Renato Golin | f54e02f | 2013-09-08 20:44:39 +0000 | [diff] [blame] | 1 | =================================================================== |
Sean Silva | 5e2ce20 | 2013-09-09 19:50:47 +0000 | [diff] [blame] | 2 | Cross-compilation using Clang |
Renato Golin | f54e02f | 2013-09-08 20:44:39 +0000 | [diff] [blame] | 3 | =================================================================== |
| 4 | |
| 5 | Introduction |
| 6 | ============ |
| 7 | |
Sean Silva | 055d438 | 2013-09-09 19:30:44 +0000 | [diff] [blame] | 8 | This document will guide you in choosing the right Clang options |
| 9 | for cross-compiling your code to a different architecture. It assumes you |
| 10 | already know how to compile the code in question for the host architecture, |
Renato Golin | f54e02f | 2013-09-08 20:44:39 +0000 | [diff] [blame] | 11 | and that you know how to choose additional include and library paths. |
| 12 | |
Sean Silva | 055d438 | 2013-09-09 19:30:44 +0000 | [diff] [blame] | 13 | However, this document is *not* a "how to" and won't help you setting your |
| 14 | build system or Makefiles, nor choosing the right CMake options, etc. |
| 15 | Also, it does not cover all the possible options, nor does it contain |
| 16 | specific examples for specific architectures. For a concrete example, the |
| 17 | `instructions for cross-compiling LLVM itself |
| 18 | <http://llvm.org/docs/HowToCrossCompileLLVM.html>`_ may be of interest. |
Renato Golin | f54e02f | 2013-09-08 20:44:39 +0000 | [diff] [blame] | 19 | |
| 20 | After reading this document, you should be familiar with the main issues |
Sean Silva | 055d438 | 2013-09-09 19:30:44 +0000 | [diff] [blame] | 21 | related to cross-compilation, and what main compiler options Clang provides |
| 22 | for performing cross-compilation. |
Renato Golin | f54e02f | 2013-09-08 20:44:39 +0000 | [diff] [blame] | 23 | |
| 24 | Cross compilation issues |
| 25 | ======================== |
| 26 | |
| 27 | In GCC world, every host/target combination has its own set of binaries, |
| 28 | headers, libraries, etc. So, it's usually simple to download a package |
| 29 | with all files in, unzip to a directory and point the build system to |
| 30 | that compiler, that will know about its location and find all it needs to |
| 31 | when compiling your code. |
| 32 | |
| 33 | On the other hand, Clang/LLVM is natively a cross-compiler, meaning that |
Sean Silva | 055d438 | 2013-09-09 19:30:44 +0000 | [diff] [blame] | 34 | one set of programs can compile to all targets by setting the ``-target`` |
| 35 | option. That makes it a lot easier for programers wishing to compile to |
| 36 | different platforms and architectures, and for compiler developers that |
| 37 | only have to maintain one build system, and for OS distributions, that |
Renato Golin | f54e02f | 2013-09-08 20:44:39 +0000 | [diff] [blame] | 38 | need only one set of main packages. |
| 39 | |
| 40 | But, as is true to any cross-compiler, and given the complexity of |
Sean Silva | 055d438 | 2013-09-09 19:30:44 +0000 | [diff] [blame] | 41 | different architectures, OS's and options, it's not always easy finding |
Renato Golin | f54e02f | 2013-09-08 20:44:39 +0000 | [diff] [blame] | 42 | the headers, libraries or binutils to generate target specific code. |
| 43 | So you'll need special options to help Clang understand what target |
Sean Silva | 055d438 | 2013-09-09 19:30:44 +0000 | [diff] [blame] | 44 | you're compiling to, where your tools are, etc. |
Renato Golin | f54e02f | 2013-09-08 20:44:39 +0000 | [diff] [blame] | 45 | |
| 46 | Another problem is that compilers come with standard libraries only (like |
Sean Silva | 055d438 | 2013-09-09 19:30:44 +0000 | [diff] [blame] | 47 | ``compiler-rt``, ``libcxx``, ``libgcc``, ``libm``, etc), so you'll have to |
| 48 | find and make available to the build system, every other library required |
| 49 | to build your software, that is specific to your target. It's not enough to |
| 50 | have your host's libraries installed. |
Renato Golin | f54e02f | 2013-09-08 20:44:39 +0000 | [diff] [blame] | 51 | |
| 52 | Finally, not all toolchains are the same, and consequently, not every Clang |
Sean Silva | 055d438 | 2013-09-09 19:30:44 +0000 | [diff] [blame] | 53 | option will work magically. Some options, like ``--sysroot`` (which |
Renato Golin | f54e02f | 2013-09-08 20:44:39 +0000 | [diff] [blame] | 54 | effectively changes the logical root for headers and libraries), assume |
| 55 | all your binaries and libraries are in the same directory, which may not |
| 56 | true when your cross-compiler was installed by the distribution's package |
| 57 | management. So, for each specific case, you may use more than one |
Sean Silva | 055d438 | 2013-09-09 19:30:44 +0000 | [diff] [blame] | 58 | option, and in most cases, you'll end up setting include paths (``-I``) and |
| 59 | library paths (``-L``) manually. |
Renato Golin | f54e02f | 2013-09-08 20:44:39 +0000 | [diff] [blame] | 60 | |
| 61 | To sum up, different toolchains can: |
| 62 | * be host/target specific or more flexible |
Sean Silva | 055d438 | 2013-09-09 19:30:44 +0000 | [diff] [blame] | 63 | * be in a single directory, or spread out across your system |
Renato Golin | f54e02f | 2013-09-08 20:44:39 +0000 | [diff] [blame] | 64 | * have different sets of libraries and headers by default |
| 65 | * need special options, which your build system won't be able to figure |
| 66 | out by itself |
| 67 | |
| 68 | General Cross-Compilation Options in Clang |
| 69 | ========================================== |
| 70 | |
| 71 | Target Triple |
| 72 | ------------- |
| 73 | |
| 74 | The basic option is to define the target architecture. For that, use |
| 75 | ``-target <triple>``. If you don't specify the target, CPU names won't |
| 76 | match (since Clang assumes the host triple), and the compilation will |
| 77 | go ahead, creating code for the host platform, which will break later |
| 78 | on when assembling or linking. |
| 79 | |
| 80 | The triple has the general format ``<arch><sub>-<vendor>-<sys>-<abi>``, where: |
Sean Silva | 055d438 | 2013-09-09 19:30:44 +0000 | [diff] [blame] | 81 | * ``arch`` = ``x86``, ``arm``, ``thumb``, ``mips``, etc. |
| 82 | * ``sub`` = for ex. on ARM: ``v5``, ``v6m``, ``v7a``, ``v7m``, etc. |
| 83 | * ``vendor`` = ``pc``, ``apple``, ``nvidia``, ``ibm``, etc. |
| 84 | * ``sys`` = ``none``, ``linux``, ``win32``, ``darwin``, ``cuda``, etc. |
| 85 | * ``abi`` = ``eabi``, ``gnu``, ``android``, ``macho``, ``elf``, etc. |
Renato Golin | f54e02f | 2013-09-08 20:44:39 +0000 | [diff] [blame] | 86 | |
| 87 | The sub-architecture options are available for their own architectures, |
| 88 | of course, so "x86v7a" doesn't make sense. The vendor needs to be |
| 89 | specified only if there's a relevant change, for instance between PC |
| 90 | and Apple. Most of the time it can be omitted (and Unknown) |
| 91 | will be assumed, which sets the defaults for the specified architecture. |
| 92 | The system name is generally the OS (linux, darwin), but could be special |
| 93 | like the bare-metal "none". |
| 94 | |
| 95 | When a parameter is not important, they can be omitted, or you can |
Sean Silva | 055d438 | 2013-09-09 19:30:44 +0000 | [diff] [blame] | 96 | choose ``unknown`` and the defaults will be used. If you choose a parameter |
| 97 | that Clang doesn't know, like ``blerg``, it'll ignore and assume |
| 98 | ``unknown``, which is not always desired, so be careful. |
Renato Golin | f54e02f | 2013-09-08 20:44:39 +0000 | [diff] [blame] | 99 | |
| 100 | Finally, the ABI option is something that will pick default CPU/FPU, |
| 101 | define the specific behaviour of your code (PCS, extensions), |
| 102 | and also choose the correct library calls, etc. |
| 103 | |
| 104 | CPU, FPU, ABI |
| 105 | ------------- |
| 106 | |
| 107 | Once your target is specified, it's time to pick the hardware you'll |
| 108 | be compiling to. For every architecture, a default set of CPU/FPU/ABI |
| 109 | will be chosen, so you'll almost always have to change it via flags. |
| 110 | |
| 111 | Typical flags include: |
| 112 | * ``-mcpu=<cpu-name>``, like x86-64, swift, cortex-a15 |
| 113 | * ``-fpu=<fpu-name>``, like SSE3, NEON, controlling the FP unit available |
| 114 | * ``-mfloat-abi=<fabi>``, like soft, hard, controlling which registers |
| 115 | to use for floating-point |
| 116 | |
| 117 | The default is normally the common denominator, so that Clang doesn't |
| 118 | generate code that breaks. But that also means you won't get the best |
| 119 | code for your specific hardware, which may mean orders of magnitude |
| 120 | slower than you expect. |
| 121 | |
Sean Silva | 055d438 | 2013-09-09 19:30:44 +0000 | [diff] [blame] | 122 | For example, if your target is ``arm-none-eabi``, the default CPU will |
| 123 | be ``arm7tdmi`` using soft float, which is extremely slow on modern cores, |
| 124 | whereas if your triple is ``armv7a-none-eabi``, it'll be Cortex-A8 with |
Renato Golin | f54e02f | 2013-09-08 20:44:39 +0000 | [diff] [blame] | 125 | NEON, but still using soft-float, which is much better, but still not |
| 126 | great. |
| 127 | |
| 128 | Toolchain Options |
| 129 | ----------------- |
| 130 | |
Sean Silva | 055d438 | 2013-09-09 19:30:44 +0000 | [diff] [blame] | 131 | There are three main options to control access to your cross-compiler: |
| 132 | ``--sysroot``, ``-I``, and ``-L``. The two last ones are well known, |
Renato Golin | f54e02f | 2013-09-08 20:44:39 +0000 | [diff] [blame] | 133 | but they're particularly important for additional libraries |
| 134 | and headers that are specific to your target. |
| 135 | |
| 136 | There are two main ways to have a cross-compiler: |
| 137 | |
| 138 | #. When you have extracted your cross-compiler from a zip file into |
| 139 | a directory, you have to use ``--sysroot=<path>``. The path is the |
| 140 | root directory where you have unpacked your file, and Clang will |
| 141 | look for the directories ``bin``, ``lib``, ``include`` in there. |
| 142 | |
| 143 | In this case, your setup should be pretty much done (if no |
| 144 | additional headers or libraries are needed), as Clang will find |
| 145 | all binaries it needs (assembler, linker, etc) in there. |
| 146 | |
| 147 | #. When you have installed via a package manager (modern Linux |
| 148 | distributions have cross-compiler packages available), make |
Sean Silva | 055d438 | 2013-09-09 19:30:44 +0000 | [diff] [blame] | 149 | sure the target triple you set is *also* the prefix of your |
Renato Golin | f54e02f | 2013-09-08 20:44:39 +0000 | [diff] [blame] | 150 | cross-compiler toolchain. |
| 151 | |
| 152 | In this case, Clang will find the other binaries (assembler, |
| 153 | linker), but not always where the target headers and libraries |
| 154 | are. People add system-specific clues to Clang often, but as |
| 155 | things change, it's more likely that it won't find than the |
| 156 | other way around. |
| 157 | |
| 158 | So, here, you'll be a lot safer if you specify the include/library |
| 159 | directories manually (via ``-I`` and ``-L``). |
| 160 | |
| 161 | Target-Specific Libraries |
| 162 | ========================= |
| 163 | |
| 164 | All libraries that you compile as part of your build will be |
| 165 | cross-compiled to your target, and your build system will probably |
| 166 | find them in the right place. But all dependencies that are |
Sean Silva | 055d438 | 2013-09-09 19:30:44 +0000 | [diff] [blame] | 167 | normally checked against (like ``libxml`` or ``libz`` etc) will match |
Renato Golin | f54e02f | 2013-09-08 20:44:39 +0000 | [diff] [blame] | 168 | against the host platform, not the target. |
| 169 | |
| 170 | So, if the build system is not aware that you want to cross-compile |
| 171 | your code, it will get every dependency wrong, and your compilation |
| 172 | will fail during build time, not configure time. |
| 173 | |
| 174 | Also, finding the libraries for your target are not as easy |
| 175 | as for your host machine. There aren't many cross-libraries available |
Sean Silva | 055d438 | 2013-09-09 19:30:44 +0000 | [diff] [blame] | 176 | as packages to most OS's, so you'll have to either cross-compile them |
Renato Golin | f54e02f | 2013-09-08 20:44:39 +0000 | [diff] [blame] | 177 | from source, or download the package for your target platform, |
| 178 | extract the libraries and headers, put them in specific directories |
| 179 | and add ``-I`` and ``-L`` pointing to them. |
| 180 | |
| 181 | Also, some libraries have different dependencies on different targets, |
| 182 | so configuration tools to find dependencies in the host can get the |
| 183 | list wrong for the target platform. This means that the configuration |
| 184 | of your build can get things wrong when setting their own library |
| 185 | paths, and you'll have to augment it via additional flags (configure, |
| 186 | Make, CMake, etc). |
| 187 | |
| 188 | Multilibs |
| 189 | --------- |
| 190 | |
| 191 | When you want to cross-compile to more than one configuration, for |
| 192 | example hard-float-ARM and soft-float-ARM, you'll have to have multiple |
| 193 | copies of you libraries and (possibly) headers. |
| 194 | |
| 195 | Some Linux distributions have support for Multilib, which handle that |
| 196 | for you in an easier way, but if you're not careful and, for instance, |
| 197 | forget to specify ``-ccc-gcc-name armv7l-linux-gnueabihf-gcc`` (which |
| 198 | uses hard-float), Clang will pick the ``armv7l-linux-gnueabi-ld`` |
| 199 | (which uses soft-float) and linker errors will happen. |
| 200 | |
| 201 | The same is true if you're compiling for different ABIs, like ``gnueabi`` |
| 202 | and ``androideabi``, and might even link and run, but produce run-time |
Sean Silva | 055d438 | 2013-09-09 19:30:44 +0000 | [diff] [blame] | 203 | errors, which are much harder to track down and fix. |
Renato Golin | f54e02f | 2013-09-08 20:44:39 +0000 | [diff] [blame] | 204 | |