| hlsl.aliasOpaque.frag |
| WARNING: AST will form illegal SPIR-V; need to transform to legalize |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:12 Function Definition: osCall(struct-OS-p1-f1-t211; ( temp 4-component vector of float) |
| 0:12 Function Parameters: |
| 0:12 's' ( in structure{ temp sampler ss, temp float a, temp texture2D tex}) |
| 0:? Sequence |
| 0:13 Branch: Return with expression |
| 0:13 vector-scale ( temp 4-component vector of float) |
| 0:13 a: direct index for structure ( temp float) |
| 0:13 's' ( in structure{ temp sampler ss, temp float a, temp texture2D tex}) |
| 0:13 Constant: |
| 0:13 1 (const int) |
| 0:13 texture ( temp 4-component vector of float) |
| 0:13 Construct combined texture-sampler ( temp sampler2D) |
| 0:13 tex: direct index for structure ( temp texture2D) |
| 0:13 's' ( in structure{ temp sampler ss, temp float a, temp texture2D tex}) |
| 0:13 Constant: |
| 0:13 2 (const int) |
| 0:13 ss: direct index for structure ( temp sampler) |
| 0:13 's' ( in structure{ temp sampler ss, temp float a, temp texture2D tex}) |
| 0:13 Constant: |
| 0:13 0 (const int) |
| 0:? Constant: |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:17 Function Definition: @main( ( temp 4-component vector of float) |
| 0:17 Function Parameters: |
| 0:? Sequence |
| 0:19 move second child to first child ( temp sampler) |
| 0:19 ss: direct index for structure ( temp sampler) |
| 0:19 'os' ( temp structure{ temp sampler ss, temp float a, temp texture2D tex}) |
| 0:19 Constant: |
| 0:19 0 (const int) |
| 0:19 'gss2' ( uniform sampler) |
| 0:20 move second child to first child ( temp sampler) |
| 0:20 ss: direct index for structure ( temp sampler) |
| 0:20 'os' ( temp structure{ temp sampler ss, temp float a, temp texture2D tex}) |
| 0:20 Constant: |
| 0:20 0 (const int) |
| 0:20 'gss' ( uniform sampler) |
| 0:21 move second child to first child ( temp texture2D) |
| 0:21 tex: direct index for structure ( temp texture2D) |
| 0:21 'os' ( temp structure{ temp sampler ss, temp float a, temp texture2D tex}) |
| 0:21 Constant: |
| 0:21 2 (const int) |
| 0:21 'gtex' ( uniform texture2D) |
| 0:22 move second child to first child ( temp float) |
| 0:22 a: direct index for structure ( temp float) |
| 0:22 'os' ( temp structure{ temp sampler ss, temp float a, temp texture2D tex}) |
| 0:22 Constant: |
| 0:22 1 (const int) |
| 0:22 Constant: |
| 0:22 3.000000 |
| 0:28 Branch: Return with expression |
| 0:28 Function Call: osCall(struct-OS-p1-f1-t211; ( temp 4-component vector of float) |
| 0:28 'os' ( temp structure{ temp sampler ss, temp float a, temp texture2D tex}) |
| 0:17 Function Definition: main( ( temp void) |
| 0:17 Function Parameters: |
| 0:? Sequence |
| 0:17 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| 0:17 Function Call: @main( ( temp 4-component vector of float) |
| 0:? Linker Objects |
| 0:? 'gss' ( uniform sampler) |
| 0:? 'gss2' ( uniform sampler) |
| 0:? 'gtex' ( uniform texture2D) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:12 Function Definition: osCall(struct-OS-p1-f1-t211; ( temp 4-component vector of float) |
| 0:12 Function Parameters: |
| 0:12 's' ( in structure{ temp sampler ss, temp float a, temp texture2D tex}) |
| 0:? Sequence |
| 0:13 Branch: Return with expression |
| 0:13 vector-scale ( temp 4-component vector of float) |
| 0:13 a: direct index for structure ( temp float) |
| 0:13 's' ( in structure{ temp sampler ss, temp float a, temp texture2D tex}) |
| 0:13 Constant: |
| 0:13 1 (const int) |
| 0:13 texture ( temp 4-component vector of float) |
| 0:13 Construct combined texture-sampler ( temp sampler2D) |
| 0:13 tex: direct index for structure ( temp texture2D) |
| 0:13 's' ( in structure{ temp sampler ss, temp float a, temp texture2D tex}) |
| 0:13 Constant: |
| 0:13 2 (const int) |
| 0:13 ss: direct index for structure ( temp sampler) |
| 0:13 's' ( in structure{ temp sampler ss, temp float a, temp texture2D tex}) |
| 0:13 Constant: |
| 0:13 0 (const int) |
| 0:? Constant: |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:17 Function Definition: @main( ( temp 4-component vector of float) |
| 0:17 Function Parameters: |
| 0:? Sequence |
| 0:19 move second child to first child ( temp sampler) |
| 0:19 ss: direct index for structure ( temp sampler) |
| 0:19 'os' ( temp structure{ temp sampler ss, temp float a, temp texture2D tex}) |
| 0:19 Constant: |
| 0:19 0 (const int) |
| 0:19 'gss2' ( uniform sampler) |
| 0:20 move second child to first child ( temp sampler) |
| 0:20 ss: direct index for structure ( temp sampler) |
| 0:20 'os' ( temp structure{ temp sampler ss, temp float a, temp texture2D tex}) |
| 0:20 Constant: |
| 0:20 0 (const int) |
| 0:20 'gss' ( uniform sampler) |
| 0:21 move second child to first child ( temp texture2D) |
| 0:21 tex: direct index for structure ( temp texture2D) |
| 0:21 'os' ( temp structure{ temp sampler ss, temp float a, temp texture2D tex}) |
| 0:21 Constant: |
| 0:21 2 (const int) |
| 0:21 'gtex' ( uniform texture2D) |
| 0:22 move second child to first child ( temp float) |
| 0:22 a: direct index for structure ( temp float) |
| 0:22 'os' ( temp structure{ temp sampler ss, temp float a, temp texture2D tex}) |
| 0:22 Constant: |
| 0:22 1 (const int) |
| 0:22 Constant: |
| 0:22 3.000000 |
| 0:28 Branch: Return with expression |
| 0:28 Function Call: osCall(struct-OS-p1-f1-t211; ( temp 4-component vector of float) |
| 0:28 'os' ( temp structure{ temp sampler ss, temp float a, temp texture2D tex}) |
| 0:17 Function Definition: main( ( temp void) |
| 0:17 Function Parameters: |
| 0:? Sequence |
| 0:17 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| 0:17 Function Call: @main( ( temp 4-component vector of float) |
| 0:? Linker Objects |
| 0:? 'gss' ( uniform sampler) |
| 0:? 'gss2' ( uniform sampler) |
| 0:? 'gtex' ( uniform texture2D) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80007 |
| // Id's are bound by 64 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 62 |
| ExecutionMode 4 OriginUpperLeft |
| Source HLSL 500 |
| Name 4 "main" |
| Name 9 "OS" |
| MemberName 9(OS) 0 "ss" |
| MemberName 9(OS) 1 "a" |
| MemberName 9(OS) 2 "tex" |
| Name 14 "osCall(struct-OS-p1-f1-t211;" |
| Name 13 "s" |
| Name 17 "@main(" |
| Name 42 "os" |
| Name 44 "gss2" |
| Name 47 "gss" |
| Name 51 "gtex" |
| Name 56 "param" |
| Name 62 "@entryPointOutput" |
| Decorate 44(gss2) DescriptorSet 0 |
| Decorate 47(gss) DescriptorSet 0 |
| Decorate 51(gtex) DescriptorSet 0 |
| Decorate 62(@entryPointOutput) Location 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeSampler |
| 7: TypeFloat 32 |
| 8: TypeImage 7(float) 2D sampled format:Unknown |
| 9(OS): TypeStruct 6 7(float) 8 |
| 10: TypePointer Function 9(OS) |
| 11: TypeVector 7(float) 4 |
| 12: TypeFunction 11(fvec4) 10(ptr) |
| 16: TypeFunction 11(fvec4) |
| 19: TypeInt 32 1 |
| 20: 19(int) Constant 1 |
| 21: TypePointer Function 7(float) |
| 24: 19(int) Constant 2 |
| 25: TypePointer Function 8 |
| 28: 19(int) Constant 0 |
| 29: TypePointer Function 6 |
| 32: TypeSampledImage 8 |
| 34: TypeVector 7(float) 2 |
| 35: 7(float) Constant 1045220557 |
| 36: 7(float) Constant 1050253722 |
| 37: 34(fvec2) ConstantComposite 35 36 |
| 43: TypePointer UniformConstant 6 |
| 44(gss2): 43(ptr) Variable UniformConstant |
| 47(gss): 43(ptr) Variable UniformConstant |
| 50: TypePointer UniformConstant 8 |
| 51(gtex): 50(ptr) Variable UniformConstant |
| 54: 7(float) Constant 1077936128 |
| 61: TypePointer Output 11(fvec4) |
| 62(@entryPointOutput): 61(ptr) Variable Output |
| 4(main): 2 Function None 3 |
| 5: Label |
| 63: 11(fvec4) FunctionCall 17(@main() |
| Store 62(@entryPointOutput) 63 |
| Return |
| FunctionEnd |
| 14(osCall(struct-OS-p1-f1-t211;): 11(fvec4) Function None 12 |
| 13(s): 10(ptr) FunctionParameter |
| 15: Label |
| 22: 21(ptr) AccessChain 13(s) 20 |
| 23: 7(float) Load 22 |
| 26: 25(ptr) AccessChain 13(s) 24 |
| 27: 8 Load 26 |
| 30: 29(ptr) AccessChain 13(s) 28 |
| 31: 6 Load 30 |
| 33: 32 SampledImage 27 31 |
| 38: 11(fvec4) ImageSampleImplicitLod 33 37 |
| 39: 11(fvec4) VectorTimesScalar 38 23 |
| ReturnValue 39 |
| FunctionEnd |
| 17(@main(): 11(fvec4) Function None 16 |
| 18: Label |
| 42(os): 10(ptr) Variable Function |
| 56(param): 10(ptr) Variable Function |
| 45: 6 Load 44(gss2) |
| 46: 29(ptr) AccessChain 42(os) 28 |
| Store 46 45 |
| 48: 6 Load 47(gss) |
| 49: 29(ptr) AccessChain 42(os) 28 |
| Store 49 48 |
| 52: 8 Load 51(gtex) |
| 53: 25(ptr) AccessChain 42(os) 24 |
| Store 53 52 |
| 55: 21(ptr) AccessChain 42(os) 20 |
| Store 55 54 |
| 57: 9(OS) Load 42(os) |
| Store 56(param) 57 |
| 58: 11(fvec4) FunctionCall 14(osCall(struct-OS-p1-f1-t211;) 56(param) |
| ReturnValue 58 |
| FunctionEnd |