| // RUN: %clang_cc1 -fblocks -triple i386-apple-darwin9 -emit-llvm -o %t %s |
| // RUN: FileCheck < %t %s |
| |
| // CHECK: define signext i8 @f0() |
| char f0(void) { |
| return 0; |
| } |
| |
| // CHECK: define signext i16 @f1() |
| short f1(void) { |
| return 0; |
| } |
| |
| // CHECK: define i32 @f2() |
| int f2(void) { |
| return 0; |
| } |
| |
| // CHECK: define float @f3() |
| float f3(void) { |
| return 0; |
| } |
| |
| // CHECK: define double @f4() |
| double f4(void) { |
| return 0; |
| } |
| |
| // CHECK: define x86_fp80 @f5() |
| long double f5(void) { |
| return 0; |
| } |
| |
| // CHECK: define void @f6(i8 signext %a0, i16 signext %a1, i32 %a2, i64 %a3, i8* %a4) |
| void f6(char a0, short a1, int a2, long long a3, void *a4) {} |
| |
| // CHECK: define void @f7(i32 %a0) |
| typedef enum { A, B, C } e7; |
| void f7(e7 a0) {} |
| |
| // CHECK: define i64 @f8_1() |
| // CHECK: define void @f8_2(i32 %a0.0, i32 %a0.1) |
| struct s8 { |
| int a; |
| int b; |
| }; |
| struct s8 f8_1(void) { while (1) {} } |
| void f8_2(struct s8 a0) {} |
| |
| // This should be passed just as s8. |
| |
| // CHECK: define i64 @f9_1() |
| |
| // FIXME: llvm-gcc expands this, this may have some value for the |
| // backend in terms of optimization but doesn't change the ABI. |
| // CHECK: define void @f9_2(%struct.s9* byval %a0) |
| struct s9 { |
| int a : 17; |
| int b; |
| }; |
| struct s9 f9_1(void) { while (1) {} } |
| void f9_2(struct s9 a0) {} |
| |
| // Return of small structures and unions |
| |
| // CHECK: float @f10() |
| struct s10 { |
| union { }; |
| float f; |
| } f10(void) { while (1) {} } |
| |
| // Small vectors and 1 x {i64,double} are returned in registers |
| |
| // CHECK: i32 @f11() |
| // CHECK: void @f12(<2 x i32>* sret %agg.result) |
| // CHECK: i64 @f13() |
| // CHECK: i64 @f14() |
| // CHECK: <2 x i64> @f15() |
| // CHECK: <2 x i64> @f16() |
| typedef short T11 __attribute__ ((vector_size (4))); |
| T11 f11(void) { while (1) {} } |
| typedef int T12 __attribute__ ((vector_size (8))); |
| T12 f12(void) { while (1) {} } |
| typedef long long T13 __attribute__ ((vector_size (8))); |
| T13 f13(void) { while (1) {} } |
| typedef double T14 __attribute__ ((vector_size (8))); |
| T14 f14(void) { while (1) {} } |
| typedef long long T15 __attribute__ ((vector_size (16))); |
| T15 f15(void) { while (1) {} } |
| typedef double T16 __attribute__ ((vector_size (16))); |
| T16 f16(void) { while (1) {} } |
| |
| // And when the single element in a struct (but not for 64 and |
| // 128-bits). |
| |
| // CHECK: i32 @f17() |
| // CHECK: void @f18(%2* sret %agg.result) |
| // CHECK: void @f19(%3* sret %agg.result) |
| // CHECK: void @f20(%4* sret %agg.result) |
| // CHECK: void @f21(%5* sret %agg.result) |
| // CHECK: void @f22(%6* sret %agg.result) |
| struct { T11 a; } f17(void) { while (1) {} } |
| struct { T12 a; } f18(void) { while (1) {} } |
| struct { T13 a; } f19(void) { while (1) {} } |
| struct { T14 a; } f20(void) { while (1) {} } |
| struct { T15 a; } f21(void) { while (1) {} } |
| struct { T16 a; } f22(void) { while (1) {} } |
| |
| // Single element structures are handled specially |
| |
| // CHECK: float @f23() |
| // CHECK: float @f24() |
| // CHECK: float @f25() |
| struct { float a; } f23(void) { while (1) {} } |
| struct { float a[1]; } f24(void) { while (1) {} } |
| struct { struct {} a; struct { float a[1]; } b; } f25(void) { while (1) {} } |
| |
| // Small structures are handled recursively |
| // CHECK: i32 @f26() |
| // CHECK: void @f27(%struct.s27* sret %agg.result) |
| struct s26 { struct { char a, b; } a; struct { char a, b; } b; } f26(void) { while (1) {} } |
| struct s27 { struct { char a, b, c; } a; struct { char a; } b; } f27(void) { while (1) {} } |
| |
| // CHECK: void @f28(%struct.s28* sret %agg.result) |
| struct s28 { int a; int b[]; } f28(void) { while (1) {} } |
| |
| // CHECK: define i16 @f29() |
| struct s29 { struct { } a[1]; char b; char c; } f29(void) { while (1) {} } |
| |
| // CHECK: define i16 @f30() |
| struct s30 { char a; char b : 4; } f30(void) { while (1) {} } |
| |
| // CHECK: define float @f31() |
| struct s31 { char : 0; float b; char : 0; } f31(void) { while (1) {} } |
| |
| // CHECK: define i32 @f32() |
| struct s32 { char a; unsigned : 0; } f32(void) { while (1) {} } |
| |
| // CHECK: define float @f33() |
| struct s33 { float a; long long : 0; } f33(void) { while (1) {} } |
| |
| // CHECK: define float @f34() |
| struct s34 { struct { int : 0; } a; float b; } f34(void) { while (1) {} } |
| |
| // CHECK: define i16 @f35() |
| struct s35 { struct { int : 0; } a; char b; char c; } f35(void) { while (1) {} } |
| |
| // CHECK: define i16 @f36() |
| struct s36 { struct { int : 0; } a[2][10]; char b; char c; } f36(void) { while (1) {} } |
| |
| // CHECK: define float @f37() |
| struct s37 { float c[1][1]; } f37(void) { while (1) {} } |
| |
| // CHECK: define void @f38(%struct.s38* sret %agg.result) |
| struct s38 { char a[3]; short b; } f38(void) { while (1) {} } |
| |
| // CHECK: define void @f39(%struct.s39* byval align 16 %x) |
| typedef int v39 __attribute((vector_size(16))); |
| struct s39 { v39 x; }; |
| void f39(struct s39 x) {} |
| |
| // <rdar://problem/7247671> |
| // CHECK: define i32 @f40() |
| enum e40 { ec0 = 0 }; |
| enum e40 f40(void) { } |
| |
| // CHECK: define void ()* @f41() |
| typedef void (^vvbp)(void); |
| vvbp f41(void) { } |
| |
| // CHECK: define i32 @f42() |
| struct s42 { enum e40 f0; } f42(void) { } |
| |
| // CHECK: define i64 @f43() |
| struct s43 { enum e40 f0; int f1; } f43(void) { } |
| |
| // CHECK: define i32 @f44() |
| struct s44 { vvbp f0; } f44(void) { } |
| |
| // CHECK: define i64 @f45() |
| struct s45 { vvbp f0; int f1; } f45(void) { } |
| |
| // CHECK: define void @f46(i32 %a0) |
| void f46(enum e40 a0) { } |
| |
| // CHECK: define void @f47(void ()* %a1) |
| void f47(vvbp a1) { } |
| |
| // CHECK: define void @f48(i32 %a0.0) |
| struct s48 { enum e40 f0; }; |
| void f48(struct s48 a0) { } |
| |
| // CHECK: define void @f49(i32 %a0.0, i32 %a0.1) |
| struct s49 { enum e40 f0; int f1; }; |
| void f49(struct s49 a0) { } |
| |
| // CHECK: define void @f50(void ()* %a0.0) |
| struct s50 { vvbp f0; }; |
| void f50(struct s50 a0) { } |
| |
| // CHECK: define void @f51(void ()* %a0.0, i32 %a0.1) |
| struct s51 { vvbp f0; int f1; }; |
| void f51(struct s51 a0) { } |
| |
| // CHECK: define void @f52(%struct.s52* byval align 16 %x) |
| struct s52 { |
| long double a; |
| }; |
| void f52(struct s52 x) {} |
| |
| // CHECK: define void @f53(%struct.s53* byval align 32 %x) |
| struct __attribute__((aligned(32))) s53 { |
| int x; |
| int y; |
| }; |
| void f53(struct s53 x) {} |