| //===--- FileManager.h - File System Probing and Caching --------*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| /// |
| /// \file |
| /// \brief Defines the clang::FileManager interface and associated types. |
| /// |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLVM_CLANG_FILEMANAGER_H |
| #define LLVM_CLANG_FILEMANAGER_H |
| |
| #include "clang/Basic/FileSystemOptions.h" |
| #include "clang/Basic/LLVM.h" |
| #include "llvm/ADT/IntrusiveRefCntPtr.h" |
| #include "llvm/ADT/OwningPtr.h" |
| #include "llvm/ADT/SmallVector.h" |
| #include "llvm/ADT/StringMap.h" |
| #include "llvm/ADT/StringRef.h" |
| #include "llvm/Support/Allocator.h" |
| // FIXME: Enhance libsystem to support inode and other fields in stat. |
| #include <sys/types.h> |
| |
| #ifdef _MSC_VER |
| typedef unsigned short mode_t; |
| #endif |
| |
| struct stat; |
| |
| namespace llvm { |
| class MemoryBuffer; |
| namespace sys { class Path; } |
| } |
| |
| namespace clang { |
| class FileManager; |
| class FileSystemStatCache; |
| |
| /// \brief Cached information about one directory (either on disk or in |
| /// the virtual file system). |
| class DirectoryEntry { |
| const char *Name; // Name of the directory. |
| friend class FileManager; |
| public: |
| DirectoryEntry() : Name(0) {} |
| const char *getName() const { return Name; } |
| }; |
| |
| /// \brief Cached information about one file (either on disk |
| /// or in the virtual file system). |
| /// |
| /// If the 'FD' member is valid, then this FileEntry has an open file |
| /// descriptor for the file. |
| class FileEntry { |
| const char *Name; // Name of the file. |
| off_t Size; // File size in bytes. |
| time_t ModTime; // Modification time of file. |
| const DirectoryEntry *Dir; // Directory file lives in. |
| unsigned UID; // A unique (small) ID for the file. |
| dev_t Device; // ID for the device containing the file. |
| ino_t Inode; // Inode number for the file. |
| mode_t FileMode; // The file mode as returned by 'stat'. |
| |
| /// FD - The file descriptor for the file entry if it is opened and owned |
| /// by the FileEntry. If not, this is set to -1. |
| mutable int FD; |
| friend class FileManager; |
| |
| public: |
| FileEntry(dev_t device, ino_t inode, mode_t m) |
| : Name(0), Device(device), Inode(inode), FileMode(m), FD(-1) {} |
| // Add a default constructor for use with llvm::StringMap |
| FileEntry() : Name(0), Device(0), Inode(0), FileMode(0), FD(-1) {} |
| |
| FileEntry(const FileEntry &FE) { |
| memcpy(this, &FE, sizeof(FE)); |
| assert(FD == -1 && "Cannot copy a file-owning FileEntry"); |
| } |
| |
| void operator=(const FileEntry &FE) { |
| memcpy(this, &FE, sizeof(FE)); |
| assert(FD == -1 && "Cannot assign a file-owning FileEntry"); |
| } |
| |
| ~FileEntry(); |
| |
| const char *getName() const { return Name; } |
| off_t getSize() const { return Size; } |
| unsigned getUID() const { return UID; } |
| ino_t getInode() const { return Inode; } |
| dev_t getDevice() const { return Device; } |
| time_t getModificationTime() const { return ModTime; } |
| mode_t getFileMode() const { return FileMode; } |
| |
| /// \brief Return the directory the file lives in. |
| const DirectoryEntry *getDir() const { return Dir; } |
| |
| bool operator<(const FileEntry &RHS) const { |
| return Device < RHS.Device || (Device == RHS.Device && Inode < RHS.Inode); |
| } |
| |
| /// \brief Check whether the file is a named pipe (and thus can't be opened by |
| /// the native FileManager methods). |
| bool isNamedPipe() const; |
| }; |
| |
| /// \brief Implements support for file system lookup, file system caching, |
| /// and directory search management. |
| /// |
| /// This also handles more advanced properties, such as uniquing files based |
| /// on "inode", so that a file with two names (e.g. symlinked) will be treated |
| /// as a single file. |
| /// |
| class FileManager : public RefCountedBase<FileManager> { |
| FileSystemOptions FileSystemOpts; |
| |
| class UniqueDirContainer; |
| class UniqueFileContainer; |
| |
| /// \brief Cache for existing real directories. |
| UniqueDirContainer &UniqueRealDirs; |
| |
| /// \brief Cache for existing real files. |
| UniqueFileContainer &UniqueRealFiles; |
| |
| /// \brief The virtual directories that we have allocated. |
| /// |
| /// For each virtual file (e.g. foo/bar/baz.cpp), we add all of its parent |
| /// directories (foo/ and foo/bar/) here. |
| SmallVector<DirectoryEntry*, 4> VirtualDirectoryEntries; |
| /// \brief The virtual files that we have allocated. |
| SmallVector<FileEntry*, 4> VirtualFileEntries; |
| |
| /// \brief A cache that maps paths to directory entries (either real or |
| /// virtual) we have looked up |
| /// |
| /// The actual Entries for real directories/files are |
| /// owned by UniqueRealDirs/UniqueRealFiles above, while the Entries |
| /// for virtual directories/files are owned by |
| /// VirtualDirectoryEntries/VirtualFileEntries above. |
| /// |
| llvm::StringMap<DirectoryEntry*, llvm::BumpPtrAllocator> SeenDirEntries; |
| |
| /// \brief A cache that maps paths to file entries (either real or |
| /// virtual) we have looked up. |
| /// |
| /// \see SeenDirEntries |
| llvm::StringMap<FileEntry*, llvm::BumpPtrAllocator> SeenFileEntries; |
| |
| /// \brief Each FileEntry we create is assigned a unique ID #. |
| /// |
| unsigned NextFileUID; |
| |
| // Statistics. |
| unsigned NumDirLookups, NumFileLookups; |
| unsigned NumDirCacheMisses, NumFileCacheMisses; |
| |
| // Caching. |
| OwningPtr<FileSystemStatCache> StatCache; |
| |
| bool getStatValue(const char *Path, struct stat &StatBuf, |
| int *FileDescriptor); |
| |
| /// Add all ancestors of the given path (pointing to either a file |
| /// or a directory) as virtual directories. |
| void addAncestorsAsVirtualDirs(StringRef Path); |
| |
| public: |
| FileManager(const FileSystemOptions &FileSystemOpts); |
| ~FileManager(); |
| |
| /// \brief Installs the provided FileSystemStatCache object within |
| /// the FileManager. |
| /// |
| /// Ownership of this object is transferred to the FileManager. |
| /// |
| /// \param statCache the new stat cache to install. Ownership of this |
| /// object is transferred to the FileManager. |
| /// |
| /// \param AtBeginning whether this new stat cache must be installed at the |
| /// beginning of the chain of stat caches. Otherwise, it will be added to |
| /// the end of the chain. |
| void addStatCache(FileSystemStatCache *statCache, bool AtBeginning = false); |
| |
| /// \brief Removes the specified FileSystemStatCache object from the manager. |
| void removeStatCache(FileSystemStatCache *statCache); |
| |
| /// \brief Removes all FileSystemStatCache objects from the manager. |
| void clearStatCaches(); |
| |
| /// \brief Lookup, cache, and verify the specified directory (real or |
| /// virtual). |
| /// |
| /// This returns NULL if the directory doesn't exist. |
| /// |
| /// \param CacheFailure If true and the file does not exist, we'll cache |
| /// the failure to find this file. |
| const DirectoryEntry *getDirectory(StringRef DirName, |
| bool CacheFailure = true); |
| |
| /// \brief Lookup, cache, and verify the specified file (real or |
| /// virtual). |
| /// |
| /// This returns NULL if the file doesn't exist. |
| /// |
| /// \param OpenFile if true and the file exists, it will be opened. |
| /// |
| /// \param CacheFailure If true and the file does not exist, we'll cache |
| /// the failure to find this file. |
| const FileEntry *getFile(StringRef Filename, bool OpenFile = false, |
| bool CacheFailure = true); |
| |
| /// \brief Returns the current file system options |
| const FileSystemOptions &getFileSystemOptions() { return FileSystemOpts; } |
| |
| /// \brief Retrieve a file entry for a "virtual" file that acts as |
| /// if there were a file with the given name on disk. |
| /// |
| /// The file itself is not accessed. |
| const FileEntry *getVirtualFile(StringRef Filename, off_t Size, |
| time_t ModificationTime); |
| |
| /// \brief Open the specified file as a MemoryBuffer, returning a new |
| /// MemoryBuffer if successful, otherwise returning null. |
| llvm::MemoryBuffer *getBufferForFile(const FileEntry *Entry, |
| std::string *ErrorStr = 0, |
| bool isVolatile = false); |
| llvm::MemoryBuffer *getBufferForFile(StringRef Filename, |
| std::string *ErrorStr = 0); |
| |
| /// \brief Get the 'stat' information for the given \p Path. |
| /// |
| /// If the path is relative, it will be resolved against the WorkingDir of the |
| /// FileManager's FileSystemOptions. |
| bool getNoncachedStatValue(StringRef Path, struct stat &StatBuf); |
| |
| /// \brief Remove the real file \p Entry from the cache. |
| void invalidateCache(const FileEntry *Entry); |
| |
| /// \brief If path is not absolute and FileSystemOptions set the working |
| /// directory, the path is modified to be relative to the given |
| /// working directory. |
| void FixupRelativePath(SmallVectorImpl<char> &path) const; |
| |
| /// \brief Produce an array mapping from the unique IDs assigned to each |
| /// file to the corresponding FileEntry pointer. |
| void GetUniqueIDMapping( |
| SmallVectorImpl<const FileEntry *> &UIDToFiles) const; |
| |
| /// \brief Modifies the size and modification time of a previously created |
| /// FileEntry. Use with caution. |
| static void modifyFileEntry(FileEntry *File, off_t Size, |
| time_t ModificationTime); |
| |
| void PrintStats() const; |
| }; |
| |
| } // end namespace clang |
| |
| #endif |