| #!amber |
| # Copyright 2019 The Amber Authors. |
| # |
| # Licensed under the Apache License, Version 2.0 (the "License"); |
| # you may not use this file except in compliance with the License. |
| # You may obtain a copy of the License at |
| # |
| # https://www.apache.org/licenses/LICENSE-2.0 |
| # |
| # Unless required by applicable law or agreed to in writing, software |
| # distributed under the License is distributed on an "AS IS" BASIS, |
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| # See the License for the specific language governing permissions and |
| # limitations under the License. |
| |
| SHADER vertex vert_shader PASSTHROUGH |
| SHADER fragment frag_shader GLSL |
| #version 430 |
| layout(location = 0) out vec4 color_out; |
| void main() { |
| color_out = vec4(1.0, 0.0, 0.0, 1.0); |
| } |
| END |
| |
| BUFFER framebuffer FORMAT B8G8R8A8_UNORM |
| |
| PIPELINE graphics my_pipeline |
| ATTACH vert_shader |
| ATTACH frag_shader |
| BIND BUFFER framebuffer AS color LOCATION 0 |
| END |
| |
| RUN my_pipeline DRAW_RECT POS 0 0 SIZE 250 250 |
| EXPECT framebuffer IDX 0 0 SIZE 250 250 EQ_RGBA 255 0 0 255 |