| #import <OpenGLES/EAGL.h> |
| #import <OpenGLES/ES2/gl.h> |
| |
| #import <cpuinfo.h> |
| #import <log.h> |
| #import <gpu/api.h> |
| |
| |
| #if ! __has_feature(objc_arc) |
| #error "This file must be built with Automatic Reference Counting (-fobjc-arc option)" |
| #endif |
| |
| void cpuinfo_gpu_ios_query_gles2(char gpu_name[restrict static CPUINFO_GPU_NAME_MAX]) { |
| EAGLContext *const existing_context = [EAGLContext currentContext]; |
| EAGLContext *new_context = nil; |
| if (!existing_context) { |
| /* No existing context: create new context */ |
| |
| /* OpenGL ES 2.0 is supported by iPhone 3GS and up */ |
| new_context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2]; |
| if (!new_context) { |
| cpuinfo_log_warning("failed to initialize OpenGLES context"); |
| } |
| |
| /* Set context */ |
| if (![EAGLContext setCurrentContext:new_context]) { |
| cpuinfo_log_warning("failed to set current OpenGLES context"); |
| } |
| } |
| |
| const char* renderer_str = (const char*) glGetString(GL_RENDERER); |
| if (renderer_str != NULL) { |
| strncpy(gpu_name, renderer_str, CPUINFO_GPU_NAME_MAX - 1); |
| gpu_name[CPUINFO_GPU_NAME_MAX - 1] = '\0'; |
| cpuinfo_log_debug("GL_RENDERER: %s", renderer_str); |
| } else { |
| cpuinfo_log_warning("failed to get GL_RENDERER for OpenGLES context"); |
| } |
| |
| if (new_context) { |
| /* Reset context back to the original one */ |
| if (![EAGLContext setCurrentContext:nil]) { |
| cpuinfo_log_warning("failed to reset OpenGLES context"); |
| } |
| } |
| } |