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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
2// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6/****************************************************************************\
7Copyright (c) 2002, NVIDIA Corporation.
8
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48\****************************************************************************/
49//
50// cpp.h
51//
52
53#if !defined(__CPP_H)
54#define __CPP_H 1
55
daniel@transgaming.come6842292010-04-20 18:52:50 +000056#include "compiler/preprocessor/parser.h"
57#include "compiler/preprocessor/tokens.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000058
59int InitCPP(void);
60int FinalCPP(void);
61int readCPPline(yystypepp * yylvalpp);
62int MacroExpand(int atom, yystypepp * yylvalpp);
63int ChkCorrectElseNesting(void);
64
65typedef struct MacroSymbol {
66 int argc;
67 int *args;
68 TokenStream *body;
69 unsigned busy:1;
70 unsigned undef:1;
71} MacroSymbol;
72
73void FreeMacro(MacroSymbol *);
74int PredefineMacro(char *);
75
76void CPPDebugLogMsg(const char *msg); // Prints information into debug log
77void CPPShInfoLogMsg(const char*); // Store cpp Err Msg into Sh.Info.Log
78void CPPWarningToInfoLog(const char *msg); // Prints warning messages into info log
79void HandlePragma(const char**, int numTokens); // #pragma directive container.
80void ResetTString(void); // #error Message as TString.
81void CPPErrorToInfoLog(char*); // Stick all cpp errors into Sh.Info.log .
82void StoreStr(char*); // Store the TString in Parse Context.
83void SetLineNumber(int); // Set line number.
84void SetStringNumber(int); // Set string number.
85int GetLineNumber(void); // Get the current String Number.
86int GetStringNumber(void); // Get the current String Number.
87const char* GetStrfromTStr(void); // Convert TString to String.
88void updateExtensionBehavior(const char* extName, const char* behavior);
89int FreeCPP(void);
90
91#endif // !(defined(__CPP_H)