Jamie Madill | 53ea9cc | 2016-05-17 10:12:52 -0400 | [diff] [blame] | 1 | // |
| 2 | // Copyright 2016 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | // ContextImpl: |
| 7 | // Implementation-specific functionality associated with a GL Context. |
| 8 | // |
| 9 | |
| 10 | #include "libANGLE/renderer/ContextImpl.h" |
| 11 | |
| 12 | namespace rx |
| 13 | { |
| 14 | |
| 15 | ContextImpl::ContextImpl(const gl::ContextState &state) : mState(state) |
| 16 | { |
| 17 | } |
| 18 | |
| 19 | ContextImpl::~ContextImpl() |
| 20 | { |
| 21 | } |
| 22 | |
Sami Väisänen | e45e53b | 2016-05-25 10:36:04 +0300 | [diff] [blame^] | 23 | void ContextImpl::stencilFillPath(const gl::Path *path, GLenum fillMode, GLuint mask) |
| 24 | { |
| 25 | UNREACHABLE(); |
| 26 | } |
| 27 | |
| 28 | void ContextImpl::stencilStrokePath(const gl::Path *path, GLint reference, GLuint mask) |
| 29 | { |
| 30 | UNREACHABLE(); |
| 31 | } |
| 32 | |
| 33 | void ContextImpl::coverFillPath(const gl::Path *path, GLenum coverMode) |
| 34 | { |
| 35 | UNREACHABLE(); |
| 36 | } |
| 37 | |
| 38 | void ContextImpl::coverStrokePath(const gl::Path *path, GLenum coverMode) |
| 39 | { |
| 40 | UNREACHABLE(); |
| 41 | } |
| 42 | |
| 43 | void ContextImpl::stencilThenCoverFillPath(const gl::Path *path, |
| 44 | GLenum fillMode, |
| 45 | GLuint mask, |
| 46 | GLenum coverMode) |
| 47 | { |
| 48 | UNREACHABLE(); |
| 49 | } |
| 50 | |
| 51 | void ContextImpl::stencilThenCoverStrokePath(const gl::Path *path, |
| 52 | GLint reference, |
| 53 | GLuint mask, |
| 54 | GLenum coverMode) |
| 55 | { |
| 56 | UNREACHABLE(); |
| 57 | } |
| 58 | |
Jamie Madill | 53ea9cc | 2016-05-17 10:12:52 -0400 | [diff] [blame] | 59 | } // namespace rx |