daniel@transgaming.com | 15186aa | 2012-12-20 21:08:23 +0000 | [diff] [blame] | 1 | //
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| 2 | // Copyright (c) 2010-2012 The ANGLE Project Authors. All rights reserved.
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| 3 | // Use of this source code is governed by a BSD-style license that can be
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| 4 | // found in the LICENSE file.
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| 5 | //
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| 6 |
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| 7 | #include "libGLESv2/Uniform.h"
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| 8 |
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| 9 | #include "libGLESv2/utilities.h"
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| 10 |
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| 11 | namespace gl
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| 12 | {
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| 13 |
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| 14 | Uniform::Uniform(GLenum type, const std::string &_name, unsigned int arraySize)
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| 15 | : type(type), _name(_name), name(undecorate(_name)), arraySize(arraySize)
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| 16 | {
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daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame^] | 17 | int bytes = gl::UniformInternalSize(type) * elementCount();
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daniel@transgaming.com | 15186aa | 2012-12-20 21:08:23 +0000 | [diff] [blame] | 18 | data = new unsigned char[bytes];
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| 19 | memset(data, 0, bytes);
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| 20 | dirty = true;
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| 21 | }
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| 22 |
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| 23 | Uniform::~Uniform()
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| 24 | {
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| 25 | delete[] data;
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| 26 | }
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| 27 |
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daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame^] | 28 | bool Uniform::isArray() const
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daniel@transgaming.com | 15186aa | 2012-12-20 21:08:23 +0000 | [diff] [blame] | 29 | {
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daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame^] | 30 | if (name != _name) // D3D9_REPLACE
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| 31 | {
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| 32 | size_t dot = _name.find_last_of('.');
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| 33 | if (dot == std::string::npos) dot = -1;
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daniel@transgaming.com | 15186aa | 2012-12-20 21:08:23 +0000 | [diff] [blame] | 34 |
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daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame^] | 35 | return _name.compare(dot + 1, dot + 4, "ar_") == 0;
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| 36 | }
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| 37 | else
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| 38 | {
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| 39 | return arraySize > 0;
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| 40 | }
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| 41 | }
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| 42 |
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| 43 | unsigned int Uniform::elementCount() const
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| 44 | {
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| 45 | return arraySize > 0 ? arraySize : 1;
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| 46 | }
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| 47 |
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| 48 | unsigned int Uniform::registerCount() const
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| 49 | {
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| 50 | return VariableRowCount(type) * elementCount();
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daniel@transgaming.com | 15186aa | 2012-12-20 21:08:23 +0000 | [diff] [blame] | 51 | }
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| 52 |
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| 53 | std::string Uniform::undecorate(const std::string &_name)
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| 54 | {
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| 55 | std::string name = _name;
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| 56 |
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| 57 | // Remove any structure field decoration
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| 58 | size_t pos = 0;
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| 59 | while ((pos = name.find("._", pos)) != std::string::npos)
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| 60 | {
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| 61 | name.replace(pos, 2, ".");
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| 62 | }
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| 63 |
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| 64 | // Remove the leading decoration
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| 65 | if (name[0] == '_')
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| 66 | {
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| 67 | return name.substr(1);
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| 68 | }
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| 69 | else if (name.compare(0, 3, "ar_") == 0)
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| 70 | {
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| 71 | return name.substr(3);
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| 72 | }
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| 73 |
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| 74 | return name;
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| 75 | }
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| 76 |
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| 77 | }
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