| hlsl.matrixSwizzle.vert |
| Shader version: 450 |
| 0:? Sequence |
| 0:2 Function Definition: ShaderFunction(f1; (temp void) |
| 0:2 Function Parameters: |
| 0:2 'inf' (layout(location=0 ) in float) |
| 0:? Sequence |
| 0:5 move second child to first child (temp float) |
| 0:5 direct index (temp float) |
| 0:5 direct index (temp 4-component vector of float) |
| 0:5 'm' (temp 3X4 matrix of float) |
| 0:5 Constant: |
| 0:5 2 (const int) |
| 0:5 Constant: |
| 0:5 3 (const int) |
| 0:5 Constant: |
| 0:5 1.000000 |
| 0:6 move second child to first child (temp float) |
| 0:6 direct index (temp float) |
| 0:6 direct index (temp 4-component vector of float) |
| 0:6 'm' (temp 3X4 matrix of float) |
| 0:6 Constant: |
| 0:6 2 (const int) |
| 0:6 Constant: |
| 0:6 3 (const int) |
| 0:6 Constant: |
| 0:6 2.000000 |
| 0:8 move second child to first child (temp 4-component vector of float) |
| 0:8 direct index (temp 4-component vector of float) |
| 0:8 'm' (temp 3X4 matrix of float) |
| 0:8 Constant: |
| 0:8 0 (const int) |
| 0:8 Constant: |
| 0:8 3.000000 |
| 0:8 3.000000 |
| 0:8 3.000000 |
| 0:8 3.000000 |
| 0:9 move second child to first child (temp 4-component vector of float) |
| 0:9 direct index (temp 4-component vector of float) |
| 0:9 'm' (temp 3X4 matrix of float) |
| 0:9 Constant: |
| 0:9 1 (const int) |
| 0:9 Constant: |
| 0:9 3.000000 |
| 0:9 3.000000 |
| 0:9 3.000000 |
| 0:9 3.000000 |
| 0:? Linker Objects |
| 0:? 'inf' (layout(location=0 ) in float) |
| |
| |
| Linked vertex stage: |
| |
| |
| Shader version: 450 |
| 0:? Sequence |
| 0:2 Function Definition: ShaderFunction(f1; (temp void) |
| 0:2 Function Parameters: |
| 0:2 'inf' (layout(location=0 ) in float) |
| 0:? Sequence |
| 0:5 move second child to first child (temp float) |
| 0:5 direct index (temp float) |
| 0:5 direct index (temp 4-component vector of float) |
| 0:5 'm' (temp 3X4 matrix of float) |
| 0:5 Constant: |
| 0:5 2 (const int) |
| 0:5 Constant: |
| 0:5 3 (const int) |
| 0:5 Constant: |
| 0:5 1.000000 |
| 0:6 move second child to first child (temp float) |
| 0:6 direct index (temp float) |
| 0:6 direct index (temp 4-component vector of float) |
| 0:6 'm' (temp 3X4 matrix of float) |
| 0:6 Constant: |
| 0:6 2 (const int) |
| 0:6 Constant: |
| 0:6 3 (const int) |
| 0:6 Constant: |
| 0:6 2.000000 |
| 0:8 move second child to first child (temp 4-component vector of float) |
| 0:8 direct index (temp 4-component vector of float) |
| 0:8 'm' (temp 3X4 matrix of float) |
| 0:8 Constant: |
| 0:8 0 (const int) |
| 0:8 Constant: |
| 0:8 3.000000 |
| 0:8 3.000000 |
| 0:8 3.000000 |
| 0:8 3.000000 |
| 0:9 move second child to first child (temp 4-component vector of float) |
| 0:9 direct index (temp 4-component vector of float) |
| 0:9 'm' (temp 3X4 matrix of float) |
| 0:9 Constant: |
| 0:9 1 (const int) |
| 0:9 Constant: |
| 0:9 3.000000 |
| 0:9 3.000000 |
| 0:9 3.000000 |
| 0:9 3.000000 |
| 0:? Linker Objects |
| 0:? 'inf' (layout(location=0 ) in float) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 29 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Vertex 4 "ShaderFunction" 28 |
| Name 4 "ShaderFunction" |
| Name 10 "m" |
| Name 28 "inf" |
| Decorate 28(inf) Location 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 4 |
| 8: TypeMatrix 7(fvec4) 3 |
| 9: TypePointer Function 8 |
| 11: TypeInt 32 1 |
| 12: 11(int) Constant 2 |
| 13: 6(float) Constant 1065353216 |
| 14: TypeInt 32 0 |
| 15: 14(int) Constant 3 |
| 16: TypePointer Function 6(float) |
| 18: 6(float) Constant 1073741824 |
| 20: 11(int) Constant 0 |
| 21: 6(float) Constant 1077936128 |
| 22: 7(fvec4) ConstantComposite 21 21 21 21 |
| 23: TypePointer Function 7(fvec4) |
| 25: 11(int) Constant 1 |
| 27: TypePointer Input 6(float) |
| 28(inf): 27(ptr) Variable Input |
| 4(ShaderFunction): 2 Function None 3 |
| 5: Label |
| 10(m): 9(ptr) Variable Function |
| 17: 16(ptr) AccessChain 10(m) 12 15 |
| Store 17 13 |
| 19: 16(ptr) AccessChain 10(m) 12 15 |
| Store 19 18 |
| 24: 23(ptr) AccessChain 10(m) 20 |
| Store 24 22 |
| 26: 23(ptr) AccessChain 10(m) 25 |
| Store 26 22 |
| Return |
| FunctionEnd |