| /* |
| * Created by Phil on 29/11/2010. |
| * Copyright 2010 Two Blue Cubes Ltd. All rights reserved. |
| * |
| * Distributed under the Boost Software License, Version 1.0. (See accompanying |
| * file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) |
| */ |
| |
| #include "catch.hpp" |
| |
| inline bool itDoesThis(){ return true; } |
| inline bool itDoesThat(){ return true; } |
| |
| SCENARIO( "Do that thing with the thing", "[Tags]" ) { |
| GIVEN( "This stuff exists" ) { |
| // make stuff exist |
| WHEN( "I do this" ) { |
| // do this |
| THEN( "it should do this") |
| { |
| REQUIRE( itDoesThis() ); |
| AND_THEN( "do that") |
| REQUIRE( itDoesThat() ); |
| } |
| } |
| } |
| } |
| |
| SCENARIO( "Vector resizing affects size and capacity", "[vector][bdd][size][capacity]" ) { |
| GIVEN( "an empty vector" ) { |
| std::vector<int> v; |
| REQUIRE( v.size() == 0 ); |
| |
| WHEN( "it is made larger" ) { |
| v.resize( 10 ); |
| THEN( "the size and capacity go up" ) { |
| REQUIRE( v.size() == 10 ); |
| REQUIRE( v.capacity() >= 10 ); |
| |
| AND_WHEN( "it is made smaller again" ) { |
| v.resize( 5 ); |
| THEN( "the size goes down but the capacity stays the same" ) { |
| REQUIRE( v.size() == 5 ); |
| REQUIRE( v.capacity() >= 10 ); |
| } |
| } |
| } |
| } |
| |
| WHEN( "we reserve more space" ) { |
| v.reserve( 10 ); |
| THEN( "The capacity is increased but the size remains the same" ) { |
| REQUIRE( v.capacity() >= 10 ); |
| REQUIRE( v.size() == 0 ); |
| } |
| } |
| } |
| } |
| |
| SCENARIO( "This is a really long scenario name to see how the list command deals with wrapping", |
| "[very long tags][lots][long][tags][verbose]" |
| "[one very long tag name that should cause line wrapping writing out using the list command]" |
| "[anotherReallyLongTagNameButThisOneHasNoObviousWrapPointsSoShouldSplitWithinAWordUsingADashCharacter]" ) { |
| GIVEN( "A section name that is so long that it cannot fit in a single console width" ) |
| WHEN( "The test headers are printed as part of the normal running of the scenario" ) |
| THEN( "The, deliberately very long and overly verbose (you see what I did there?) section names must wrap, along with an indent" ) |
| SUCCEED("boo!"); |
| } |
| |
| namespace { |
| |
| // a trivial fixture example to support SCENARIO_METHOD tests |
| struct Fixture |
| { |
| Fixture() |
| : d_counter(0) |
| { |
| } |
| |
| int counter() |
| { |
| return d_counter++; |
| } |
| |
| int d_counter; |
| }; |
| |
| } |
| |
| SCENARIO_METHOD(Fixture, |
| "BDD tests requiring Fixtures to provide commonly-accessed data or methods", |
| "[bdd][fixtures]") { |
| const int before(counter()); |
| GIVEN("No operations precede me") { |
| REQUIRE(before == 0); |
| WHEN("We get the count") { |
| const int after(counter()); |
| THEN("Subsequently values are higher") { |
| REQUIRE(after > before); |
| } |
| } |
| } |
| } |