blob: 63bab3d021a9a22662484cf999bae336fa814863 [file] [log] [blame]
Geoff Langf9a6f082015-01-22 13:32:49 -05001//
2// Copyright 2015 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// RendererGL.cpp: Implements the class methods for RendererGL.
8
9#include "libANGLE/renderer/gl/RendererGL.h"
10
Jamie Madill39fcf262015-06-08 14:39:07 -040011#include <EGL/eglext.h>
12
Geoff Langf9a6f082015-01-22 13:32:49 -050013#include "common/debug.h"
Jamie Madill39fcf262015-06-08 14:39:07 -040014#include "libANGLE/AttributeMap.h"
Geoff Langc4152832015-02-20 09:57:29 -050015#include "libANGLE/Data.h"
Geoff Lang4ad17092015-03-10 16:47:44 -040016#include "libANGLE/Surface.h"
Geoff Lang53b8aec2015-08-24 10:33:25 -040017#include "libANGLE/renderer/gl/BlitGL.h"
Geoff Langf9a6f082015-01-22 13:32:49 -050018#include "libANGLE/renderer/gl/BufferGL.h"
19#include "libANGLE/renderer/gl/CompilerGL.h"
Geoff Langf9a6f082015-01-22 13:32:49 -050020#include "libANGLE/renderer/gl/FenceNVGL.h"
21#include "libANGLE/renderer/gl/FenceSyncGL.h"
22#include "libANGLE/renderer/gl/FramebufferGL.h"
Geoff Lang56cf9af2015-02-17 10:16:49 -050023#include "libANGLE/renderer/gl/FunctionsGL.h"
Geoff Langf9a6f082015-01-22 13:32:49 -050024#include "libANGLE/renderer/gl/ProgramGL.h"
25#include "libANGLE/renderer/gl/QueryGL.h"
26#include "libANGLE/renderer/gl/RenderbufferGL.h"
27#include "libANGLE/renderer/gl/ShaderGL.h"
Geoff Lang94463d52015-02-18 13:09:37 -050028#include "libANGLE/renderer/gl/StateManagerGL.h"
Geoff Lang4ad17092015-03-10 16:47:44 -040029#include "libANGLE/renderer/gl/SurfaceGL.h"
Geoff Langf9a6f082015-01-22 13:32:49 -050030#include "libANGLE/renderer/gl/TextureGL.h"
31#include "libANGLE/renderer/gl/TransformFeedbackGL.h"
32#include "libANGLE/renderer/gl/VertexArrayGL.h"
Geoff Langddc74462015-02-25 11:48:09 -050033#include "libANGLE/renderer/gl/renderergl_utils.h"
Geoff Langf9a6f082015-01-22 13:32:49 -050034
Geoff Langb80360f2015-05-04 15:01:31 -040035#ifndef NDEBUG
36static void INTERNAL_GL_APIENTRY LogGLDebugMessage(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length,
37 const GLchar *message, const void *userParam)
38{
39 std::string sourceText;
40 switch (source)
41 {
42 case GL_DEBUG_SOURCE_API: sourceText = "OpenGL"; break;
43 case GL_DEBUG_SOURCE_WINDOW_SYSTEM: sourceText = "Windows"; break;
44 case GL_DEBUG_SOURCE_SHADER_COMPILER: sourceText = "Shader Compiler"; break;
45 case GL_DEBUG_SOURCE_THIRD_PARTY: sourceText = "Third Party"; break;
46 case GL_DEBUG_SOURCE_APPLICATION: sourceText = "Application"; break;
47 case GL_DEBUG_SOURCE_OTHER: sourceText = "Other"; break;
48 default: sourceText = "UNKNOWN"; break;
49 }
50
51 std::string typeText;
52 switch (type)
53 {
54 case GL_DEBUG_TYPE_ERROR: typeText = "Error"; break;
55 case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR: typeText = "Deprecated behavior"; break;
56 case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR: typeText = "Undefined behavior"; break;
57 case GL_DEBUG_TYPE_PORTABILITY: typeText = "Portability"; break;
58 case GL_DEBUG_TYPE_PERFORMANCE: typeText = "Performance"; break;
59 case GL_DEBUG_TYPE_OTHER: typeText = "Other"; break;
60 case GL_DEBUG_TYPE_MARKER: typeText = "Marker"; break;
61 default: typeText = "UNKNOWN"; break;
62 }
63
64 std::string severityText;
65 switch (severity)
66 {
67 case GL_DEBUG_SEVERITY_HIGH: severityText = "High"; break;
68 case GL_DEBUG_SEVERITY_MEDIUM: severityText = "Medium"; break;
69 case GL_DEBUG_SEVERITY_LOW: severityText = "Low"; break;
70 case GL_DEBUG_SEVERITY_NOTIFICATION: severityText = "Notification"; break;
71 default: severityText = "UNKNOWN"; break;
72 }
73
74 ERR("\n\tSource: %s\n\tType: %s\n\tID: %d\n\tSeverity: %s\n\tMessage: %s", sourceText.c_str(), typeText.c_str(), id,
75 severityText.c_str(), message);
76}
77#endif
78
Geoff Langf9a6f082015-01-22 13:32:49 -050079namespace rx
80{
81
Jamie Madill39fcf262015-06-08 14:39:07 -040082RendererGL::RendererGL(const FunctionsGL *functions, const egl::AttributeMap &attribMap)
Geoff Lang56cf9af2015-02-17 10:16:49 -050083 : Renderer(),
Geoff Lang862c0ba2015-05-25 15:31:16 -040084 mMaxSupportedESVersion(0, 0),
Geoff Lang94463d52015-02-18 13:09:37 -050085 mFunctions(functions),
Jamie Madill39fcf262015-06-08 14:39:07 -040086 mStateManager(nullptr),
Geoff Lang53b8aec2015-08-24 10:33:25 -040087 mBlitter(nullptr),
Jamie Madill39fcf262015-06-08 14:39:07 -040088 mSkipDrawCalls(false)
Geoff Lang56cf9af2015-02-17 10:16:49 -050089{
90 ASSERT(mFunctions);
Geoff Langc05f7062015-03-10 09:50:57 -070091 mStateManager = new StateManagerGL(mFunctions, getRendererCaps());
Geoff Langcab7e1d2015-07-27 11:20:41 -040092 nativegl_gl::GenerateWorkarounds(mFunctions, &mWorkarounds);
Geoff Lang53b8aec2015-08-24 10:33:25 -040093 mBlitter = new BlitGL(functions, mWorkarounds, mStateManager);
Geoff Langb80360f2015-05-04 15:01:31 -040094
95#ifndef NDEBUG
96 if (mFunctions->debugMessageControl && mFunctions->debugMessageCallback)
97 {
98 mFunctions->enable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
99 mFunctions->debugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_HIGH, 0, nullptr, GL_TRUE);
100 mFunctions->debugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_MEDIUM, 0, nullptr, GL_TRUE);
101 mFunctions->debugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_LOW, 0, nullptr, GL_FALSE);
102 mFunctions->debugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_NOTIFICATION, 0, nullptr, GL_FALSE);
103 mFunctions->debugMessageCallback(&LogGLDebugMessage, nullptr);
104 }
105#endif
Jamie Madill39fcf262015-06-08 14:39:07 -0400106
107 EGLint deviceType = attribMap.get(EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE, EGL_NONE);
108 if (deviceType == EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE)
109 {
110 mSkipDrawCalls = true;
111 }
Geoff Lang56cf9af2015-02-17 10:16:49 -0500112}
Geoff Langf9a6f082015-01-22 13:32:49 -0500113
114RendererGL::~RendererGL()
Geoff Lang94463d52015-02-18 13:09:37 -0500115{
116 SafeDelete(mStateManager);
Geoff Lang53b8aec2015-08-24 10:33:25 -0400117 SafeDelete(mBlitter);
Geoff Lang94463d52015-02-18 13:09:37 -0500118}
Geoff Langf9a6f082015-01-22 13:32:49 -0500119
120gl::Error RendererGL::flush()
121{
Geoff Lang2c919142015-04-01 14:44:13 -0400122 mFunctions->flush();
123 return gl::Error(GL_NO_ERROR);
Geoff Langf9a6f082015-01-22 13:32:49 -0500124}
125
126gl::Error RendererGL::finish()
127{
Geoff Lang2c919142015-04-01 14:44:13 -0400128 mFunctions->finish();
129 return gl::Error(GL_NO_ERROR);
Geoff Langf9a6f082015-01-22 13:32:49 -0500130}
131
132gl::Error RendererGL::drawArrays(const gl::Data &data, GLenum mode,
133 GLint first, GLsizei count, GLsizei instances)
134{
Geoff Lang7c82bc42015-03-09 16:18:08 -0400135 gl::Error error = mStateManager->setDrawArraysState(data, first, count);
136 if (error.isError())
137 {
138 return error;
139 }
140
Jamie Madill39fcf262015-06-08 14:39:07 -0400141 if (!mSkipDrawCalls)
142 {
143 mFunctions->drawArrays(mode, first, count);
144 }
Geoff Langd6e50872015-02-24 12:42:26 -0500145
146 return gl::Error(GL_NO_ERROR);
Geoff Langf9a6f082015-01-22 13:32:49 -0500147}
148
149gl::Error RendererGL::drawElements(const gl::Data &data, GLenum mode, GLsizei count, GLenum type,
150 const GLvoid *indices, GLsizei instances,
Geoff Lang831b1952015-05-05 11:02:27 -0400151 const gl::RangeUI &indexRange)
Geoff Langf9a6f082015-01-22 13:32:49 -0500152{
Geoff Langd6e50872015-02-24 12:42:26 -0500153 if (instances > 0)
154 {
155 UNIMPLEMENTED();
156 }
157
Geoff Lang7c82bc42015-03-09 16:18:08 -0400158 const GLvoid *drawIndexPointer = nullptr;
159 gl::Error error = mStateManager->setDrawElementsState(data, count, type, indices, &drawIndexPointer);
160 if (error.isError())
161 {
162 return error;
163 }
164
Jamie Madill39fcf262015-06-08 14:39:07 -0400165 if (!mSkipDrawCalls)
166 {
167 mFunctions->drawElements(mode, count, type, drawIndexPointer);
168 }
Geoff Langd6e50872015-02-24 12:42:26 -0500169
170 return gl::Error(GL_NO_ERROR);
Geoff Langf9a6f082015-01-22 13:32:49 -0500171}
172
173CompilerImpl *RendererGL::createCompiler(const gl::Data &data)
174{
Geoff Lang8273e002015-06-15 13:40:19 -0700175 return new CompilerGL(data, mFunctions);
Geoff Langf9a6f082015-01-22 13:32:49 -0500176}
177
178ShaderImpl *RendererGL::createShader(GLenum type)
179{
Geoff Lang295ed4c2015-02-20 09:58:25 -0500180 return new ShaderGL(type, mFunctions);
Geoff Langf9a6f082015-01-22 13:32:49 -0500181}
182
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400183ProgramImpl *RendererGL::createProgram(const gl::Program::Data &data)
Geoff Langf9a6f082015-01-22 13:32:49 -0500184{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400185 return new ProgramGL(data, mFunctions, mStateManager);
Geoff Langf9a6f082015-01-22 13:32:49 -0500186}
187
Jamie Madilld1405e52015-03-05 15:41:39 -0500188FramebufferImpl *RendererGL::createFramebuffer(const gl::Framebuffer::Data &data)
Geoff Langf9a6f082015-01-22 13:32:49 -0500189{
Geoff Lang4ad17092015-03-10 16:47:44 -0400190 return new FramebufferGL(data, mFunctions, mStateManager, false);
Geoff Langf9a6f082015-01-22 13:32:49 -0500191}
192
193TextureImpl *RendererGL::createTexture(GLenum target)
194{
Geoff Lang53b8aec2015-08-24 10:33:25 -0400195 return new TextureGL(target, mFunctions, mWorkarounds, mStateManager, mBlitter);
Geoff Langf9a6f082015-01-22 13:32:49 -0500196}
197
198RenderbufferImpl *RendererGL::createRenderbuffer()
199{
Geoff Lang23a2ae02015-07-28 12:42:52 -0400200 return new RenderbufferGL(mFunctions, mWorkarounds, mStateManager, getRendererTextureCaps());
Geoff Langf9a6f082015-01-22 13:32:49 -0500201}
202
203BufferImpl *RendererGL::createBuffer()
204{
Geoff Lang36c79012015-02-24 11:47:20 -0500205 return new BufferGL(mFunctions, mStateManager);
Geoff Langf9a6f082015-01-22 13:32:49 -0500206}
207
Jamie Madill8e344942015-07-09 14:22:07 -0400208VertexArrayImpl *RendererGL::createVertexArray(const gl::VertexArray::Data &data)
Geoff Langf9a6f082015-01-22 13:32:49 -0500209{
Jamie Madill8e344942015-07-09 14:22:07 -0400210 return new VertexArrayGL(data, mFunctions, mStateManager);
Geoff Langf9a6f082015-01-22 13:32:49 -0500211}
212
213QueryImpl *RendererGL::createQuery(GLenum type)
214{
215 return new QueryGL(type);
216}
217
218FenceNVImpl *RendererGL::createFenceNV()
219{
Geoff Langb11ad262015-04-09 14:43:34 -0400220 return new FenceNVGL(mFunctions);
Geoff Langf9a6f082015-01-22 13:32:49 -0500221}
222
223FenceSyncImpl *RendererGL::createFenceSync()
224{
Geoff Lang7d433dd2015-04-02 11:21:20 -0400225 return new FenceSyncGL(mFunctions);
Geoff Langf9a6f082015-01-22 13:32:49 -0500226}
227
228TransformFeedbackImpl *RendererGL::createTransformFeedback()
229{
230 return new TransformFeedbackGL();
231}
232
Austin Kinross6ee1e782015-05-29 17:05:37 -0700233void RendererGL::insertEventMarker(GLsizei, const char *)
234{
235 UNREACHABLE();
236}
237
238void RendererGL::pushGroupMarker(GLsizei, const char *)
239{
240 UNREACHABLE();
241}
242
243void RendererGL::popGroupMarker()
244{
245 UNREACHABLE();
246}
247
Geoff Langf9a6f082015-01-22 13:32:49 -0500248void RendererGL::notifyDeviceLost()
249{
250 UNIMPLEMENTED();
251}
252
253bool RendererGL::isDeviceLost() const
254{
255 UNIMPLEMENTED();
256 return bool();
257}
258
259bool RendererGL::testDeviceLost()
260{
261 UNIMPLEMENTED();
262 return bool();
263}
264
265bool RendererGL::testDeviceResettable()
266{
267 UNIMPLEMENTED();
268 return bool();
269}
270
271VendorID RendererGL::getVendorId() const
272{
273 UNIMPLEMENTED();
274 return VendorID();
275}
276
277std::string RendererGL::getVendorString() const
278{
Geoff Lange42753b2015-04-08 13:46:33 -0400279 return std::string(reinterpret_cast<const char*>(mFunctions->getString(GL_VENDOR)));
Geoff Langf9a6f082015-01-22 13:32:49 -0500280}
281
282std::string RendererGL::getRendererDescription() const
283{
Geoff Lange42753b2015-04-08 13:46:33 -0400284 std::string nativeVendorString(reinterpret_cast<const char*>(mFunctions->getString(GL_VENDOR)));
285 std::string nativeRendererString(reinterpret_cast<const char*>(mFunctions->getString(GL_RENDERER)));
286
Geoff Lange42753b2015-04-08 13:46:33 -0400287 std::ostringstream rendererString;
288 rendererString << nativeVendorString << " " << nativeRendererString << " OpenGL";
Geoff Lang08dcfed2015-05-25 13:38:42 -0400289 if (mFunctions->standard == STANDARD_GL_ES)
Geoff Lange42753b2015-04-08 13:46:33 -0400290 {
291 rendererString << " ES";
292 }
Geoff Lang08dcfed2015-05-25 13:38:42 -0400293 rendererString << " " << mFunctions->version.major << "." << mFunctions->version.minor;
Geoff Lang8b0f0b32015-07-20 15:59:28 -0400294 if (mFunctions->standard == STANDARD_GL_DESKTOP)
295 {
296 // Some drivers (NVIDIA) use a profile mask of 0 when in compatibility profile.
297 if ((mFunctions->profile & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT) != 0 ||
298 (mFunctions->isAtLeastGL(gl::Version(3, 2)) && mFunctions->profile == 0))
299 {
300 rendererString << " compatibility";
301 }
302 else if ((mFunctions->profile & GL_CONTEXT_CORE_PROFILE_BIT) != 0)
303 {
304 rendererString << " core";
305 }
306 }
Geoff Lange42753b2015-04-08 13:46:33 -0400307
308 return rendererString.str();
Geoff Langf9a6f082015-01-22 13:32:49 -0500309}
310
Geoff Lang862c0ba2015-05-25 15:31:16 -0400311const gl::Version &RendererGL::getMaxSupportedESVersion() const
312{
313 // Force generation of caps
314 getRendererCaps();
315
316 return mMaxSupportedESVersion;
317}
318
Austin Kinross02df7962015-07-01 10:03:42 -0700319void RendererGL::generateCaps(gl::Caps *outCaps, gl::TextureCapsMap* outTextureCaps,
320 gl::Extensions *outExtensions,
321 gl::Limitations * /* outLimitations */) const
Geoff Langf9a6f082015-01-22 13:32:49 -0500322{
Geoff Lang862c0ba2015-05-25 15:31:16 -0400323 nativegl_gl::GenerateCaps(mFunctions, outCaps, outTextureCaps, outExtensions, &mMaxSupportedESVersion);
Geoff Langf9a6f082015-01-22 13:32:49 -0500324}
325
Jamie Madill1b94d432015-08-07 13:23:23 -0400326void RendererGL::syncState(const gl::State &state, const gl::State::DirtyBits &dirtyBits)
327{
328 mStateManager->syncState(state, dirtyBits);
329}
Geoff Langf9a6f082015-01-22 13:32:49 -0500330}