLocations->swap(mUniformLocations); |
| 260 | } |
| 261 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 262 | bool UniformLinker::link(const Context *context, |
| 263 | InfoLog &infoLog, |
Jamie Madill | 3c1da04 | 2017-11-27 18:33:40 -0500 | [diff] [blame] | 264 | const ProgramBindings &uniformLocationBindings) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 265 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 266 | if (mState.getAttachedShader(ShaderType::Vertex) && |
| 267 | mState.getAttachedShader(ShaderType::Fragment)) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 268 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 269 | ASSERT(mState.getAttachedShader(ShaderType::Compute) == nullptr); |
Jiawei Shao | 7361860 | 2017-12-20 15:47:15 +0800 | [diff] [blame] | 270 | if (!validateGraphicsUniforms(context, infoLog)) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 271 | { |
| 272 | return false; |
| 273 | } |
| 274 | } |
| 275 | |
| 276 | // Flatten the uniforms list (nested fields) into a simple list (no nesting). |
| 277 | // Also check the maximum uniform vector and sampler counts. |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 278 | if (!flattenUniformsAndCheckCaps(context, infoLog)) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 279 | { |
| 280 | return false; |
| 281 | } |
| 282 | |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 283 | if (!checkMaxCombinedAtomicCounters(context->getCaps(), infoLog)) |
| 284 | { |
| 285 | return false; |
| 286 | } |
| 287 | |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 288 | if (!indexUniforms(infoLog, uniformLocationBindings)) |
| 289 | { |
| 290 | return false; |
| 291 | } |
| 292 | |
| 293 | return true; |
| 294 | } |
| 295 | |
Jiawei Shao | 7361860 | 2017-12-20 15:47:15 +0800 | [diff] [blame] | 296 | bool UniformLinker::validateGraphicsUniforms(const Context *context, InfoLog &infoLog) const |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 297 | { |
Jiawei Shao | 0d88ec9 | 2018-02-27 16:25:31 +0800 | [diff] [blame] | 298 | // Check that uniforms defined in the graphics shaders are identical |
| 299 | std::map<std::string, ShaderUniform> linkedUniforms; |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 300 | |
Jiawei Shao | 016105b | 2018-04-12 16:38:31 +0800 | [diff] [blame] | 301 | for (ShaderType shaderType : kAllGraphicsShaderTypes) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 302 | { |
Jiawei Shao | 016105b | 2018-04-12 16:38:31 +0800 | [diff] [blame] | 303 | Shader *currentShader = mState.getAttachedShader(shaderType); |
| 304 | if (currentShader) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 305 | { |
Jiawei Shao | 016105b | 2018-04-12 16:38:31 +0800 | [diff] [blame] | 306 | if (shaderType == ShaderType::Vertex) |
| 307 | { |
| 308 | for (const sh::Uniform &vertexUniform : currentShader->getUniforms(context)) |
| 309 | { |
| 310 | linkedUniforms[vertexUniform.name] = |
| 311 | std::make_pair(ShaderType::Vertex, &vertexUniform); |
| 312 | } |
| 313 | } |
| 314 | else |
| 315 | { |
| 316 | bool isLastShader = (shaderType == ShaderType::Fragment); |
| 317 | if (!ValidateGraphicsUniformsPerShader(context, currentShader, !isLastShader, |
| 318 | &linkedUniforms, infoLog)) |
| 319 | { |
| 320 | return false; |
| 321 | } |
| 322 | } |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 323 | } |
| 324 | } |
Jiawei Shao | 0d88ec9 | 2018-02-27 16:25:31 +0800 | [diff] [blame] | 325 | |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 326 | return true; |
| 327 | } |
| 328 | |
Jamie Madill | 3c1da04 | 2017-11-27 18:33:40 -0500 | [diff] [blame] | 329 | bool UniformLinker::indexUniforms(InfoLog &infoLog, const ProgramBindings &uniformLocationBindings) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 330 | { |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 331 | // Locations which have been allocated for an unused uniform. |
| 332 | std::set<GLuint> ignoredLocations; |
| 333 | |
| 334 | int maxUniformLocation = -1; |
| 335 | |
| 336 | // Gather uniform locations that have been set either using the bindUniformLocation API or by |
| 337 | // using a location layout qualifier and check conflicts between them. |
| 338 | if (!gatherUniformLocationsAndCheckConflicts(infoLog, uniformLocationBindings, |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 339 | &ignoredLocations, &maxUniformLocation)) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 340 | { |
| 341 | return false; |
| 342 | } |
| 343 | |
| 344 | // Conflicts have been checked, now we can prune non-statically used uniforms. Code further down |
| 345 | // the line relies on only having statically used uniforms in mUniforms. |
| 346 | pruneUnusedUniforms(); |
| 347 | |
| 348 | // Gather uniforms that have their location pre-set and uniforms that don't yet have a location. |
| 349 | std::vector<VariableLocation> unlocatedUniforms; |
| 350 | std::map<GLuint, VariableLocation> preLocatedUniforms; |
| 351 | |
| 352 | for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++) |
| 353 | { |
| 354 | const LinkedUniform &uniform = mUniforms[uniformIndex]; |
| 355 | |
jchen10 | baf5d94 | 2017-08-28 20:45:48 +0800 | [diff] [blame] | 356 | if (uniform.isBuiltIn() || IsAtomicCounterType(uniform.type)) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 357 | { |
| 358 | continue; |
| 359 | } |
| 360 | |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 361 | int preSetLocation = GetUniformLocationBinding(uniformLocationBindings, uniform); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 362 | int shaderLocation = uniform.location; |
| 363 | |
| 364 | if (shaderLocation != -1) |
| 365 | { |
| 366 | preSetLocation = shaderLocation; |
| 367 | } |
| 368 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 369 | unsigned int elementCount = uniform.getBasicTypeElementCount(); |
| 370 | for (unsigned int arrayIndex = 0; arrayIndex < elementCount; arrayIndex++) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 371 | { |
Jamie Madill | fb997ec | 2017-09-20 15:44:27 -0400 | [diff] [blame] | 372 | VariableLocation location(arrayIndex, static_cast<unsigned int>(uniformIndex)); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 373 | |
| 374 | if ((arrayIndex == 0 && preSetLocation != -1) || shaderLocation != -1) |
| 375 | { |
| 376 | int elementLocation = preSetLocation + arrayIndex; |
| 377 | preLocatedUniforms[elementLocation] = location; |
| 378 | } |
| 379 | else |
| 380 | { |
| 381 | unlocatedUniforms.push_back(location); |
| 382 | } |
| 383 | } |
| 384 | } |
| 385 | |
| 386 | // Make enough space for all uniforms, with pre-set locations or not. |
| 387 | mUniformLocations.resize( |
| 388 | std::max(unlocatedUniforms.size() + preLocatedUniforms.size() + ignoredLocations.size(), |
| 389 | static_cast<size_t>(maxUniformLocation + 1))); |
| 390 | |
| 391 | // Assign uniforms with pre-set locations |
| 392 | for (const auto &uniform : preLocatedUniforms) |
| 393 | { |
| 394 | mUniformLocations[uniform.first] = uniform.second; |
| 395 | } |
| 396 | |
| 397 | // Assign ignored uniforms |
| 398 | for (const auto &ignoredLocation : ignoredLocations) |
| 399 | { |
Jamie Madill | fb997ec | 2017-09-20 15:44:27 -0400 | [diff] [blame] | 400 | mUniformLocations[ignoredLocation].markIgnored(); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 401 | } |
| 402 | |
| 403 | // Automatically assign locations for the rest of the uniforms |
| 404 | size_t nextUniformLocation = 0; |
| 405 | for (const auto &unlocatedUniform : unlocatedUniforms) |
| 406 | { |
Jamie Madill | fb997ec | 2017-09-20 15:44:27 -0400 | [diff] [blame] | 407 | while (mUniformLocations[nextUniformLocation].used() || |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 408 | mUniformLocations[nextUniformLocation].ignored) |
| 409 | { |
| 410 | nextUniformLocation++; |
| 411 | } |
| 412 | |
| 413 | ASSERT(nextUniformLocation < mUniformLocations.size()); |
| 414 | mUniformLocations[nextUniformLocation] = unlocatedUniform; |
| 415 | nextUniformLocation++; |
| 416 | } |
| 417 | |
| 418 | return true; |
| 419 | } |
| 420 | |
| 421 | bool UniformLinker::gatherUniformLocationsAndCheckConflicts( |
| 422 | InfoLog &infoLog, |
Jamie Madill | 3c1da04 | 2017-11-27 18:33:40 -0500 | [diff] [blame] | 423 | const ProgramBindings &uniformLocationBindings, |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 424 | std::set<GLuint> *ignoredLocations, |
| 425 | int *maxUniformLocation) |
| 426 | { |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 427 | // All the locations where another uniform can't be located. |
| 428 | std::set<GLuint> reservedLocations; |
| 429 | |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 430 | for (const LinkedUniform &uniform : mUniforms) |
| 431 | { |
| 432 | if (uniform.isBuiltIn()) |
| 433 | { |
| 434 | continue; |
| 435 | } |
| 436 | |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 437 | int apiBoundLocation = GetUniformLocationBinding(uniformLocationBindings, uniform); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 438 | int shaderLocation = uniform.location; |
| 439 | |
| 440 | if (shaderLocation != -1) |
| 441 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 442 | unsigned int elementCount = uniform.getBasicTypeElementCount(); |
| 443 | |
| 444 | for (unsigned int arrayIndex = 0; arrayIndex < elementCount; arrayIndex++) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 445 | { |
| 446 | // GLSL ES 3.10 section 4.4.3 |
| 447 | int elementLocation = shaderLocation + arrayIndex; |
| 448 | *maxUniformLocation = std::max(*maxUniformLocation, elementLocation); |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 449 | if (reservedLocations.find(elementLocation) != reservedLocations.end()) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 450 | { |
| 451 | infoLog << "Multiple uniforms bound to location " << elementLocation << "."; |
| 452 | return false; |
| 453 | } |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 454 | reservedLocations.insert(elementLocation); |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 455 | if (!uniform.active) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 456 | { |
| 457 | ignoredLocations->insert(elementLocation); |
| 458 | } |
| 459 | } |
| 460 | } |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 461 | else if (apiBoundLocation != -1 && uniform.staticUse) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 462 | { |
| 463 | // Only the first location is reserved even if the uniform is an array. |
| 464 | *maxUniformLocation = std::max(*maxUniformLocation, apiBoundLocation); |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 465 | if (reservedLocations.find(apiBoundLocation) != reservedLocations.end()) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 466 | { |
| 467 | infoLog << "Multiple uniforms bound to location " << apiBoundLocation << "."; |
| 468 | return false; |
| 469 | } |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 470 | reservedLocations.insert(apiBoundLocation); |
| 471 | if (!uniform.active) |
| 472 | { |
| 473 | ignoredLocations->insert(apiBoundLocation); |
| 474 | } |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 475 | } |
| 476 | } |
| 477 | |
| 478 | // Record the uniform locations that were bound using the API for uniforms that were not found |
| 479 | // from the shader. Other uniforms should not be assigned to those locations. |
| 480 | for (const auto &locationBinding : uniformLocationBindings) |
| 481 | { |
| 482 | GLuint location = locationBinding.second; |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 483 | if (reservedLocations.find(location) == reservedLocations.end()) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 484 | { |
| 485 | ignoredLocations->insert(location); |
| 486 | *maxUniformLocation = std::max(*maxUniformLocation, static_cast<int>(location)); |
| 487 | } |
| 488 | } |
| 489 | |
| 490 | return true; |
| 491 | } |
| 492 | |
| 493 | void UniformLinker::pruneUnusedUniforms() |
| 494 | { |
| 495 | auto uniformIter = mUniforms.begin(); |
| 496 | while (uniformIter != mUniforms.end()) |
| 497 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 498 | if (uniformIter->active) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 499 | { |
| 500 | ++uniformIter; |
| 501 | } |
| 502 | else |
| 503 | { |
| 504 | uniformIter = mUniforms.erase(uniformIter); |
| 505 | } |
| 506 | } |
| 507 | } |
| 508 | |
| 509 | bool UniformLinker::flattenUniformsAndCheckCapsForShader( |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 510 | const Context *context, |
| 511 | Shader *shader, |
Jiawei Shao | 0c4e08e | 2018-05-08 11:00:36 +0800 | [diff] [blame] | 512 | const Caps &caps, |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 513 | std::vector<LinkedUniform> &samplerUniforms, |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 514 | std::vector<LinkedUniform> &imageUniforms, |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 515 | std::vector<LinkedUniform> &atomicCounterUniforms, |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 516 | InfoLog &infoLog) |
| 517 | { |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 518 | ShaderUniformCount shaderUniformCount; |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 519 | for (const sh::Uniform &uniform : shader->getUniforms(context)) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 520 | { |
jchen10 | baf5d94 | 2017-08-28 20:45:48 +0800 | [diff] [blame] | 521 | shaderUniformCount += flattenUniform(uniform, &samplerUniforms, &imageUniforms, |
| 522 | &atomicCounterUniforms, shader->getType()); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 523 | } |
| 524 | |
Jiawei Shao | 0c4e08e | 2018-05-08 11:00:36 +0800 | [diff] [blame] | 525 | ShaderType shaderType = shader->getType(); |
| 526 | |
| 527 | // TODO (jiawei.shao@intel.com): check whether we need finer-grained component counting |
| 528 | GLuint maxUniformVectorsCount = GetMaximumShaderUniformVectors(shaderType, caps); |
| 529 | if (shaderUniformCount.vectorCount > maxUniformVectorsCount) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 530 | { |
Jiawei Shao | 0c4e08e | 2018-05-08 11:00:36 +0800 | [diff] [blame] | 531 | GLuint maxUniforms = 0u; |
| 532 | |
| 533 | // See comments in GetUniformResourceLimitName() |
| 534 | if (shaderType == ShaderType::Vertex || shaderType == ShaderType::Fragment) |
| 535 | { |
| 536 | maxUniforms = maxUniformVectorsCount; |
| 537 | } |
| 538 | else |
| 539 | { |
| 540 | maxUniforms = maxUniformVectorsCount * 4; |
| 541 | } |
| 542 | |
| 543 | LogUniformsExceedLimit(shaderType, UniformType::Variable, maxUniforms, infoLog); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 544 | return false; |
| 545 | } |
| 546 | |
Jiawei Shao | 0c4e08e | 2018-05-08 11:00:36 +0800 | [diff] [blame] | 547 | if (shaderUniformCount.samplerCount > caps.maxShaderTextureImageUnits[shaderType]) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 548 | { |
Jiawei Shao | 0c4e08e | 2018-05-08 11:00:36 +0800 | [diff] [blame] | 549 | LogUniformsExceedLimit(shaderType, UniformType::Sampler, |
| 550 | caps.maxShaderTextureImageUnits[shaderType], infoLog); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 551 | return false; |
| 552 | } |
| 553 | |
Jiawei Shao | 0c4e08e | 2018-05-08 11:00:36 +0800 | [diff] [blame] | 554 | if (shaderUniformCount.imageCount > caps.maxShaderImageUniforms[shaderType]) |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 555 | { |
Jiawei Shao | 0c4e08e | 2018-05-08 11:00:36 +0800 | [diff] [blame] | 556 | LogUniformsExceedLimit(shaderType, UniformType::Image, |
| 557 | caps.maxShaderImageUniforms[shaderType], infoLog); |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 558 | return false; |
| 559 | } |
| 560 | |
Jiawei Shao | 0c4e08e | 2018-05-08 11:00:36 +0800 | [diff] [blame] | 561 | if (shaderUniformCount.atomicCounterCount > caps.maxShaderAtomicCounters[shaderType]) |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 562 | { |
Jiawei Shao | 0c4e08e | 2018-05-08 11:00:36 +0800 | [diff] [blame] | 563 | LogUniformsExceedLimit(shaderType, UniformType::AtomicCounter, |
| 564 | caps.maxShaderAtomicCounters[shaderType], infoLog); |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 565 | return false; |
| 566 | } |
| 567 | |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 568 | return true; |
| 569 | } |
| 570 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 571 | bool UniformLinker::flattenUniformsAndCheckCaps(const Context *context, InfoLog &infoLog) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 572 | { |
| 573 | std::vector<LinkedUniform> samplerUniforms; |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 574 | std::vector<LinkedUniform> imageUniforms; |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 575 | std::vector<LinkedUniform> atomicCounterUniforms; |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 576 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 577 | const Caps &caps = context->getCaps(); |
Jiawei Shao | 0c4e08e | 2018-05-08 11:00:36 +0800 | [diff] [blame] | 578 | for (ShaderType shaderType : AllShaderTypes()) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 579 | { |
Jiawei Shao | 0c4e08e | 2018-05-08 11:00:36 +0800 | [diff] [blame] | 580 | Shader *shader = mState.getAttachedShader(shaderType); |
| 581 | if (!shader) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 582 | { |
Jiawei Shao | 0c4e08e | 2018-05-08 11:00:36 +0800 | [diff] [blame] | 583 | continue; |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 584 | } |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 585 | |
Jiawei Shao | 0c4e08e | 2018-05-08 11:00:36 +0800 | [diff] [blame] | 586 | if (!flattenUniformsAndCheckCapsForShader(context, shader, caps, samplerUniforms, |
| 587 | imageUniforms, atomicCounterUniforms, infoLog)) |
Jiawei Shao | 0d88ec9 | 2018-02-27 16:25:31 +0800 | [diff] [blame] | 588 | { |
| 589 | return false; |
| 590 | } |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 591 | } |
| 592 | |
| 593 | mUniforms.insert(mUniforms.end(), samplerUniforms.begin(), samplerUniforms.end()); |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 594 | mUniforms.insert(mUniforms.end(), imageUniforms.begin(), imageUniforms.end()); |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 595 | mUniforms.insert(mUniforms.end(), atomicCounterUniforms.begin(), atomicCounterUniforms.end()); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 596 | return true; |
| 597 | } |
| 598 | |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 599 | UniformLinker::ShaderUniformCount UniformLinker::flattenUniform( |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 600 | const sh::Uniform &uniform, |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 601 | std::vector<LinkedUniform> *samplerUniforms, |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 602 | std::vector<LinkedUniform> *imageUniforms, |
jchen10 | baf5d94 | 2017-08-28 20:45:48 +0800 | [diff] [blame] | 603 | std::vector<LinkedUniform> *atomicCounterUniforms, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 604 | ShaderType shaderType) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 605 | { |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 606 | int location = uniform.location; |
jchen10 | baf5d94 | 2017-08-28 20:45:48 +0800 | [diff] [blame] | 607 | ShaderUniformCount shaderUniformCount = |
| 608 | flattenUniformImpl(uniform, uniform.name, uniform.mappedName, samplerUniforms, |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 609 | imageUniforms, atomicCounterUniforms, shaderType, uniform.active, |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 610 | uniform.staticUse, uniform.binding, uniform.offset, &location); |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 611 | if (uniform.active) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 612 | { |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 613 | return shaderUniformCount; |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 614 | } |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 615 | return ShaderUniformCount(); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 616 | } |
| 617 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 618 | UniformLinker::ShaderUniformCount UniformLinker::flattenArrayOfStructsUniform( |
| 619 | const sh::ShaderVariable &uniform, |
| 620 | unsigned int arrayNestingIndex, |
| 621 | const std::string &namePrefix, |
| 622 | const std::string &mappedNamePrefix, |
| 623 | std::vector<LinkedUniform> *samplerUniforms, |
| 624 | std::vector<LinkedUniform> *imageUniforms, |
| 625 | std::vector<LinkedUniform> *atomicCounterUniforms, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 626 | ShaderType shaderType, |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 627 | bool markActive, |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 628 | bool markStaticUse, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 629 | int binding, |
| 630 | int offset, |
| 631 | int *location) |
| 632 | { |
| 633 | // Nested arrays are processed starting from outermost (arrayNestingIndex 0u) and ending at the |
| 634 | // innermost. |
| 635 | ShaderUniformCount shaderUniformCount; |
| 636 | const unsigned int currentArraySize = uniform.getNestedArraySize(arrayNestingIndex); |
| 637 | for (unsigned int arrayElement = 0u; arrayElement < currentArraySize; ++arrayElement) |
| 638 | { |
| 639 | const std::string elementName = namePrefix + ArrayString(arrayElement); |
| 640 | const std::string elementMappedName = mappedNamePrefix + ArrayString(arrayElement); |
| 641 | if (arrayNestingIndex + 1u < uniform.arraySizes.size()) |
| 642 | { |
| 643 | shaderUniformCount += flattenArrayOfStructsUniform( |
| 644 | uniform, arrayNestingIndex + 1u, elementName, elementMappedName, samplerUniforms, |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 645 | imageUniforms, atomicCounterUniforms, shaderType, markActive, markStaticUse, |
| 646 | binding, offset, location); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 647 | } |
| 648 | else |
| 649 | { |
| 650 | shaderUniformCount += flattenStructUniform( |
| 651 | uniform.fields, elementName, elementMappedName, samplerUniforms, imageUniforms, |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 652 | atomicCounterUniforms, shaderType, markActive, markStaticUse, binding, offset, |
| 653 | location); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 654 | } |
| 655 | } |
| 656 | return shaderUniformCount; |
| 657 | } |
| 658 | |
| 659 | UniformLinker::ShaderUniformCount UniformLinker::flattenStructUniform( |
| 660 | const std::vector<sh::ShaderVariable> &fields, |
| 661 | const std::string &namePrefix, |
| 662 | const std::string &mappedNamePrefix, |
| 663 | std::vector<LinkedUniform> *samplerUniforms, |
| 664 | std::vector<LinkedUniform> *imageUniforms, |
| 665 | std::vector<LinkedUniform> *atomicCounterUniforms, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 666 | ShaderType shaderType, |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 667 | bool markActive, |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 668 | bool markStaticUse, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 669 | int binding, |
| 670 | int offset, |
| 671 | int *location) |
| 672 | { |
| 673 | ShaderUniformCount shaderUniformCount; |
| 674 | for (const sh::ShaderVariable &field : fields) |
| 675 | { |
| 676 | const std::string &fieldName = namePrefix + "." + field.name; |
| 677 | const std::string &fieldMappedName = mappedNamePrefix + "." + field.mappedName; |
| 678 | |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 679 | shaderUniformCount += flattenUniformImpl(field, fieldName, fieldMappedName, samplerUniforms, |
| 680 | imageUniforms, atomicCounterUniforms, shaderType, |
| 681 | markActive, markStaticUse, -1, -1, location); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 682 | } |
| 683 | return shaderUniformCount; |
| 684 | } |
| 685 | |
| 686 | UniformLinker::ShaderUniformCount UniformLinker::flattenArrayUniform( |
| 687 | const sh::ShaderVariable &uniform, |
| 688 | const std::string &namePrefix, |
| 689 | const std::string &mappedNamePrefix, |
| 690 | std::vector<LinkedUniform> *samplerUniforms, |
| 691 | std::vector<LinkedUniform> *imageUniforms, |
| 692 | std::vector<LinkedUniform> *atomicCounterUniforms, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 693 | ShaderType shaderType, |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 694 | bool markActive, |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 695 | bool markStaticUse, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 696 | int binding, |
| 697 | int offset, |
| 698 | int *location) |
| 699 | { |
| 700 | ShaderUniformCount shaderUniformCount; |
| 701 | |
| 702 | ASSERT(uniform.isArray()); |
| 703 | for (unsigned int arrayElement = 0u; arrayElement < uniform.getOutermostArraySize(); |
| 704 | ++arrayElement) |
| 705 | { |
| 706 | sh::ShaderVariable uniformElement = uniform; |
| 707 | uniformElement.indexIntoArray(arrayElement); |
| 708 | const std::string elementName = namePrefix + ArrayString(arrayElement); |
| 709 | const std::string elementMappedName = mappedNamePrefix + ArrayString(arrayElement); |
| 710 | |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 711 | shaderUniformCount += |
| 712 | flattenUniformImpl(uniformElement, elementName, elementMappedName, samplerUniforms, |
| 713 | imageUniforms, atomicCounterUniforms, shaderType, markActive, |
| 714 | markStaticUse, binding, offset, location); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 715 | } |
| 716 | return shaderUniformCount; |
| 717 | } |
| 718 | |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 719 | UniformLinker::ShaderUniformCount UniformLinker::flattenUniformImpl( |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 720 | const sh::ShaderVariable &uniform, |
| 721 | const std::string &fullName, |
Olli Etuaho | 855d964 | 2017-05-17 14:05:06 +0300 | [diff] [blame] | 722 | const std::string &fullMappedName, |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 723 | std::vector<LinkedUniform> *samplerUniforms, |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 724 | std::vector<LinkedUniform> *imageUniforms, |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 725 | std::vector<LinkedUniform> *atomicCounterUniforms, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 726 | ShaderType shaderType, |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 727 | bool markActive, |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 728 | bool markStaticUse, |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 729 | int binding, |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 730 | int offset, |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 731 | int *location) |
| 732 | { |
| 733 | ASSERT(location); |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 734 | ShaderUniformCount shaderUniformCount; |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 735 | |
| 736 | if (uniform.isStruct()) |
| 737 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 738 | if (uniform.isArray()) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 739 | { |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 740 | shaderUniformCount += |
| 741 | flattenArrayOfStructsUniform(uniform, 0u, fullName, fullMappedName, samplerUniforms, |
| 742 | imageUniforms, atomicCounterUniforms, shaderType, |
| 743 | markActive, markStaticUse, binding, offset, location); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 744 | } |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 745 | else |
| 746 | { |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 747 | shaderUniformCount += |
| 748 | flattenStructUniform(uniform.fields, fullName, fullMappedName, samplerUniforms, |
| 749 | imageUniforms, atomicCounterUniforms, shaderType, markActive, |
| 750 | markStaticUse, binding, offset, location); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 751 | } |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 752 | return shaderUniformCount; |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 753 | } |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 754 | if (uniform.isArrayOfArrays()) |
| 755 | { |
| 756 | // GLES 3.1 November 2016 section 7.3.1 page 77: |
| 757 | // "For an active variable declared as an array of an aggregate data type (structures or |
| 758 | // arrays), a separate entry will be generated for each active array element" |
| 759 | return flattenArrayUniform(uniform, fullName, fullMappedName, samplerUniforms, |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 760 | imageUniforms, atomicCounterUniforms, shaderType, markActive, |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 761 | markStaticUse, binding, offset, location); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 762 | } |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 763 | |
| 764 | // Not a struct |
| 765 | bool isSampler = IsSamplerType(uniform.type); |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 766 | bool isImage = IsImageType(uniform.type); |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 767 | bool isAtomicCounter = IsAtomicCounterType(uniform.type); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 768 | std::vector<gl::LinkedUniform> *uniformList = &mUniforms; |
| 769 | if (isSampler) |
| 770 | { |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 771 | uniformList = samplerUniforms; |
| 772 | } |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 773 | else if (isImage) |
| 774 | { |
| 775 | uniformList = imageUniforms; |
| 776 | } |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 777 | else if (isAtomicCounter) |
| 778 | { |
| 779 | uniformList = atomicCounterUniforms; |
| 780 | } |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 781 | |
| 782 | std::string fullNameWithArrayIndex(fullName); |
| 783 | std::string fullMappedNameWithArrayIndex(fullMappedName); |
| 784 | |
| 785 | if (uniform.isArray()) |
| 786 | { |
| 787 | // We're following the GLES 3.1 November 2016 spec section 7.3.1.1 Naming Active Resources |
| 788 | // and including [0] at the end of array variable names. |
| 789 | fullNameWithArrayIndex += "[0]"; |
| 790 | fullMappedNameWithArrayIndex += "[0]"; |
| 791 | } |
| 792 | |
| 793 | LinkedUniform *existingUniform = FindUniform(*uniformList, fullNameWithArrayIndex); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 794 | if (existingUniform) |
| 795 | { |
| 796 | if (binding != -1) |
| 797 | { |
| 798 | existingUniform->binding = binding; |
| 799 | } |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 800 | if (offset != -1) |
| 801 | { |
| 802 | existingUniform->offset = offset; |
| 803 | } |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 804 | if (*location != -1) |
| 805 | { |
| 806 | existingUniform->location = *location; |
| 807 | } |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 808 | if (markActive) |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 809 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 810 | existingUniform->active = true; |
| 811 | existingUniform->setActive(shaderType, true); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 812 | } |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 813 | if (markStaticUse) |
| 814 | { |
| 815 | existingUniform->staticUse = true; |
| 816 | } |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 817 | } |
| 818 | else |
| 819 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 820 | ASSERT(uniform.arraySizes.size() <= 1u); |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 821 | LinkedUniform linkedUniform(uniform.type, uniform.precision, fullNameWithArrayIndex, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 822 | uniform.arraySizes, binding, offset, *location, -1, |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 823 | sh::BlockMemberInfo::getDefaultBlockInfo()); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 824 | linkedUniform.mappedName = fullMappedNameWithArrayIndex; |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 825 | linkedUniform.active = markActive; |
Olli Etuaho | 44861c4 | 2018-03-23 14:36:39 +0200 | [diff] [blame] | 826 | linkedUniform.staticUse = markStaticUse; |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 827 | linkedUniform.flattenedOffsetInParentArrays = uniform.flattenedOffsetInParentArrays; |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 828 | if (markActive) |
jchen10 | baf5d94 | 2017-08-28 20:45:48 +0800 | [diff] [blame] | 829 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 830 | linkedUniform.setActive(shaderType, true); |
jchen10 | baf5d94 | 2017-08-28 20:45:48 +0800 | [diff] [blame] | 831 | } |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 832 | |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 833 | uniformList->push_back(linkedUniform); |
| 834 | } |
| 835 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 836 | // Struct and array of arrays uniforms get flattened so we can use getBasicTypeElementCount(). |
| 837 | unsigned int elementCount = uniform.getBasicTypeElementCount(); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 838 | |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 839 | // Samplers and images aren't "real" uniforms, so they don't count towards register usage. |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 840 | // Likewise, don't count "real" uniforms towards opaque count. |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 841 | shaderUniformCount.vectorCount = |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 842 | (IsOpaqueType(uniform.type) ? 0 : (VariableRegisterCount(uniform.type) * elementCount)); |
Jamie Madill | 7af0de5 | 2017-11-06 17:09:33 -0500 | [diff] [blame] | 843 | shaderUniformCount.samplerCount = (isSampler ? elementCount : 0); |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 844 | shaderUniformCount.imageCount = (isImage ? elementCount : 0); |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 845 | shaderUniformCount.atomicCounterCount = (isAtomicCounter ? elementCount : 0); |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 846 | |
| 847 | if (*location != -1) |
| 848 | { |
| 849 | *location += elementCount; |
| 850 | } |
| 851 | |
Xinghua Cao | 65ec0b2 | 2017-03-28 16:10:52 +0800 | [diff] [blame] | 852 | return shaderUniformCount; |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 853 | } |
| 854 | |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 855 | bool UniformLinker::checkMaxCombinedAtomicCounters(const Caps &caps, InfoLog &infoLog) |
| 856 | { |
| 857 | unsigned int atomicCounterCount = 0; |
| 858 | for (const auto &uniform : mUniforms) |
| 859 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 860 | if (IsAtomicCounterType(uniform.type) && uniform.active) |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 861 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 862 | atomicCounterCount += uniform.getBasicTypeElementCount(); |
jchen10 | eaef1e5 | 2017-06-13 10:44:11 +0800 | [diff] [blame] | 863 | if (atomicCounterCount > caps.maxCombinedAtomicCounters) |
| 864 | { |
| 865 | infoLog << "atomic counter count exceeds MAX_COMBINED_ATOMIC_COUNTERS" |
| 866 | << caps.maxCombinedAtomicCounters << ")."; |
| 867 | return false; |
| 868 | } |
| 869 | } |
| 870 | } |
| 871 | return true; |
| 872 | } |
| 873 | |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 874 | // InterfaceBlockLinker implementation. |
| 875 | InterfaceBlockLinker::InterfaceBlockLinker(std::vector<InterfaceBlock> *blocksOut) |
Jiawei Shao | 016105b | 2018-04-12 16:38:31 +0800 | [diff] [blame] | 876 | : mShaderBlocks({}), mBlocksOut(blocksOut) |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 877 | { |
| 878 | } |
| 879 | |
| 880 | InterfaceBlockLinker::~InterfaceBlockLinker() |
| 881 | { |
| 882 | } |
| 883 | |
Jiawei Shao | 016105b | 2018-04-12 16:38:31 +0800 | [diff] [blame] | 884 | void InterfaceBlockLinker::addShaderBlocks(ShaderType shaderType, |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 885 | const std::vector<sh::InterfaceBlock> *blocks) |
| 886 | { |
Jiawei Shao | 016105b | 2018-04-12 16:38:31 +0800 | [diff] [blame] | 887 | mShaderBlocks[shaderType] = blocks; |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 888 | } |
| 889 | |
| 890 | void InterfaceBlockLinker::linkBlocks(const GetBlockSize &getBlockSize, |
| 891 | const GetBlockMemberInfo &getMemberInfo) const |
| 892 | { |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 893 | ASSERT(mBlocksOut->empty()); |
| 894 | |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 895 | std::set<std::string> visitedList; |
| 896 | |
Jiawei Shao | 016105b | 2018-04-12 16:38:31 +0800 | [diff] [blame] | 897 | for (ShaderType shaderType : AllShaderTypes()) |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 898 | { |
Jiawei Shao | 016105b | 2018-04-12 16:38:31 +0800 | [diff] [blame] | 899 | if (!mShaderBlocks[shaderType]) |
| 900 | { |
| 901 | continue; |
| 902 | } |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 903 | |
Jiawei Shao | 016105b | 2018-04-12 16:38:31 +0800 | [diff] [blame] | 904 | for (const auto &block : *mShaderBlocks[shaderType]) |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 905 | { |
Jiawei Shao | 1c08cbb | 2018-03-15 15:11:56 +0800 | [diff] [blame] | 906 | if (!IsActiveInterfaceBlock(block)) |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 907 | continue; |
| 908 | |
| 909 | if (visitedList.count(block.name) > 0) |
| 910 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 911 | if (block.active) |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 912 | { |
| 913 | for (InterfaceBlock &priorBlock : *mBlocksOut) |
| 914 | { |
| 915 | if (block.name == priorBlock.name) |
| 916 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 917 | priorBlock.setActive(shaderType, true); |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 918 | // Update the block members static use. |
| 919 | defineBlockMembers(nullptr, block.fields, block.fieldPrefix(), |
| 920 | block.fieldMappedPrefix(), -1, |
| 921 | block.blockType == sh::BlockType::BLOCK_BUFFER, 1, |
| 922 | shaderType); |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 923 | } |
| 924 | } |
| 925 | } |
| 926 | } |
| 927 | else |
| 928 | { |
| 929 | defineInterfaceBlock(getBlockSize, getMemberInfo, block, shaderType); |
| 930 | visitedList.insert(block.name); |
| 931 | } |
| 932 | } |
| 933 | } |
| 934 | } |
| 935 | |
| 936 | template <typename VarT> |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 937 | void InterfaceBlockLinker::defineArrayOfStructsBlockMembers(const GetBlockMemberInfo &getMemberInfo, |
| 938 | const VarT &field, |
| 939 | unsigned int arrayNestingIndex, |
| 940 | const std::string &prefix, |
| 941 | const std::string &mappedPrefix, |
| 942 | int blockIndex, |
| 943 | bool singleEntryForTopLevelArray, |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 944 | int topLevelArraySize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 945 | ShaderType shaderType) const |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 946 | { |
| 947 | // Nested arrays are processed starting from outermost (arrayNestingIndex 0u) and ending at the |
| 948 | // innermost. |
| 949 | unsigned int entryGenerationArraySize = field.getNestedArraySize(arrayNestingIndex); |
| 950 | if (singleEntryForTopLevelArray) |
| 951 | { |
| 952 | entryGenerationArraySize = 1; |
| 953 | } |
| 954 | for (unsigned int arrayElement = 0u; arrayElement < entryGenerationArraySize; ++arrayElement) |
| 955 | { |
| 956 | const std::string elementName = prefix + ArrayString(arrayElement); |
| 957 | const std::string elementMappedName = mappedPrefix + ArrayString(arrayElement); |
| 958 | if (arrayNestingIndex + 1u < field.arraySizes.size()) |
| 959 | { |
| 960 | defineArrayOfStructsBlockMembers(getMemberInfo, field, arrayNestingIndex + 1u, |
| 961 | elementName, elementMappedName, blockIndex, false, |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 962 | topLevelArraySize, shaderType); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 963 | } |
| 964 | else |
| 965 | { |
| 966 | defineBlockMembers(getMemberInfo, field.fields, elementName, elementMappedName, |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 967 | blockIndex, false, topLevelArraySize, shaderType); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 968 | } |
| 969 | } |
| 970 | } |
| 971 | |
| 972 | template <typename VarT> |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 973 | void InterfaceBlockLinker::defineBlockMembers(const GetBlockMemberInfo &getMemberInfo, |
| 974 | const std::vector<VarT> &fields, |
| 975 | const std::string &prefix, |
| 976 | const std::string &mappedPrefix, |
Jiajia Qin | 3a9090f | 2017-09-27 14:37:04 +0800 | [diff] [blame] | 977 | int blockIndex, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 978 | bool singleEntryForTopLevelArray, |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 979 | int topLevelArraySize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 980 | ShaderType shaderType) const |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 981 | { |
| 982 | for (const VarT &field : fields) |
| 983 | { |
| 984 | std::string fullName = (prefix.empty() ? field.name : prefix + "." + field.name); |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 985 | std::string fullMappedName = |
| 986 | (mappedPrefix.empty() ? field.mappedName : mappedPrefix + "." + field.mappedName); |
| 987 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 988 | defineBlockMember(getMemberInfo, field, fullName, fullMappedName, blockIndex, |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 989 | singleEntryForTopLevelArray, topLevelArraySize, shaderType); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 990 | } |
| 991 | } |
| 992 | |
| 993 | template <typename VarT> |
| 994 | void InterfaceBlockLinker::defineBlockMember(const GetBlockMemberInfo &getMemberInfo, |
| 995 | const VarT &field, |
| 996 | const std::string &fullName, |
| 997 | const std::string &fullMappedName, |
| 998 | int blockIndex, |
| 999 | bool singleEntryForTopLevelArray, |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 1000 | int topLevelArraySize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1001 | ShaderType shaderType) const |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1002 | { |
| 1003 | int nextArraySize = topLevelArraySize; |
| 1004 | if (((field.isArray() && field.isStruct()) || field.isArrayOfArrays()) && |
| 1005 | singleEntryForTopLevelArray) |
| 1006 | { |
| 1007 | // In OpenGL ES 3.10 spec, session 7.3.1.1 'For an active shader storage block |
| 1008 | // member declared as an array of an aggregate type, an entry will be generated only |
| 1009 | // for the first array element, regardless of its type.' |
| 1010 | nextArraySize = field.getOutermostArraySize(); |
| 1011 | } |
| 1012 | |
| 1013 | if (field.isStruct()) |
| 1014 | { |
| 1015 | if (field.isArray()) |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1016 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1017 | defineArrayOfStructsBlockMembers(getMemberInfo, field, 0u, fullName, fullMappedName, |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 1018 | blockIndex, singleEntryForTopLevelArray, nextArraySize, |
| 1019 | shaderType); |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1020 | } |
| 1021 | else |
| 1022 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1023 | ASSERT(nextArraySize == topLevelArraySize); |
| 1024 | defineBlockMembers(getMemberInfo, field.fields, fullName, fullMappedName, blockIndex, |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 1025 | false, nextArraySize, shaderType); |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1026 | } |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1027 | return; |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1028 | } |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1029 | if (field.isArrayOfArrays()) |
| 1030 | { |
| 1031 | unsigned int entryGenerationArraySize = field.getOutermostArraySize(); |
| 1032 | if (singleEntryForTopLevelArray) |
| 1033 | { |
| 1034 | entryGenerationArraySize = 1u; |
| 1035 | } |
| 1036 | for (unsigned int arrayElement = 0u; arrayElement < entryGenerationArraySize; |
| 1037 | ++arrayElement) |
| 1038 | { |
| 1039 | VarT fieldElement = field; |
| 1040 | fieldElement.indexIntoArray(arrayElement); |
| 1041 | const std::string elementName = fullName + ArrayString(arrayElement); |
| 1042 | const std::string elementMappedName = fullMappedName + ArrayString(arrayElement); |
| 1043 | |
| 1044 | defineBlockMember(getMemberInfo, fieldElement, elementName, elementMappedName, |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 1045 | blockIndex, false, nextArraySize, shaderType); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1046 | } |
| 1047 | return; |
| 1048 | } |
| 1049 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1050 | std::string fullNameWithArrayIndex = fullName; |
| 1051 | std::string fullMappedNameWithArrayIndex = fullMappedName; |
| 1052 | |
| 1053 | if (field.isArray()) |
| 1054 | { |
| 1055 | fullNameWithArrayIndex += "[0]"; |
| 1056 | fullMappedNameWithArrayIndex += "[0]"; |
| 1057 | } |
| 1058 | |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 1059 | if (blockIndex == -1) |
| 1060 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 1061 | updateBlockMemberActiveImpl(fullNameWithArrayIndex, shaderType, field.active); |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 1062 | } |
| 1063 | else |
| 1064 | { |
| 1065 | // If getBlockMemberInfo returns false, the variable is optimized out. |
| 1066 | sh::BlockMemberInfo memberInfo; |
| 1067 | if (!getMemberInfo(fullName, fullMappedName, &memberInfo)) |
| 1068 | { |
| 1069 | return; |
| 1070 | } |
| 1071 | |
| 1072 | ASSERT(nextArraySize == topLevelArraySize); |
| 1073 | defineBlockMemberImpl(field, fullNameWithArrayIndex, fullMappedNameWithArrayIndex, |
| 1074 | blockIndex, memberInfo, nextArraySize, shaderType); |
| 1075 | } |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1076 | } |
| 1077 | |
| 1078 | void InterfaceBlockLinker::defineInterfaceBlock(const GetBlockSize &getBlockSize, |
| 1079 | const GetBlockMemberInfo &getMemberInfo, |
| 1080 | const sh::InterfaceBlock &interfaceBlock, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1081 | ShaderType shaderType) const |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1082 | { |
| 1083 | size_t blockSize = 0; |
| 1084 | std::vector<unsigned int> blockIndexes; |
| 1085 | |
| 1086 | int blockIndex = static_cast<int>(mBlocksOut->size()); |
Jiajia Qin | 3a9090f | 2017-09-27 14:37:04 +0800 | [diff] [blame] | 1087 | // Track the first and last block member index to determine the range of active block members in |
| 1088 | // the block. |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1089 | size_t firstBlockMemberIndex = getCurrentBlockMemberIndex(); |
| 1090 | defineBlockMembers(getMemberInfo, interfaceBlock.fields, interfaceBlock.fieldPrefix(), |
Jiajia Qin | 3a9090f | 2017-09-27 14:37:04 +0800 | [diff] [blame] | 1091 | interfaceBlock.fieldMappedPrefix(), blockIndex, |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 1092 | interfaceBlock.blockType == sh::BlockType::BLOCK_BUFFER, 1, shaderType); |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1093 | size_t lastBlockMemberIndex = getCurrentBlockMemberIndex(); |
| 1094 | |
| 1095 | for (size_t blockMemberIndex = firstBlockMemberIndex; blockMemberIndex < lastBlockMemberIndex; |
| 1096 | ++blockMemberIndex) |
| 1097 | { |
| 1098 | blockIndexes.push_back(static_cast<unsigned int>(blockMemberIndex)); |
| 1099 | } |
| 1100 | |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1101 | for (unsigned int arrayElement = 0; arrayElement < interfaceBlock.elementCount(); |
| 1102 | ++arrayElement) |
| 1103 | { |
Jiajia Qin | 3a9090f | 2017-09-27 14:37:04 +0800 | [diff] [blame] | 1104 | std::string blockArrayName = interfaceBlock.name; |
| 1105 | std::string blockMappedArrayName = interfaceBlock.mappedName; |
| 1106 | if (interfaceBlock.isArray()) |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1107 | { |
Jiajia Qin | 3a9090f | 2017-09-27 14:37:04 +0800 | [diff] [blame] | 1108 | blockArrayName += ArrayString(arrayElement); |
| 1109 | blockMappedArrayName += ArrayString(arrayElement); |
| 1110 | } |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1111 | |
Jiajia Qin | 3a9090f | 2017-09-27 14:37:04 +0800 | [diff] [blame] | 1112 | // Don't define this block at all if it's not active in the implementation. |
| 1113 | if (!getBlockSize(blockArrayName, blockMappedArrayName, &blockSize)) |
| 1114 | { |
| 1115 | continue; |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1116 | } |
| 1117 | |
Jiajia Qin | feb2c63 | 2017-12-08 17:59:19 +0800 | [diff] [blame] | 1118 | // ESSL 3.10 section 4.4.4 page 58: |
| 1119 | // Any uniform or shader storage block declared without a binding qualifier is initially |
| 1120 | // assigned to block binding point zero. |
| 1121 | int blockBinding = |
| 1122 | (interfaceBlock.binding == -1 ? 0 : interfaceBlock.binding + arrayElement); |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1123 | InterfaceBlock block(interfaceBlock.name, interfaceBlock.mappedName, |
Jiajia Qin | feb2c63 | 2017-12-08 17:59:19 +0800 | [diff] [blame] | 1124 | interfaceBlock.isArray(), arrayElement, blockBinding); |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1125 | block.memberIndexes = blockIndexes; |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 1126 | block.setActive(shaderType, interfaceBlock.active); |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1127 | |
| 1128 | // Since all block elements in an array share the same active interface blocks, they |
| 1129 | // will all be active once any block member is used. So, since interfaceBlock.name[0] |
| 1130 | // was active, here we will add every block element in the array. |
| 1131 | block.dataSize = static_cast<unsigned int>(blockSize); |
| 1132 | mBlocksOut->push_back(block); |
| 1133 | } |
| 1134 | } |
| 1135 | |
| 1136 | // UniformBlockLinker implementation. |
| 1137 | UniformBlockLinker::UniformBlockLinker(std::vector<InterfaceBlock> *blocksOut, |
| 1138 | std::vector<LinkedUniform> *uniformsOut) |
| 1139 | : InterfaceBlockLinker(blocksOut), mUniformsOut(uniformsOut) |
| 1140 | { |
| 1141 | } |
| 1142 | |
| 1143 | UniformBlockLinker::~UniformBlockLinker() |
| 1144 | { |
| 1145 | } |
| 1146 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1147 | void UniformBlockLinker::defineBlockMemberImpl(const sh::ShaderVariable &field, |
| 1148 | const std::string &fullName, |
| 1149 | const std::string &fullMappedName, |
| 1150 | int blockIndex, |
| 1151 | const sh::BlockMemberInfo &memberInfo, |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 1152 | int /*topLevelArraySize*/, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1153 | ShaderType shaderType) const |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1154 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1155 | LinkedUniform newUniform(field.type, field.precision, fullName, field.arraySizes, -1, -1, -1, |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1156 | blockIndex, memberInfo); |
| 1157 | newUniform.mappedName = fullMappedName; |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 1158 | newUniform.setActive(shaderType, field.active); |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1159 | |
| 1160 | // Since block uniforms have no location, we don't need to store them in the uniform locations |
| 1161 | // list. |
| 1162 | mUniformsOut->push_back(newUniform); |
| 1163 | } |
| 1164 | |
| 1165 | size_t UniformBlockLinker::getCurrentBlockMemberIndex() const |
| 1166 | { |
| 1167 | return mUniformsOut->size(); |
| 1168 | } |
| 1169 | |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 1170 | void UniformBlockLinker::updateBlockMemberActiveImpl(const std::string &fullName, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1171 | ShaderType shaderType, |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 1172 | bool active) const |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 1173 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 1174 | SetActive(mUniformsOut, fullName, shaderType, active); |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 1175 | } |
| 1176 | |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1177 | // ShaderStorageBlockLinker implementation. |
Jiajia Qin | 3a9090f | 2017-09-27 14:37:04 +0800 | [diff] [blame] | 1178 | ShaderStorageBlockLinker::ShaderStorageBlockLinker(std::vector<InterfaceBlock> *blocksOut, |
| 1179 | std::vector<BufferVariable> *bufferVariablesOut) |
| 1180 | : InterfaceBlockLinker(blocksOut), mBufferVariablesOut(bufferVariablesOut) |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1181 | { |
| 1182 | } |
| 1183 | |
| 1184 | ShaderStorageBlockLinker::~ShaderStorageBlockLinker() |
| 1185 | { |
| 1186 | } |
| 1187 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1188 | void ShaderStorageBlockLinker::defineBlockMemberImpl(const sh::ShaderVariable &field, |
| 1189 | const std::string &fullName, |
| 1190 | const std::string &fullMappedName, |
| 1191 | int blockIndex, |
| 1192 | const sh::BlockMemberInfo &memberInfo, |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 1193 | int topLevelArraySize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1194 | ShaderType shaderType) const |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1195 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1196 | BufferVariable newBufferVariable(field.type, field.precision, fullName, field.arraySizes, |
Jiajia Qin | 3a9090f | 2017-09-27 14:37:04 +0800 | [diff] [blame] | 1197 | blockIndex, memberInfo); |
| 1198 | newBufferVariable.mappedName = fullMappedName; |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 1199 | newBufferVariable.setActive(shaderType, field.active); |
Jiajia Qin | 3a9090f | 2017-09-27 14:37:04 +0800 | [diff] [blame] | 1200 | |
| 1201 | newBufferVariable.topLevelArraySize = topLevelArraySize; |
| 1202 | |
| 1203 | mBufferVariablesOut->push_back(newBufferVariable); |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1204 | } |
| 1205 | |
| 1206 | size_t ShaderStorageBlockLinker::getCurrentBlockMemberIndex() const |
| 1207 | { |
Jiajia Qin | 3a9090f | 2017-09-27 14:37:04 +0800 | [diff] [blame] | 1208 | return mBufferVariablesOut->size(); |
Jamie Madill | 977abce | 2017-11-07 08:03:19 -0500 | [diff] [blame] | 1209 | } |
| 1210 | |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 1211 | void ShaderStorageBlockLinker::updateBlockMemberActiveImpl(const std::string &fullName, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1212 | ShaderType shaderType, |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 1213 | bool active) const |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 1214 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 1215 | SetActive(mBufferVariablesOut, fullName, shaderType, active); |
Qin Jiajia | cd3acf6 | 2017-12-05 16:27:25 +0800 | [diff] [blame] | 1216 | } |
| 1217 | |
Jiajia Qin | 94f1e89 | 2017-11-20 12:14:32 +0800 | [diff] [blame] | 1218 | // AtomicCounterBufferLinker implementation. |
| 1219 | AtomicCounterBufferLinker::AtomicCounterBufferLinker( |
| 1220 | std::vector<AtomicCounterBuffer> *atomicCounterBuffersOut) |
| 1221 | : mAtomicCounterBuffersOut(atomicCounterBuffersOut) |
| 1222 | { |
| 1223 | } |
| 1224 | |
| 1225 | AtomicCounterBufferLinker::~AtomicCounterBufferLinker() |
| 1226 | { |
| 1227 | } |
| 1228 | |
| 1229 | void AtomicCounterBufferLinker::link(const std::map<int, unsigned int> &sizeMap) const |
| 1230 | { |
| 1231 | for (auto &atomicCounterBuffer : *mAtomicCounterBuffersOut) |
| 1232 | { |
| 1233 | auto bufferSize = sizeMap.find(atomicCounterBuffer.binding); |
| 1234 | ASSERT(bufferSize != sizeMap.end()); |
| 1235 | atomicCounterBuffer.dataSize = bufferSize->second; |
| 1236 | } |
| 1237 | } |
| 1238 | |
Olli Etuaho | b78707c | 2017-03-09 15:03:11 +0000 | [diff] [blame] | 1239 | } // namespace gl |