| hlsl.structarray.flatten.frag |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:23 Function Definition: @main(struct-PS_OUTPUT-vf41; ( temp void) |
| 0:23 Function Parameters: |
| 0:23 'ps_output' ( out structure{ temp 4-component vector of float color}) |
| 0:? Sequence |
| 0:24 move second child to first child ( temp 4-component vector of float) |
| 0:24 color: direct index for structure ( temp 4-component vector of float) |
| 0:24 'ps_output' ( out structure{ temp 4-component vector of float color}) |
| 0:24 Constant: |
| 0:24 0 (const int) |
| 0:26 add ( temp 4-component vector of float) |
| 0:25 add ( temp 4-component vector of float) |
| 0:25 texture ( temp 4-component vector of float) |
| 0:25 Construct combined texture-sampler ( temp sampler1D) |
| 0:? 'g_texdata.tex' ( uniform texture1D) |
| 0:? 'g_texdata.samp' ( uniform sampler) |
| 0:25 Constant: |
| 0:25 0.500000 |
| 0:26 texture ( temp 4-component vector of float) |
| 0:26 Construct combined texture-sampler ( temp sampler1D) |
| 0:? 'g_texdata_array[1].tex' ( uniform texture1D) |
| 0:? 'g_texdata_array[1].samp' ( uniform sampler) |
| 0:26 Constant: |
| 0:26 0.400000 |
| 0:27 texture ( temp 4-component vector of float) |
| 0:27 Construct combined texture-sampler ( temp sampler1D) |
| 0:27 direct index ( temp texture1D) |
| 0:? 'g_texdata_array2[1].tex' ( uniform 2-element array of texture1D) |
| 0:27 Constant: |
| 0:27 0 (const int) |
| 0:27 direct index ( temp sampler) |
| 0:? 'g_texdata_array2[1].samp' ( uniform 2-element array of sampler) |
| 0:27 Constant: |
| 0:27 0 (const int) |
| 0:27 Constant: |
| 0:27 0.300000 |
| 0:23 Function Definition: main( ( temp void) |
| 0:23 Function Parameters: |
| 0:? Sequence |
| 0:23 Function Call: @main(struct-PS_OUTPUT-vf41; ( temp void) |
| 0:? 'ps_output' ( temp structure{ temp 4-component vector of float color}) |
| 0:23 Sequence |
| 0:23 move second child to first child ( temp 4-component vector of float) |
| 0:? 'ps_output.color' (layout( location=0) out 4-component vector of float) |
| 0:23 color: direct index for structure ( temp 4-component vector of float) |
| 0:? 'ps_output' ( temp structure{ temp 4-component vector of float color}) |
| 0:23 Constant: |
| 0:23 0 (const int) |
| 0:? Linker Objects |
| 0:? 'g_samp' ( uniform sampler) |
| 0:? 'g_tex' ( uniform texture1D) |
| 0:? 'g_texdata.samp' ( uniform sampler) |
| 0:? 'g_texdata.tex' ( uniform texture1D) |
| 0:? 'g_texdata.nonopaque_thing' ( uniform int) |
| 0:? 'g_texdata_array[0].samp' ( uniform sampler) |
| 0:? 'g_texdata_array[0].tex' ( uniform texture1D) |
| 0:? 'g_texdata_array[0].nonopaque_thing' ( uniform int) |
| 0:? 'g_texdata_array[1].samp' ( uniform sampler) |
| 0:? 'g_texdata_array[1].tex' ( uniform texture1D) |
| 0:? 'g_texdata_array[1].nonopaque_thing' ( uniform int) |
| 0:? 'g_texdata_array[2].samp' ( uniform sampler) |
| 0:? 'g_texdata_array[2].tex' ( uniform texture1D) |
| 0:? 'g_texdata_array[2].nonopaque_thing' ( uniform int) |
| 0:? 'g_texdata_array2[0].samp' ( uniform 2-element array of sampler) |
| 0:? 'g_texdata_array2[0].tex' ( uniform 2-element array of texture1D) |
| 0:? 'g_texdata_array2[0].nonopaque_thing' ( uniform int) |
| 0:? 'g_texdata_array2[1].samp' ( uniform 2-element array of sampler) |
| 0:? 'g_texdata_array2[1].tex' ( uniform 2-element array of texture1D) |
| 0:? 'g_texdata_array2[1].nonopaque_thing' ( uniform int) |
| 0:? 'g_texdata_array2[2].samp' ( uniform 2-element array of sampler) |
| 0:? 'g_texdata_array2[2].tex' ( uniform 2-element array of texture1D) |
| 0:? 'g_texdata_array2[2].nonopaque_thing' ( uniform int) |
| 0:? 'ps_output.color' (layout( location=0) out 4-component vector of float) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:23 Function Definition: @main(struct-PS_OUTPUT-vf41; ( temp void) |
| 0:23 Function Parameters: |
| 0:23 'ps_output' ( out structure{ temp 4-component vector of float color}) |
| 0:? Sequence |
| 0:24 move second child to first child ( temp 4-component vector of float) |
| 0:24 color: direct index for structure ( temp 4-component vector of float) |
| 0:24 'ps_output' ( out structure{ temp 4-component vector of float color}) |
| 0:24 Constant: |
| 0:24 0 (const int) |
| 0:26 add ( temp 4-component vector of float) |
| 0:25 add ( temp 4-component vector of float) |
| 0:25 texture ( temp 4-component vector of float) |
| 0:25 Construct combined texture-sampler ( temp sampler1D) |
| 0:? 'g_texdata.tex' ( uniform texture1D) |
| 0:? 'g_texdata.samp' ( uniform sampler) |
| 0:25 Constant: |
| 0:25 0.500000 |
| 0:26 texture ( temp 4-component vector of float) |
| 0:26 Construct combined texture-sampler ( temp sampler1D) |
| 0:? 'g_texdata_array[1].tex' ( uniform texture1D) |
| 0:? 'g_texdata_array[1].samp' ( uniform sampler) |
| 0:26 Constant: |
| 0:26 0.400000 |
| 0:27 texture ( temp 4-component vector of float) |
| 0:27 Construct combined texture-sampler ( temp sampler1D) |
| 0:27 direct index ( temp texture1D) |
| 0:? 'g_texdata_array2[1].tex' ( uniform 2-element array of texture1D) |
| 0:27 Constant: |
| 0:27 0 (const int) |
| 0:27 direct index ( temp sampler) |
| 0:? 'g_texdata_array2[1].samp' ( uniform 2-element array of sampler) |
| 0:27 Constant: |
| 0:27 0 (const int) |
| 0:27 Constant: |
| 0:27 0.300000 |
| 0:23 Function Definition: main( ( temp void) |
| 0:23 Function Parameters: |
| 0:? Sequence |
| 0:23 Function Call: @main(struct-PS_OUTPUT-vf41; ( temp void) |
| 0:? 'ps_output' ( temp structure{ temp 4-component vector of float color}) |
| 0:23 Sequence |
| 0:23 move second child to first child ( temp 4-component vector of float) |
| 0:? 'ps_output.color' (layout( location=0) out 4-component vector of float) |
| 0:23 color: direct index for structure ( temp 4-component vector of float) |
| 0:? 'ps_output' ( temp structure{ temp 4-component vector of float color}) |
| 0:23 Constant: |
| 0:23 0 (const int) |
| 0:? Linker Objects |
| 0:? 'g_samp' ( uniform sampler) |
| 0:? 'g_tex' ( uniform texture1D) |
| 0:? 'g_texdata.samp' ( uniform sampler) |
| 0:? 'g_texdata.tex' ( uniform texture1D) |
| 0:? 'g_texdata.nonopaque_thing' ( uniform int) |
| 0:? 'g_texdata_array[0].samp' ( uniform sampler) |
| 0:? 'g_texdata_array[0].tex' ( uniform texture1D) |
| 0:? 'g_texdata_array[0].nonopaque_thing' ( uniform int) |
| 0:? 'g_texdata_array[1].samp' ( uniform sampler) |
| 0:? 'g_texdata_array[1].tex' ( uniform texture1D) |
| 0:? 'g_texdata_array[1].nonopaque_thing' ( uniform int) |
| 0:? 'g_texdata_array[2].samp' ( uniform sampler) |
| 0:? 'g_texdata_array[2].tex' ( uniform texture1D) |
| 0:? 'g_texdata_array[2].nonopaque_thing' ( uniform int) |
| 0:? 'g_texdata_array2[0].samp' ( uniform 2-element array of sampler) |
| 0:? 'g_texdata_array2[0].tex' ( uniform 2-element array of texture1D) |
| 0:? 'g_texdata_array2[0].nonopaque_thing' ( uniform int) |
| 0:? 'g_texdata_array2[1].samp' ( uniform 2-element array of sampler) |
| 0:? 'g_texdata_array2[1].tex' ( uniform 2-element array of texture1D) |
| 0:? 'g_texdata_array2[1].nonopaque_thing' ( uniform int) |
| 0:? 'g_texdata_array2[2].samp' ( uniform 2-element array of sampler) |
| 0:? 'g_texdata_array2[2].tex' ( uniform 2-element array of texture1D) |
| 0:? 'g_texdata_array2[2].nonopaque_thing' ( uniform int) |
| 0:? 'ps_output.color' (layout( location=0) out 4-component vector of float) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80005 |
| // Id's are bound by 80 |
| |
| Capability Shader |
| Capability Sampled1D |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 59 |
| ExecutionMode 4 OriginUpperLeft |
| Source HLSL 500 |
| Name 4 "main" |
| Name 8 "PS_OUTPUT" |
| MemberName 8(PS_OUTPUT) 0 "color" |
| Name 12 "@main(struct-PS_OUTPUT-vf41;" |
| Name 11 "ps_output" |
| Name 18 "g_texdata.tex" |
| Name 22 "g_texdata.samp" |
| Name 28 "g_texdata_array[1].tex" |
| Name 30 "g_texdata_array[1].samp" |
| Name 40 "g_texdata_array2[1].tex" |
| Name 45 "g_texdata_array2[1].samp" |
| Name 54 "ps_output" |
| Name 55 "param" |
| Name 59 "ps_output.color" |
| Name 62 "g_samp" |
| Name 63 "g_tex" |
| Name 65 "g_texdata.nonopaque_thing" |
| Name 66 "g_texdata_array[0].samp" |
| Name 67 "g_texdata_array[0].tex" |
| Name 68 "g_texdata_array[0].nonopaque_thing" |
| Name 69 "g_texdata_array[1].nonopaque_thing" |
| Name 70 "g_texdata_array[2].samp" |
| Name 71 "g_texdata_array[2].tex" |
| Name 72 "g_texdata_array[2].nonopaque_thing" |
| Name 73 "g_texdata_array2[0].samp" |
| Name 74 "g_texdata_array2[0].tex" |
| Name 75 "g_texdata_array2[0].nonopaque_thing" |
| Name 76 "g_texdata_array2[1].nonopaque_thing" |
| Name 77 "g_texdata_array2[2].samp" |
| Name 78 "g_texdata_array2[2].tex" |
| Name 79 "g_texdata_array2[2].nonopaque_thing" |
| Decorate 18(g_texdata.tex) DescriptorSet 0 |
| Decorate 22(g_texdata.samp) DescriptorSet 0 |
| Decorate 28(g_texdata_array[1].tex) DescriptorSet 0 |
| Decorate 30(g_texdata_array[1].samp) DescriptorSet 0 |
| Decorate 40(g_texdata_array2[1].tex) DescriptorSet 0 |
| Decorate 45(g_texdata_array2[1].samp) DescriptorSet 0 |
| Decorate 59(ps_output.color) Location 0 |
| Decorate 62(g_samp) DescriptorSet 0 |
| Decorate 63(g_tex) DescriptorSet 0 |
| Decorate 66(g_texdata_array[0].samp) DescriptorSet 0 |
| Decorate 67(g_texdata_array[0].tex) DescriptorSet 0 |
| Decorate 70(g_texdata_array[2].samp) DescriptorSet 0 |
| Decorate 71(g_texdata_array[2].tex) DescriptorSet 0 |
| Decorate 73(g_texdata_array2[0].samp) DescriptorSet 0 |
| Decorate 74(g_texdata_array2[0].tex) DescriptorSet 0 |
| Decorate 77(g_texdata_array2[2].samp) DescriptorSet 0 |
| Decorate 78(g_texdata_array2[2].tex) DescriptorSet 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 4 |
| 8(PS_OUTPUT): TypeStruct 7(fvec4) |
| 9: TypePointer Function 8(PS_OUTPUT) |
| 10: TypeFunction 2 9(ptr) |
| 14: TypeInt 32 1 |
| 15: 14(int) Constant 0 |
| 16: TypeImage 6(float) 1D sampled format:Unknown |
| 17: TypePointer UniformConstant 16 |
| 18(g_texdata.tex): 17(ptr) Variable UniformConstant |
| 20: TypeSampler |
| 21: TypePointer UniformConstant 20 |
| 22(g_texdata.samp): 21(ptr) Variable UniformConstant |
| 24: TypeSampledImage 16 |
| 26: 6(float) Constant 1056964608 |
| 28(g_texdata_array[1].tex): 17(ptr) Variable UniformConstant |
| 30(g_texdata_array[1].samp): 21(ptr) Variable UniformConstant |
| 33: 6(float) Constant 1053609165 |
| 36: TypeInt 32 0 |
| 37: 36(int) Constant 2 |
| 38: TypeArray 16 37 |
| 39: TypePointer UniformConstant 38 |
| 40(g_texdata_array2[1].tex): 39(ptr) Variable UniformConstant |
| 43: TypeArray 20 37 |
| 44: TypePointer UniformConstant 43 |
| 45(g_texdata_array2[1].samp): 44(ptr) Variable UniformConstant |
| 49: 6(float) Constant 1050253722 |
| 52: TypePointer Function 7(fvec4) |
| 58: TypePointer Output 7(fvec4) |
| 59(ps_output.color): 58(ptr) Variable Output |
| 62(g_samp): 21(ptr) Variable UniformConstant |
| 63(g_tex): 17(ptr) Variable UniformConstant |
| 64: TypePointer UniformConstant 14(int) |
| 65(g_texdata.nonopaque_thing): 64(ptr) Variable UniformConstant |
| 66(g_texdata_array[0].samp): 21(ptr) Variable UniformConstant |
| 67(g_texdata_array[0].tex): 17(ptr) Variable UniformConstant |
| 68(g_texdata_array[0].nonopaque_thing): 64(ptr) Variable UniformConstant |
| 69(g_texdata_array[1].nonopaque_thing): 64(ptr) Variable UniformConstant |
| 70(g_texdata_array[2].samp): 21(ptr) Variable UniformConstant |
| 71(g_texdata_array[2].tex): 17(ptr) Variable UniformConstant |
| 72(g_texdata_array[2].nonopaque_thing): 64(ptr) Variable UniformConstant |
| 73(g_texdata_array2[0].samp): 44(ptr) Variable UniformConstant |
| 74(g_texdata_array2[0].tex): 39(ptr) Variable UniformConstant |
| 75(g_texdata_array2[0].nonopaque_thing): 64(ptr) Variable UniformConstant |
| 76(g_texdata_array2[1].nonopaque_thing): 64(ptr) Variable UniformConstant |
| 77(g_texdata_array2[2].samp): 44(ptr) Variable UniformConstant |
| 78(g_texdata_array2[2].tex): 39(ptr) Variable UniformConstant |
| 79(g_texdata_array2[2].nonopaque_thing): 64(ptr) Variable UniformConstant |
| 4(main): 2 Function None 3 |
| 5: Label |
| 54(ps_output): 9(ptr) Variable Function |
| 55(param): 9(ptr) Variable Function |
| 56: 2 FunctionCall 12(@main(struct-PS_OUTPUT-vf41;) 55(param) |
| 57:8(PS_OUTPUT) Load 55(param) |
| Store 54(ps_output) 57 |
| 60: 52(ptr) AccessChain 54(ps_output) 15 |
| 61: 7(fvec4) Load 60 |
| Store 59(ps_output.color) 61 |
| Return |
| FunctionEnd |
| 12(@main(struct-PS_OUTPUT-vf41;): 2 Function None 10 |
| 11(ps_output): 9(ptr) FunctionParameter |
| 13: Label |
| 19: 16 Load 18(g_texdata.tex) |
| 23: 20 Load 22(g_texdata.samp) |
| 25: 24 SampledImage 19 23 |
| 27: 7(fvec4) ImageSampleImplicitLod 25 26 |
| 29: 16 Load 28(g_texdata_array[1].tex) |
| 31: 20 Load 30(g_texdata_array[1].samp) |
| 32: 24 SampledImage 29 31 |
| 34: 7(fvec4) ImageSampleImplicitLod 32 33 |
| 35: 7(fvec4) FAdd 27 34 |
| 41: 17(ptr) AccessChain 40(g_texdata_array2[1].tex) 15 |
| 42: 16 Load 41 |
| 46: 21(ptr) AccessChain 45(g_texdata_array2[1].samp) 15 |
| 47: 20 Load 46 |
| 48: 24 SampledImage 42 47 |
| 50: 7(fvec4) ImageSampleImplicitLod 48 49 |
| 51: 7(fvec4) FAdd 35 50 |
| 53: 52(ptr) AccessChain 11(ps_output) 15 |
| Store 53 51 |
| Return |
| FunctionEnd |