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//===-- asan_thread.cc ----------------------------------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file is a part of AddressSanitizer, an address sanity checker.
//
// Thread-related code.
//===----------------------------------------------------------------------===//
#include "asan_allocator.h"
#include "asan_interceptors.h"
#include "asan_stack.h"
#include "asan_thread.h"
#include "asan_mapping.h"
#include "sanitizer_common/sanitizer_common.h"
#include "sanitizer_common/sanitizer_placement_new.h"
namespace __asan {
// AsanThreadContext implementation.
void AsanThreadContext::OnCreated(void *arg) {
CreateThreadContextArgs *args = static_cast<CreateThreadContextArgs*>(arg);
if (args->stack) {
internal_memcpy(&stack, args->stack, sizeof(stack));
}
thread = args->thread;
thread->set_context(this);
}
void AsanThreadContext::OnFinished() {
// Drop the link to the AsanThread object.
thread = 0;
}
static char thread_registry_placeholder[sizeof(ThreadRegistry)];
static ThreadRegistry *asan_thread_registry;
static ThreadContextBase *GetAsanThreadContext(u32 tid) {
void *mem = MmapOrDie(sizeof(AsanThreadContext), "AsanThreadContext");
return new(mem) AsanThreadContext(tid);
}
ThreadRegistry &asanThreadRegistry() {
static bool initialized;
// Don't worry about thread_safety - this should be called when there is
// a single thread.
if (!initialized) {
// Never reuse ASan threads: we store pointer to AsanThreadContext
// in TSD and can't reliably tell when no more TSD destructors will
// be called. It would be wrong to reuse AsanThreadContext for another
// thread before all TSD destructors will be called for it.
asan_thread_registry = new(thread_registry_placeholder) ThreadRegistry(
GetAsanThreadContext, kMaxNumberOfThreads, kMaxNumberOfThreads);
initialized = true;
}
return *asan_thread_registry;
}
AsanThreadContext *GetThreadContextByTidLocked(u32 tid) {
return static_cast<AsanThreadContext *>(
asanThreadRegistry().GetThreadLocked(tid));
}
// AsanThread implementation.
AsanThread *AsanThread::Create(thread_callback_t start_routine,
void *arg) {
uptr PageSize = GetPageSizeCached();
uptr size = RoundUpTo(sizeof(AsanThread), PageSize);
AsanThread *thread = (AsanThread*)MmapOrDie(size, __FUNCTION__);
thread->start_routine_ = start_routine;
thread->arg_ = arg;
thread->context_ = 0;
return thread;
}
void AsanThread::TSDDtor(void *tsd) {
AsanThreadContext *context = (AsanThreadContext*)tsd;
if (flags()->verbosity >= 1)
Report("T%d TSDDtor\n", context->tid);
if (context->thread)
context->thread->Destroy();
}
void AsanThread::Destroy() {
if (flags()->verbosity >= 1) {
Report("T%d exited\n", tid());
}
asanThreadRegistry().FinishThread(tid());
FlushToAccumulatedStats(&stats_);
// We also clear the shadow on thread destruction because
// some code may still be executing in later TSD destructors
// and we don't want it to have any poisoned stack.
ClearShadowForThreadStack();
fake_stack().Cleanup();
uptr size = RoundUpTo(sizeof(AsanThread), GetPageSizeCached());
UnmapOrDie(this, size);
}
void AsanThread::Init() {
SetThreadStackTopAndBottom();
CHECK(AddrIsInMem(stack_bottom_));
CHECK(AddrIsInMem(stack_top_ - 1));
ClearShadowForThreadStack();
if (flags()->verbosity >= 1) {
int local = 0;
Report("T%d: stack [%p,%p) size 0x%zx; local=%p\n",
tid(), (void*)stack_bottom_, (void*)stack_top_,
stack_top_ - stack_bottom_, &local);
}
fake_stack_.Init(stack_size());
AsanPlatformThreadInit();
}
thread_return_t AsanThread::ThreadStart(uptr os_id) {
Init();
asanThreadRegistry().StartThread(tid(), os_id, 0);
if (flags()->use_sigaltstack) SetAlternateSignalStack();
if (!start_routine_) {
// start_routine_ == 0 if we're on the main thread or on one of the
// OS X libdispatch worker threads. But nobody is supposed to call
// ThreadStart() for the worker threads.
CHECK(tid() == 0);
return 0;
}
thread_return_t res = start_routine_(arg_);
malloc_storage().CommitBack();
if (flags()->use_sigaltstack) UnsetAlternateSignalStack();
this->Destroy();
return res;
}
void AsanThread::SetThreadStackTopAndBottom() {
GetThreadStackTopAndBottom(tid() == 0, &stack_top_, &stack_bottom_);
int local;
CHECK(AddrIsInStack((uptr)&local));
}
void AsanThread::ClearShadowForThreadStack() {
PoisonShadow(stack_bottom_, stack_top_ - stack_bottom_, 0);
}
const char *AsanThread::GetFrameNameByAddr(uptr addr, uptr *offset,
uptr *frame_pc) {
uptr bottom = 0;
if (AddrIsInStack(addr)) {
bottom = stack_bottom();
} else {
bottom = fake_stack().AddrIsInFakeStack(addr);
CHECK(bottom);
*offset = addr - bottom;
*frame_pc = ((uptr*)bottom)[2];
return (const char *)((uptr*)bottom)[1];
}
uptr aligned_addr = addr & ~(SANITIZER_WORDSIZE/8 - 1); // align addr.
u8 *shadow_ptr = (u8*)MemToShadow(aligned_addr);
u8 *shadow_bottom = (u8*)MemToShadow(bottom);
while (shadow_ptr >= shadow_bottom &&
*shadow_ptr != kAsanStackLeftRedzoneMagic) {
shadow_ptr--;
}
while (shadow_ptr >= shadow_bottom &&
*shadow_ptr == kAsanStackLeftRedzoneMagic) {
shadow_ptr--;
}
if (shadow_ptr < shadow_bottom) {
*offset = 0;
return "UNKNOWN";
}
uptr* ptr = (uptr*)SHADOW_TO_MEM((uptr)(shadow_ptr + 1));
CHECK(ptr[0] == kCurrentStackFrameMagic);
*offset = addr - (uptr)ptr;
*frame_pc = ptr[2];
return (const char*)ptr[1];
}
static bool ThreadStackContainsAddress(ThreadContextBase *tctx_base,
void *addr) {
AsanThreadContext *tctx = static_cast<AsanThreadContext*>(tctx_base);
AsanThread *t = tctx->thread;
return (t && t->fake_stack().StackSize() &&
(t->fake_stack().AddrIsInFakeStack((uptr)addr) ||
t->AddrIsInStack((uptr)addr)));
}
AsanThread *GetCurrentThread() {
AsanThreadContext *context = (AsanThreadContext*)AsanTSDGet();
if (!context) {
if (SANITIZER_ANDROID) {
// On Android, libc constructor is called _after_ asan_init, and cleans up
// TSD. Try to figure out if this is still the main thread by the stack
// address. We are not entirely sure that we have correct main thread
// limits, so only do this magic on Android, and only if the found thread
// is the main thread.
AsanThreadContext *tctx = GetThreadContextByTidLocked(0);
if (ThreadStackContainsAddress(tctx, &context)) {
SetCurrentThread(tctx->thread);
return tctx->thread;
}
}
return 0;
}
return context->thread;
}
void SetCurrentThread(AsanThread *t) {
CHECK(t->context());
if (flags()->verbosity >= 2) {
Report("SetCurrentThread: %p for thread %p\n",
t->context(), (void*)GetThreadSelf());
}
// Make sure we do not reset the current AsanThread.
CHECK_EQ(0, AsanTSDGet());
AsanTSDSet(t->context());
CHECK_EQ(t->context(), AsanTSDGet());
}
u32 GetCurrentTidOrInvalid() {
AsanThread *t = GetCurrentThread();
return t ? t->tid() : kInvalidTid;
}
AsanThread *FindThreadByStackAddress(uptr addr) {
asanThreadRegistry().CheckLocked();
AsanThreadContext *tctx = static_cast<AsanThreadContext *>(
asanThreadRegistry().FindThreadContextLocked(ThreadStackContainsAddress,
(void *)addr));
return tctx ? tctx->thread : 0;
}
} // namespace __asan