daniel@transgaming.com | f4d9fef | 2012-12-20 21:12:13 +0000 | [diff] [blame^] | 1 | //
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| 2 | // Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
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| 3 | // Use of this source code is governed by a BSD-style license that can be
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| 4 | // found in the LICENSE file.
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| 5 | //
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| 6 |
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| 7 | #include "compiler/Uniform.h"
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| 8 |
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| 9 | namespace sh
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| 10 | {
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| 11 |
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| 12 | Uniform::Uniform(GLenum type, const char *name, int arraySize, int registerIndex)
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| 13 | {
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| 14 | this->type = type;
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| 15 | this->name = name;
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| 16 | this->arraySize = arraySize;
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| 17 | this->registerIndex = registerIndex;
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| 18 | }
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| 19 |
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| 20 | }
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