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gerrit-public.fairphone.software
/
platform
/
external
/
angle
/
d8ca7d624751aeecb137704ae3542f8a289f35ef
/
src
/
libANGLE
/
Context.inl.h
8137021
Pass the Command when sync'ing dirty objects
by Tim Van Patten
· 4 years, 4 months ago
248119b
Vulkan: Fix render target's tracking of content defined
by Shahbaz Youssefi
· 4 years, 4 months ago
796df76
MultiDraw Refactor
by shrekshao
· 4 years, 5 months ago
12b6a82
No-Op draws when no active VS and/or FS is present
by Tim Van Patten
· 4 years, 7 months ago
1ab55d9
Revert "No-Op draws when no active VS and/or FS is present"
by Courtney Goeltzenleuchter
· 4 years, 6 months ago
a4b506f
No-Op draws when no active VS and/or FS is present
by Tim Van Patten
· 4 years, 7 months ago
405f8e7
Vulkan: Support Program Pipeline Objects
by Tim Van Patten
· 4 years, 9 months ago
d03b15b
Vulkan: Mask out Depth/Stencil RTs in feedback loops.
by Jamie Madill
· 4 years, 8 months ago
c77cb59
No-op draw calls with rendering feedback loops.
by Jamie Madill
· 4 years, 8 months ago
3b3fe83
Use BufferID in place of GLuint handles.
by Jamie Madill
· 5 years ago
020abb8
Vulkan: invalidate translation buffers for SSBOs
by James Dong
· 5 years ago
c09ae15
Enable -Wextra-semi and -Wextra-semi-stmt.
by Jamie Madill
· 6 years ago
c3dc5d4
Merge gl::Context and gl::ContextState.
by Jamie Madill
· 6 years ago
60a50cf
Inline Context::DrawArrays and Context::BindBuffer.
by Jamie Madill
· 6 years ago
cb9609f
Optimize glDrawElements performance
by Markus Tavenrath
· 6 years ago