Andrew Bonventre | 3c7fee3 | 2015-09-22 14:14:18 -0400 | [diff] [blame] | 1 | # Introduction |
| 2 | |
| 3 | This page details the extensions that are supported by ANGLE. |
| 4 | |
| 5 | Specifications for GLES extensions can be found in the [Khronos OpenGL ES API |
| 6 | Registry](http://www.khronos.org/registry/gles/) |
| 7 | |
| 8 | Specifications for EGL extensions can be found in the [Khronos EGL API Registry] |
| 9 | (http://www.khronos.org/registry/egl/) |
| 10 | |
| 11 | Specifications for ANGLE-specific extensions can be found in the [ANGLE |
Frank Henigman | c677795 | 2017-11-27 00:15:54 -0500 | [diff] [blame] | 12 | extension registry](../extensions) |
Andrew Bonventre | 3c7fee3 | 2015-09-22 14:14:18 -0400 | [diff] [blame] | 13 | |
| 14 | # Details |
| 15 | |
| 16 | ## GLES extensions |
| 17 | |
| 18 | * GL\_OES\_element\_index\_uint (fn1) |
| 19 | * GL\_OES\_get\_program\_binary |
| 20 | * GL\_OES\_packed\_depth\_stencil |
| 21 | * GL\_OES\_rgb8\_rgba8 |
| 22 | * GL\_OES\_standard\_derivatives |
| 23 | * GL\_OES\_texture\_half\_float (fn1) |
| 24 | * GL\_OES\_texture\_half\_float\_linear (fn1) |
| 25 | * GL\_OES\_texture\_float (fn1) |
| 26 | * GL\_OES\_texture\_float\_linear (fn1) |
| 27 | * GL\_OES\_texture\_npot (fn1) |
| 28 | * GL\_EXT\_occlusion\_query\_boolean (fn1) |
| 29 | * GL\_EXT\_read\_format\_bgra |
| 30 | * GL\_EXT\_robustness |
| 31 | * reset notifications and sized queries only, no robust buffer access |
| 32 | * GL\_EXT\_texture\_compression\_dxt1 (fn1) |
| 33 | * GL\_EXT\_texture\_filter\_anisotropic (fn1) |
| 34 | * GL\_EXT\_texture\_format\_BGRA8888 |
| 35 | * GL\_EXT\_texture\_storage |
| 36 | * GL\_ANGLE\_depth\_texture |
| 37 | * requires support for INTZ and NULL surfaces in D3D9 (see |
| 38 | http://aras-p.info/texts/D3D9GPUHacks.html) |
| 39 | * GL\_ANGLE\_framebuffer\_blit |
| 40 | * GL\_ANGLE\_framebuffer\_multisample (fn1) |
| 41 | * GL\_ANGLE\_instanced\_arrays |
| 42 | * requires SM3 support |
| 43 | * GL\_ANGLE\_pack\_reverse\_row\_order |
| 44 | * GL\_ANGLE\_texture\_compression\_dxt3 (fn1) |
| 45 | * GL\_ANGLE\_texture\_compression\_dxt5 (fn1) |
| 46 | * GL\_ANGLE\_texture\_usage |
| 47 | * GL\_ANGLE\_translated\_shader\_source |
| 48 | * GL\_NV\_fence (fn1) |
| 49 | |
| 50 | ## EGL Extensions |
| 51 | |
| 52 | * EGL\_EXT\_create\_context\_robustness |
| 53 | * only reset notifications supported |
| 54 | * EGL\_ANGLE\_d3d\_share\_handle\_client\_buffer (fn2) |
| 55 | * EGL\_ANGLE\_query\_surface\_pointer |
| 56 | * EGL\_ANGLE\_software\_display (fn3) |
| 57 | * EGL\_ANGLE\_surface\_d3d\_texture\_2d\_share\_handle (fn2) |
| 58 | * EGL\_NV\_post\_sub\_buffer |
| 59 | |
| 60 | ### Notes |
| 61 | |
| 62 | * fn1: extensions are only exposed if underlying D3D9 device has support for |
| 63 | the required features |
| 64 | * fn2: extensions are only exposed when running on D3D9Ex (ie Win Vista/7) |
| 65 | * fn3: extension is only exposed when swiftshader is present |