| //===-- GRConstantPropagation.cpp --------------------------------*- C++ -*-==// |
| // |
| // [ Constant Propagation via Graph Reachability ] |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This files defines a simple analysis that performs path-sensitive |
| // constant propagation within a function. An example use of this analysis |
| // is to perform simple checks for NULL dereferences. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "clang/Analysis/PathSensitive/SimulGraph.h" |
| #include "clang/AST/Expr.h" |
| #include "clang/AST/CFG.h" |
| #include "llvm/Support/Casting.h" |
| #include "llvm/Support/DataTypes.h" |
| #include "llvm/ADT/APInt.h" |
| #include "llvm/ADT/APFloat.h" |
| #include "llvm/ADT/ImmutableMap.h" |
| |
| using namespace clang; |
| using llvm::APInt; |
| using llvm::APFloat; |
| using llvm::dyn_cast; |
| using llvm::cast; |
| |
| //===----------------------------------------------------------------------===// |
| // ConstV - Represents a variant over APInt, APFloat, and const char |
| //===----------------------------------------------------------------------===// |
| |
| namespace { |
| class ConstV { |
| uintptr_t Data; |
| public: |
| enum VariantType { VTString = 0x0, VTObjCString = 0x1, |
| VTFloat = 0x2, VTInt = 0x3, |
| Flags = 0x3 }; |
| |
| ConstV(const StringLiteral* v) |
| : Data(reinterpret_cast<uintptr_t>(v) | VTString) {} |
| |
| ConstV(const ObjCStringLiteral* v) |
| : Data(reinterpret_cast<uintptr_t>(v) | VTObjCString) {} |
| |
| ConstV(llvm::APInt* v) |
| : Data(reinterpret_cast<uintptr_t>(v) | VTInt) {} |
| |
| ConstV(llvm::APFloat* v) |
| : Data(reinterpret_cast<uintptr_t>(v) | VTFloat) {} |
| |
| |
| inline void* getData() const { return (void*) (Data & ~Flags); } |
| inline VariantType getVT() const { return (VariantType) (Data & Flags); } |
| |
| inline void Profile(llvm::FoldingSetNodeID& ID) const { |
| ID.AddPointer(getData()); |
| } |
| }; |
| } // end anonymous namespace |
| |
| // Overload machinery for casting from ConstV to contained classes. |
| |
| namespace llvm { |
| |
| #define CV_OBJ_CAST(CLASS,FLAG)\ |
| template<> inline bool isa<CLASS,ConstV>(const ConstV& V) {\ |
| return V.getVT() == FLAG;\ |
| }\ |
| \ |
| template <> struct cast_retty_impl<CLASS, ConstV> {\ |
| typedef const CLASS* ret_type;\ |
| }; |
| |
| CV_OBJ_CAST(APInt,ConstV::VTInt) |
| CV_OBJ_CAST(APFloat,ConstV::VTFloat) |
| CV_OBJ_CAST(StringLiteral,ConstV::VTString) |
| CV_OBJ_CAST(ObjCStringLiteral,ConstV::VTObjCString) |
| |
| #undef CV_OBJ_CAST |
| |
| template <> struct simplify_type<ConstV> { |
| typedef void* SimpleType; |
| static SimpleType getSimplifiedValue(const ConstV &Val) { |
| return Val.getData(); |
| } |
| }; |
| |
| } // end llvm namespace |
| |
| //===----------------------------------------------------------------------===// |
| /// The checker. |
| //===----------------------------------------------------------------------===// |
| |
| namespace { |
| |
| |
| class GREngine { |
| |
| //==---------------------------------==// |
| // Type definitions. |
| //==---------------------------------==// |
| |
| public: |
| typedef llvm::ImmutableMap<Decl*,ConstV> StateTy; |
| typedef SimulVertex<StateTy> VertexTy; |
| typedef SimulGraph<VertexTy> GraphTy; |
| typedef llvm::SmallVector<Stmt*,20> StmtStackTy; |
| typedef llvm::DenseMap<Stmt*,Stmt*> ParentMapTy; |
| |
| /// DFSWorkList - A nested class that represents a worklist that processes |
| /// vertices in LIFO order. |
| class DFSWorkList { |
| llvm::SmallVector<VertexTy*,20> Vertices; |
| public: |
| bool hasWork() const { return !Vertices.empty(); } |
| |
| /// Enqueue - Add a vertex to the worklist. |
| void Enqueue(VertexTy* V) { Vertices.push_back(V); } |
| |
| /// Dequeue - Remove a vertex from the worklist. |
| VertexTy* Dequeue() { |
| assert (hasWork()); |
| VertexTy* V = Vertices.back(); |
| Vertices.pop_back(); |
| return V; |
| } |
| }; |
| |
| //==---------------------------------==// |
| // Data. |
| //==---------------------------------==// |
| |
| private: |
| CFG& cfg; |
| |
| /// StateFactory - States are simply maps from Decls to constants. This |
| /// object is a collection of all the states (immutable maps) that are |
| /// created by the analysis. This object owns the created maps. |
| StateTy::Factory StateFactory; |
| |
| /// Graph - The simulation graph. Each vertex is a (location,state) pair. |
| GraphTy Graph; |
| |
| /// ParentMap - A lazily populated map from a Stmt* to its parent Stmt*. |
| ParentMapTy ParentMap; |
| |
| /// StmtStack - A stack of statements/expressions that records the |
| /// statement hierarchy starting from the Stmt* of the last dequeued |
| /// vertex. Used to lazily populate ParentMap. |
| StmtStackTy StmtStack; |
| |
| /// WorkList - A set of queued vertices that need to be processed by the |
| /// worklist algorithm. |
| DFSWorkList WorkList; |
| |
| //==---------------------------------==// |
| // Edge processing. |
| //==---------------------------------==// |
| |
| void MakeVertex(const ProgramEdge& Loc, StateTy State, VertexTy* PredV) { |
| std::pair<VertexTy*,bool> V = Graph.getVertex(Loc,State); |
| V.first->addPredecessor(PredV); |
| if (V.second) WorkList.Enqueue(V.first); |
| } |
| |
| void MakeVertex(const ProgramEdge& Loc, VertexTy* PredV) { |
| MakeVertex(Loc,PredV->getState(),PredV); |
| } |
| |
| void VisitBlkBlk(const BlkBlkEdge& E, VertexTy* PredV); |
| void VisitBlkStmt(const BlkStmtEdge& E, VertexTy* PredV); |
| void VisitStmtBlk(const StmtBlkEdge& E, VertexTy* PredV); |
| |
| void ProcessEOP(CFGBlock* Blk, VertexTy* PredV); |
| void ProcessStmt(Stmt* S, VertexTy* PredV); |
| void ProcessTerminator(Stmt* Terminator ,VertexTy* PredV); |
| |
| //==---------------------------------==// |
| // Disable copying. |
| //==---------------------------------==// |
| |
| GREngine(const GREngine&); // Do not implement. |
| GREngine& operator=(const GREngine&); |
| |
| //==--------------------------------==// |
| // Public API. |
| //==--------------------------------==// |
| |
| public: |
| GREngine(CFG& c); |
| |
| /// getGraph - Returns the simulation graph. |
| const GraphTy& getGraph() const { return Graph; } |
| |
| /// ExecuteWorkList - Run the worklist algorithm for a maximum number of |
| /// steps. Returns true if there is still simulation state on the worklist. |
| bool ExecuteWorkList(unsigned Steps = 1000000); |
| }; |
| } // end anonymous namespace |
| |
| |
| //==--------------------------------------------------------==// |
| // Public API. |
| //==--------------------------------------------------------==// |
| |
| GREngine::GREngine(CFG& c) : cfg(c) { |
| // Get the entry block. Make sure that it has 1 (and only 1) successor. |
| CFGBlock* Entry = &c.getEntry(); |
| |
| assert (Entry->empty() && "Entry block must be empty."); |
| assert (Entry->succ_size() == 1 && "Entry block must have 1 successor."); |
| |
| // Get the first (and only) successor of Entry. |
| CFGBlock* Succ = *(Entry->succ_begin()); |
| |
| // Construct an edge representing the starting location in the function. |
| BlkBlkEdge StartLoc(Entry,Succ); |
| |
| // Get the vertex. Make it a root in the graph. |
| VertexTy* Root = Graph.getVertex(StartLoc,StateFactory.GetEmptyMap()).first; |
| Graph.addRoot(Root); |
| |
| // Enqueue the root so that it can be processed by the worklist. |
| WorkList.Enqueue(Root); |
| } |
| |
| |
| bool GREngine::ExecuteWorkList(unsigned Steps) { |
| while (Steps && WorkList.hasWork()) { |
| --Steps; |
| VertexTy* V = WorkList.Dequeue(); |
| |
| // Dispatch on the location type. |
| switch (V->getLocation().getKind()) { |
| case ProgramEdge::BlkBlk: |
| VisitBlkBlk(cast<BlkBlkEdge>(V->getLocation()),V); |
| break; |
| |
| case ProgramEdge::BlkStmt: |
| VisitBlkStmt(cast<BlkStmtEdge>(V->getLocation()),V); |
| break; |
| |
| case ProgramEdge::StmtBlk: |
| VisitStmtBlk(cast<StmtBlkEdge>(V->getLocation()),V); |
| break; |
| |
| default: |
| assert (false && "Unsupported edge type."); |
| } |
| } |
| |
| return WorkList.hasWork(); |
| } |
| |
| //==--------------------------------------------------------==// |
| // Edge processing. |
| //==--------------------------------------------------------==// |
| |
| void GREngine::VisitBlkBlk(const BlkBlkEdge& E, GREngine::VertexTy* PredV) { |
| |
| CFGBlock* Blk = E.Dst(); |
| |
| // Check if we are entering the EXIT block. |
| if (Blk == &cfg.getExit()) { |
| assert (cfg.getExit().size() == 0 && "EXIT block cannot contain Stmts."); |
| // Process the End-Of-Path. |
| ProcessEOP(Blk, PredV); |
| return; |
| } |
| |
| |
| // FIXME: we will dispatch to a function that manipulates the state |
| // at the entrance to a block. |
| |
| if (!Blk->empty()) { |
| // If 'Blk' has at least one statement, create a BlkStmtEdge and create |
| // the appropriate vertex. This is the common case. |
| MakeVertex(BlkStmtEdge(Blk,Blk->front()), PredV->getState(), PredV); |
| } |
| else { |
| // Otherwise, create a vertex at the BlkStmtEdge right before the terminator |
| // (if any) is evaluated. |
| MakeVertex(StmtBlkEdge(NULL,Blk),PredV->getState(), PredV); |
| } |
| } |
| |
| void GREngine::VisitBlkStmt(const BlkStmtEdge& E, GREngine::VertexTy* PredV) { |
| |
| if (Stmt* S = E.Dst()) |
| ProcessStmt(S,PredV); |
| else { |
| // No statement. Create an edge right before the terminator is evaluated. |
| MakeVertex(StmtBlkEdge(NULL,E.Src()), PredV->getState(), PredV); |
| } |
| } |
| |
| void GREngine::VisitStmtBlk(const StmtBlkEdge& E, GREngine::VertexTy* PredV) { |
| CFGBlock* Blk = E.Dst(); |
| |
| if (Stmt* Terminator = Blk->getTerminator()) |
| ProcessTerminator(Terminator,PredV); |
| else { |
| // No terminator. We should have only 1 successor. |
| assert (Blk->succ_size() == 1); |
| MakeVertex(BlkBlkEdge(Blk,*(Blk->succ_begin())), PredV); |
| } |
| } |
| |
| void GREngine::ProcessEOP(CFGBlock* Blk, GREngine::VertexTy* PredV) { |
| // FIXME: Perform dispatch to adjust state. |
| VertexTy* V = Graph.getVertex(BlkStmtEdge(Blk,NULL), PredV->getState()).first; |
| V->addPredecessor(PredV); |
| Graph.addEndOfPath(V); |
| } |
| |
| void GREngine::ProcessStmt(Stmt* S, GREngine::VertexTy* PredV) { |
| assert(false && "Not implemented."); |
| } |
| |
| void GREngine::ProcessTerminator(Stmt* Terminator,GREngine::VertexTy* PredV) { |
| assert(false && "Not implemented."); |
| } |