| // Copyright 2018 The Amber Authors. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "src/script.h" |
| |
| #include "src/type_parser.h" |
| |
| namespace amber { |
| |
| Script::Script() = default; |
| |
| Script::~Script() = default; |
| |
| std::vector<ShaderInfo> Script::GetShaderInfo() const { |
| std::vector<ShaderInfo> ret; |
| for (const auto& shader : shaders_) { |
| // TODO(dsinclair): The name returned should be the |
| // `pipeline_name + shader_name` instead of just shader name when we have |
| // pipelines everywhere |
| |
| // TODO(dsinclair): The optimization passes should be retrieved from the |
| // pipeline and returned here instead of an empty array. |
| ret.emplace_back(ShaderInfo{shader->GetFormat(), |
| shader->GetType(), |
| shader->GetName(), |
| shader->GetData(), |
| {}}); |
| } |
| return ret; |
| } |
| |
| void Script::AddRequiredExtension(const std::string& ext) { |
| // Make this smarter when we have more instance extensions to match. |
| if (ext == "VK_KHR_get_physical_device_properties2") |
| AddRequiredInstanceExtension(ext); |
| else |
| AddRequiredDeviceExtension(ext); |
| } |
| |
| bool Script::IsKnownFeature(const std::string& name) const { |
| return name == "robustBufferAccess" || name == "fullDrawIndexUint32" || |
| name == "imageCubeArray" || name == "independentBlend" || |
| name == "geometryShader" || name == "tessellationShader" || |
| name == "sampleRateShading" || name == "dualSrcBlend" || |
| name == "logicOp" || name == "multiDrawIndirect" || |
| name == "drawIndirectFirstInstance" || name == "depthClamp" || |
| name == "depthBiasClamp" || name == "fillModeNonSolid" || |
| name == "depthBounds" || name == "wideLines" || |
| name == "largePoints" || name == "alphaToOne" || |
| name == "multiViewport" || name == "samplerAnisotropy" || |
| name == "textureCompressionETC2" || |
| name == "textureCompressionASTC_LDR" || |
| name == "textureCompressionBC" || name == "occlusionQueryPrecise" || |
| name == "pipelineStatisticsQuery" || |
| name == "vertexPipelineStoresAndAtomics" || |
| name == "fragmentStoresAndAtomics" || |
| name == "shaderTessellationAndGeometryPointSize" || |
| name == "shaderImageGatherExtended" || |
| name == "shaderStorageImageExtendedFormats" || |
| name == "shaderStorageImageMultisample" || |
| name == "shaderStorageImageReadWithoutFormat" || |
| name == "shaderStorageImageWriteWithoutFormat" || |
| name == "shaderUniformBufferArrayDynamicIndexing" || |
| name == "shaderSampledImageArrayDynamicIndexing" || |
| name == "shaderStorageBufferArrayDynamicIndexing" || |
| name == "shaderStorageImageArrayDynamicIndexing" || |
| name == "shaderClipDistance" || name == "shaderCullDistance" || |
| name == "shaderFloat64" || name == "shaderInt64" || |
| name == "shaderInt16" || name == "shaderResourceResidency" || |
| name == "shaderResourceMinLod" || name == "sparseBinding" || |
| name == "sparseResidencyBuffer" || name == "sparseResidencyImage2D" || |
| name == "sparseResidencyImage3D" || |
| name == "sparseResidency2Samples" || |
| name == "sparseResidency4Samples" || |
| name == "sparseResidency8Samples" || |
| name == "sparseResidency16Samples" || |
| name == "sparseResidencyAliased" || |
| name == "variableMultisampleRate" || name == "inheritedQueries" || |
| name == "VariablePointerFeatures.variablePointers" || |
| name == "VariablePointerFeatures.variablePointersStorageBuffer"; |
| } |
| |
| type::Type* Script::ParseType(const std::string& str) { |
| auto type = GetType(str); |
| if (type) |
| return type; |
| |
| TypeParser parser; |
| auto new_type = parser.Parse(str); |
| if (new_type != nullptr) { |
| type = new_type.get(); |
| RegisterType(std::move(new_type)); |
| } |
| return type; |
| } |
| |
| } // namespace amber |