| //=== OSAtomicChecker.cpp - OSAtomic functions evaluator --------*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This checker evaluates OSAtomic functions. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "GRExprEngineInternalChecks.h" |
| #include "clang/Checker/PathSensitive/Checker.h" |
| #include "clang/Basic/Builtins.h" |
| #include "llvm/ADT/StringSwitch.h" |
| |
| using namespace clang; |
| |
| namespace { |
| |
| class OSAtomicChecker : public Checker { |
| public: |
| static void *getTag() { static int tag = 0; return &tag; } |
| virtual bool EvalCallExpr(CheckerContext &C, const CallExpr *CE); |
| |
| private: |
| bool EvalOSAtomicCompareAndSwap(CheckerContext &C, const CallExpr *CE); |
| }; |
| |
| } |
| |
| void clang::RegisterOSAtomicChecker(GRExprEngine &Eng) { |
| Eng.registerCheck(new OSAtomicChecker()); |
| } |
| |
| bool OSAtomicChecker::EvalCallExpr(CheckerContext &C,const CallExpr *CE) { |
| const GRState *state = C.getState(); |
| const Expr *Callee = CE->getCallee(); |
| SVal L = state->getSVal(Callee); |
| |
| const FunctionDecl* FD = L.getAsFunctionDecl(); |
| if (!FD) |
| return false; |
| |
| const IdentifierInfo *II = FD->getIdentifier(); |
| if (!II) |
| return false; |
| |
| llvm::StringRef FName(II->getName()); |
| |
| // Check for compare and swap. |
| if (FName.startswith("OSAtomicCompareAndSwap") || |
| FName.startswith("objc_atomicCompareAndSwap")) |
| return EvalOSAtomicCompareAndSwap(C, CE); |
| |
| // FIXME: Other atomics. |
| return false; |
| } |
| |
| bool OSAtomicChecker::EvalOSAtomicCompareAndSwap(CheckerContext &C, |
| const CallExpr *CE) { |
| // Not enough arguments to match OSAtomicCompareAndSwap? |
| if (CE->getNumArgs() != 3) |
| return false; |
| |
| ASTContext &Ctx = C.getASTContext(); |
| const Expr *oldValueExpr = CE->getArg(0); |
| QualType oldValueType = Ctx.getCanonicalType(oldValueExpr->getType()); |
| |
| const Expr *newValueExpr = CE->getArg(1); |
| QualType newValueType = Ctx.getCanonicalType(newValueExpr->getType()); |
| |
| // Do the types of 'oldValue' and 'newValue' match? |
| if (oldValueType != newValueType) |
| return false; |
| |
| const Expr *theValueExpr = CE->getArg(2); |
| const PointerType *theValueType=theValueExpr->getType()->getAs<PointerType>(); |
| |
| // theValueType not a pointer? |
| if (!theValueType) |
| return false; |
| |
| QualType theValueTypePointee = |
| Ctx.getCanonicalType(theValueType->getPointeeType()).getUnqualifiedType(); |
| |
| // The pointee must match newValueType and oldValueType. |
| if (theValueTypePointee != newValueType) |
| return false; |
| |
| static unsigned magic_load = 0; |
| static unsigned magic_store = 0; |
| |
| const void *OSAtomicLoadTag = &magic_load; |
| const void *OSAtomicStoreTag = &magic_store; |
| |
| // Load 'theValue'. |
| GRExprEngine &Engine = C.getEngine(); |
| const GRState *state = C.getState(); |
| ExplodedNodeSet Tmp; |
| SVal location = state->getSVal(theValueExpr); |
| // Here we should use the value type of the region as the load type. |
| QualType LoadTy; |
| if (const TypedRegion *TR = |
| dyn_cast_or_null<TypedRegion>(location.getAsRegion())) { |
| LoadTy = TR->getValueType(Ctx); |
| } |
| Engine.EvalLoad(Tmp, const_cast<Expr *>(theValueExpr), C.getPredecessor(), |
| state, location, OSAtomicLoadTag, LoadTy); |
| |
| if (Tmp.empty()) { |
| // If no nodes were generated, other checkers must generated sinks. But |
| // since the builder state was restored, we set it manually to prevent |
| // auto transition. |
| // FIXME: there should be a better approach. |
| C.getNodeBuilder().BuildSinks = true; |
| return true; |
| } |
| |
| for (ExplodedNodeSet::iterator I = Tmp.begin(), E = Tmp.end(); |
| I != E; ++I) { |
| |
| ExplodedNode *N = *I; |
| const GRState *stateLoad = N->getState(); |
| SVal theValueVal_untested = stateLoad->getSVal(theValueExpr); |
| SVal oldValueVal_untested = stateLoad->getSVal(oldValueExpr); |
| |
| // FIXME: Issue an error. |
| if (theValueVal_untested.isUndef() || oldValueVal_untested.isUndef()) { |
| return false; |
| } |
| |
| DefinedOrUnknownSVal theValueVal = |
| cast<DefinedOrUnknownSVal>(theValueVal_untested); |
| DefinedOrUnknownSVal oldValueVal = |
| cast<DefinedOrUnknownSVal>(oldValueVal_untested); |
| |
| SValuator &SVator = Engine.getSValuator(); |
| |
| // Perform the comparison. |
| DefinedOrUnknownSVal Cmp = SVator.EvalEQ(stateLoad,theValueVal,oldValueVal); |
| |
| const GRState *stateEqual = stateLoad->Assume(Cmp, true); |
| |
| // Were they equal? |
| if (stateEqual) { |
| // Perform the store. |
| ExplodedNodeSet TmpStore; |
| SVal val = stateEqual->getSVal(newValueExpr); |
| |
| // Handle implicit value casts. |
| if (const TypedRegion *R = |
| dyn_cast_or_null<TypedRegion>(location.getAsRegion())) { |
| val = SVator.EvalCast(val,R->getValueType(Ctx),newValueExpr->getType()); |
| } |
| |
| Engine.EvalStore(TmpStore, NULL, const_cast<Expr *>(theValueExpr), N, |
| stateEqual, location, val, OSAtomicStoreTag); |
| |
| if (TmpStore.empty()) { |
| // If no nodes were generated, other checkers must generated sinks. But |
| // since the builder state was restored, we set it manually to prevent |
| // auto transition. |
| // FIXME: there should be a better approach. |
| C.getNodeBuilder().BuildSinks = true; |
| return true; |
| } |
| |
| // Now bind the result of the comparison. |
| for (ExplodedNodeSet::iterator I2 = TmpStore.begin(), |
| E2 = TmpStore.end(); I2 != E2; ++I2) { |
| ExplodedNode *predNew = *I2; |
| const GRState *stateNew = predNew->getState(); |
| // Check for 'void' return type if we have a bogus function prototype. |
| SVal Res = UnknownVal(); |
| QualType T = CE->getType(); |
| if (!T->isVoidType()) |
| Res = Engine.getValueManager().makeTruthVal(true, T); |
| C.GenerateNode(stateNew->BindExpr(CE, Res), predNew); |
| } |
| } |
| |
| // Were they not equal? |
| if (const GRState *stateNotEqual = stateLoad->Assume(Cmp, false)) { |
| // Check for 'void' return type if we have a bogus function prototype. |
| SVal Res = UnknownVal(); |
| QualType T = CE->getType(); |
| if (!T->isVoidType()) |
| Res = Engine.getValueManager().makeTruthVal(false, CE->getType()); |
| C.GenerateNode(stateNotEqual->BindExpr(CE, Res), N); |
| } |
| } |
| |
| return true; |
| } |