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 |  | 
 | <h1>"Clang" CFE Internals Manual</h1> | 
 |  | 
 | <ul> | 
 | <li><a href="#intro">Introduction</a></li> | 
 | <li><a href="#libsystem">LLVM System and Support Libraries</a></li> | 
 | <li><a href="#libbasic">The Clang 'Basic' Library</a> | 
 |   <ul> | 
 |   <li><a href="#Diagnostics">The Diagnostics Subsystem</a></li> | 
 |   <li><a href="#SourceLocation">The SourceLocation and SourceManager | 
 |       classes</a></li> | 
 |   <li><a href="#SourceRange">SourceRange and CharSourceRange</a></li> | 
 |   </ul> | 
 | </li> | 
 | <li><a href="#libdriver">The Driver Library</a> | 
 |   <ul> | 
 |   </ul> | 
 | </li> | 
 | <li><a href="#pch">Precompiled Headers</a> | 
 | <li><a href="#libfrontend">The Frontend Library</a> | 
 |   <ul> | 
 |   </ul> | 
 | </li> | 
 | <li><a href="#liblex">The Lexer and Preprocessor Library</a> | 
 |   <ul> | 
 |   <li><a href="#Token">The Token class</a></li> | 
 |   <li><a href="#Lexer">The Lexer class</a></li> | 
 |   <li><a href="#AnnotationToken">Annotation Tokens</a></li> | 
 |   <li><a href="#TokenLexer">The TokenLexer class</a></li> | 
 |   <li><a href="#MultipleIncludeOpt">The MultipleIncludeOpt class</a></li> | 
 |   </ul> | 
 | </li> | 
 | <li><a href="#libparse">The Parser Library</a> | 
 |   <ul> | 
 |   </ul> | 
 | </li> | 
 | <li><a href="#libast">The AST Library</a> | 
 |   <ul> | 
 |   <li><a href="#Type">The Type class and its subclasses</a></li> | 
 |   <li><a href="#QualType">The QualType class</a></li> | 
 |   <li><a href="#DeclarationName">Declaration names</a></li> | 
 |   <li><a href="#DeclContext">Declaration contexts</a> | 
 |     <ul> | 
 |       <li><a href="#Redeclarations">Redeclarations and Overloads</a></li> | 
 |       <li><a href="#LexicalAndSemanticContexts">Lexical and Semantic | 
 |       Contexts</a></li> | 
 |       <li><a href="#TransparentContexts">Transparent Declaration Contexts</a></li> | 
 |       <li><a href="#MultiDeclContext">Multiply-Defined Declaration Contexts</a></li> | 
 |     </ul> | 
 |   </li> | 
 |   <li><a href="#CFG">The CFG class</a></li> | 
 |   <li><a href="#Constants">Constant Folding in the Clang AST</a></li> | 
 |   </ul> | 
 | </li> | 
 | <li><a href="libIndex.html">The Index Library</a></li> | 
 | </ul> | 
 |  | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h2 id="intro">Introduction</h2> | 
 | <!-- ======================================================================= --> | 
 |  | 
 | <p>This document describes some of the more important APIs and internal design | 
 | decisions made in the Clang C front-end.  The purpose of this document is to | 
 | both capture some of this high level information and also describe some of the | 
 | design decisions behind it.  This is meant for people interested in hacking on | 
 | Clang, not for end-users.  The description below is categorized by | 
 | libraries, and does not describe any of the clients of the libraries.</p> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h2 id="libsystem">LLVM System and Support Libraries</h2> | 
 | <!-- ======================================================================= --> | 
 |  | 
 | <p>The LLVM libsystem library provides the basic Clang system abstraction layer, | 
 | which is used for file system access.  The LLVM libsupport library provides many | 
 | underlying libraries and <a  | 
 | href="http://llvm.org/docs/ProgrammersManual.html">data-structures</a>, | 
 |  including command line option | 
 | processing and various containers.</p> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h2 id="libbasic">The Clang 'Basic' Library</h2> | 
 | <!-- ======================================================================= --> | 
 |  | 
 | <p>This library certainly needs a better name.  The 'basic' library contains a | 
 | number of low-level utilities for tracking and manipulating source buffers, | 
 | locations within the source buffers, diagnostics, tokens, target abstraction, | 
 | and information about the subset of the language being compiled for.</p> | 
 |  | 
 | <p>Part of this infrastructure is specific to C (such as the TargetInfo class), | 
 | other parts could be reused for other non-C-based languages (SourceLocation, | 
 | SourceManager, Diagnostics, FileManager).  When and if there is future demand | 
 | we can figure out if it makes sense to introduce a new library, move the general | 
 | classes somewhere else, or introduce some other solution.</p> | 
 |  | 
 | <p>We describe the roles of these classes in order of their dependencies.</p> | 
 |  | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h3 id="Diagnostics">The Diagnostics Subsystem</h3> | 
 | <!-- ======================================================================= --> | 
 |  | 
 | <p>The Clang Diagnostics subsystem is an important part of how the compiler | 
 | communicates with the human.  Diagnostics are the warnings and errors produced | 
 | when the code is incorrect or dubious.  In Clang, each diagnostic produced has | 
 | (at the minimum) a unique ID, an English translation associated with it, a <a | 
 | href="#SourceLocation">SourceLocation</a> to "put the caret", and a severity (e.g. | 
 | <tt>WARNING</tt> or <tt>ERROR</tt>).  They can also optionally include a number | 
 | of arguments to the dianostic (which fill in "%0"'s in the string) as well as a | 
 | number of source ranges that related to the diagnostic.</p> | 
 |  | 
 | <p>In this section, we'll be giving examples produced by the Clang command line | 
 | driver, but diagnostics can be <a href="#DiagnosticClient">rendered in many | 
 | different ways</a> depending on how the DiagnosticClient interface is | 
 | implemented.  A representative example of a diagnostic is:</p> | 
 |  | 
 | <pre> | 
 | t.c:38:15: error: invalid operands to binary expression ('int *' and '_Complex float') | 
 |    <font color="darkgreen">P = (P-42) + Gamma*4;</font> | 
 |        <font color="blue">~~~~~~ ^ ~~~~~~~</font> | 
 | </pre> | 
 |  | 
 | <p>In this example, you can see the English translation, the severity (error), | 
 | you can see the source location (the caret ("^") and file/line/column info), | 
 | the source ranges "~~~~", arguments to the diagnostic ("int*" and "_Complex | 
 | float").  You'll have to believe me that there is a unique ID backing the | 
 | diagnostic :).</p> | 
 |  | 
 | <p>Getting all of this to happen has several steps and involves many moving | 
 | pieces, this section describes them and talks about best practices when adding | 
 | a new diagnostic.</p> | 
 |  | 
 | <!-- ============================== --> | 
 | <h4>The Diagnostic*Kinds.def files</h4> | 
 | <!-- ============================== --> | 
 |  | 
 | <p>Diagnostics are created by adding an entry to one of the <tt> | 
 | clang/Basic/Diagnostic*Kinds.def</tt> files, depending on what library will | 
 | be using it.  This file encodes the unique ID of the  | 
 | diagnostic (as an enum, the first argument), the severity of the diagnostic | 
 | (second argument) and the English translation + format string.</p> | 
 |  | 
 | <p>There is little sanity with the naming of the unique ID's right now.  Some | 
 | start with err_, warn_, ext_ to encode the severity into the name.  Since the | 
 | enum is referenced in the C++ code that produces the diagnostic, it is somewhat | 
 | useful for it to be reasonably short.</p> | 
 |  | 
 | <p>The severity of the diagnostic comes from the set {<tt>NOTE</tt>, | 
 | <tt>WARNING</tt>, <tt>EXTENSION</tt>, <tt>EXTWARN</tt>, <tt>ERROR</tt>}.  The | 
 | <tt>ERROR</tt> severity is used for diagnostics indicating the program is never | 
 | acceptable under any circumstances.  When an error is emitted, the AST for the | 
 | input code may not be fully built.  The <tt>EXTENSION</tt> and <tt>EXTWARN</tt> | 
 | severities are used for extensions to the language that Clang accepts.  This | 
 | means that Clang fully understands and can represent them in the AST, but we | 
 | produce diagnostics to tell the user their code is non-portable.  The difference | 
 | is that the former are ignored by default, and the later warn by default.  The | 
 | <tt>WARNING</tt> severity is used for constructs that are valid in the currently | 
 | selected source language but that are dubious in some way.  The <tt>NOTE</tt> | 
 | level is used to staple more information onto previous diagnostics.</p> | 
 |  | 
 | <p>These <em>severities</em> are mapped into a smaller set (the | 
 | Diagnostic::Level enum, {<tt>Ignored</tt>, <tt>Note</tt>, <tt>Warning</tt>, | 
 | <tt>Error</tt>, <tt>Fatal</tt> }) of output <em>levels</em> by the diagnostics | 
 | subsystem based on various configuration options.  Clang internally supports a | 
 | fully fine grained mapping mechanism that allows you to map almost any | 
 | diagnostic to the output level that you want.  The only diagnostics that cannot | 
 | be mapped are <tt>NOTE</tt>s, which always follow the severity of the previously | 
 | emitted diagnostic and <tt>ERROR</tt>s, which can only be mapped to | 
 | <tt>Fatal</tt> (it is not possible to turn an error into a warning, | 
 | for example).</p> | 
 |  | 
 | <p>Diagnostic mappings are used in many ways.  For example, if the user | 
 | specifies <tt>-pedantic</tt>, <tt>EXTENSION</tt> maps to <tt>Warning</tt>, if | 
 | they specify <tt>-pedantic-errors</tt>, it turns into <tt>Error</tt>.  This is | 
 | used to implement options like <tt>-Wunused_macros</tt>, <tt>-Wundef</tt> etc. | 
 | </p> | 
 |  | 
 | <p> | 
 | Mapping to <tt>Fatal</tt> should only be used for diagnostics that are | 
 | considered so severe that error recovery won't be able to recover sensibly from | 
 | them (thus spewing a ton of bogus errors).  One example of this class of error | 
 | are failure to #include a file. | 
 | </p> | 
 |  | 
 | <!-- ================= --> | 
 | <h4>The Format String</h4> | 
 | <!-- ================= --> | 
 |  | 
 | <p>The format string for the diagnostic is very simple, but it has some power. | 
 | It takes the form of a string in English with markers that indicate where and | 
 | how arguments to the diagnostic are inserted and formatted.  For example, here | 
 | are some simple format strings:</p> | 
 |  | 
 | <pre> | 
 |   "binary integer literals are an extension" | 
 |   "format string contains '\\0' within the string body" | 
 |   "more '<b>%%</b>' conversions than data arguments" | 
 |   "invalid operands to binary expression (<b>%0</b> and <b>%1</b>)" | 
 |   "overloaded '<b>%0</b>' must be a <b>%select{unary|binary|unary or binary}2</b> operator" | 
 |        " (has <b>%1</b> parameter<b>%s1</b>)" | 
 | </pre> | 
 |  | 
 | <p>These examples show some important points of format strings.  You can use any | 
 |    plain ASCII character in the diagnostic string except "%" without a problem, | 
 |    but these are C strings, so you have to use and be aware of all the C escape | 
 |    sequences (as in the second example).  If you want to produce a "%" in the | 
 |    output, use the "%%" escape sequence, like the third diagnostic.  Finally, | 
 |    Clang uses the "%...[digit]" sequences to specify where and how arguments to | 
 |    the diagnostic are formatted.</p> | 
 |     | 
 | <p>Arguments to the diagnostic are numbered according to how they are specified | 
 |    by the C++ code that <a href="#producingdiag">produces them</a>, and are | 
 |    referenced by <tt>%0</tt> .. <tt>%9</tt>.  If you have more than 10 arguments | 
 |    to your diagnostic, you are doing something wrong :).  Unlike printf, there | 
 |    is no requirement that arguments to the diagnostic end up in the output in | 
 |    the same order as they are specified, you could have a format string with | 
 |    <tt>"%1 %0"</tt> that swaps them, for example.  The text in between the | 
 |    percent and digit are formatting instructions.  If there are no instructions, | 
 |    the argument is just turned into a string and substituted in.</p> | 
 |  | 
 | <p>Here are some "best practices" for writing the English format string:</p> | 
 |  | 
 | <ul> | 
 | <li>Keep the string short.  It should ideally fit in the 80 column limit of the | 
 |     <tt>DiagnosticKinds.def</tt> file.  This avoids the diagnostic wrapping when | 
 |     printed, and forces you to think about the important point you are conveying | 
 |     with the diagnostic.</li> | 
 | <li>Take advantage of location information.  The user will be able to see the | 
 |     line and location of the caret, so you don't need to tell them that the | 
 |     problem is with the 4th argument to the function: just point to it.</li> | 
 | <li>Do not capitalize the diagnostic string, and do not end it with a | 
 |     period.</li> | 
 | <li>If you need to quote something in the diagnostic string, use single | 
 |     quotes.</li> | 
 | </ul> | 
 |  | 
 | <p>Diagnostics should never take random English strings as arguments: you | 
 | shouldn't use <tt>"you have a problem with %0"</tt> and pass in things like | 
 | <tt>"your argument"</tt> or <tt>"your return value"</tt> as arguments. Doing | 
 | this prevents <a href="translation">translating</a> the Clang diagnostics to | 
 | other languages (because they'll get random English words in their otherwise | 
 | localized diagnostic).  The exceptions to this are C/C++ language keywords | 
 | (e.g. auto, const, mutable, etc) and C/C++ operators (<tt>/=</tt>).  Note | 
 | that things like "pointer" and "reference" are not keywords.  On the other | 
 | hand, you <em>can</em> include anything that comes from the user's source code, | 
 | including variable names, types, labels, etc.  The 'select' format can be  | 
 | used to achieve this sort of thing in a localizable way, see below.</p> | 
 |  | 
 | <!-- ==================================== --> | 
 | <h4>Formatting a Diagnostic Argument</a></h4> | 
 | <!-- ==================================== --> | 
 |  | 
 | <p>Arguments to diagnostics are fully typed internally, and come from a couple | 
 | different classes: integers, types, names, and random strings.  Depending on | 
 | the class of the argument, it can be optionally formatted in different ways. | 
 | This gives the DiagnosticClient information about what the argument means | 
 | without requiring it to use a specific presentation (consider this MVC for | 
 | Clang :).</p> | 
 |  | 
 | <p>Here are the different diagnostic argument formats currently supported by | 
 | Clang:</p> | 
 |  | 
 | <table> | 
 | <tr><td colspan="2"><b>"s" format</b></td></tr> | 
 | <tr><td>Example:</td><td><tt>"requires %1 parameter%s1"</tt></td></tr> | 
 | <tr><td>Class:</td><td>Integers</td></tr> | 
 | <tr><td>Description:</td><td>This is a simple formatter for integers that is | 
 |     useful when producing English diagnostics.  When the integer is 1, it prints | 
 |     as nothing.  When the integer is not 1, it prints as "s".  This allows some | 
 |     simple grammatical forms to be to be handled correctly, and eliminates the | 
 |     need to use gross things like <tt>"requires %1 parameter(s)"</tt>.</td></tr> | 
 |  | 
 | <tr><td colspan="2"><b>"select" format</b></td></tr> | 
 | <tr><td>Example:</td><td><tt>"must be a %select{unary|binary|unary or binary}2 | 
 |      operator"</tt></td></tr> | 
 | <tr><td>Class:</td><td>Integers</td></tr> | 
 | <tr><td>Description:</td><td><p>This format specifier is used to merge multiple | 
 |     related diagnostics together into one common one, without requiring the | 
 |     difference to be specified as an English string argument.  Instead of | 
 |     specifying the string, the diagnostic gets an integer argument and the | 
 |     format string selects the numbered option.  In this case, the "%2" value | 
 |     must be an integer in the range [0..2].  If it is 0, it prints 'unary', if | 
 |     it is 1 it prints 'binary' if it is 2, it prints 'unary or binary'.  This | 
 |     allows other language translations to substitute reasonable words (or entire | 
 |     phrases) based on the semantics of the diagnostic instead of having to do | 
 |     things textually.</p> | 
 |     <p>The selected string does undergo formatting.</p></td></tr> | 
 |  | 
 | <tr><td colspan="2"><b>"plural" format</b></td></tr> | 
 | <tr><td>Example:</td><td><tt>"you have %1 %plural{1:mouse|:mice}1 connected to | 
 |     your computer"</tt></td></tr> | 
 | <tr><td>Class:</td><td>Integers</td></tr> | 
 | <tr><td>Description:</td><td><p>This is a formatter for complex plural forms. | 
 |     It is designed to handle even the requirements of languages with very | 
 | 	complex plural forms, as many Baltic languages have. The argument consists | 
 | 	of a series of expression/form pairs, separated by ':', where the first form | 
 | 	whose expression evaluates to true is the result of the modifier.</p> | 
 | 	<p>An expression can be empty, in which case it is always true. See the | 
 | 	example at the top. Otherwise, it is a series of one or more numeric | 
 | 	conditions, separated by ','. If any condition matches, the expression | 
 | 	matches. Each numeric condition can take one of three forms.</p> | 
 | 	<ul> | 
 | 	    <li>number: A simple decimal number matches if the argument is the same | 
 | 		as the number. Example: <tt>"%plural{1:mouse|:mice}4"</tt></li> | 
 | 		<li>range: A range in square brackets matches if the argument is within | 
 | 		the range. Then range is inclusive on both ends. Example: | 
 | 		<tt>"%plural{0:none|1:one|[2,5]:some|:many}2"</tt></li> | 
 | 		<li>modulo: A modulo operator is followed by a number, and | 
 |                 equals sign and either a number or a range. The tests are the | 
 |                 same as for plain | 
 | 		numbers and ranges, but the argument is taken modulo the number first. | 
 | 		Example: <tt>"%plural{%100=0:even hundred|%100=[1,50]:lower half|:everything | 
 | 		else}1"</tt></li> | 
 | 	</ul> | 
 | 	<p>The parser is very unforgiving. A syntax error, even whitespace, will | 
 | 	abort, as will a failure to match the argument against any | 
 | 	expression.</p></td></tr> | 
 |  | 
 | <tr><td colspan="2"><b>"ordinal" format</b></td></tr> | 
 | <tr><td>Example:</td><td><tt>"ambiguity in %ordinal0 argument"</tt></td></tr> | 
 | <tr><td>Class:</td><td>Integers</td></tr> | 
 | <tr><td>Description:</td><td><p>This is a formatter which represents the | 
 |     argument number as an ordinal:  the value <tt>1</tt> becomes <tt>1st</tt>, | 
 |     <tt>3</tt> becomes <tt>3rd</tt>, and so on.  Values less than <tt>1</tt> | 
 |     are not supported.</p> | 
 |     <p>This formatter is currently hard-coded to use English ordinals.</p></td></tr> | 
 |  | 
 | <tr><td colspan="2"><b>"objcclass" format</b></td></tr> | 
 | <tr><td>Example:</td><td><tt>"method %objcclass0 not found"</tt></td></tr> | 
 | <tr><td>Class:</td><td>DeclarationName</td></tr> | 
 | <tr><td>Description:</td><td><p>This is a simple formatter that indicates the | 
 |     DeclarationName corresponds to an Objective-C class method selector.  As | 
 |     such, it prints the selector with a leading '+'.</p></td></tr> | 
 |  | 
 | <tr><td colspan="2"><b>"objcinstance" format</b></td></tr> | 
 | <tr><td>Example:</td><td><tt>"method %objcinstance0 not found"</tt></td></tr> | 
 | <tr><td>Class:</td><td>DeclarationName</td></tr> | 
 | <tr><td>Description:</td><td><p>This is a simple formatter that indicates the | 
 |     DeclarationName corresponds to an Objective-C instance method selector.  As | 
 |     such, it prints the selector with a leading '-'.</p></td></tr> | 
 |  | 
 | <tr><td colspan="2"><b>"q" format</b></td></tr> | 
 | <tr><td>Example:</td><td><tt>"candidate found by name lookup is %q0"</tt></td></tr> | 
 | <tr><td>Class:</td><td>NamedDecl*</td></tr> | 
 | <tr><td>Description</td><td><p>This formatter indicates that the fully-qualified name of the declaration should be printed, e.g., "std::vector" rather than "vector".</p></td></tr> | 
 |      | 
 | </table> | 
 |  | 
 | <p>It is really easy to add format specifiers to the Clang diagnostics system, | 
 | but they should be discussed before they are added.  If you are creating a lot | 
 | of repetitive diagnostics and/or have an idea for a useful formatter, please | 
 | bring it up on the cfe-dev mailing list.</p> | 
 |  | 
 | <!-- ===================================================== --> | 
 | <h4><a name="#producingdiag">Producing the Diagnostic</a></h4> | 
 | <!-- ===================================================== --> | 
 |  | 
 | <p>Now that you've created the diagnostic in the DiagnosticKinds.def file, you | 
 | need to write the code that detects the condition in question and emits the | 
 | new diagnostic.  Various components of Clang (e.g. the preprocessor, Sema, | 
 | etc) provide a helper function named "Diag".  It creates a diagnostic and | 
 | accepts the arguments, ranges, and other information that goes along with | 
 | it.</p> | 
 |  | 
 | <p>For example, the binary expression error comes from code like this:</p> | 
 |  | 
 | <pre> | 
 |   if (various things that are bad) | 
 |     Diag(Loc, diag::err_typecheck_invalid_operands) | 
 |       << lex->getType() << rex->getType() | 
 |       << lex->getSourceRange() << rex->getSourceRange(); | 
 | </pre> | 
 |  | 
 | <p>This shows that use of the Diag method: they take a location (a <a | 
 | href="#SourceLocation">SourceLocation</a> object) and a diagnostic enum value | 
 | (which matches the name from DiagnosticKinds.def).  If the diagnostic takes | 
 | arguments, they are specified with the << operator: the first argument | 
 | becomes %0, the second becomes %1, etc.  The diagnostic interface allows you to | 
 | specify arguments of many different types, including <tt>int</tt> and | 
 | <tt>unsigned</tt> for integer arguments, <tt>const char*</tt> and | 
 | <tt>std::string</tt> for string arguments, <tt>DeclarationName</tt> and | 
 | <tt>const IdentifierInfo*</tt> for names, <tt>QualType</tt> for types, etc. | 
 | SourceRanges are also specified with the << operator, but do not have a | 
 | specific ordering requirement.</p> | 
 |  | 
 | <p>As you can see, adding and producing a diagnostic is pretty straightforward. | 
 | The hard part is deciding exactly what you need to say to help the user, picking | 
 | a suitable wording, and providing the information needed to format it correctly. | 
 | The good news is that the call site that issues a diagnostic should be | 
 | completely independent of how the diagnostic is formatted and in what language | 
 | it is rendered. | 
 | </p> | 
 |  | 
 | <!-- ==================================================== --> | 
 | <h4 id="code-modification-hints">Code Modification Hints</h4> | 
 | <!-- ==================================================== --> | 
 |  | 
 | <p>In some cases, the front end emits diagnostics when it is clear | 
 | that some small change to the source code would fix the problem. For | 
 | example, a missing semicolon at the end of a statement or a use of | 
 | deprecated syntax that is easily rewritten into a more modern form.  | 
 | Clang tries very hard to emit the diagnostic and recover gracefully | 
 | in these and other cases.</p> | 
 |  | 
 | <p>However, for these cases where the fix is obvious, the diagnostic  | 
 | can be annotated with a code | 
 | modification "hint" that describes how to change the code referenced | 
 | by the diagnostic to fix the problem. For example, it might add the | 
 | missing semicolon at the end of the statement or rewrite the use of a | 
 | deprecated construct into something more palatable. Here is one such | 
 | example C++ front end, where we warn about the right-shift operator | 
 | changing meaning from C++98 to C++0x:</p> | 
 |  | 
 | <pre> | 
 | test.cpp:3:7: warning: use of right-shift operator ('>>') in template argument will require parentheses in C++0x | 
 | A<100 >> 2> *a; | 
 |       ^ | 
 |   (       ) | 
 | </pre> | 
 |  | 
 | <p>Here, the code modification hint is suggesting that parentheses be | 
 | added, and showing exactly where those parentheses would be inserted | 
 | into the source code. The code modification hints themselves describe | 
 | what changes to make to the source code in an abstract manner, which | 
 | the text diagnostic printer renders as a line of "insertions" below | 
 | the caret line. <a href="#DiagnosticClient">Other diagnostic | 
 | clients</a> might choose to render the code differently (e.g., as | 
 | markup inline) or even give the user the ability to automatically fix | 
 | the problem.</p> | 
 |  | 
 | <p>All code modification hints are described by the | 
 | <code>CodeModificationHint</code> class, instances of which should be | 
 | attached to the diagnostic using the << operator in the same way | 
 | that highlighted source ranges and arguments are passed to the | 
 | diagnostic. Code modification hints can be created with one of three | 
 | constructors:</p> | 
 |  | 
 | <dl> | 
 |   <dt><code>CodeModificationHint::CreateInsertion(Loc, Code)</code></dt> | 
 |   <dd>Specifies that the given <code>Code</code> (a string) should be inserted | 
 |   before the source location <code>Loc</code>.</dd> | 
 |  | 
 |   <dt><code>CodeModificationHint::CreateRemoval(Range)</code></dt> | 
 |   <dd>Specifies that the code in the given source <code>Range</code> | 
 |   should be removed.</dd> | 
 |  | 
 |   <dt><code>CodeModificationHint::CreateReplacement(Range, Code)</code></dt> | 
 |   <dd>Specifies that the code in the given source <code>Range</code> | 
 |   should be removed, and replaced with the given <code>Code</code> string.</dd> | 
 | </dl> | 
 |  | 
 | <!-- ============================================================= --> | 
 | <h4><a name="DiagnosticClient">The DiagnosticClient Interface</a></h4> | 
 | <!-- ============================================================= --> | 
 |  | 
 | <p>Once code generates a diagnostic with all of the arguments and the rest of | 
 | the relevant information, Clang needs to know what to do with it.  As previously | 
 | mentioned, the diagnostic machinery goes through some filtering to map a | 
 | severity onto a diagnostic level, then (assuming the diagnostic is not mapped to | 
 | "<tt>Ignore</tt>") it invokes an object that implements the DiagnosticClient | 
 | interface with the information.</p> | 
 |  | 
 | <p>It is possible to implement this interface in many different ways.  For | 
 | example, the normal Clang DiagnosticClient (named 'TextDiagnosticPrinter') turns | 
 | the arguments into strings (according to the various formatting rules), prints | 
 | out the file/line/column information and the string, then prints out the line of | 
 | code, the source ranges, and the caret.  However, this behavior isn't required. | 
 | </p> | 
 |  | 
 | <p>Another implementation of the DiagnosticClient interface is the | 
 | 'TextDiagnosticBuffer' class, which is used when Clang is in -verify mode. | 
 | Instead of formatting and printing out the diagnostics, this implementation just | 
 | captures and remembers the diagnostics as they fly by.  Then -verify compares | 
 | the list of produced diagnostics to the list of expected ones.  If they disagree, | 
 | it prints out its own output. | 
 | </p> | 
 |  | 
 | <p>There are many other possible implementations of this interface, and this is | 
 | why we prefer diagnostics to pass down rich structured information in arguments. | 
 | For example, an HTML output might want declaration names be linkified to where | 
 | they come from in the source.  Another example is that a GUI might let you click | 
 | on typedefs to expand them.  This application would want to pass significantly | 
 | more information about types through to the GUI than a simple flat string.  The | 
 | interface allows this to happen.</p> | 
 |  | 
 | <!-- ====================================================== --> | 
 | <h4><a name="translation">Adding Translations to Clang</a></h4> | 
 | <!-- ====================================================== --> | 
 |  | 
 | <p>Not possible yet!  Diagnostic strings should be written in UTF-8, the client | 
 | can translate to the relevant code page if needed.  Each translation completely | 
 | replaces the format string for the diagnostic.</p> | 
 |  | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h3 id="SourceLocation">The SourceLocation and SourceManager classes</h3> | 
 | <!-- ======================================================================= --> | 
 |  | 
 | <p>Strangely enough, the SourceLocation class represents a location within the | 
 | source code of the program.  Important design points include:</p> | 
 |  | 
 | <ol> | 
 | <li>sizeof(SourceLocation) must be extremely small, as these are embedded into | 
 |     many AST nodes and are passed around often.  Currently it is 32 bits.</li> | 
 | <li>SourceLocation must be a simple value object that can be efficiently | 
 |     copied.</li> | 
 | <li>We should be able to represent a source location for any byte of any input | 
 |     file.  This includes in the middle of tokens, in whitespace, in trigraphs, | 
 |     etc.</li> | 
 | <li>A SourceLocation must encode the current #include stack that was active when | 
 |     the location was processed.  For example, if the location corresponds to a | 
 |     token, it should contain the set of #includes active when the token was | 
 |     lexed.  This allows us to print the #include stack for a diagnostic.</li> | 
 | <li>SourceLocation must be able to describe macro expansions, capturing both | 
 |     the ultimate instantiation point and the source of the original character | 
 |     data.</li> | 
 | </ol> | 
 |  | 
 | <p>In practice, the SourceLocation works together with the SourceManager class | 
 | to encode two pieces of information about a location: its spelling location | 
 | and its instantiation location.  For most tokens, these will be the same. | 
 | However, for a macro expansion (or tokens that came from a _Pragma directive) | 
 | these will describe the location of the characters corresponding to the token | 
 | and the location where the token was used (i.e. the macro instantiation point | 
 | or the location of the _Pragma itself).</p> | 
 |  | 
 | <p>The Clang front-end inherently depends on the location of a token being | 
 | tracked correctly.  If it is ever incorrect, the front-end may get confused and | 
 | die.  The reason for this is that the notion of the 'spelling' of a Token in | 
 | Clang depends on being able to find the original input characters for the token. | 
 | This concept maps directly to the "spelling location" for the token.</p> | 
 |  | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h3 id="SourceRange">SourceRange and CharSourceRange</h3> | 
 | <!-- ======================================================================= --> | 
 | <!-- mostly taken from | 
 |   http://lists.cs.uiuc.edu/pipermail/cfe-dev/2010-August/010595.html --> | 
 |  | 
 | <p>Clang represents most source ranges by [first, last], where first and last | 
 | each point to the beginning of their respective tokens. For example | 
 | consider the SourceRange of the following statement:</p> | 
 | <pre> | 
 | x = foo + bar; | 
 | ^first    ^last | 
 | </pre> | 
 |  | 
 | <p>To map from this representation to a character-based | 
 | representation, the 'last' location needs to be adjusted to point to | 
 | (or past) the end of that token with either | 
 | <code>Lexer::MeasureTokenLength()</code> or | 
 | <code>Lexer::getLocForEndOfToken()</code>. For the rare cases | 
 | where character-level source ranges information is needed we use | 
 | the <code>CharSourceRange</code> class.</p> | 
 |  | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h2 id="libdriver">The Driver Library</h2> | 
 | <!-- ======================================================================= --> | 
 |  | 
 | <p>The clang Driver and library are documented <a | 
 | href="DriverInternals.html">here<a>.<p> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h2 id="pch">Precompiled Headers</h2> | 
 | <!-- ======================================================================= --> | 
 |  | 
 | <p>Clang supports two implementations of precompiled headers. The | 
 |    default implementation, precompiled headers (<a | 
 |     href="PCHInternals.html">PCH</a>) uses a serialized representation | 
 |    of Clang's internal data structures, encoded with the <a | 
 |     href="http://llvm.org/docs/BitCodeFormat.html">LLVM bitstream | 
 |    format</a>. Pretokenized headers (<a | 
 |     href="PTHInternals.html">PTH</a>), on the other hand, contain a | 
 |    serialized representation of the tokens encountered when | 
 |    preprocessing a header (and anything that header includes).</p> | 
 |  | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h2 id="libfrontend">The Frontend Library</h2> | 
 | <!-- ======================================================================= --> | 
 |  | 
 | <p>The Frontend library contains functionality useful for building | 
 | tools on top of the clang libraries, for example several methods for | 
 | outputting diagnostics.</p> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h2 id="liblex">The Lexer and Preprocessor Library</h2> | 
 | <!-- ======================================================================= --> | 
 |  | 
 | <p>The Lexer library contains several tightly-connected classes that are involved | 
 | with the nasty process of lexing and preprocessing C source code.  The main | 
 | interface to this library for outside clients is the large <a  | 
 | href="#Preprocessor">Preprocessor</a> class. | 
 | It contains the various pieces of state that are required to coherently read | 
 | tokens out of a translation unit.</p> | 
 |  | 
 | <p>The core interface to the Preprocessor object (once it is set up) is the | 
 | Preprocessor::Lex method, which returns the next <a href="#Token">Token</a> from | 
 | the preprocessor stream.  There are two types of token providers that the | 
 | preprocessor is capable of reading from: a buffer lexer (provided by the <a  | 
 | href="#Lexer">Lexer</a> class) and a buffered token stream (provided by the <a | 
 | href="#TokenLexer">TokenLexer</a> class).   | 
 |  | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h3 id="Token">The Token class</h3> | 
 | <!-- ======================================================================= --> | 
 |  | 
 | <p>The Token class is used to represent a single lexed token.  Tokens are | 
 | intended to be used by the lexer/preprocess and parser libraries, but are not | 
 | intended to live beyond them (for example, they should not live in the ASTs).<p> | 
 |  | 
 | <p>Tokens most often live on the stack (or some other location that is efficient | 
 | to access) as the parser is running, but occasionally do get buffered up.  For | 
 | example, macro definitions are stored as a series of tokens, and the C++ | 
 | front-end periodically needs to buffer tokens up for tentative parsing and | 
 | various pieces of look-ahead.  As such, the size of a Token matter.  On a 32-bit | 
 | system, sizeof(Token) is currently 16 bytes.</p> | 
 |  | 
 | <p>Tokens occur in two forms: "<a href="#AnnotationToken">Annotation | 
 | Tokens</a>" and normal tokens.  Normal tokens are those returned by the lexer, | 
 | annotation tokens represent semantic information and are produced by the parser, | 
 | replacing normal tokens in the token stream.  Normal tokens contain the | 
 | following information:</p> | 
 |  | 
 | <ul> | 
 | <li><b>A SourceLocation</b> - This indicates the location of the start of the | 
 | token.</li> | 
 |  | 
 | <li><b>A length</b> - This stores the length of the token as stored in the | 
 | SourceBuffer.  For tokens that include them, this length includes trigraphs and | 
 | escaped newlines which are ignored by later phases of the compiler.  By pointing | 
 | into the original source buffer, it is always possible to get the original | 
 | spelling of a token completely accurately.</li> | 
 |  | 
 | <li><b>IdentifierInfo</b> - If a token takes the form of an identifier, and if | 
 | identifier lookup was enabled when the token was lexed (e.g. the lexer was not | 
 | reading in 'raw' mode) this contains a pointer to the unique hash value for the | 
 | identifier.  Because the lookup happens before keyword identification, this | 
 | field is set even for language keywords like 'for'.</li> | 
 |  | 
 | <li><b>TokenKind</b> - This indicates the kind of token as classified by the | 
 | lexer.  This includes things like <tt>tok::starequal</tt> (for the "*=" | 
 | operator), <tt>tok::ampamp</tt> for the "&&" token, and keyword values | 
 | (e.g. <tt>tok::kw_for</tt>) for identifiers that correspond to keywords.  Note  | 
 | that some tokens can be spelled multiple ways.  For example, C++ supports | 
 | "operator keywords", where things like "and" are treated exactly like the | 
 | "&&" operator.  In these cases, the kind value is set to | 
 | <tt>tok::ampamp</tt>, which is good for the parser, which doesn't have to  | 
 | consider both forms.  For something that cares about which form is used (e.g. | 
 | the preprocessor 'stringize' operator) the spelling indicates the original | 
 | form.</li> | 
 |  | 
 | <li><b>Flags</b> - There are currently four flags tracked by the | 
 | lexer/preprocessor system on a per-token basis: | 
 |  | 
 |   <ol> | 
 |   <li><b>StartOfLine</b> - This was the first token that occurred on its input | 
 |        source line.</li> | 
 |   <li><b>LeadingSpace</b> - There was a space character either immediately | 
 |        before the token or transitively before the token as it was expanded | 
 |        through a macro.  The definition of this flag is very closely defined by | 
 |        the stringizing requirements of the preprocessor.</li> | 
 |   <li><b>DisableExpand</b> - This flag is used internally to the preprocessor to | 
 |       represent identifier tokens which have macro expansion disabled.  This | 
 |       prevents them from being considered as candidates for macro expansion ever | 
 |       in the future.</li> | 
 |   <li><b>NeedsCleaning</b> - This flag is set if the original spelling for the | 
 |       token includes a trigraph or escaped newline.  Since this is uncommon, | 
 |       many pieces of code can fast-path on tokens that did not need cleaning. | 
 |       </p> | 
 |    </ol> | 
 | </li> | 
 | </ul> | 
 |  | 
 | <p>One interesting (and somewhat unusual) aspect of normal tokens is that they | 
 | don't contain any semantic information about the lexed value.  For example, if | 
 | the token was a pp-number token, we do not represent the value of the number | 
 | that was lexed (this is left for later pieces of code to decide).  Additionally, | 
 | the lexer library has no notion of typedef names vs variable names: both are | 
 | returned as identifiers, and the parser is left to decide whether a specific | 
 | identifier is a typedef or a variable (tracking this requires scope information  | 
 | among other things).  The parser can do this translation by replacing tokens | 
 | returned by the preprocessor with "Annotation Tokens".</p> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h3 id="AnnotationToken">Annotation Tokens</h3> | 
 | <!-- ======================================================================= --> | 
 |  | 
 | <p>Annotation Tokens are tokens that are synthesized by the parser and injected | 
 | into the preprocessor's token stream (replacing existing tokens) to record | 
 | semantic information found by the parser.  For example, if "foo" is found to be | 
 | a typedef, the "foo" <tt>tok::identifier</tt> token is replaced with an | 
 | <tt>tok::annot_typename</tt>.  This is useful for a couple of reasons: 1) this | 
 | makes it easy to handle qualified type names (e.g. "foo::bar::baz<42>::t") | 
 | in C++ as a single "token" in the parser. 2) if the parser backtracks, the | 
 | reparse does not need to redo semantic analysis to determine whether a token | 
 | sequence is a variable, type, template, etc.</p> | 
 |  | 
 | <p>Annotation Tokens are created by the parser and reinjected into the parser's | 
 | token stream (when backtracking is enabled).  Because they can only exist in | 
 | tokens that the preprocessor-proper is done with, it doesn't need to keep around | 
 | flags like "start of line" that the preprocessor uses to do its job. | 
 | Additionally, an annotation token may "cover" a sequence of preprocessor tokens | 
 | (e.g. <tt>a::b::c</tt> is five preprocessor tokens).  As such, the valid fields | 
 | of an annotation token are different than the fields for a normal token (but | 
 | they are multiplexed into the normal Token fields):</p> | 
 |  | 
 | <ul> | 
 | <li><b>SourceLocation "Location"</b> - The SourceLocation for the annotation | 
 | token indicates the first token replaced by the annotation token. In the example | 
 | above, it would be the location of the "a" identifier.</li> | 
 |  | 
 | <li><b>SourceLocation "AnnotationEndLoc"</b> - This holds the location of the | 
 | last token replaced with the annotation token.  In the example above, it would | 
 | be the location of the "c" identifier.</li> | 
 |  | 
 | <li><b>void* "AnnotationValue"</b> - This contains an opaque object | 
 | that the parser gets from Sema.  The parser merely preserves the | 
 | information for Sema to later interpret based on the annotation token | 
 | kind.</li> | 
 |  | 
 | <li><b>TokenKind "Kind"</b> - This indicates the kind of Annotation token this | 
 | is.  See below for the different valid kinds.</li> | 
 | </ul> | 
 |  | 
 | <p>Annotation tokens currently come in three kinds:</p> | 
 |  | 
 | <ol> | 
 | <li><b>tok::annot_typename</b>: This annotation token represents a | 
 | resolved typename token that is potentially qualified.  The | 
 | AnnotationValue field contains the <tt>QualType</tt> returned by | 
 | Sema::getTypeName(), possibly with source location information | 
 | attached.</li> | 
 |  | 
 | <li><b>tok::annot_cxxscope</b>: This annotation token represents a C++ | 
 | scope specifier, such as "A::B::".  This corresponds to the grammar | 
 | productions "::" and ":: [opt] nested-name-specifier".  The | 
 | AnnotationValue pointer is a <tt>NestedNameSpecifier*</tt> returned by | 
 | the Sema::ActOnCXXGlobalScopeSpecifier and | 
 | Sema::ActOnCXXNestedNameSpecifier callbacks.</li> | 
 |  | 
 | <li><b>tok::annot_template_id</b>: This annotation token represents a | 
 | C++ template-id such as "foo<int, 4>", where "foo" is the name | 
 | of a template. The AnnotationValue pointer is a pointer to a malloc'd | 
 | TemplateIdAnnotation object. Depending on the context, a parsed | 
 | template-id that names a type might become a typename annotation token | 
 | (if all we care about is the named type, e.g., because it occurs in a | 
 | type specifier) or might remain a template-id token (if we want to | 
 | retain more source location information or produce a new type, e.g., | 
 | in a declaration of a class template specialization). template-id | 
 | annotation tokens that refer to a type can be "upgraded" to typename | 
 | annotation tokens by the parser.</li> | 
 |  | 
 | </ol> | 
 |  | 
 | <p>As mentioned above, annotation tokens are not returned by the preprocessor, | 
 | they are formed on demand by the parser.  This means that the parser has to be | 
 | aware of cases where an annotation could occur and form it where appropriate. | 
 | This is somewhat similar to how the parser handles Translation Phase 6 of C99: | 
 | String Concatenation (see C99 5.1.1.2).  In the case of string concatenation, | 
 | the preprocessor just returns distinct tok::string_literal and | 
 | tok::wide_string_literal tokens and the parser eats a sequence of them wherever | 
 | the grammar indicates that a string literal can occur.</p> | 
 |  | 
 | <p>In order to do this, whenever the parser expects a tok::identifier or | 
 | tok::coloncolon, it should call the TryAnnotateTypeOrScopeToken or | 
 | TryAnnotateCXXScopeToken methods to form the annotation token.  These methods | 
 | will maximally form the specified annotation tokens and replace the current | 
 | token with them, if applicable.  If the current tokens is not valid for an | 
 | annotation token, it will remain an identifier or :: token.</p> | 
 |  | 
 |  | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h3 id="Lexer">The Lexer class</h3> | 
 | <!-- ======================================================================= --> | 
 |  | 
 | <p>The Lexer class provides the mechanics of lexing tokens out of a source | 
 | buffer and deciding what they mean.  The Lexer is complicated by the fact that | 
 | it operates on raw buffers that have not had spelling eliminated (this is a | 
 | necessity to get decent performance), but this is countered with careful coding | 
 | as well as standard performance techniques (for example, the comment handling | 
 | code is vectorized on X86 and PowerPC hosts).</p> | 
 |  | 
 | <p>The lexer has a couple of interesting modal features:</p> | 
 |  | 
 | <ul> | 
 | <li>The lexer can operate in 'raw' mode.  This mode has several features that | 
 |     make it possible to quickly lex the file (e.g. it stops identifier lookup, | 
 |     doesn't specially handle preprocessor tokens, handles EOF differently, etc). | 
 |     This mode is used for lexing within an "<tt>#if 0</tt>" block, for | 
 |     example.</li> | 
 | <li>The lexer can capture and return comments as tokens.  This is required to | 
 |     support the -C preprocessor mode, which passes comments through, and is | 
 |     used by the diagnostic checker to identifier expect-error annotations.</li> | 
 | <li>The lexer can be in ParsingFilename mode, which happens when preprocessing | 
 |     after reading a #include directive.  This mode changes the parsing of '<' | 
 |     to return an "angled string" instead of a bunch of tokens for each thing | 
 |     within the filename.</li> | 
 | <li>When parsing a preprocessor directive (after "<tt>#</tt>") the | 
 |     ParsingPreprocessorDirective mode is entered.  This changes the parser to | 
 |     return EOM at a newline.</li> | 
 | <li>The Lexer uses a LangOptions object to know whether trigraphs are enabled, | 
 |     whether C++ or ObjC keywords are recognized, etc.</li> | 
 | </ul> | 
 |  | 
 | <p>In addition to these modes, the lexer keeps track of a couple of other | 
 |    features that are local to a lexed buffer, which change as the buffer is | 
 |    lexed:</p> | 
 |  | 
 | <ul> | 
 | <li>The Lexer uses BufferPtr to keep track of the current character being | 
 |     lexed.</li> | 
 | <li>The Lexer uses IsAtStartOfLine to keep track of whether the next lexed token | 
 |     will start with its "start of line" bit set.</li> | 
 | <li>The Lexer keeps track of the current #if directives that are active (which | 
 |     can be nested).</li> | 
 | <li>The Lexer keeps track of an <a href="#MultipleIncludeOpt"> | 
 |     MultipleIncludeOpt</a> object, which is used to | 
 |     detect whether the buffer uses the standard "<tt>#ifndef XX</tt> / | 
 |     <tt>#define XX</tt>" idiom to prevent multiple inclusion.  If a buffer does, | 
 |     subsequent includes can be ignored if the XX macro is defined.</li> | 
 | </ul> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h3 id="TokenLexer">The TokenLexer class</h3> | 
 | <!-- ======================================================================= --> | 
 |  | 
 | <p>The TokenLexer class is a token provider that returns tokens from a list | 
 | of tokens that came from somewhere else.  It typically used for two things: 1) | 
 | returning tokens from a macro definition as it is being expanded 2) returning | 
 | tokens from an arbitrary buffer of tokens.  The later use is used by _Pragma and | 
 | will most likely be used to handle unbounded look-ahead for the C++ parser.</p> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h3 id="MultipleIncludeOpt">The MultipleIncludeOpt class</h3> | 
 | <!-- ======================================================================= --> | 
 |  | 
 | <p>The MultipleIncludeOpt class implements a really simple little state machine | 
 | that is used to detect the standard "<tt>#ifndef XX</tt> / <tt>#define XX</tt>" | 
 | idiom that people typically use to prevent multiple inclusion of headers.  If a | 
 | buffer uses this idiom and is subsequently #include'd, the preprocessor can | 
 | simply check to see whether the guarding condition is defined or not.  If so, | 
 | the preprocessor can completely ignore the include of the header.</p> | 
 |  | 
 |  | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h2 id="libparse">The Parser Library</h2> | 
 | <!-- ======================================================================= --> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h2 id="libast">The AST Library</h2> | 
 | <!-- ======================================================================= --> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h3 id="Type">The Type class and its subclasses</h3> | 
 | <!-- ======================================================================= --> | 
 |  | 
 | <p>The Type class (and its subclasses) are an important part of the AST.  Types | 
 | are accessed through the ASTContext class, which implicitly creates and uniques | 
 | them as they are needed.  Types have a couple of non-obvious features: 1) they | 
 | do not capture type qualifiers like const or volatile (See | 
 | <a href="#QualType">QualType</a>), and 2) they implicitly capture typedef | 
 | information.  Once created, types are immutable (unlike decls).</p> | 
 |  | 
 | <p>Typedefs in C make semantic analysis a bit more complex than it would | 
 | be without them.  The issue is that we want to capture typedef information | 
 | and represent it in the AST perfectly, but the semantics of operations need to | 
 | "see through" typedefs.  For example, consider this code:</p> | 
 |  | 
 | <code> | 
 | void func() {<br> | 
 |   typedef int foo;<br> | 
 |   foo X, *Y;<br> | 
 |   typedef foo* bar;<br> | 
 |   bar Z;<br> | 
 |   *X;   <i>// error</i><br> | 
 |   **Y;  <i>// error</i><br> | 
 |   **Z;  <i>// error</i><br> | 
 | }<br> | 
 | </code> | 
 |  | 
 | <p>The code above is illegal, and thus we expect there to be diagnostics emitted | 
 | on the annotated lines.  In this example, we expect to get:</p> | 
 |  | 
 | <pre> | 
 | <b>test.c:6:1: error: indirection requires pointer operand ('foo' invalid)</b> | 
 | *X; // error | 
 | <font color="blue">^~</font> | 
 | <b>test.c:7:1: error: indirection requires pointer operand ('foo' invalid)</b> | 
 | **Y; // error | 
 | <font color="blue">^~~</font> | 
 | <b>test.c:8:1: error: indirection requires pointer operand ('foo' invalid)</b> | 
 | **Z; // error | 
 | <font color="blue">^~~</font> | 
 | </pre> | 
 |  | 
 | <p>While this example is somewhat silly, it illustrates the point: we want to | 
 | retain typedef information where possible, so that we can emit errors about | 
 | "<tt>std::string</tt>" instead of "<tt>std::basic_string<char, std:...</tt>". | 
 | Doing this requires properly keeping typedef information (for example, the type | 
 | of "X" is "foo", not "int"), and requires properly propagating it through the | 
 | various operators (for example, the type of *Y is "foo", not "int").  In order | 
 | to retain this information, the type of these expressions is an instance of the | 
 | TypedefType class, which indicates that the type of these expressions is a | 
 | typedef for foo. | 
 | </p> | 
 |  | 
 | <p>Representing types like this is great for diagnostics, because the | 
 | user-specified type is always immediately available.  There are two problems | 
 | with this: first, various semantic checks need to make judgements about the | 
 | <em>actual structure</em> of a type, ignoring typdefs.  Second, we need an | 
 | efficient way to query whether two types are structurally identical to each | 
 | other, ignoring typedefs.  The solution to both of these problems is the idea of | 
 | canonical types.</p> | 
 |  | 
 | <!-- =============== --> | 
 | <h4>Canonical Types</h4> | 
 | <!-- =============== --> | 
 |  | 
 | <p>Every instance of the Type class contains a canonical type pointer.  For | 
 | simple types with no typedefs involved (e.g. "<tt>int</tt>", "<tt>int*</tt>", | 
 | "<tt>int**</tt>"), the type just points to itself.  For types that have a | 
 | typedef somewhere in their structure (e.g. "<tt>foo</tt>", "<tt>foo*</tt>", | 
 | "<tt>foo**</tt>", "<tt>bar</tt>"), the canonical type pointer points to their | 
 | structurally equivalent type without any typedefs (e.g. "<tt>int</tt>", | 
 | "<tt>int*</tt>", "<tt>int**</tt>", and "<tt>int*</tt>" respectively).</p> | 
 |  | 
 | <p>This design provides a constant time operation (dereferencing the canonical | 
 | type pointer) that gives us access to the structure of types.  For example, | 
 | we can trivially tell that "bar" and "foo*" are the same type by dereferencing | 
 | their canonical type pointers and doing a pointer comparison (they both point | 
 | to the single "<tt>int*</tt>" type).</p> | 
 |  | 
 | <p>Canonical types and typedef types bring up some complexities that must be | 
 | carefully managed.  Specifically, the "isa/cast/dyncast" operators generally | 
 | shouldn't be used in code that is inspecting the AST.  For example, when type | 
 | checking the indirection operator (unary '*' on a pointer), the type checker | 
 | must verify that the operand has a pointer type.  It would not be correct to | 
 | check that with "<tt>isa<PointerType>(SubExpr->getType())</tt>", | 
 | because this predicate would fail if the subexpression had a typedef type.</p> | 
 |  | 
 | <p>The solution to this problem are a set of helper methods on Type, used to | 
 | check their properties.  In this case, it would be correct to use | 
 | "<tt>SubExpr->getType()->isPointerType()</tt>" to do the check.  This | 
 | predicate will return true if the <em>canonical type is a pointer</em>, which is | 
 | true any time the type is structurally a pointer type.  The only hard part here | 
 | is remembering not to use the <tt>isa/cast/dyncast</tt> operations.</p> | 
 |  | 
 | <p>The second problem we face is how to get access to the pointer type once we | 
 | know it exists.  To continue the example, the result type of the indirection | 
 | operator is the pointee type of the subexpression.  In order to determine the | 
 | type, we need to get the instance of PointerType that best captures the typedef | 
 | information in the program.  If the type of the expression is literally a | 
 | PointerType, we can return that, otherwise we have to dig through the | 
 | typedefs to find the pointer type.  For example, if the subexpression had type | 
 | "<tt>foo*</tt>", we could return that type as the result.  If the subexpression | 
 | had type "<tt>bar</tt>", we want to return "<tt>foo*</tt>" (note that we do | 
 | <em>not</em> want "<tt>int*</tt>").  In order to provide all of this, Type has | 
 | a getAsPointerType() method that checks whether the type is structurally a | 
 | PointerType and, if so, returns the best one.  If not, it returns a null | 
 | pointer.</p> | 
 |  | 
 | <p>This structure is somewhat mystical, but after meditating on it, it will  | 
 | make sense to you :).</p> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h3 id="QualType">The QualType class</h3> | 
 | <!-- ======================================================================= --> | 
 |  | 
 | <p>The QualType class is designed as a trivial value class that is | 
 | small, passed by-value and is efficient to query.  The idea of | 
 | QualType is that it stores the type qualifiers (const, volatile, | 
 | restrict, plus some extended qualifiers required by language | 
 | extensions) separately from the types themselves.  QualType is | 
 | conceptually a pair of "Type*" and the bits for these type qualifiers.</p> | 
 |  | 
 | <p>By storing the type qualifiers as bits in the conceptual pair, it is | 
 | extremely efficient to get the set of qualifiers on a QualType (just return the | 
 | field of the pair), add a type qualifier (which is a trivial constant-time | 
 | operation that sets a bit), and remove one or more type qualifiers (just return | 
 | a QualType with the bitfield set to empty).</p> | 
 |  | 
 | <p>Further, because the bits are stored outside of the type itself, we do not | 
 | need to create duplicates of types with different sets of qualifiers (i.e. there | 
 | is only a single heap allocated "int" type: "const int" and "volatile const int" | 
 | both point to the same heap allocated "int" type).  This reduces the heap size | 
 | used to represent bits and also means we do not have to consider qualifiers when | 
 | uniquing types (<a href="#Type">Type</a> does not even contain qualifiers).</p> | 
 |  | 
 | <p>In practice, the two most common type qualifiers (const and | 
 | restrict) are stored in the low bits of the pointer to the Type | 
 | object, together with a flag indicating whether extended qualifiers | 
 | are present (which must be heap-allocated).  This means that QualType | 
 | is exactly the same size as a pointer.</p> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h3 id="DeclarationName">Declaration names</h3> | 
 | <!-- ======================================================================= --> | 
 |  | 
 | <p>The <tt>DeclarationName</tt> class represents the name of a | 
 |   declaration in Clang. Declarations in the C family of languages can | 
 |   take several different forms. Most declarations are named by  | 
 |   simple identifiers, e.g., "<code>f</code>" and "<code>x</code>" in | 
 |   the function declaration <code>f(int x)</code>. In C++, declaration | 
 |   names can also name class constructors ("<code>Class</code>" | 
 |   in <code>struct Class { Class(); }</code>), class destructors | 
 |   ("<code>~Class</code>"), overloaded operator names ("operator+"), | 
 |   and conversion functions ("<code>operator void const *</code>"). In | 
 |   Objective-C, declaration names can refer to the names of Objective-C | 
 |   methods, which involve the method name and the parameters, | 
 |   collectively called a <i>selector</i>, e.g., | 
 |   "<code>setWidth:height:</code>". Since all of these kinds of | 
 |   entities - variables, functions, Objective-C methods, C++ | 
 |   constructors, destructors, and operators - are represented as | 
 |   subclasses of Clang's common <code>NamedDecl</code> | 
 |   class, <code>DeclarationName</code> is designed to efficiently | 
 |   represent any kind of name.</p> | 
 |  | 
 | <p>Given | 
 |   a <code>DeclarationName</code> <code>N</code>, <code>N.getNameKind()</code> | 
 |   will produce a value that describes what kind of name <code>N</code> | 
 |   stores. There are 8 options (all of the names are inside | 
 |   the <code>DeclarationName</code> class)</p> | 
 | <dl> | 
 |   <dt>Identifier</dt> | 
 |   <dd>The name is a simple | 
 |   identifier. Use <code>N.getAsIdentifierInfo()</code> to retrieve the | 
 |   corresponding <code>IdentifierInfo*</code> pointing to the actual | 
 |   identifier. Note that C++ overloaded operators (e.g., | 
 |   "<code>operator+</code>") are represented as special kinds of | 
 |   identifiers. Use <code>IdentifierInfo</code>'s <code>getOverloadedOperatorID</code> | 
 |   function to determine whether an identifier is an overloaded | 
 |   operator name.</dd> | 
 |  | 
 |   <dt>ObjCZeroArgSelector, ObjCOneArgSelector, | 
 |   ObjCMultiArgSelector</dt> | 
 |   <dd>The name is an Objective-C selector, which can be retrieved as a | 
 |     <code>Selector</code> instance | 
 |     via <code>N.getObjCSelector()</code>. The three possible name | 
 |     kinds for Objective-C reflect an optimization within | 
 |     the <code>DeclarationName</code> class: both zero- and | 
 |     one-argument selectors are stored as a | 
 |     masked <code>IdentifierInfo</code> pointer, and therefore require | 
 |     very little space, since zero- and one-argument selectors are far | 
 |     more common than multi-argument selectors (which use a different | 
 |     structure).</dd> | 
 |  | 
 |   <dt>CXXConstructorName</dt> | 
 |   <dd>The name is a C++ constructor | 
 |     name. Use <code>N.getCXXNameType()</code> to retrieve | 
 |     the <a href="#QualType">type</a> that this constructor is meant to | 
 |     construct. The type is always the canonical type, since all | 
 |     constructors for a given type have the same name.</dd> | 
 |  | 
 |   <dt>CXXDestructorName</dt> | 
 |   <dd>The name is a C++ destructor | 
 |     name. Use <code>N.getCXXNameType()</code> to retrieve | 
 |     the <a href="#QualType">type</a> whose destructor is being | 
 |     named. This type is always a canonical type.</dd> | 
 |  | 
 |   <dt>CXXConversionFunctionName</dt> | 
 |   <dd>The name is a C++ conversion function. Conversion functions are | 
 |   named according to the type they convert to, e.g., "<code>operator void | 
 |       const *</code>". Use <code>N.getCXXNameType()</code> to retrieve | 
 |   the type that this conversion function converts to. This type is | 
 |     always a canonical type.</dd> | 
 |  | 
 |   <dt>CXXOperatorName</dt> | 
 |   <dd>The name is a C++ overloaded operator name. Overloaded operators | 
 |   are named according to their spelling, e.g., | 
 |   "<code>operator+</code>" or "<code>operator new | 
 |   []</code>". Use <code>N.getCXXOverloadedOperator()</code> to | 
 |   retrieve the overloaded operator (a value of | 
 |     type <code>OverloadedOperatorKind</code>).</dd> | 
 | </dl> | 
 |  | 
 | <p><code>DeclarationName</code>s are cheap to create, copy, and | 
 |   compare. They require only a single pointer's worth of storage in | 
 |   the common cases (identifiers, zero- | 
 |   and one-argument Objective-C selectors) and use dense, uniqued | 
 |   storage for the other kinds of | 
 |   names. Two <code>DeclarationName</code>s can be compared for | 
 |   equality (<code>==</code>, <code>!=</code>) using a simple bitwise | 
 |   comparison, can be ordered | 
 |   with <code><</code>, <code>></code>, <code><=</code>, | 
 |   and <code>>=</code> (which provide a lexicographical ordering for | 
 |   normal identifiers but an unspecified ordering for other kinds of | 
 |   names), and can be placed into LLVM <code>DenseMap</code>s | 
 |   and <code>DenseSet</code>s.</p> | 
 |  | 
 | <p><code>DeclarationName</code> instances can be created in different | 
 |   ways depending on what kind of name the instance will store. Normal | 
 |   identifiers (<code>IdentifierInfo</code> pointers) and Objective-C selectors | 
 |   (<code>Selector</code>) can be implicitly converted | 
 |   to <code>DeclarationName</code>s. Names for C++ constructors, | 
 |   destructors, conversion functions, and overloaded operators can be retrieved from | 
 |   the <code>DeclarationNameTable</code>, an instance of which is | 
 |   available as <code>ASTContext::DeclarationNames</code>. The member | 
 |   functions <code>getCXXConstructorName</code>, <code>getCXXDestructorName</code>, | 
 |   <code>getCXXConversionFunctionName</code>, and <code>getCXXOperatorName</code>, respectively, | 
 |   return <code>DeclarationName</code> instances for the four kinds of | 
 |   C++ special function names.</p> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h3 id="DeclContext">Declaration contexts</h3> | 
 | <!-- ======================================================================= --> | 
 | <p>Every declaration in a program exists within some <i>declaration | 
 |     context</i>, such as a translation unit, namespace, class, or | 
 |     function. Declaration contexts in Clang are represented by | 
 |     the <code>DeclContext</code> class, from which the various | 
 |   declaration-context AST nodes | 
 |   (<code>TranslationUnitDecl</code>, <code>NamespaceDecl</code>, <code>RecordDecl</code>, <code>FunctionDecl</code>, | 
 |   etc.) will derive. The <code>DeclContext</code> class provides | 
 |   several facilities common to each declaration context:</p> | 
 | <dl> | 
 |   <dt>Source-centric vs. Semantics-centric View of Declarations</dt> | 
 |   <dd><code>DeclContext</code> provides two views of the declarations | 
 |   stored within a declaration context. The source-centric view | 
 |   accurately represents the program source code as written, including | 
 |   multiple declarations of entities where present (see the | 
 |     section <a href="#Redeclarations">Redeclarations and | 
 |   Overloads</a>), while the semantics-centric view represents the | 
 |   program semantics. The two views are kept synchronized by semantic | 
 |   analysis while the ASTs are being constructed.</dd> | 
 |  | 
 |   <dt>Storage of declarations within that context</dt> | 
 |   <dd>Every declaration context can contain some number of | 
 |     declarations. For example, a C++ class (represented | 
 |     by <code>RecordDecl</code>) contains various member functions, | 
 |     fields, nested types, and so on. All of these declarations will be | 
 |     stored within the <code>DeclContext</code>, and one can iterate | 
 |     over the declarations via | 
 |     [<code>DeclContext::decls_begin()</code>,  | 
 |     <code>DeclContext::decls_end()</code>). This mechanism provides | 
 |     the source-centric view of declarations in the context.</dd> | 
 |  | 
 |   <dt>Lookup of declarations within that context</dt> | 
 |   <dd>The <code>DeclContext</code> structure provides efficient name | 
 |     lookup for names within that declaration context. For example, | 
 |     if <code>N</code> is a namespace we can look for the | 
 |     name <code>N::f</code> | 
 |     using <code>DeclContext::lookup</code>. The lookup itself is | 
 |     based on a lazily-constructed array (for declaration contexts | 
 |     with a small number of declarations) or hash table (for | 
 |     declaration contexts with more declarations). The lookup | 
 |     operation provides the semantics-centric view of the declarations | 
 |     in the context.</dd> | 
 |  | 
 |   <dt>Ownership of declarations</dt> | 
 |   <dd>The <code>DeclContext</code> owns all of the declarations that | 
 |   were declared within its declaration context, and is responsible | 
 |   for the management of their memory as well as their | 
 |   (de-)serialization.</dd> | 
 | </dl> | 
 |  | 
 | <p>All declarations are stored within a declaration context, and one | 
 |   can query | 
 |   information about the context in which each declaration lives. One | 
 |   can retrieve the <code>DeclContext</code> that contains a | 
 |   particular <code>Decl</code> | 
 |   using <code>Decl::getDeclContext</code>. However, see the | 
 |   section <a href="#LexicalAndSemanticContexts">Lexical and Semantic | 
 |   Contexts</a> for more information about how to interpret this | 
 |   context information.</p> | 
 |  | 
 | <h4 id="Redeclarations">Redeclarations and Overloads</h4> | 
 | <p>Within a translation unit, it is common for an entity to be | 
 | declared several times. For example, we might declare a function "f" | 
 |   and then later re-declare it as part of an inlined definition:</p> | 
 |  | 
 | <pre> | 
 | void f(int x, int y, int z = 1); | 
 |  | 
 | inline void f(int x, int y, int z) { /* ... */ } | 
 | </pre> | 
 |  | 
 | <p>The representation of "f" differs in the source-centric and | 
 |   semantics-centric views of a declaration context. In the | 
 |   source-centric view, all redeclarations will be present, in the | 
 |   order they occurred in the source code, making  | 
 |     this view suitable for clients that wish to see the structure of | 
 |     the source code. In the semantics-centric view, only the most recent "f" | 
 |   will be found by the lookup, since it effectively replaces the first | 
 |   declaration of "f".</p> | 
 |  | 
 | <p>In the semantics-centric view, overloading of functions is | 
 |   represented explicitly. For example, given two declarations of a | 
 |   function "g" that are overloaded, e.g.,</p> | 
 | <pre> | 
 | void g(); | 
 | void g(int); | 
 | </pre> | 
 | <p>the <code>DeclContext::lookup</code> operation will return | 
 |   an <code>OverloadedFunctionDecl</code> that contains both | 
 |   declarations of "g". Clients that perform semantic analysis on a | 
 |   program that is not concerned with the actual source code will | 
 |   primarily use this semantics-centric view.</p> | 
 |  | 
 | <h4 id="LexicalAndSemanticContexts">Lexical and Semantic Contexts</h4> | 
 | <p>Each declaration has two potentially different | 
 |   declaration contexts: a <i>lexical</i> context, which corresponds to | 
 |   the source-centric view of the declaration context, and | 
 |   a <i>semantic</i> context, which corresponds to the | 
 |   semantics-centric view. The lexical context is accessible | 
 |   via <code>Decl::getLexicalDeclContext</code> while the | 
 |   semantic context is accessible | 
 |   via <code>Decl::getDeclContext</code>, both of which return | 
 |   <code>DeclContext</code> pointers. For most declarations, the two | 
 |   contexts are identical. For example:</p> | 
 |  | 
 | <pre> | 
 | class X { | 
 | public: | 
 |   void f(int x); | 
 | }; | 
 | </pre> | 
 |  | 
 | <p>Here, the semantic and lexical contexts of <code>X::f</code> are | 
 |   the <code>DeclContext</code> associated with the | 
 |   class <code>X</code> (itself stored as a <code>RecordDecl</code> AST | 
 |   node). However, we can now define <code>X::f</code> out-of-line:</p> | 
 |  | 
 | <pre> | 
 | void X::f(int x = 17) { /* ... */ } | 
 | </pre> | 
 |  | 
 | <p>This definition of has different lexical and semantic | 
 |   contexts. The lexical context corresponds to the declaration | 
 |   context in which the actual declaration occurred in the source | 
 |   code, e.g., the translation unit containing <code>X</code>. Thus, | 
 |   this declaration of <code>X::f</code> can be found by traversing | 
 |   the declarations provided by | 
 |   [<code>decls_begin()</code>, <code>decls_end()</code>) in the | 
 |   translation unit.</p> | 
 |  | 
 | <p>The semantic context of <code>X::f</code> corresponds to the | 
 |   class <code>X</code>, since this member function is (semantically) a | 
 |   member of <code>X</code>. Lookup of the name <code>f</code> into | 
 |   the <code>DeclContext</code> associated with <code>X</code> will | 
 |   then return the definition of <code>X::f</code> (including | 
 |   information about the default argument).</p> | 
 |  | 
 | <h4 id="TransparentContexts">Transparent Declaration Contexts</h4> | 
 | <p>In C and C++, there are several contexts in which names that are | 
 |   logically declared inside another declaration will actually "leak" | 
 |   out into the enclosing scope from the perspective of name | 
 |   lookup. The most obvious instance of this behavior is in | 
 |   enumeration types, e.g.,</p> | 
 | <pre> | 
 | enum Color { | 
 |   Red,  | 
 |   Green, | 
 |   Blue | 
 | }; | 
 | </pre> | 
 |  | 
 | <p>Here, <code>Color</code> is an enumeration, which is a declaration | 
 |   context that contains the | 
 |   enumerators <code>Red</code>, <code>Green</code>, | 
 |   and <code>Blue</code>. Thus, traversing the list of declarations | 
 |   contained in the enumeration <code>Color</code> will | 
 |   yield <code>Red</code>, <code>Green</code>, | 
 |   and <code>Blue</code>. However, outside of the scope | 
 |   of <code>Color</code> one can name the enumerator <code>Red</code> | 
 |   without qualifying the name, e.g.,</p> | 
 |  | 
 | <pre> | 
 | Color c = Red; | 
 | </pre> | 
 |  | 
 | <p>There are other entities in C++ that provide similar behavior. For | 
 |   example, linkage specifications that use curly braces:</p> | 
 |  | 
 | <pre> | 
 | extern "C" { | 
 |   void f(int); | 
 |   void g(int); | 
 | } | 
 | // f and g are visible here | 
 | </pre> | 
 |  | 
 | <p>For source-level accuracy, we treat the linkage specification and | 
 |   enumeration type as a | 
 |   declaration context in which its enclosed declarations ("Red", | 
 |   "Green", and "Blue"; "f" and "g") | 
 |   are declared. However, these declarations are visible outside of the | 
 |   scope of the declaration context.</p> | 
 |  | 
 | <p>These language features (and several others, described below) have | 
 |   roughly the same set of  | 
 |   requirements: declarations are declared within a particular lexical | 
 |   context, but the declarations are also found via name lookup in | 
 |   scopes enclosing the declaration itself. This feature is implemented | 
 |   via <i>transparent</i> declaration contexts | 
 |   (see <code>DeclContext::isTransparentContext()</code>), whose | 
 |   declarations are visible in the nearest enclosing non-transparent | 
 |   declaration context. This means that the lexical context of the | 
 |   declaration (e.g., an enumerator) will be the | 
 |   transparent <code>DeclContext</code> itself, as will the semantic | 
 |   context, but the declaration will be visible in every outer context | 
 |   up to and including the first non-transparent declaration context (since | 
 |   transparent declaration contexts can be nested).</p> | 
 |  | 
 | <p>The transparent <code>DeclContexts</code> are:</p> | 
 | <ul> | 
 |   <li>Enumerations (but not C++0x "scoped enumerations"): | 
 |     <pre> | 
 | enum Color {  | 
 |   Red,  | 
 |   Green,  | 
 |   Blue  | 
 | }; | 
 | // Red, Green, and Blue are in scope | 
 |   </pre></li> | 
 |   <li>C++ linkage specifications: | 
 |   <pre> | 
 | extern "C" { | 
 |   void f(int); | 
 |   void g(int); | 
 | } | 
 | // f and g are in scope | 
 |   </pre></li> | 
 |   <li>Anonymous unions and structs: | 
 |     <pre> | 
 | struct LookupTable { | 
 |   bool IsVector; | 
 |   union { | 
 |     std::vector<Item> *Vector; | 
 |     std::set<Item> *Set; | 
 |   }; | 
 | }; | 
 |  | 
 | LookupTable LT; | 
 | LT.Vector = 0; // Okay: finds Vector inside the unnamed union | 
 |     </pre> | 
 |   </li> | 
 |   <li>C++0x inline namespaces: | 
 | <pre> | 
 | namespace mylib { | 
 |   inline namespace debug { | 
 |     class X; | 
 |   } | 
 | } | 
 | mylib::X *xp; // okay: mylib::X refers to mylib::debug::X | 
 | </pre> | 
 | </li> | 
 | </ul> | 
 |  | 
 |  | 
 | <h4 id="MultiDeclContext">Multiply-Defined Declaration Contexts</h4> | 
 | <p>C++ namespaces have the interesting--and, so far, unique--property that  | 
 | the namespace can be defined multiple times, and the declarations | 
 | provided by each namespace definition are effectively merged (from | 
 | the semantic point of view). For example, the following two code | 
 | snippets are semantically indistinguishable:</p> | 
 | <pre> | 
 | // Snippet #1: | 
 | namespace N { | 
 |   void f(); | 
 | } | 
 | namespace N { | 
 |   void f(int); | 
 | } | 
 |  | 
 | // Snippet #2: | 
 | namespace N { | 
 |   void f(); | 
 |   void f(int); | 
 | } | 
 | </pre> | 
 |  | 
 | <p>In Clang's representation, the source-centric view of declaration | 
 |   contexts will actually have two separate <code>NamespaceDecl</code> | 
 |   nodes in Snippet #1, each of which is a declaration context that | 
 |   contains a single declaration of "f". However, the semantics-centric | 
 |   view provided by name lookup into the namespace <code>N</code> for | 
 |   "f" will return an <code>OverloadedFunctionDecl</code> that contains | 
 |   both declarations of "f".</p> | 
 |  | 
 | <p><code>DeclContext</code> manages multiply-defined declaration | 
 |   contexts internally. The | 
 |   function <code>DeclContext::getPrimaryContext</code> retrieves the | 
 |   "primary" context for a given <code>DeclContext</code> instance, | 
 |   which is the <code>DeclContext</code> responsible for maintaining | 
 |   the lookup table used for the semantics-centric view. Given the | 
 |   primary context, one can follow the chain | 
 |   of <code>DeclContext</code> nodes that define additional | 
 |   declarations via <code>DeclContext::getNextContext</code>. Note that | 
 |   these functions are used internally within the lookup and insertion | 
 |   methods of the <code>DeclContext</code>, so the vast majority of | 
 |   clients can ignore them.</p> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h3 id="CFG">The <tt>CFG</tt> class</h3> | 
 | <!-- ======================================================================= --> | 
 |  | 
 | <p>The <tt>CFG</tt> class is designed to represent a source-level | 
 | control-flow graph for a single statement (<tt>Stmt*</tt>).  Typically | 
 | instances of <tt>CFG</tt> are constructed for function bodies (usually | 
 | an instance of <tt>CompoundStmt</tt>), but can also be instantiated to | 
 | represent the control-flow of any class that subclasses <tt>Stmt</tt>, | 
 | which includes simple expressions.  Control-flow graphs are especially | 
 | useful for performing | 
 | <a href="http://en.wikipedia.org/wiki/Data_flow_analysis#Sensitivities">flow- | 
 | or path-sensitive</a> program analyses on a given function.</p> | 
 |  | 
 | <!-- ============ --> | 
 | <h4>Basic Blocks</h4> | 
 | <!-- ============ --> | 
 |  | 
 | <p>Concretely, an instance of <tt>CFG</tt> is a collection of basic | 
 | blocks.  Each basic block is an instance of <tt>CFGBlock</tt>, which | 
 | simply contains an ordered sequence of <tt>Stmt*</tt> (each referring | 
 | to statements in the AST).  The ordering of statements within a block | 
 | indicates unconditional flow of control from one statement to the | 
 | next.  <a href="#ConditionalControlFlow">Conditional control-flow</a> | 
 | is represented using edges between basic blocks.  The statements | 
 | within a given <tt>CFGBlock</tt> can be traversed using | 
 | the <tt>CFGBlock::*iterator</tt> interface.</p> | 
 |  | 
 | <p> | 
 | A <tt>CFG</tt> object owns the instances of <tt>CFGBlock</tt> within | 
 | the control-flow graph it represents.  Each <tt>CFGBlock</tt> within a | 
 | CFG is also uniquely numbered (accessible | 
 | via <tt>CFGBlock::getBlockID()</tt>).  Currently the number is | 
 | based on the ordering the blocks were created, but no assumptions | 
 | should be made on how <tt>CFGBlock</tt>s are numbered other than their | 
 | numbers are unique and that they are numbered from 0..N-1 (where N is | 
 | the number of basic blocks in the CFG).</p> | 
 |  | 
 | <!-- ===================== --> | 
 | <h4>Entry and Exit Blocks</h4> | 
 | <!-- ===================== --> | 
 |  | 
 | Each instance of <tt>CFG</tt> contains two special blocks: | 
 | an <i>entry</i> block (accessible via <tt>CFG::getEntry()</tt>), which | 
 | has no incoming edges, and an <i>exit</i> block (accessible | 
 | via <tt>CFG::getExit()</tt>), which has no outgoing edges.  Neither | 
 | block contains any statements, and they serve the role of providing a | 
 | clear entrance and exit for a body of code such as a function body. | 
 | The presence of these empty blocks greatly simplifies the | 
 | implementation of many analyses built on top of CFGs. | 
 |  | 
 | <!-- ===================================================== --> | 
 | <h4 id ="ConditionalControlFlow">Conditional Control-Flow</h4> | 
 | <!-- ===================================================== --> | 
 |  | 
 | <p>Conditional control-flow (such as those induced by if-statements | 
 | and loops) is represented as edges between <tt>CFGBlock</tt>s. | 
 | Because different C language constructs can induce control-flow, | 
 | each <tt>CFGBlock</tt> also records an extra <tt>Stmt*</tt> that | 
 | represents the <i>terminator</i> of the block.  A terminator is simply | 
 | the statement that caused the control-flow, and is used to identify | 
 | the nature of the conditional control-flow between blocks.  For | 
 | example, in the case of an if-statement, the terminator refers to | 
 | the <tt>IfStmt</tt> object in the AST that represented the given | 
 | branch.</p> | 
 |  | 
 | <p>To illustrate, consider the following code example:</p> | 
 |  | 
 | <code> | 
 | int foo(int x) {<br> | 
 |   x = x + 1;<br> | 
 | <br> | 
 |   if (x > 2) x++;<br> | 
 |   else {<br> | 
 |     x += 2;<br> | 
 |     x *= 2;<br> | 
 |   }<br> | 
 | <br> | 
 |   return x;<br> | 
 | } | 
 | </code> | 
 |  | 
 | <p>After invoking the parser+semantic analyzer on this code fragment, | 
 | the AST of the body of <tt>foo</tt> is referenced by a | 
 | single <tt>Stmt*</tt>.  We can then construct an instance | 
 | of <tt>CFG</tt> representing the control-flow graph of this function | 
 | body by single call to a static class method:</p> | 
 |  | 
 | <code> | 
 |   Stmt* FooBody = ...<br> | 
 |   CFG*  FooCFG = <b>CFG::buildCFG</b>(FooBody); | 
 | </code> | 
 |  | 
 | <p>It is the responsibility of the caller of <tt>CFG::buildCFG</tt> | 
 | to <tt>delete</tt> the returned <tt>CFG*</tt> when the CFG is no | 
 | longer needed.</p> | 
 |  | 
 | <p>Along with providing an interface to iterate over | 
 | its <tt>CFGBlock</tt>s, the <tt>CFG</tt> class also provides methods | 
 | that are useful for debugging and visualizing CFGs.  For example, the | 
 | method | 
 | <tt>CFG::dump()</tt> dumps a pretty-printed version of the CFG to | 
 | standard error.  This is especially useful when one is using a | 
 | debugger such as gdb.  For example, here is the output | 
 | of <tt>FooCFG->dump()</tt>:</p> | 
 |  | 
 | <code> | 
 |  [ B5 (ENTRY) ]<br> | 
 |     Predecessors (0):<br> | 
 |     Successors (1): B4<br> | 
 | <br> | 
 |  [ B4 ]<br> | 
 |     1: x = x + 1<br> | 
 |     2: (x > 2)<br> | 
 |     <b>T: if [B4.2]</b><br> | 
 |     Predecessors (1): B5<br> | 
 |     Successors (2): B3 B2<br> | 
 | <br> | 
 |  [ B3 ]<br> | 
 |     1: x++<br> | 
 |     Predecessors (1): B4<br> | 
 |     Successors (1): B1<br> | 
 | <br> | 
 |  [ B2 ]<br> | 
 |     1: x += 2<br> | 
 |     2: x *= 2<br> | 
 |     Predecessors (1): B4<br> | 
 |     Successors (1): B1<br> | 
 | <br> | 
 |  [ B1 ]<br> | 
 |     1: return x;<br> | 
 |     Predecessors (2): B2 B3<br> | 
 |     Successors (1): B0<br> | 
 | <br> | 
 |  [ B0 (EXIT) ]<br> | 
 |     Predecessors (1): B1<br> | 
 |     Successors (0): | 
 | </code> | 
 |  | 
 | <p>For each block, the pretty-printed output displays for each block | 
 | the number of <i>predecessor</i> blocks (blocks that have outgoing | 
 | control-flow to the given block) and <i>successor</i> blocks (blocks | 
 | that have control-flow that have incoming control-flow from the given | 
 | block).  We can also clearly see the special entry and exit blocks at | 
 | the beginning and end of the pretty-printed output.  For the entry | 
 | block (block B5), the number of predecessor blocks is 0, while for the | 
 | exit block (block B0) the number of successor blocks is 0.</p> | 
 |  | 
 | <p>The most interesting block here is B4, whose outgoing control-flow | 
 | represents the branching caused by the sole if-statement | 
 | in <tt>foo</tt>.  Of particular interest is the second statement in | 
 | the block, <b><tt>(x > 2)</tt></b>, and the terminator, printed | 
 | as <b><tt>if [B4.2]</tt></b>.  The second statement represents the | 
 | evaluation of the condition of the if-statement, which occurs before | 
 | the actual branching of control-flow.  Within the <tt>CFGBlock</tt> | 
 | for B4, the <tt>Stmt*</tt> for the second statement refers to the | 
 | actual expression in the AST for <b><tt>(x > 2)</tt></b>.  Thus | 
 | pointers to subclasses of <tt>Expr</tt> can appear in the list of | 
 | statements in a block, and not just subclasses of <tt>Stmt</tt> that | 
 | refer to proper C statements.</p> | 
 |  | 
 | <p>The terminator of block B4 is a pointer to the <tt>IfStmt</tt> | 
 | object in the AST.  The pretty-printer outputs <b><tt>if | 
 | [B4.2]</tt></b> because the condition expression of the if-statement | 
 | has an actual place in the basic block, and thus the terminator is | 
 | essentially | 
 | <i>referring</i> to the expression that is the second statement of | 
 | block B4 (i.e., B4.2).  In this manner, conditions for control-flow | 
 | (which also includes conditions for loops and switch statements) are | 
 | hoisted into the actual basic block.</p> | 
 |  | 
 | <!-- ===================== --> | 
 | <!-- <h4>Implicit Control-Flow</h4> --> | 
 | <!-- ===================== --> | 
 |  | 
 | <!-- | 
 | <p>A key design principle of the <tt>CFG</tt> class was to not require | 
 | any transformations to the AST in order to represent control-flow. | 
 | Thus the <tt>CFG</tt> does not perform any "lowering" of the | 
 | statements in an AST: loops are not transformed into guarded gotos, | 
 | short-circuit operations are not converted to a set of if-statements, | 
 | and so on.</p> | 
 | --> | 
 |  | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <h3 id="Constants">Constant Folding in the Clang AST</h3> | 
 | <!-- ======================================================================= --> | 
 |  | 
 | <p>There are several places where constants and constant folding matter a lot to | 
 | the Clang front-end.  First, in general, we prefer the AST to retain the source | 
 | code as close to how the user wrote it as possible.  This means that if they | 
 | wrote "5+4", we want to keep the addition and two constants in the AST, we don't | 
 | want to fold to "9".  This means that constant folding in various ways turns | 
 | into a tree walk that needs to handle the various cases.</p> | 
 |  | 
 | <p>However, there are places in both C and C++ that require constants to be | 
 | folded.  For example, the C standard defines what an "integer constant | 
 | expression" (i-c-e) is with very precise and specific requirements.  The | 
 | language then requires i-c-e's in a lot of places (for example, the size of a | 
 | bitfield, the value for a case statement, etc).  For these, we have to be able | 
 | to constant fold the constants, to do semantic checks (e.g. verify bitfield size | 
 | is non-negative and that case statements aren't duplicated).  We aim for Clang | 
 | to be very pedantic about this, diagnosing cases when the code does not use an | 
 | i-c-e where one is required, but accepting the code unless running with | 
 | <tt>-pedantic-errors</tt>.</p> | 
 |  | 
 | <p>Things get a little bit more tricky when it comes to compatibility with | 
 | real-world source code.  Specifically, GCC has historically accepted a huge | 
 | superset of expressions as i-c-e's, and a lot of real world code depends on this | 
 | unfortuate accident of history (including, e.g., the glibc system headers).  GCC | 
 | accepts anything its "fold" optimizer is capable of reducing to an integer | 
 | constant, which means that the definition of what it accepts changes as its | 
 | optimizer does.  One example is that GCC accepts things like "case X-X:" even | 
 | when X is a variable, because it can fold this to 0.</p> | 
 |  | 
 | <p>Another issue are how constants interact with the extensions we support, such | 
 | as __builtin_constant_p, __builtin_inf, __extension__ and many others.  C99 | 
 | obviously does not specify the semantics of any of these extensions, and the | 
 | definition of i-c-e does not include them.  However, these extensions are often | 
 | used in real code, and we have to have a way to reason about them.</p> | 
 |  | 
 | <p>Finally, this is not just a problem for semantic analysis.  The code | 
 | generator and other clients have to be able to fold constants (e.g. to | 
 | initialize global variables) and has to handle a superset of what C99 allows. | 
 | Further, these clients can benefit from extended information.  For example, we | 
 | know that "foo()||1" always evaluates to true, but we can't replace the | 
 | expression with true because it has side effects.</p> | 
 |  | 
 | <!-- ======================= --> | 
 | <h4>Implementation Approach</h4> | 
 | <!-- ======================= --> | 
 |  | 
 | <p>After trying several different approaches, we've finally converged on a | 
 | design (Note, at the time of this writing, not all of this has been implemented, | 
 | consider this a design goal!).  Our basic approach is to define a single | 
 | recursive method evaluation method (<tt>Expr::Evaluate</tt>), which is | 
 | implemented in <tt>AST/ExprConstant.cpp</tt>.  Given an expression with 'scalar' | 
 | type (integer, fp, complex, or pointer) this method returns the following | 
 | information:</p> | 
 |  | 
 | <ul> | 
 | <li>Whether the expression is an integer constant expression, a general | 
 |     constant that was folded but has no side effects, a general constant that | 
 |     was folded but that does have side effects, or an uncomputable/unfoldable | 
 |     value. | 
 | </li> | 
 | <li>If the expression was computable in any way, this method returns the APValue | 
 |     for the result of the expression.</li> | 
 | <li>If the expression is not evaluatable at all, this method returns | 
 |     information on one of the problems with the expression.  This includes a | 
 |     SourceLocation for where the problem is, and a diagnostic ID that explains | 
 |     the problem.  The diagnostic should be have ERROR type.</li> | 
 | <li>If the expression is not an integer constant expression, this method returns | 
 |     information on one of the problems with the expression.  This includes a | 
 |     SourceLocation for where the problem is, and a diagnostic ID that explains | 
 |     the problem.  The diagnostic should be have EXTENSION type.</li> | 
 | </ul> | 
 |  | 
 | <p>This information gives various clients the flexibility that they want, and we | 
 | will eventually have some helper methods for various extensions.  For example, | 
 | Sema should have a <tt>Sema::VerifyIntegerConstantExpression</tt> method, which | 
 | calls Evaluate on the expression.  If the expression is not foldable, the error | 
 | is emitted, and it would return true.  If the expression is not an i-c-e, the | 
 | EXTENSION diagnostic is emitted.  Finally it would return false to indicate that | 
 | the AST is ok.</p> | 
 |  | 
 | <p>Other clients can use the information in other ways, for example, codegen can | 
 | just use expressions that are foldable in any way.</p> | 
 |  | 
 | <!-- ========== --> | 
 | <h4>Extensions</h4> | 
 | <!-- ========== --> | 
 |  | 
 | <p>This section describes how some of the various extensions Clang supports  | 
 | interacts with constant evaluation:</p> | 
 |  | 
 | <ul> | 
 | <li><b><tt>__extension__</tt></b>: The expression form of this extension causes | 
 |     any evaluatable subexpression to be accepted as an integer constant | 
 |     expression.</li> | 
 | <li><b><tt>__builtin_constant_p</tt></b>: This returns true (as a integer | 
 |     constant expression) if the operand is any evaluatable constant.  As a | 
 |     special case, if <tt>__builtin_constant_p</tt> is the (potentially | 
 |     parenthesized) condition of a conditional operator expression ("?:"), only | 
 |     the true side of the conditional operator is considered, and it is evaluated | 
 |     with full constant folding.</li> | 
 | <li><b><tt>__builtin_choose_expr</tt></b>: The condition is required to be an | 
 |     integer constant expression, but we accept any constant as an "extension of | 
 |     an extension".  This only evaluates one operand depending on which way the | 
 |     condition evaluates.</li> | 
 | <li><b><tt>__builtin_classify_type</tt></b>: This always returns an integer | 
 |     constant expression.</li> | 
 | <li><b><tt>__builtin_inf,nan,..</tt></b>: These are treated just like a | 
 |     floating-point literal.</li> | 
 | <li><b><tt>__builtin_abs,copysign,..</tt></b>: These are constant folded as | 
 |     general constant expressions.</li> | 
 | <li><b><tt>__builtin_strlen</tt></b> and <b><tt>strlen</tt></b>: These are constant folded as integer constant expressions if the argument is a string literal.</li> | 
 | </ul> | 
 |  | 
 |  | 
 |  | 
 |  | 
 | </div> | 
 | </body> | 
 | </html> |