| ///===--- FileManager.cpp - File System Probing and Caching ----------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file was developed by Chris Lattner and is distributed under |
| // the University of Illinois Open Source License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file implements the FileManager interface. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // TODO: This should index all interesting directories with dirent calls. |
| // getdirentries ? |
| // opendir/readdir_r/closedir ? |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "clang/Basic/FileManager.h" |
| #include "llvm/ADT/SmallString.h" |
| #include "llvm/Bitcode/Serialize.h" |
| #include "llvm/Bitcode/Deserialize.h" |
| #include <iostream> |
| using namespace clang; |
| |
| // FIXME: Enhance libsystem to support inode and other fields. |
| #include <sys/stat.h> |
| |
| #if defined(_MSC_VER) |
| #define S_ISDIR(s) (_S_IFDIR & s) |
| #endif |
| |
| /// NON_EXISTANT_DIR - A special value distinct from null that is used to |
| /// represent a dir name that doesn't exist on the disk. |
| #define NON_EXISTANT_DIR reinterpret_cast<DirectoryEntry*>((intptr_t)-1) |
| |
| /// getDirectory - Lookup, cache, and verify the specified directory. This |
| /// returns null if the directory doesn't exist. |
| /// |
| const DirectoryEntry *FileManager::getDirectory(const char *NameStart, |
| const char *NameEnd) { |
| ++NumDirLookups; |
| llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt = |
| DirEntries.GetOrCreateValue(NameStart, NameEnd); |
| |
| // See if there is already an entry in the map. |
| if (NamedDirEnt.getValue()) |
| return NamedDirEnt.getValue() == NON_EXISTANT_DIR |
| ? 0 : NamedDirEnt.getValue(); |
| |
| ++NumDirCacheMisses; |
| |
| // By default, initialize it to invalid. |
| NamedDirEnt.setValue(NON_EXISTANT_DIR); |
| |
| // Get the null-terminated directory name as stored as the key of the |
| // DirEntries map. |
| const char *InterndDirName = NamedDirEnt.getKeyData(); |
| |
| // Check to see if the directory exists. |
| struct stat StatBuf; |
| if (stat(InterndDirName, &StatBuf) || // Error stat'ing. |
| !S_ISDIR(StatBuf.st_mode)) // Not a directory? |
| return 0; |
| |
| // It exists. See if we have already opened a directory with the same inode. |
| // This occurs when one dir is symlinked to another, for example. |
| DirectoryEntry &UDE = |
| UniqueDirs[std::make_pair(StatBuf.st_dev, StatBuf.st_ino)]; |
| |
| NamedDirEnt.setValue(&UDE); |
| if (UDE.getName()) // Already have an entry with this inode, return it. |
| return &UDE; |
| |
| // Otherwise, we don't have this directory yet, add it. We use the string |
| // key from the DirEntries map as the string. |
| UDE.Name = InterndDirName; |
| return &UDE; |
| } |
| |
| /// NON_EXISTANT_FILE - A special value distinct from null that is used to |
| /// represent a filename that doesn't exist on the disk. |
| #define NON_EXISTANT_FILE reinterpret_cast<FileEntry*>((intptr_t)-1) |
| |
| /// getFile - Lookup, cache, and verify the specified file. This returns null |
| /// if the file doesn't exist. |
| /// |
| const FileEntry *FileManager::getFile(const char *NameStart, |
| const char *NameEnd) { |
| ++NumFileLookups; |
| |
| // See if there is already an entry in the map. |
| llvm::StringMapEntry<FileEntry *> &NamedFileEnt = |
| FileEntries.GetOrCreateValue(NameStart, NameEnd); |
| |
| // See if there is already an entry in the map. |
| if (NamedFileEnt.getValue()) |
| return NamedFileEnt.getValue() == NON_EXISTANT_FILE |
| ? 0 : NamedFileEnt.getValue(); |
| |
| ++NumFileCacheMisses; |
| |
| // By default, initialize it to invalid. |
| NamedFileEnt.setValue(NON_EXISTANT_FILE); |
| |
| // Figure out what directory it is in. If the string contains a / in it, |
| // strip off everything after it. |
| // FIXME: this logic should be in sys::Path. |
| const char *SlashPos = NameEnd-1; |
| while (SlashPos >= NameStart && SlashPos[0] != '/') |
| --SlashPos; |
| |
| const DirectoryEntry *DirInfo; |
| if (SlashPos < NameStart) { |
| // Use the current directory if file has no path component. |
| const char *Name = "."; |
| DirInfo = getDirectory(Name, Name+1); |
| } else if (SlashPos == NameEnd-1) |
| return 0; // If filename ends with a /, it's a directory. |
| else |
| DirInfo = getDirectory(NameStart, SlashPos); |
| |
| if (DirInfo == 0) // Directory doesn't exist, file can't exist. |
| return 0; |
| |
| // Get the null-terminated file name as stored as the key of the |
| // FileEntries map. |
| const char *InterndFileName = NamedFileEnt.getKeyData(); |
| |
| // FIXME: Use the directory info to prune this, before doing the stat syscall. |
| // FIXME: This will reduce the # syscalls. |
| |
| // Nope, there isn't. Check to see if the file exists. |
| struct stat StatBuf; |
| //std::cerr << "STATING: " << Filename; |
| if (stat(InterndFileName, &StatBuf) || // Error stat'ing. |
| S_ISDIR(StatBuf.st_mode)) { // A directory? |
| // If this file doesn't exist, we leave a null in FileEntries for this path. |
| //std::cerr << ": Not existing\n"; |
| return 0; |
| } |
| //std::cerr << ": exists\n"; |
| |
| // It exists. See if we have already opened a directory with the same inode. |
| // This occurs when one dir is symlinked to another, for example. |
| FileEntry &UFE = UniqueFiles[std::make_pair(StatBuf.st_dev, StatBuf.st_ino)]; |
| |
| NamedFileEnt.setValue(&UFE); |
| if (UFE.getName()) // Already have an entry with this inode, return it. |
| return &UFE; |
| |
| // Otherwise, we don't have this directory yet, add it. |
| // FIXME: Change the name to be a char* that points back to the 'FileEntries' |
| // key. |
| UFE.Name = InterndFileName; |
| UFE.Size = StatBuf.st_size; |
| UFE.ModTime = StatBuf.st_mtime; |
| UFE.Dir = DirInfo; |
| UFE.UID = NextFileUID++; |
| return &UFE; |
| } |
| |
| void FileManager::PrintStats() const { |
| std::cerr << "\n*** File Manager Stats:\n"; |
| std::cerr << UniqueFiles.size() << " files found, " |
| << UniqueDirs.size() << " dirs found.\n"; |
| std::cerr << NumDirLookups << " dir lookups, " |
| << NumDirCacheMisses << " dir cache misses.\n"; |
| std::cerr << NumFileLookups << " file lookups, " |
| << NumFileCacheMisses << " file cache misses.\n"; |
| |
| //std::cerr << PagesMapped << BytesOfPagesMapped << FSLookups; |
| } |