| //===--- HeaderSearch.cpp - Resolve Header File Locations ---===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file implements the DirectoryLookup and HeaderSearch interfaces. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "clang/Lex/HeaderSearch.h" |
| #include "clang/Lex/HeaderMap.h" |
| #include "clang/Basic/FileManager.h" |
| #include "clang/Basic/IdentifierTable.h" |
| #include "llvm/System/Path.h" |
| #include "llvm/ADT/SmallString.h" |
| #include <cstdio> |
| using namespace clang; |
| |
| HeaderSearch::HeaderSearch(FileManager &FM) : FileMgr(FM), FrameworkMap(64) { |
| SystemDirIdx = 0; |
| NoCurDirSearch = false; |
| |
| NumIncluded = 0; |
| NumMultiIncludeFileOptzn = 0; |
| NumFrameworkLookups = NumSubFrameworkLookups = 0; |
| } |
| |
| HeaderSearch::~HeaderSearch() { |
| // Delete headermaps. |
| for (unsigned i = 0, e = HeaderMaps.size(); i != e; ++i) |
| delete HeaderMaps[i].second; |
| } |
| |
| void HeaderSearch::PrintStats() { |
| fprintf(stderr, "\n*** HeaderSearch Stats:\n"); |
| fprintf(stderr, "%d files tracked.\n", (int)FileInfo.size()); |
| unsigned NumOnceOnlyFiles = 0, MaxNumIncludes = 0, NumSingleIncludedFiles = 0; |
| for (unsigned i = 0, e = FileInfo.size(); i != e; ++i) { |
| NumOnceOnlyFiles += FileInfo[i].isImport; |
| if (MaxNumIncludes < FileInfo[i].NumIncludes) |
| MaxNumIncludes = FileInfo[i].NumIncludes; |
| NumSingleIncludedFiles += FileInfo[i].NumIncludes == 1; |
| } |
| fprintf(stderr, " %d #import/#pragma once files.\n", NumOnceOnlyFiles); |
| fprintf(stderr, " %d included exactly once.\n", NumSingleIncludedFiles); |
| fprintf(stderr, " %d max times a file is included.\n", MaxNumIncludes); |
| |
| fprintf(stderr, " %d #include/#include_next/#import.\n", NumIncluded); |
| fprintf(stderr, " %d #includes skipped due to" |
| " the multi-include optimization.\n", NumMultiIncludeFileOptzn); |
| |
| fprintf(stderr, "%d framework lookups.\n", NumFrameworkLookups); |
| fprintf(stderr, "%d subframework lookups.\n", NumSubFrameworkLookups); |
| } |
| |
| /// CreateHeaderMap - This method returns a HeaderMap for the specified |
| /// FileEntry, uniquing them through the the 'HeaderMaps' datastructure. |
| const HeaderMap *HeaderSearch::CreateHeaderMap(const FileEntry *FE) { |
| // We expect the number of headermaps to be small, and almost always empty. |
| // If it ever grows, use of a linear search should be re-evaluated. |
| if (!HeaderMaps.empty()) { |
| for (unsigned i = 0, e = HeaderMaps.size(); i != e; ++i) |
| // Pointer equality comparison of FileEntries works because they are |
| // already uniqued by inode. |
| if (HeaderMaps[i].first == FE) |
| return HeaderMaps[i].second; |
| } |
| |
| if (const HeaderMap *HM = HeaderMap::Create(FE)) { |
| HeaderMaps.push_back(std::make_pair(FE, HM)); |
| return HM; |
| } |
| |
| return 0; |
| } |
| |
| //===----------------------------------------------------------------------===// |
| // File lookup within a DirectoryLookup scope |
| //===----------------------------------------------------------------------===// |
| |
| /// getName - Return the directory or filename corresponding to this lookup |
| /// object. |
| const char *DirectoryLookup::getName() const { |
| if (isNormalDir()) |
| return getDir()->getName(); |
| if (isFramework()) |
| return getFrameworkDir()->getName(); |
| assert(isHeaderMap() && "Unknown DirectoryLookup"); |
| return getHeaderMap()->getFileName(); |
| } |
| |
| |
| /// LookupFile - Lookup the specified file in this search path, returning it |
| /// if it exists or returning null if not. |
| const FileEntry *DirectoryLookup::LookupFile(const char *FilenameStart, |
| const char *FilenameEnd, |
| HeaderSearch &HS) const { |
| llvm::SmallString<1024> TmpDir; |
| if (isNormalDir()) { |
| // Concatenate the requested file onto the directory. |
| // FIXME: Portability. Filename concatenation should be in sys::Path. |
| TmpDir += getDir()->getName(); |
| TmpDir.push_back('/'); |
| TmpDir.append(FilenameStart, FilenameEnd); |
| return HS.getFileMgr().getFile(TmpDir.begin(), TmpDir.end()); |
| } |
| |
| if (isFramework()) |
| return DoFrameworkLookup(FilenameStart, FilenameEnd, HS); |
| |
| assert(isHeaderMap() && "Unknown directory lookup"); |
| return getHeaderMap()->LookupFile(FilenameStart, FilenameEnd,HS.getFileMgr()); |
| } |
| |
| |
| /// DoFrameworkLookup - Do a lookup of the specified file in the current |
| /// DirectoryLookup, which is a framework directory. |
| const FileEntry *DirectoryLookup::DoFrameworkLookup(const char *FilenameStart, |
| const char *FilenameEnd, |
| HeaderSearch &HS) const { |
| FileManager &FileMgr = HS.getFileMgr(); |
| |
| // Framework names must have a '/' in the filename. |
| const char *SlashPos = std::find(FilenameStart, FilenameEnd, '/'); |
| if (SlashPos == FilenameEnd) return 0; |
| |
| // Find out if this is the home for the specified framework, by checking |
| // HeaderSearch. Possible answer are yes/no and unknown. |
| const DirectoryEntry *&FrameworkDirCache = |
| HS.LookupFrameworkCache(FilenameStart, SlashPos); |
| |
| // If it is known and in some other directory, fail. |
| if (FrameworkDirCache && FrameworkDirCache != getFrameworkDir()) |
| return 0; |
| |
| // Otherwise, construct the path to this framework dir. |
| |
| // FrameworkName = "/System/Library/Frameworks/" |
| llvm::SmallString<1024> FrameworkName; |
| FrameworkName += getFrameworkDir()->getName(); |
| if (FrameworkName.empty() || FrameworkName.back() != '/') |
| FrameworkName.push_back('/'); |
| |
| // FrameworkName = "/System/Library/Frameworks/Cocoa" |
| FrameworkName.append(FilenameStart, SlashPos); |
| |
| // FrameworkName = "/System/Library/Frameworks/Cocoa.framework/" |
| FrameworkName += ".framework/"; |
| |
| // If the cache entry is still unresolved, query to see if the cache entry is |
| // still unresolved. If so, check its existence now. |
| if (FrameworkDirCache == 0) { |
| HS.IncrementFrameworkLookupCount(); |
| |
| // If the framework dir doesn't exist, we fail. |
| // FIXME: It's probably more efficient to query this with FileMgr.getDir. |
| if (!llvm::sys::Path(std::string(FrameworkName.begin(), |
| FrameworkName.end())).exists()) |
| return 0; |
| |
| // Otherwise, if it does, remember that this is the right direntry for this |
| // framework. |
| FrameworkDirCache = getFrameworkDir(); |
| } |
| |
| // Check "/System/Library/Frameworks/Cocoa.framework/Headers/file.h" |
| unsigned OrigSize = FrameworkName.size(); |
| |
| FrameworkName += "Headers/"; |
| FrameworkName.append(SlashPos+1, FilenameEnd); |
| if (const FileEntry *FE = FileMgr.getFile(FrameworkName.begin(), |
| FrameworkName.end())) { |
| return FE; |
| } |
| |
| // Check "/System/Library/Frameworks/Cocoa.framework/PrivateHeaders/file.h" |
| const char *Private = "Private"; |
| FrameworkName.insert(FrameworkName.begin()+OrigSize, Private, |
| Private+strlen(Private)); |
| return FileMgr.getFile(FrameworkName.begin(), FrameworkName.end()); |
| } |
| |
| |
| //===----------------------------------------------------------------------===// |
| // Header File Location. |
| //===----------------------------------------------------------------------===// |
| |
| |
| /// LookupFile - Given a "foo" or <foo> reference, look up the indicated file, |
| /// return null on failure. isAngled indicates whether the file reference is |
| /// for system #include's or not (i.e. using <> instead of ""). CurFileEnt, if |
| /// non-null, indicates where the #including file is, in case a relative search |
| /// is needed. |
| const FileEntry *HeaderSearch::LookupFile(const char *FilenameStart, |
| const char *FilenameEnd, |
| bool isAngled, |
| const DirectoryLookup *FromDir, |
| const DirectoryLookup *&CurDir, |
| const FileEntry *CurFileEnt) { |
| // If 'Filename' is absolute, check to see if it exists and no searching. |
| // FIXME: Portability. This should be a sys::Path interface, this doesn't |
| // handle things like C:\foo.txt right, nor win32 \\network\device\blah. |
| if (FilenameStart[0] == '/') { |
| CurDir = 0; |
| |
| // If this was an #include_next "/absolute/file", fail. |
| if (FromDir) return 0; |
| |
| // Otherwise, just return the file. |
| return FileMgr.getFile(FilenameStart, FilenameEnd); |
| } |
| |
| // Step #0, unless disabled, check to see if the file is in the #includer's |
| // directory. This has to be based on CurFileEnt, not CurDir, because |
| // CurFileEnt could be a #include of a subdirectory (#include "foo/bar.h") and |
| // a subsequent include of "baz.h" should resolve to "whatever/foo/baz.h". |
| // This search is not done for <> headers. |
| if (CurFileEnt && !isAngled && !NoCurDirSearch) { |
| llvm::SmallString<1024> TmpDir; |
| // Concatenate the requested file onto the directory. |
| // FIXME: Portability. Filename concatenation should be in sys::Path. |
| TmpDir += CurFileEnt->getDir()->getName(); |
| TmpDir.push_back('/'); |
| TmpDir.append(FilenameStart, FilenameEnd); |
| if (const FileEntry *FE = FileMgr.getFile(TmpDir.begin(), TmpDir.end())) { |
| // Leave CurDir unset. |
| // This file is a system header or C++ unfriendly if the old file is. |
| // |
| // Note that the temporary 'DirInfo' is required here, as either call to |
| // getFileInfo could resize the vector and we don't want to rely on order |
| // of evaluation. |
| unsigned DirInfo = getFileInfo(CurFileEnt).DirInfo; |
| getFileInfo(FE).DirInfo = DirInfo; |
| return FE; |
| } |
| } |
| |
| CurDir = 0; |
| |
| // If this is a system #include, ignore the user #include locs. |
| unsigned i = isAngled ? SystemDirIdx : 0; |
| |
| // If this is a #include_next request, start searching after the directory the |
| // file was found in. |
| if (FromDir) |
| i = FromDir-&SearchDirs[0]; |
| |
| // Cache all of the lookups performed by this method. Many headers are |
| // multiply included, and the "pragma once" optimization prevents them from |
| // being relex/pp'd, but they would still have to search through a |
| // (potentially huge) series of SearchDirs to find it. |
| std::pair<unsigned, unsigned> &CacheLookup = |
| LookupFileCache.GetOrCreateValue(FilenameStart, FilenameEnd).getValue(); |
| |
| // If the entry has been previously looked up, the first value will be |
| // non-zero. If the value is equal to i (the start point of our search), then |
| // this is a matching hit. |
| if (CacheLookup.first == i+1) { |
| // Skip querying potentially lots of directories for this lookup. |
| i = CacheLookup.second; |
| } else { |
| // Otherwise, this is the first query, or the previous query didn't match |
| // our search start. We will fill in our found location below, so prime the |
| // start point value. |
| CacheLookup.first = i+1; |
| } |
| |
| // Check each directory in sequence to see if it contains this file. |
| for (; i != SearchDirs.size(); ++i) { |
| const FileEntry *FE = |
| SearchDirs[i].LookupFile(FilenameStart, FilenameEnd, *this); |
| if (!FE) continue; |
| |
| CurDir = &SearchDirs[i]; |
| |
| // This file is a system header or C++ unfriendly if the dir is. |
| getFileInfo(FE).DirInfo = CurDir->getDirCharacteristic(); |
| |
| // Remember this location for the next lookup we do. |
| CacheLookup.second = i; |
| return FE; |
| } |
| |
| // Otherwise, didn't find it. Remember we didn't find this. |
| CacheLookup.second = SearchDirs.size(); |
| return 0; |
| } |
| |
| /// LookupSubframeworkHeader - Look up a subframework for the specified |
| /// #include file. For example, if #include'ing <HIToolbox/HIToolbox.h> from |
| /// within ".../Carbon.framework/Headers/Carbon.h", check to see if HIToolbox |
| /// is a subframework within Carbon.framework. If so, return the FileEntry |
| /// for the designated file, otherwise return null. |
| const FileEntry *HeaderSearch:: |
| LookupSubframeworkHeader(const char *FilenameStart, |
| const char *FilenameEnd, |
| const FileEntry *ContextFileEnt) { |
| assert(ContextFileEnt && "No context file?"); |
| |
| // Framework names must have a '/' in the filename. Find it. |
| const char *SlashPos = std::find(FilenameStart, FilenameEnd, '/'); |
| if (SlashPos == FilenameEnd) return 0; |
| |
| // Look up the base framework name of the ContextFileEnt. |
| const char *ContextName = ContextFileEnt->getName(); |
| |
| // If the context info wasn't a framework, couldn't be a subframework. |
| const char *FrameworkPos = strstr(ContextName, ".framework/"); |
| if (FrameworkPos == 0) |
| return 0; |
| |
| llvm::SmallString<1024> FrameworkName(ContextName, |
| FrameworkPos+strlen(".framework/")); |
| |
| // Append Frameworks/HIToolbox.framework/ |
| FrameworkName += "Frameworks/"; |
| FrameworkName.append(FilenameStart, SlashPos); |
| FrameworkName += ".framework/"; |
| |
| llvm::StringMapEntry<const DirectoryEntry *> &CacheLookup = |
| FrameworkMap.GetOrCreateValue(FilenameStart, SlashPos); |
| |
| // Some other location? |
| if (CacheLookup.getValue() && |
| CacheLookup.getKeyLength() == FrameworkName.size() && |
| memcmp(CacheLookup.getKeyData(), &FrameworkName[0], |
| CacheLookup.getKeyLength()) != 0) |
| return 0; |
| |
| // Cache subframework. |
| if (CacheLookup.getValue() == 0) { |
| ++NumSubFrameworkLookups; |
| |
| // If the framework dir doesn't exist, we fail. |
| const DirectoryEntry *Dir = FileMgr.getDirectory(FrameworkName.begin(), |
| FrameworkName.end()); |
| if (Dir == 0) return 0; |
| |
| // Otherwise, if it does, remember that this is the right direntry for this |
| // framework. |
| CacheLookup.setValue(Dir); |
| } |
| |
| const FileEntry *FE = 0; |
| |
| // Check ".../Frameworks/HIToolbox.framework/Headers/HIToolbox.h" |
| llvm::SmallString<1024> HeadersFilename(FrameworkName); |
| HeadersFilename += "Headers/"; |
| HeadersFilename.append(SlashPos+1, FilenameEnd); |
| if (!(FE = FileMgr.getFile(HeadersFilename.begin(), |
| HeadersFilename.end()))) { |
| |
| // Check ".../Frameworks/HIToolbox.framework/PrivateHeaders/HIToolbox.h" |
| HeadersFilename = FrameworkName; |
| HeadersFilename += "PrivateHeaders/"; |
| HeadersFilename.append(SlashPos+1, FilenameEnd); |
| if (!(FE = FileMgr.getFile(HeadersFilename.begin(), HeadersFilename.end()))) |
| return 0; |
| } |
| |
| // This file is a system header or C++ unfriendly if the old file is. |
| // |
| // Note that the temporary 'DirInfo' is required here, as either call to |
| // getFileInfo could resize the vector and we don't want to rely on order |
| // of evaluation. |
| unsigned DirInfo = getFileInfo(ContextFileEnt).DirInfo; |
| getFileInfo(FE).DirInfo = DirInfo; |
| return FE; |
| } |
| |
| //===----------------------------------------------------------------------===// |
| // File Info Management. |
| //===----------------------------------------------------------------------===// |
| |
| |
| /// getFileInfo - Return the PerFileInfo structure for the specified |
| /// FileEntry. |
| HeaderSearch::PerFileInfo &HeaderSearch::getFileInfo(const FileEntry *FE) { |
| if (FE->getUID() >= FileInfo.size()) |
| FileInfo.resize(FE->getUID()+1); |
| return FileInfo[FE->getUID()]; |
| } |
| |
| /// ShouldEnterIncludeFile - Mark the specified file as a target of of a |
| /// #include, #include_next, or #import directive. Return false if #including |
| /// the file will have no effect or true if we should include it. |
| bool HeaderSearch::ShouldEnterIncludeFile(const FileEntry *File, bool isImport){ |
| ++NumIncluded; // Count # of attempted #includes. |
| |
| // Get information about this file. |
| PerFileInfo &FileInfo = getFileInfo(File); |
| |
| // If this is a #import directive, check that we have not already imported |
| // this header. |
| if (isImport) { |
| // If this has already been imported, don't import it again. |
| FileInfo.isImport = true; |
| |
| // Has this already been #import'ed or #include'd? |
| if (FileInfo.NumIncludes) return false; |
| } else { |
| // Otherwise, if this is a #include of a file that was previously #import'd |
| // or if this is the second #include of a #pragma once file, ignore it. |
| if (FileInfo.isImport) |
| return false; |
| } |
| |
| // Next, check to see if the file is wrapped with #ifndef guards. If so, and |
| // if the macro that guards it is defined, we know the #include has no effect. |
| if (FileInfo.ControllingMacro && |
| FileInfo.ControllingMacro->hasMacroDefinition()) { |
| ++NumMultiIncludeFileOptzn; |
| return false; |
| } |
| |
| // Increment the number of times this file has been included. |
| ++FileInfo.NumIncludes; |
| |
| return true; |
| } |
| |
| |